Commit graph

122 commits

Author SHA1 Message Date
Andrzej Kapolka
f6b3a6ceca The other part of the Oculus ambient occlusion fix. 2013-11-26 17:53:31 -08:00
Andrzej Kapolka
e406988ed3 Partial fix for ambient occlusion with Oculus. 2013-11-26 17:18:03 -08:00
Andrzej Kapolka
c5406c47a6 Moved Oculus code out of Application, started on using StereoConfig to get
actual values to replace the magic numbers.
2013-11-26 11:59:06 -08:00
Andrzej Kapolka
f0e5872b89 Lighten the shadows, remove some debug code. 2013-11-21 12:29:22 -08:00
ZappoMan
c4a2b3c49b fix thinning in voxels as points by using correct points to calculate width of voxel based on camera position relative to voxel 2013-11-03 11:10:00 -08:00
ZappoMan
508b8f4678 change in comment to kick off build 2013-11-01 16:29:49 -07:00
ZappoMan
b103f9dacf clean up 2013-11-01 15:32:17 -07:00
ZappoMan
e62322b805 clean up comment 2013-11-01 15:28:54 -07:00
ZappoMan
61b6d6a4a4 added comment about fixing point selection 2013-11-01 15:27:57 -07:00
ZappoMan
cab87c3a97 added comment about fixing point selection 2013-11-01 15:27:25 -07:00
ZappoMan
b3aac56d29 first cut a variable point size point rendering 2013-11-01 14:33:06 -07:00
Andrzej Kapolka
12374c2cc4 Allow more clusters per mesh. 2013-10-31 17:01:00 -07:00
ZappoMan
e9d366fb80 Merge pull request #1147 from ey6es/ick
Support for normap maps on loaded models.
2013-10-30 12:26:56 -07:00
Andrzej Kapolka
06e050f1c1 Normal map support almost there. 2013-10-29 22:13:00 -07:00
stojce
a14242632a Rear view zoom level
new zoom icons
save and restore state from settings
display zoomed out rear view when selected
2013-10-29 20:51:14 +01:00
stojce
4fe9964e5a reset view
- reset icon
- resetView signal
2013-10-28 18:19:31 +01:00
Andrzej Kapolka
62b2388592 Temporary fix for Mavericks: the skin shader isn't getting the color, so just
use white.  We're not using vertex colors on anything skinned yet, anyway.
2013-10-25 14:40:00 -07:00
Andrzej Kapolka
bae4a17605 Voxel attachments. 2013-10-24 13:59:04 -07:00
Andrzej Kapolka
cf78e21ea4 Merge branch 'master' of https://github.com/worklist/hifi into ossome
Conflicts:
	interface/src/Application.cpp
2013-10-23 10:06:56 -07:00
stojce
2fcb246923 close button on rear mirror view 2013-10-22 20:42:31 +02:00
Andrzej Kapolka
7ddac20c62 Allow more bones. The model I'm testing with has about 60. 2013-10-18 19:18:48 -07:00
Andrzej Kapolka
7e174093e4 Factoring the FBX model code out to a shared base class. 2013-10-18 17:26:03 -07:00
Andrzej Kapolka
a79c0a9244 Removed unused shader. 2013-10-15 17:14:20 -07:00
Andrzej Kapolka
d06acdd169 Per-pixel shading, material tweaks. 2013-10-15 11:50:29 -07:00
Andrzej Kapolka
e97cfb8cf8 Per-pixel specular for blend faces. 2013-10-14 19:59:13 -07:00
Andrzej Kapolka
124966d2e4 More progress on skinning. 2013-10-14 18:39:19 -07:00
stojce
7ce483b658 remove unused resource 2013-10-05 13:21:34 +02:00
stojce
61b213804a #19426 - Add a mute control to the interface
- OpenGL overlay icon
- mute control
- icons
2013-10-05 13:18:35 +02:00
Andrzej Kapolka
c98dec8a65 Dilate our network-downloaded textures. 2013-10-02 11:59:14 -07:00
ZappoMan
dbfc0956c1 added normals to voxel shader 2013-09-27 13:26:58 -07:00
Philip Rosedale
0fbabe9891 Merge pull request #984 from ZappoMan/voxel_geo_shader
Voxel Geometry Shader Experiment
2013-09-26 17:22:55 -07:00
ZappoMan
3ab92a592a fix comments in shaders 2013-09-26 17:05:04 -07:00
ZappoMan
07515d1c5f fix projection between shaders 2013-09-26 17:03:50 -07:00
ZappoMan
c0bfdfbc4f fix comment 2013-09-26 16:54:20 -07:00
ZappoMan
57b30c13d8 style cleanup 2013-09-26 16:45:09 -07:00
ZappoMan
864c00c6e0 removed some dead code 2013-09-26 16:38:29 -07:00
ZappoMan
552d9fadd8 rearranged menus, some hacking on voxel shader 2013-09-26 14:51:57 -07:00
Andrzej Kapolka
736dae0c81 Use shaders for eyes (like the ones for the iris). 2013-09-25 15:26:29 -07:00
Andrzej Kapolka
9a16d44a47 Render the eye textures. 2013-09-25 13:47:03 -07:00
ZappoMan
3d4341cee4 hacking on voxel geometry shader 2013-09-23 15:18:45 -07:00
stojce
114cc065bd Merge branch 'master' of https://github.com/worklist/hifi into 19418 2013-09-10 21:05:44 +02:00
stojce
a081f081f8 popup layot
- center position
- resizable
2013-09-09 23:27:03 +02:00
Andrzej Kapolka
ddf92b39c7 Fix for off-axis ambient occlusion. 2013-09-08 17:52:35 -07:00
stojce
8779e000fe #19418 Load a local HTML file in a web view within Interface 2013-09-08 21:29:35 +02:00
stojce
fef70098a3 #19418 Load a local HTML file in a web view within Interface 2013-09-08 21:28:30 +02:00
Andrzej Kapolka
d63bb3afaa Fixed glow/ambient occlusion with Oculus. 2013-08-21 15:44:57 -07:00
Andrzej Kapolka
f3a32a7934 Might as well convert the divide to a multiply. 2013-08-20 17:04:29 -07:00
Andrzej Kapolka
590672d035 Fewer texture lookups when diffusing. 2013-08-20 17:02:35 -07:00
Andrzej Kapolka
5b923bc6f2 More cleanup. 2013-08-20 13:46:13 -07:00
Andrzej Kapolka
22598ceb4f Optimizations for occlusion blur (the main one being that we only need to
sample the texture four, not sixteen, times if we turn on linear filtering
and sample between the texels).
2013-08-20 11:52:43 -07:00