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Remove some debug logging from safe landing additions
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1 changed files with 0 additions and 2 deletions
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@ -75,7 +75,6 @@ void SafeLanding::addTrackedEntity(const EntityItemID& entityID) {
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if (hasAABox && downloadedCollisionTypes.count(modelEntity->getShapeType()) != 0) {
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// Only track entities with downloaded collision bodies.
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_trackedEntities.emplace(entityID, entity);
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qCDebug(interfaceapp) << "Safe Landing: Tracking entity " << entity->getItemName();
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}
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}
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}
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@ -110,7 +109,6 @@ bool SafeLanding::isLoadSequenceComplete() {
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_initialEnd = INVALID_SEQUENCE;
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_entityTree = nullptr;
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EntityTreeRenderer::setEntityLoadingPriorityFunction(StandardPriority);
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qCDebug(interfaceapp) << "Safe Landing: load sequence complete";
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}
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return !_trackingEntities;
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