Olivier Prat
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64a57047ac
|
Merged with master
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2018-09-06 12:01:10 +02:00 |
|
sam gateau
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ce86e94e6f
|
Add simple optim and instrumentation for tthe number of input buffer changes per frame"
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2018-09-05 11:34:33 -07:00 |
|
Sam Gateau
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e8d922a56c
|
Interleaving the attributes and relying on just 3 input buffers
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2018-09-03 02:48:07 -07:00 |
|
Sam Gateau
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1123ba2b0a
|
exploring optimization in Backend for bffer bindings
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2018-08-22 22:48:42 -07:00 |
|
Bradley Austin Davis
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fc51b93691
|
Fix OSX build
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2018-08-03 16:15:58 -07:00 |
|
Brad Davis
|
df031b5d93
|
Fix procedural rendering with custom uniforms
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2018-08-03 14:58:12 -07:00 |
|
Brad Davis
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ae8f841912
|
Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
|
Sam
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a6cbc44885
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Merged with zvork fix
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2018-07-02 10:50:37 +02:00 |
|
Sam
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c1856a5e36
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Make shadows work with one cascade
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2018-07-02 10:46:53 +02:00 |
|
Olivier Prat
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de831ffea9
|
Switched shadow maps to sampler2DArrayShadow to try to fix on Mac
|
2018-06-29 16:55:33 +02:00 |
|
Sam Gateau
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7b4b6bc3b8
|
Same fix as the point lighting flashing for rc69 in master
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2018-06-22 14:59:37 -07:00 |
|
Andrew Meadows
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003e444246
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Merge branch 'master' into 'workload'
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2018-05-30 16:04:13 -07:00 |
|
John Conklin II
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6095a3b319
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Merge pull request #13082 from jherico/feature/shader_cache
Shader load time performance optimiziations
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2018-05-30 13:55:34 -07:00 |
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samcake
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559d436dfa
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Fixing the merge conflicts
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2018-05-24 16:57:10 -07:00 |
|
Bradley Austin Davis
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3beb77694f
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Cached shader binaries and uniform data for shaders
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2018-05-24 12:42:33 -07:00 |
|
Andrew Meadows
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d50da2babc
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Merge 'master' into 'workload'
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2018-05-23 14:51:05 -07:00 |
|
SamGondelman
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45289dea09
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on mac, render unsupported bptc textures (skyboxes) as uncompressed
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2018-05-21 14:27:18 -07:00 |
|
Brad Davis
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6daffba18e
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Fixing populated / allocated tracking for textures
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2018-05-21 11:51:05 -07:00 |
|
Brad Davis
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3356486f27
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Fix populated texture size tracking
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2018-05-18 09:23:54 -07:00 |
|
Brad Davis
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fb81cf927a
|
Faster texture transfers
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2018-05-18 09:21:02 -07:00 |
|
Andrew Meadows
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c7c4324b3c
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Merge 'master' into 'workload'
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2018-05-15 10:22:50 -07:00 |
|
SamGondelman
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c2004debd5
|
test using highp floats everywhere for android
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2018-05-07 11:41:19 -07:00 |
|
Ryan Huffman
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24ac342c6b
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Add support for client texture selection
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2018-05-01 14:11:31 -07:00 |
|
samcake
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35bbc6e61f
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Merge branch 'master' of https://github.com/highfidelity/hifi into workload
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2018-04-23 10:20:22 -07:00 |
|
Olivier Prat
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3548c55bd5
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Merge branch 'master' of http://github.com/highfidelity/hifi into ao
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2018-04-18 14:35:10 +02:00 |
|
SamGondelman
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901301485b
|
reorganizing shader defines to fix compilation errors
|
2018-04-17 15:11:56 -07:00 |
|
Sam Gateau
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27e728ff67
|
Merge branch 'master' of https://github.com/highfidelity/hifi into workload
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2018-04-12 18:11:18 -07:00 |
|
John Conklin II
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3d90f93cf1
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Merge pull request #12812 from SamGondelman/compression
Support ETC2/EAC compressed textures
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2018-04-12 16:04:08 -07:00 |
|
Olivier Prat
|
644ef33730
|
First draft at batch generateTextureMipsWithPipeline
|
2018-04-12 17:58:05 +02:00 |
|
SamGondelman
|
6ffdae0500
|
disable etc2/eac compression on 4.1
|
2018-04-06 15:38:29 -07:00 |
|
SamGondelman
|
44ea5a2e84
|
add etc2/eac support
|
2018-04-05 18:59:22 -07:00 |
|
samcake
|
fa35d659dc
|
Merge branch 'master' of https://github.com/highfidelity/hifi into upstream-workload
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2018-04-03 17:56:41 -07:00 |
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samcake
|
59a081bcdb
|
merge with upstream
|
2018-03-30 18:08:38 -07:00 |
|
samcake
|
f8acca76e2
|
Merge branch 'master' of https://github.com/highfidelity/hifi into workload-master
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2018-03-13 09:31:50 -07:00 |
|
Brad Davis
|
c793a8d2c0
|
Move bindless compile time flag to GL45 backend, fix warnings and compile errors
|
2018-03-12 16:50:08 -07:00 |
|
Brad Davis
|
9056ee0f14
|
Merge branch 'gl_common' into bindless
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2018-03-12 11:27:30 -07:00 |
|
Brad Davis
|
6fe75a3ca4
|
Breaking out common gpu-gl code
|
2018-03-09 16:39:47 -08:00 |
|
Brad Davis
|
09996e0b65
|
Bindless texture work cleanup
|
2018-03-08 16:01:18 -08:00 |
|
Brad Davis
|
ddd60ded03
|
Merge remote-tracking branch 'upstream/master' into bindless_master
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2018-03-07 16:04:35 -08:00 |
|
Brad Davis
|
bf1e5f1dbc
|
Fix varaible allocated bindless textures
|
2018-03-07 16:00:14 -08:00 |
|
Brad Davis
|
f9605cffb1
|
Target available mip
|
2018-03-06 11:20:54 -08:00 |
|
Bradley Austin Davis
|
b7d0260a17
|
Fix the uniform target for bindless
|
2018-03-06 09:11:50 -08:00 |
|
samcake
|
d91fb543f3
|
Fix the ssbo in GL4.5 and represent the workload proxies of the space and expose the workload engine to the JS api
|
2018-02-28 17:15:40 -08:00 |
|
Olivier Prat
|
37fdf81f1b
|
Fix warnings on mac and ubuntu
|
2018-02-23 19:37:12 +01:00 |
|
Olivier Prat
|
4636f43728
|
Simplified camera view history and TAA is now working in all circumstances.
|
2018-02-23 10:19:05 +01:00 |
|
Olivier Prat
|
093a1491cd
|
Renamed resourcering to resourceswapchain
|
2018-02-21 15:43:19 +01:00 |
|
Olivier Prat
|
4edfe6c9ab
|
Trying to keep track of a better previous correction
|
2018-02-20 14:48:21 +01:00 |
|
Olivier Prat
|
247a1f5769
|
Working ring frame buffer with antialiasing but still issues with TAA on HMD
|
2018-02-20 09:22:19 +01:00 |
|
Olivier Prat
|
f5a2557a2e
|
Merged with master
|
2018-02-19 17:28:39 +01:00 |
|
Bradley Austin Davis
|
ab5355dbdd
|
First pass at bindless textures
|
2018-02-08 11:11:36 -08:00 |
|
samcake
|
03aeb7adda
|
Adding the ubo slot assignment for the resource texture table
|
2018-02-08 11:08:23 -08:00 |
|
samcake
|
536ada3973
|
Introducing the TextureTable in the gpu shader system
|
2018-02-08 11:00:37 -08:00 |
|
Brad Davis
|
7d5502eb92
|
Migrating QML rendering off the main thread
|
2018-02-06 11:53:09 -08:00 |
|
samcake
|
9867b479fd
|
APplying review feedback
|
2018-02-01 13:12:28 -08:00 |
|
samcake
|
fd501cf3af
|
Addressing review comments
|
2018-02-01 10:37:54 -08:00 |
|
samcake
|
f044cf76d6
|
add the count of compilations of shaders to avoid recompiling them if ot needed
|
2018-01-30 18:31:30 -08:00 |
|
samcake
|
f078ff611a
|
Refining the declaraion signatures and adding the binary capture
|
2018-01-30 15:10:52 -08:00 |
|
samcake
|
d5e52834ef
|
cherry picking Tony's fix for shader compilation time not taking soo long and adding better feedback from shader compilation
|
2018-01-30 13:07:20 -08:00 |
|
samcake
|
2dcedf9f39
|
cherry picking Tony's fix for shader compilation time not taking soo long and adding better feedback from shader compilation
|
2018-01-30 12:52:05 -08:00 |
|
Bradley Austin Davis
|
25b778be1d
|
Tracking down remaining SOX crashes
|
2018-01-17 12:18:39 -08:00 |
|
Brad Davis
|
acb95d1355
|
GLAD polish
|
2018-01-14 00:10:05 -08:00 |
|
Olivier Prat
|
b296b96e5e
|
Merged with master
|
2018-01-06 10:01:00 +01:00 |
|
Sam Gateau
|
db4f9909c7
|
Merge pull request #12017 from Zvork/glcolor
Removed glColor reset hack in MeshPartPayload
|
2017-12-22 14:25:51 -08:00 |
|
Olivier Prat
|
72ef716b13
|
Fixed warnings on Mac and Ubuntu
|
2017-12-21 09:52:06 +01:00 |
|
Olivier Prat
|
0d34569b1a
|
Merge branch 'master' of git://github.com/highfidelity/hifi into compactvb
|
2017-12-21 08:22:35 +01:00 |
|
Olivier Prat
|
bd666406f4
|
Removed glColor reset hack in MeshPartPayload and replaced it by a reset of the color attribute to white in the execution of the setInputFormat command of the various GLBackends
|
2017-12-19 14:17:17 +01:00 |
|
Sam Gondelman
|
6990dda48d
|
cr and cleanup
|
2017-12-17 16:11:55 -08:00 |
|
SamGondelman
|
3ae52c0e0e
|
clear all _cacheFiles on recycle
|
2017-12-15 17:52:48 -08:00 |
|
Olivier Prat
|
4abc428518
|
Merge branch 'master' of git://github.com/highfidelity/hifi into compactvb
|
2017-12-14 17:57:47 +01:00 |
|
Olivier Prat
|
5ad69afa8a
|
Added support for INT_2_10_10_10_REV format
|
2017-12-14 14:18:56 +01:00 |
|
Sam Gateau
|
a75010fb94
|
Merge pull request #11938 from Zvork/csm
Cascaded Shadow Maps and bug fix
|
2017-12-14 00:32:43 +07:00 |
|
SamGondelman
|
ae625306ff
|
remove getDedicatedMemory
|
2017-12-11 14:54:29 -08:00 |
|
Olivier Prat
|
1ce1aca79f
|
Merged with samcake's 'black' branch
|
2017-12-07 08:59:38 +01:00 |
|
Olivier Prat
|
ac0e816f8c
|
Cascade selection working on shadow but not in Luci debug mode
|
2017-11-13 18:42:34 +01:00 |
|
Olivier Prat
|
7011fd3731
|
Removed Mac and Ubuntu warnings
|
2017-10-23 15:46:11 +02:00 |
|
Sam Gateau
|
ec934335dc
|
CLeaning up the pr regarding the scripts with my branch blue
|
2017-10-15 22:34:58 -07:00 |
|
Olivier Prat
|
049e3d47b6
|
Preparing for support of multiple concurrent outlines by adding mask id buffer
|
2017-10-13 10:23:42 +02:00 |
|
Olivier Prat
|
db9a9e723c
|
Merged with master
|
2017-10-10 12:11:23 +02:00 |
|
samcake
|
6639287418
|
Merging with master
|
2017-10-02 17:03:09 -07:00 |
|
Olivier Prat
|
5ec9c5bb45
|
Fixed some coding standard issues
|
2017-09-21 09:32:34 +02:00 |
|
Bradley Austin Davis
|
b93e91b9f3
|
New android toolchain
|
2017-09-19 13:45:12 -07:00 |
|
Olivier Prat
|
aab63bf109
|
Added support for R11G11B10F and RGB9E5 cubemaps. Weird colors though but it doesn't crash
|
2017-09-13 14:32:22 +02:00 |
|
samcake
|
dbeb4e9b27
|
Merge branch 'master' of https://github.com/highfidelity/hifi into black
|
2017-09-11 15:25:58 -07:00 |
|
Bradley Austin Davis
|
eb8b892571
|
Various Mac fixes
|
2017-09-07 14:45:35 -07:00 |
|
samcake
|
e70f261de4
|
Adding the full code path, starting debugging the problems in hmd,
|
2017-09-05 18:09:46 -07:00 |
|
samcake
|
800e4cb4d7
|
Messing around with the velocity buffer
|
2017-08-16 18:29:59 -07:00 |
|
samcake
|
2f0eee5e4a
|
introducing the Velocity buffer pass generation
|
2017-08-15 18:11:23 -07:00 |
|
Sam Gateau
|
79f3be1efe
|
Merge pull request #11021 from Zvork/fade2
Fade dissolve effect JUST AVATARS
|
2017-08-10 13:48:30 -07:00 |
|
Seth Alves
|
6f9460162d
|
avoid calling a pure virtual function from GLBackend dtor
|
2017-08-06 12:47:45 -07:00 |
|
Olivier Prat
|
490aad2a06
|
Merged from master
|
2017-07-31 12:00:35 +02:00 |
|
Brad Davis
|
3a31805dff
|
Fix warnings in Qt 59 / VS 2017 build
|
2017-07-20 11:57:12 -07:00 |
|
Olivier Prat
|
10a6ad2ac9
|
Added 3 more texture coord vec4f stream attributes
|
2017-07-18 10:58:49 +02:00 |
|
Olivier Prat
|
d9a83539b2
|
Merged with master
|
2017-07-03 15:32:30 +02:00 |
|
Olivier Prat
|
6a31dc2659
|
Selection of edited object working
|
2017-06-29 12:13:55 +02:00 |
|
Sam Gateau
|
93963b3257
|
Apply the projection and deferred transform fixes found while working on spectator camera
|
2017-06-28 15:44:17 +02:00 |
|
Brad Davis
|
416852c0cd
|
Fix warnings about creating QObjects with parents in different thread
|
2017-06-23 10:19:16 -07:00 |
|
Zach Fox
|
cbdffce88e
|
Merge branch 'master' of https://github.com/highfidelity/hifi into spectatorCamera_mergeable_20170619
|
2017-06-19 13:53:29 -07:00 |
|
Brad Davis
|
ed6620fc51
|
Merge pull request #10718 from jherico/frame_thread
Cleanup and refactoring
|
2017-06-19 13:31:44 -07:00 |
|
Brad Davis
|
1d4b443113
|
Prevent cache ejection of textures in use
|
2017-06-19 09:51:11 -07:00 |
|
Brad Davis
|
fece438602
|
Cleanup and refactoring
|
2017-06-15 18:58:56 -07:00 |
|