Commit graph

256 commits

Author SHA1 Message Date
Sam Gateau
040710807d
Merge pull request #12346 from Zvork/scripts
Fix transition (ex-fade) debugging scripts
2018-02-13 09:08:35 -08:00
Olivier Prat
733d36df47 Fixed save / load of fade effect configurations 2018-02-06 17:57:04 +01:00
Olivier Prat
fc1d9319bd Finished correcting transition.qml layouts 2018-02-06 16:31:53 +01:00
Olivier Prat
8c12ab9b76 Used color selectors in transition.qml 2018-02-06 16:19:15 +01:00
Olivier Prat
51ea89ffea Renamed fade scripts to transition scripts and still working on layout 2018-02-06 15:16:50 +01:00
Olivier Prat
2896c32bda Switched debug fade script to app but still working on broken layout 2018-02-05 17:49:31 +01:00
Olivier Prat
3fa2babec2 Moved cascade frustum pre-computation to single ShadowSetup job 2018-01-31 11:55:46 +01:00
Olivier Prat
f344e44d26 Switched to a simpler manual fixed/slope based shadow bias system. Automatic stuff fail most of the time 2018-01-31 10:19:17 +01:00
Olivier Prat
6b0b17ff63 Working on better adaptive bias algorithm for shadow 2018-01-26 17:57:20 +01:00
John Conklin II
8d028d4bd4
Merge pull request #12220 from RebeccaStankus/API-Debugger-UI
Updated UI to fit Toolkit Standards
2018-01-22 10:30:48 -08:00
RebeccaStankus
5db5f24043 Updated UI to fit Toolkit Standards 2018-01-19 14:52:44 -08:00
luiscuenca
27ea74f5bf Fix sortOrder param on tablet buttons 2018-01-19 11:22:37 -07:00
Andrew Meadows
82cab5e4a1 add scripted/qml debug UI for render LOD 2018-01-18 08:53:45 -08:00
luiscuenca
38bfddf786 Added filter for QT autogenerated functions and integrated it to Developers menu 2017-12-21 16:26:06 -07:00
luiscuenca
d93828f2f0 Fix an improve currentAPI.js 2017-12-21 11:50:02 -07:00
Sam Gateau
a75010fb94
Merge pull request #11938 from Zvork/csm
Cascaded Shadow Maps and bug fix
2017-12-14 00:32:43 +07:00
Sam Gateau
cc4b266647 Add names to objects of the selection, remove comments in shader and fix one more warning on linux 2017-12-11 00:31:54 -08:00
Olivier Prat
a679dc6705 Merge branch 'master' of git://github.com/highfidelity/hifi into csm 2017-12-11 08:48:48 +01:00
Sam Gateau
bb888f2d4c Replace the name opacity for alpha 2017-12-10 23:07:06 -08:00
Sam Gateau
eec4e966a7 Fix the linux build and correct the name of the property Intensity to Opacity 2017-12-10 10:13:49 -08:00
samcake
9a4f667059 Merge branch 'master' of https://github.com/highfidelity/hifi into light 2017-12-08 08:50:33 -08:00
Sam Gateau
013d2e808d Adding the hovering from the mouse from the debugHighlight.js 2017-12-08 03:53:56 -08:00
samcake
4c1dea2b30 Remove uneeded files 2017-12-07 17:54:14 -08:00
samcake
ace8e153c2 making sure the ID of an object in the Selection list is unique and more refined debugging 2017-12-07 17:45:40 -08:00
samcake
298b9be0c2 Reinstall highlight debug tool 2017-12-07 16:13:32 -08:00
samcake
65f22f498a remove previous version of debug highlight 2017-12-07 16:09:06 -08:00
samcake
6148458aeb Workable state, need final clean up and testing 2017-12-07 16:04:08 -08:00
samcake
5500a6d11c More to come 2017-12-06 18:02:30 -08:00
samcake
1483195285 almost complete setup working, yeah 2017-12-05 18:27:53 -08:00
Sam Gateau
1c5548b77b Color picker in qml 2017-12-05 01:25:30 -08:00
Olivier Prat
0b6dcb2717 Merge branch 'master' of git://github.com/highfidelity/hifi into csm 2017-12-05 09:18:26 +01:00
samcake
de410b6833 I need a color editor 2017-12-04 17:29:01 -08:00
luiscuenca
390c59b45c Change menu and minor fixes 2017-12-04 15:29:01 -08:00
luiscuenca
5bf8367126 add resources 2017-11-22 18:17:50 -07:00
samcake
1514cdfb2f extend the set of interface for multi highlight 2017-11-21 17:59:45 -08:00
Olivier Prat
d98dfff0a8 Still working on solving that underestimated shadow far plane on the first cascade. I have finally understood the problem (see TODO in LightStage) 2017-11-17 19:25:21 +01:00
Olivier Prat
f8c241c429 Merged disappearing shadow bug fix from pcf branch 2017-11-16 12:19:19 +01:00
Sam Gateau
3f5b21ec22
Merge pull request #11559 from Zvork/bloom
Bloom
2017-11-15 15:11:31 -08:00
Olivier Prat
f47a3e7d2c Moved draw frustum job to render DrawTask and made generic. A couple of fixes as requested by @samcake 2017-11-15 09:42:57 +01:00
Olivier Prat
5102c8e1b1 Merged with master 2017-11-14 21:56:00 +01:00
Olivier Prat
ac0e816f8c Cascade selection working on shadow but not in Luci debug mode 2017-11-13 18:42:34 +01:00
Olivier Prat
7515c341ad Merged with PCF fix with dithered filtering 2017-11-13 14:47:35 +01:00
Olivier Prat
dd6b7b04c2 Merged with master 2017-11-13 14:33:59 +01:00
Olivier Prat
fa58cf2e60 Merged with master 2017-11-13 14:07:48 +01:00
Olivier Prat
103e036b70 Shadow maps rendered in cascades 2017-11-10 18:30:37 +01:00
Olivier Prat
9817cb4c44 Added highlight configuration in HighlightStageSetup job 2017-11-07 15:35:43 +01:00
Olivier Prat
3cc445ff02 Renamed outline to highlight 2017-11-07 11:07:25 +01:00
Olivier Prat
fcf1c301b6 Merge branch 'master' of git://github.com/highfidelity/hifi into bloom 2017-11-03 18:12:15 +01:00
Olivier Prat
fbcb2924e8 Merge branch 'master' of git://github.com/highfidelity/hifi into shadow 2017-11-03 15:08:15 +01:00
Olivier Prat
4b598a6e24 Working stencil mask with object bounding boxes 2017-11-03 14:26:36 +01:00