Sam Gateau
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040710807d
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Merge pull request #12346 from Zvork/scripts
Fix transition (ex-fade) debugging scripts
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2018-02-13 09:08:35 -08:00 |
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Olivier Prat
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733d36df47
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Fixed save / load of fade effect configurations
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2018-02-06 17:57:04 +01:00 |
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Olivier Prat
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fc1d9319bd
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Finished correcting transition.qml layouts
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2018-02-06 16:31:53 +01:00 |
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Olivier Prat
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8c12ab9b76
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Used color selectors in transition.qml
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2018-02-06 16:19:15 +01:00 |
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Olivier Prat
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51ea89ffea
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Renamed fade scripts to transition scripts and still working on layout
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2018-02-06 15:16:50 +01:00 |
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Olivier Prat
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2896c32bda
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Switched debug fade script to app but still working on broken layout
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2018-02-05 17:49:31 +01:00 |
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Olivier Prat
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3fa2babec2
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Moved cascade frustum pre-computation to single ShadowSetup job
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2018-01-31 11:55:46 +01:00 |
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Olivier Prat
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f344e44d26
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Switched to a simpler manual fixed/slope based shadow bias system. Automatic stuff fail most of the time
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2018-01-31 10:19:17 +01:00 |
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Olivier Prat
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6b0b17ff63
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Working on better adaptive bias algorithm for shadow
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2018-01-26 17:57:20 +01:00 |
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John Conklin II
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8d028d4bd4
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Merge pull request #12220 from RebeccaStankus/API-Debugger-UI
Updated UI to fit Toolkit Standards
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2018-01-22 10:30:48 -08:00 |
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RebeccaStankus
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5db5f24043
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Updated UI to fit Toolkit Standards
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2018-01-19 14:52:44 -08:00 |
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luiscuenca
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27ea74f5bf
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Fix sortOrder param on tablet buttons
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2018-01-19 11:22:37 -07:00 |
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Andrew Meadows
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82cab5e4a1
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add scripted/qml debug UI for render LOD
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2018-01-18 08:53:45 -08:00 |
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luiscuenca
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38bfddf786
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Added filter for QT autogenerated functions and integrated it to Developers menu
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2017-12-21 16:26:06 -07:00 |
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luiscuenca
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d93828f2f0
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Fix an improve currentAPI.js
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2017-12-21 11:50:02 -07:00 |
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Sam Gateau
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a75010fb94
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Merge pull request #11938 from Zvork/csm
Cascaded Shadow Maps and bug fix
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2017-12-14 00:32:43 +07:00 |
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Sam Gateau
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cc4b266647
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Add names to objects of the selection, remove comments in shader and fix one more warning on linux
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2017-12-11 00:31:54 -08:00 |
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Olivier Prat
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a679dc6705
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Merge branch 'master' of git://github.com/highfidelity/hifi into csm
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2017-12-11 08:48:48 +01:00 |
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Sam Gateau
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bb888f2d4c
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Replace the name opacity for alpha
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2017-12-10 23:07:06 -08:00 |
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Sam Gateau
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eec4e966a7
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Fix the linux build and correct the name of the property Intensity to Opacity
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2017-12-10 10:13:49 -08:00 |
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samcake
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9a4f667059
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Merge branch 'master' of https://github.com/highfidelity/hifi into light
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2017-12-08 08:50:33 -08:00 |
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Sam Gateau
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013d2e808d
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Adding the hovering from the mouse from the debugHighlight.js
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2017-12-08 03:53:56 -08:00 |
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samcake
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4c1dea2b30
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Remove uneeded files
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2017-12-07 17:54:14 -08:00 |
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samcake
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ace8e153c2
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making sure the ID of an object in the Selection list is unique and more refined debugging
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2017-12-07 17:45:40 -08:00 |
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samcake
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298b9be0c2
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Reinstall highlight debug tool
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2017-12-07 16:13:32 -08:00 |
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samcake
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65f22f498a
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remove previous version of debug highlight
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2017-12-07 16:09:06 -08:00 |
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samcake
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6148458aeb
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Workable state, need final clean up and testing
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2017-12-07 16:04:08 -08:00 |
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samcake
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5500a6d11c
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More to come
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2017-12-06 18:02:30 -08:00 |
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samcake
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1483195285
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almost complete setup working, yeah
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2017-12-05 18:27:53 -08:00 |
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Sam Gateau
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1c5548b77b
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Color picker in qml
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2017-12-05 01:25:30 -08:00 |
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Olivier Prat
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0b6dcb2717
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Merge branch 'master' of git://github.com/highfidelity/hifi into csm
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2017-12-05 09:18:26 +01:00 |
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samcake
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de410b6833
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I need a color editor
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2017-12-04 17:29:01 -08:00 |
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luiscuenca
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390c59b45c
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Change menu and minor fixes
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2017-12-04 15:29:01 -08:00 |
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luiscuenca
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5bf8367126
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add resources
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2017-11-22 18:17:50 -07:00 |
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samcake
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1514cdfb2f
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extend the set of interface for multi highlight
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2017-11-21 17:59:45 -08:00 |
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Olivier Prat
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d98dfff0a8
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Still working on solving that underestimated shadow far plane on the first cascade. I have finally understood the problem (see TODO in LightStage)
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2017-11-17 19:25:21 +01:00 |
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Olivier Prat
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f8c241c429
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Merged disappearing shadow bug fix from pcf branch
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2017-11-16 12:19:19 +01:00 |
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Sam Gateau
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3f5b21ec22
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Merge pull request #11559 from Zvork/bloom
Bloom
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2017-11-15 15:11:31 -08:00 |
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Olivier Prat
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f47a3e7d2c
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Moved draw frustum job to render DrawTask and made generic. A couple of fixes as requested by @samcake
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2017-11-15 09:42:57 +01:00 |
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Olivier Prat
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5102c8e1b1
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Merged with master
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2017-11-14 21:56:00 +01:00 |
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Olivier Prat
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ac0e816f8c
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Cascade selection working on shadow but not in Luci debug mode
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2017-11-13 18:42:34 +01:00 |
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Olivier Prat
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7515c341ad
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Merged with PCF fix with dithered filtering
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2017-11-13 14:47:35 +01:00 |
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Olivier Prat
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dd6b7b04c2
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Merged with master
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2017-11-13 14:33:59 +01:00 |
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Olivier Prat
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fa58cf2e60
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Merged with master
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2017-11-13 14:07:48 +01:00 |
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Olivier Prat
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103e036b70
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Shadow maps rendered in cascades
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2017-11-10 18:30:37 +01:00 |
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Olivier Prat
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9817cb4c44
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Added highlight configuration in HighlightStageSetup job
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2017-11-07 15:35:43 +01:00 |
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Olivier Prat
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3cc445ff02
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Renamed outline to highlight
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2017-11-07 11:07:25 +01:00 |
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Olivier Prat
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fcf1c301b6
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Merge branch 'master' of git://github.com/highfidelity/hifi into bloom
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2017-11-03 18:12:15 +01:00 |
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Olivier Prat
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fbcb2924e8
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Merge branch 'master' of git://github.com/highfidelity/hifi into shadow
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2017-11-03 15:08:15 +01:00 |
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Olivier Prat
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4b598a6e24
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Working stencil mask with object bounding boxes
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2017-11-03 14:26:36 +01:00 |
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