Commit graph

928 commits

Author SHA1 Message Date
sabrina-shanman
03a8e77ade Move RenderItemStatusIcon to Item.h 2019-05-20 12:07:41 -07:00
sabrina-shanman
fa7621896a Add debug icon which shows on render items with transitions 2019-05-20 11:58:01 -07:00
SamGondelman
eb8c722080 fix runtime switch 2019-05-13 09:58:55 -07:00
SamGondelman
04198c6bfc use weak ptrs, add comment about SelectSortItems performance 2019-05-08 13:13:05 -07:00
SamGondelman
da092cc5f0 fix zone issues 2019-05-08 11:04:54 -07:00
SamGondelman
200cf7aacb try to fix transition crash 2019-05-02 14:31:43 -07:00
SamGondelman
06fbc8440e Merge remote-tracking branch 'upstream/master' into stencil2 2019-04-22 13:28:30 -07:00
SamGondelman
c730e51d1e wip redo stencil work 2019-04-11 13:22:51 -07:00
SamGondelman
27338c3639 fix cauterization of entities that are children of MyAvatar's head 2019-04-08 19:48:11 -07:00
Sam Gondelman
660818aded
Revert "Case 20060: Grab correct stencil masks from display plugins" 2019-04-05 11:59:46 -07:00
Sam Gondelman
85bf1da0a1
Merge pull request #15266 from SamGondelman/stencil
Case 20060: Grab correct stencil masks from display plugins
2019-04-04 13:36:25 -07:00
Brad Davis
44fc0d21db Revert "Remove _compositeFramebuffer from display plugins"
This reverts commit cb311408c6.
2019-04-03 13:43:39 -07:00
Shannon Romano
cf7eeb7355
Merge pull request #15285 from danteruiz/avatar-fading
Case 21415: Avatars stay behind after they disconnect
2019-04-01 18:04:42 -07:00
danteruiz
fcb838a71f addressing review requests 2019-04-01 15:43:04 -07:00
danteruiz
db17f094da adding entities to fade out list; 2019-03-29 15:23:16 -07:00
danteruiz
b9d04c6ebb adding entity to a faded list 2019-03-28 16:42:29 -07:00
danteruiz
04d9858f02 fixing remaining issues 2019-03-28 11:43:53 -07:00
danteruiz
40d424a01d avatar fading 2019-03-27 16:42:34 -07:00
SamGondelman
4ed7c09016 grab correct stencil masks from display plugins 2019-03-26 13:42:18 -07:00
Brad Davis
cb311408c6 Remove _compositeFramebuffer from display plugins 2019-03-12 12:20:20 -07:00
SamGondelman
5ce8f566cc more overlay wip 2019-01-25 11:10:11 -08:00
Sam Gateau
b24a2d33bf Merge branch 'master' of https://github.com/highfidelity/hifi into punk 2018-12-06 19:51:05 -08:00
Adam Smith
653974ca30
Merge pull request #14293 from SamGondelman/branching
Case 19473: Reduce branching in our shaders
2018-12-05 16:42:42 -08:00
Sam Gateau
a295c6ffc8 scripts\developer\utilities\lib\jet\qml\TaskListView.qml 2018-12-04 22:41:36 -08:00
sam gateau
2c4cd68a00 iterating on a simpler engine graph 2018-11-30 17:43:27 -08:00
sam gateau
14bf383c50 MIgrating everything to collect the items out from the render task 2018-11-29 17:59:04 -08:00
Sam Gondelman
f728a8ba5a
Update drawCellBounds.slv 2018-11-27 10:57:57 -08:00
sam gateau
f348cc35c4 separting debug in its own task 2018-11-26 15:20:45 -08:00
Sam Gondelman
968ffe7ec3
Merge branch 'master' into branching 2018-11-16 10:25:02 -08:00
Sam Gateau
0166d7748a Merging with master around rc76 cut time 2018-11-15 22:52:37 -08:00
John Conklin II
60c538309a
Merge pull request #14411 from SamGondelman/fading
Fix for avatar flashing on fade out
2018-11-15 13:58:43 -08:00
SamGondelman
597ff773e1 fix for avatar flashing 2018-11-15 10:52:22 -08:00
Sam Gondelman
a206d9e25a
Merge branch 'master' into branching 2018-11-14 17:08:08 -08:00
Olivier Prat
45e0f65972 Merge branch 'ao' of http://github.com/Zvork/hifi into ao 2018-11-14 09:48:24 +01:00
Sam Gondelman
13f650d514
Merge pull request #14093 from SamGondelman/police
Case 19409, Case 19468: Fading fixes and shader cleanup
2018-11-13 15:00:23 -08:00
SamGondelman
df1a848811 fix fade out 2018-11-12 12:58:40 -08:00
John Conklin II
9d404a6cf3
Merge pull request #14379 from Cristo86/gles_use_tbo_no_ssbo
case 19562: GLES - Use TBO instead of SSBO and make shaders use it when it is not gl45 (master)
2018-11-12 10:45:52 -08:00
SamGondelman
1d1510e18e Merge remote-tracking branch 'upstream/master' into police 2018-11-09 13:32:41 -08:00
Olivier Prat
9d5dcec0a0 Merge from master 2018-11-08 09:14:42 +01:00
Sam Gateau
fa0c58fa0e Assign the correct binding slots for the Resource Buffers to fix the deformed mesh rendering of the Avatar in gles backend 2018-11-02 00:08:47 -07:00
Sam Gondelman
e534e09801 Update LightClusterGrid_shared.slh 2018-11-01 15:35:48 -07:00
SamGondelman
dc9405775f more branching removal 2018-10-29 16:42:46 -07:00
SamGondelman
e8c5324e39 start removing branching 2018-10-25 11:59:04 -07:00
Olivier Prat
69ace03919 Merged with master 2018-10-24 08:27:39 +02:00
SamGondelman
0efbdc1ab5 merge with master 2018-10-23 14:33:57 -07:00
sam gateau
4565422876 Merge branch 'master' of github.com:highfidelity/hifi into black-bis 2018-10-23 14:02:15 -07:00
SamGondelman
d254db02dc small cleanup 2018-10-23 11:27:17 -07:00
Brad Davis
c8e664a0a1 New SPIRV Shader toolchain 2018-10-23 10:40:12 -07:00
sam gateau
702f6229b8 Removing the pseudo fix for lod culling that is not ready in this pr 2018-10-23 08:50:10 -07:00
Olivier Prat
5f3a299fd9 Merge with master 2018-10-22 14:02:24 +02:00