Commit graph

2819 commits

Author SHA1 Message Date
Shannon Romano
65d0bb1342
Merge pull request #15906 from kasenvr/kpi-v1-modkit-rc
Kasen Plugin Infrastructure v½ Codename "Modkit Mini"
2019-09-11 13:04:01 -07:00
Seth Alves
404b42c41e remove unneeded call to tellNeighborsToRecopyEdges 2019-09-05 08:04:09 -07:00
humbletim
271fac4bca Merge remote-tracking branch 'upstream/master' into kasenvr-kpi-v1-modkit-rc-merge 2019-09-05 09:46:21 -04:00
Seth Alves
d86944baf4 rework polyvox state-machine 2019-09-04 20:14:11 -07:00
Andrew Meadows
8957cc5b2b render opaque PolyLines with opaque pipepline 2019-08-22 08:13:11 -07:00
Andrew Meadows
81eaf157a6 tighter bounding box when rendering PolyLines 2019-08-22 08:13:11 -07:00
Simon Walton
85da916a3b
Merge pull request #16061 from SimonWalton-HiFi/entities-scriptengine-takedown
BUGZ-984: Wait for client entity-scripts to unload when shutting down
2019-08-16 10:12:38 -07:00
Brad Hefta-Gaub
b0b406adda
Merge pull request #16015 from HifiExperiments/renderUpdate
BUGZ-902: Drastically reduce locking and branching necessary for render updates
2019-08-15 09:35:17 -07:00
Simon Walton
9aacd136b8 Add blocking to script unload for client entity-scripts 2019-08-14 13:51:40 -07:00
Sam Gateau
4a93b23d83 Address the procedural to populate all reflection versions with user uniforms bindings and make EnigneInspector works correctly 2019-08-13 18:47:57 -07:00
Sam Gateau
9139edc8b1 Maybe fixed the problem, cannot render the gl41 version properly 2019-08-12 00:44:14 -07:00
Sam Gateau
a96ef7b5f0 Exloring the why.... 2019-08-09 18:34:36 -07:00
Sam Gateau
67a13ee7cd Exploring differences in the polyline rendering 2019-08-08 17:10:46 -07:00
Zach Fox
b45e670d21 Fix BUGZ-1197 (and others): Ensure enterEntity is emitted when avatar is inside entity and script is reloaded 2019-08-07 13:55:16 -04:00
HifiExperiments
1b84244210 merge with master 2019-08-05 09:35:56 -07:00
HifiExperiments
7b29f0f718 reduce locking necessary for render updates 2019-07-31 11:21:29 -07:00
HifiExperiments
078ca7edea supporting text effects + fonts on text entities 2019-07-30 09:59:45 -07:00
humbletim
058c81aa1a Merge branch 'hifi-master' into kpi-v1-modkit-rc 2019-07-26 01:36:52 -04:00
Shannon Romano
53a67dcfa9
Merge pull request #15872 from SamGondelman/bias
DEV-202: Expose shadow bias and max distance to Zone Entity
2019-07-16 15:22:37 -07:00
Shannon Romano
8ce64d95ab
Merge pull request #15880 from AndrewMeadows/fix-safe-landing-redux
BUGZ-863: wait for objects to be added to physics before completing SafeLanding
2019-07-15 08:34:17 -07:00
kasenvr
e9e9607a3b modkit core changes initial commit
whitespace corrections + warnings
updated cmake plugin
rework with focus on JS API integration example
cleanup edit_filter scope
separate-out edit_filter wantsScope stuff
-plugin metadata
split scriptengines out separately
cleanup __url/__filename sets
additional cleanup
fix typo; consolidate ScriptInitializerMixin inits
add more example API protoypes
cleanup pass; fix entity_server / agent init
fix whitespace
remove technically unnessary plugin filtering
+EDIT_FILTER_SCRIPT; cleanup
reorder public/slot/private
use std::count_if
formatting
better debug output; cleanup
fix msvc compiler warning
cleanup
eradicate QtScript references from API Example
updated header comments
Updated KasenAPIExample
2019-07-14 21:35:13 -04:00
Shannon Romano
3e70f4f51c
Merge pull request #15671 from SamGondelman/uber
DEV-203, BUGZ-978: Condense all redundant shader variants using new slp defines feature and add Haze to Forward renderer
2019-07-12 09:39:33 -07:00
SamGondelman
bda87aa13f trying to fix android 2019-07-11 16:39:23 -07:00
SamGondelman
7793e07eeb fix polyvox 2019-07-11 13:34:58 -07:00
SamGondelman
6ce809fb2a merge with master 2019-07-11 09:01:30 -07:00
SamGondelman
d545ba5bc6 haze on most entities, working on skybox 2019-07-10 23:52:50 -07:00
Sam Gondelman
a64d307bdf
make sure we don't have transparent shadow casters 2019-07-10 14:21:56 -07:00
SamGondelman
9a866a129d fix text visibility toggle 2019-07-10 10:20:27 -07:00
Andrew Meadows
9a6b42ec28 move getCollisionShapeURL() back to base class 2019-07-09 15:51:56 -07:00
Andrew Meadows
520c62f6f6 wait for objects added to physics before stop SafeLanding 2019-07-09 15:51:56 -07:00
SamGondelman
29dbbc49ad Merge remote-tracking branch 'upstream/master' into bias 2019-07-09 15:38:13 -07:00
SamGondelman
41e8a08484 Merge remote-tracking branch 'upstream/master' into uber 2019-07-08 23:00:36 -07:00
SamGondelman
ea1b117ca4 fix image y flip and text crash 2019-07-03 23:14:52 -07:00
SamGondelman
8b9fcd43b1 merge with master 2019-07-03 17:58:23 -07:00
SamGondelman
72f52b069e cleanup, fix shadow qml 2019-07-03 16:21:47 -07:00
Sam Gondelman
00441f1899
Merge pull request #15875 from SamGondelman/load
BUGZ-910: Return entity load priority operator to proper state after safe landing
2019-07-03 14:20:03 -07:00
Sam Gondelman
0d9f639331
Merge branch 'master' into bias 2019-07-03 10:20:16 -07:00
Sam Gateau
1a71a63a8b
Merge pull request #15867 from SamGondelman/unlit
BUGZ-661: Add unlit property to text entities
2019-07-03 18:43:26 +02:00
SamGondelman
4973563c20 return entity load priority operator to proper state 2019-07-02 16:29:19 -07:00
SamGondelman
692c776be5 expose shadow bias and max distance wip 2019-07-02 15:18:28 -07:00
SamGondelman
fa416adaf6 adding unlit property to text, fixing transparency, normals, other cleanup 2019-07-02 10:28:36 -07:00
Anthony Thibault
6c66f5a37b Fix for DependencyManager crash on shutdown on Mac
On Mac, it is possible to crash when shutting down, it is not clear if this is due to
shutting down the app on another thread during logout or something that can happen
during normal shutdown, because it is so difficult to reproduce.

However, from looking at the stack traces it is possible for a [NSApplication terminate:]
event to get processed while Appliction::aboutToQuit() is calling ScriptEngine::waitTillDoneRunning()
This causes AppKit to invoke the static destructors too early.  Which in turn, causes the
DependencyManager destructor to fire while there are still many dependencies running.
Unfortunatly, the order of destruction is not determinstic, causing them to get shutdown
in an incorrect order.

To workaround this, we delay the call to QCoreApplication::processEvents() as late as possible,
in the Application destructor. Theoretically, this will be a safe time for the static destructors
to be invoked, because it is after all of the DependencyManager's dependencies have been
manually destroyed.

However, this is only a speculative fix, because this is so difficult to reproduce.
2019-07-01 17:37:57 -07:00
Sam Gondelman
e2bf3d7138
remove unused constant 2019-06-28 15:11:22 -07:00
SamGondelman
a5b92a6c7b fix layered rendering of group culled sub items 2019-06-28 14:24:33 -07:00
SamGondelman
c76d267c2a separate text into two render items 2019-06-28 13:53:44 -07:00
SamGondelman
c605c2917f trying to fix entity tree renderer performance 2019-06-24 14:32:56 -07:00
SamGondelman
8409119ad0 possible fix for black shape issue 2019-06-21 12:58:49 -07:00
Andrew Meadows
1ea0dba083 use weak_ptr for fade-out-finished lambda 2019-06-20 09:29:48 -07:00
Andrew Meadows
87d7a0a72f recover the Good Parts from first attempt to fix bugz-512 2019-06-20 09:29:48 -07:00
Seth Alves
e7b852ca38 don't try to create collision shape before compound shape resource is finished loading 2019-06-17 13:18:03 -07:00