Philip Rosedale
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044b813dd3
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More stuff for head roll, improved head, stable dt in all field calcs
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2012-11-29 23:28:14 -08:00 |
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Philip Rosedale
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2309d248a9
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Moving I/O code into head class, playing with blocks
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2012-11-28 14:47:09 -08:00 |
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Philip Rosedale
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86b1f0909b
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More little housekeeping cleanups to main.cpp
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2012-11-19 15:20:24 -08:00 |
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Philip Rosedale
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86d9230181
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Partial commit to switch sprite rendering to new Cloud class
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2012-11-17 17:00:56 -08:00 |
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Philip Rosedale
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672f48c08f
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Head tweaks, audio toggle
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2012-11-16 16:45:44 -08:00 |
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Philip Rosedale
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181a0b8afc
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New Hardware RET6 code for more channels, added particle elements, physics.
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2012-10-21 21:11:52 -07:00 |
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Philip Rosedale
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8b90a5d40c
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Added hand code to display/move a manipulator arm
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2012-10-14 15:07:31 -07:00 |
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Philip Rosedale
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98cb1d634e
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Added large model of head, and networking code.
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2012-10-13 10:46:15 -07:00 |
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Philip Rosedale
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fe94473b6c
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Added class files for rendering head
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2012-09-11 09:07:28 -07:00 |
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