mirror of
https://github.com/overte-org/overte.git
synced 2025-04-22 19:13:38 +02:00
Merge pull request #87 from birarda/mixer-stats
stats refactoring via change to SimpleMovingAverage
This commit is contained in:
commit
ffe3f4995d
12 changed files with 188 additions and 256 deletions
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@ -93,24 +93,24 @@ long int VoxelSystem::getVoxelsCreated() {
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return tree->voxelsCreated;
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}
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long int VoxelSystem::getVoxelsCreatedRunningAverage() {
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return tree->voxelsCreatedStats.getRunningAverage();
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float VoxelSystem::getVoxelsCreatedPerSecondAverage() {
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return (1 / tree->voxelsCreatedStats.getEventDeltaAverage());
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}
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long int VoxelSystem::getVoxelsColored() {
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return tree->voxelsColored;
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}
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long int VoxelSystem::getVoxelsColoredRunningAverage() {
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return tree->voxelsColoredStats.getRunningAverage();
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float VoxelSystem::getVoxelsColoredPerSecondAverage() {
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return (1 / tree->voxelsColoredStats.getEventDeltaAverage());
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}
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long int VoxelSystem::getVoxelsBytesRead() {
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return tree->voxelsBytesRead;
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}
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long int VoxelSystem::getVoxelsBytesReadRunningAverage() {
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return tree->voxelsBytesReadStats.getRunningAverage();
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float VoxelSystem::getVoxelsBytesReadPerSecondAverage() {
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return tree->voxelsBytesReadStats.getAverageSampleValuePerSecond();
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}
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@ -40,9 +40,9 @@ public:
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long int getVoxelsCreated();
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long int getVoxelsColored();
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long int getVoxelsBytesRead();
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long int getVoxelsCreatedRunningAverage();
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long int getVoxelsColoredRunningAverage();
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long int getVoxelsBytesReadRunningAverage();
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float getVoxelsCreatedPerSecondAverage();
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float getVoxelsColoredPerSecondAverage();
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float getVoxelsBytesReadPerSecondAverage();
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private:
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int voxelsRendered;
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@ -74,10 +74,11 @@
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#include "Oscilloscope.h"
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#include "UDPSocket.h"
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#include "SerialInterface.h"
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#include <PerfStat.h>
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#include <SharedUtil.h>
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#include <PacketHeaders.h>
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#include <AvatarData.h>
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#include <PerfStat.h>
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#include <SimpleMovingAverage.h>
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#include "ViewFrustum.h"
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@ -239,31 +240,29 @@ void displayStats(void)
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std::stringstream voxelStats;
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voxelStats << "Voxels Rendered: " << voxels.getVoxelsRendered();
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drawtext(10, statsVerticalOffset + 70, 0.10f, 0, 1.0, 0, (char *)voxelStats.str().c_str());
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voxelStats.str("");
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voxelStats << "Voxels Created: " << voxels.getVoxelsCreated() << " (" << voxels.getVoxelsCreatedRunningAverage()
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<< "/sec in last "<< COUNTETSTATS_TIME_FRAME << " seconds) ";
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voxelStats << "Voxels Created: " << voxels.getVoxelsCreated() << " (" << voxels.getVoxelsCreatedPerSecondAverage()
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<< "/sec) ";
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drawtext(10, statsVerticalOffset + 250, 0.10f, 0, 1.0, 0, (char *)voxelStats.str().c_str());
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voxelStats.str("");
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voxelStats << "Voxels Colored: " << voxels.getVoxelsColored() << " (" << voxels.getVoxelsColoredRunningAverage()
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<< "/sec in last "<< COUNTETSTATS_TIME_FRAME << " seconds) ";
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voxelStats << "Voxels Colored: " << voxels.getVoxelsColored() << " (" << voxels.getVoxelsColoredPerSecondAverage()
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<< "/sec) ";
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drawtext(10, statsVerticalOffset + 270, 0.10f, 0, 1.0, 0, (char *)voxelStats.str().c_str());
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voxelStats.str("");
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voxelStats << "Voxels Bytes Read: " << voxels.getVoxelsBytesRead()
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<< " (" << voxels.getVoxelsBytesReadRunningAverage() << "/sec in last "<< COUNTETSTATS_TIME_FRAME << " seconds) ";
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voxelStats << "Voxels Bytes Read: " << voxels.getVoxelsBytesRead()
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<< " (" << voxels.getVoxelsBytesReadPerSecondAverage() << " Bps)";
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drawtext(10, statsVerticalOffset + 290,0.10f, 0, 1.0, 0, (char *)voxelStats.str().c_str());
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voxelStats.str("");
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long int voxelsBytesPerColored = voxels.getVoxelsColored() ? voxels.getVoxelsBytesRead()/voxels.getVoxelsColored() : 0;
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long int voxelsBytesPerColoredAvg = voxels.getVoxelsColoredRunningAverage() ?
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voxels.getVoxelsBytesReadRunningAverage()/voxels.getVoxelsColoredRunningAverage() : 0;
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voxelStats << "Voxels Bytes per Colored: " << voxelsBytesPerColored
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<< " (" << voxelsBytesPerColoredAvg << "/sec in last "<< COUNTETSTATS_TIME_FRAME << " seconds) ";
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float voxelsBytesPerColored = voxels.getVoxelsColored()
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? ((float) voxels.getVoxelsBytesRead() / voxels.getVoxelsColored())
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: 0;
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voxelStats << "Voxels Bytes per Colored: " << voxelsBytesPerColored;
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drawtext(10, statsVerticalOffset + 310, 0.10f, 0, 1.0, 0, (char *)voxelStats.str().c_str());
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if (::perfStatsOn) {
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// Get the PerfStats group details. We need to allocate and array of char* long enough to hold 1+groups
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@ -37,6 +37,7 @@ Agent::Agent(sockaddr *agentPublicSocket, sockaddr *agentLocalSocket, char agent
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activeSocket = NULL;
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linkedData = NULL;
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_bytesReceivedMovingAverage = NULL;
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deleteMutex = new pthread_mutex_t;
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pthread_mutex_init(deleteMutex, NULL);
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@ -69,6 +70,13 @@ Agent::Agent(const Agent &otherAgent) {
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linkedData = NULL;
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}
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if (otherAgent._bytesReceivedMovingAverage != NULL) {
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_bytesReceivedMovingAverage = new SimpleMovingAverage(100);
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memcpy(_bytesReceivedMovingAverage, otherAgent._bytesReceivedMovingAverage, sizeof(SimpleMovingAverage));
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} else {
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_bytesReceivedMovingAverage = NULL;
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}
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deleteMutex = new pthread_mutex_t;
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pthread_mutex_init(deleteMutex, NULL);
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}
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@ -89,6 +97,7 @@ void Agent::swap(Agent &first, Agent &second) {
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swap(first.agentId, second.agentId);
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swap(first.firstRecvTimeUsecs, second.firstRecvTimeUsecs);
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swap(first.lastRecvTimeUsecs, second.lastRecvTimeUsecs);
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swap(first._bytesReceivedMovingAverage, second._bytesReceivedMovingAverage);
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swap(first.deleteMutex, second.deleteMutex);
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}
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@ -99,6 +108,7 @@ Agent::~Agent() {
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delete publicSocket;
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delete localSocket;
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delete linkedData;
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delete _bytesReceivedMovingAverage;
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}
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char Agent::getType() const {
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@ -199,7 +209,6 @@ void Agent::setLinkedData(AgentData *newData) {
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linkedData = newData;
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}
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bool Agent::operator==(const Agent& otherAgent) {
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return matches(otherAgent.publicSocket, otherAgent.localSocket, otherAgent.type);
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}
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@ -211,6 +220,31 @@ bool Agent::matches(sockaddr *otherPublicSocket, sockaddr *otherLocalSocket, cha
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&& socketMatch(localSocket, otherLocalSocket);
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}
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void Agent::recordBytesReceived(int bytesReceived) {
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if (_bytesReceivedMovingAverage == NULL) {
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printf("Setting up the moving average for agent\n");
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_bytesReceivedMovingAverage = new SimpleMovingAverage(100);
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}
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_bytesReceivedMovingAverage->updateAverage((float) bytesReceived);
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}
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float Agent::getAveragePacketsPerSecond() {
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if (_bytesReceivedMovingAverage != NULL) {
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return (1 / _bytesReceivedMovingAverage->getEventDeltaAverage());
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} else {
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return 0;
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}
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}
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float Agent::getAverageKilobitsPerSecond() {
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if (_bytesReceivedMovingAverage != NULL) {
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return (_bytesReceivedMovingAverage->getAverageSampleValuePerSecond() * (8.0f / 1000));
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} else {
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return 0;
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}
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}
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void Agent::printLog(Agent const& agent) {
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sockaddr_in *agentPublicSocket = (sockaddr_in *) agent.publicSocket;
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@ -11,7 +11,6 @@
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#include <stdint.h>
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#include <ostream>
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#include "AgentData.h"
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#ifdef _WIN32
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#include "Syssocket.h"
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@ -19,6 +18,9 @@
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#include <sys/socket.h>
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#endif
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#include "SimpleMovingAverage.h"
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#include "AgentData.h"
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class Agent {
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public:
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Agent(sockaddr *agentPublicSocket, sockaddr *agentLocalSocket, char agentType, uint16_t thisAgentId);
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@ -34,32 +36,45 @@ public:
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char getType() const;
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const char* getTypeName() const;
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void setType(char newType);
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uint16_t getAgentId();
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void setAgentId(uint16_t thisAgentId);
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double getFirstRecvTimeUsecs();
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void setFirstRecvTimeUsecs(double newTimeUsecs);
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double getLastRecvTimeUsecs();
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void setLastRecvTimeUsecs(double newTimeUsecs);
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sockaddr* getPublicSocket();
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void setPublicSocket(sockaddr *newSocket);
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sockaddr* getLocalSocket();
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void setLocalSocket(sockaddr *newSocket);
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sockaddr* getActiveSocket();
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void activatePublicSocket();
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void activateLocalSocket();
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AgentData* getLinkedData();
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void setLinkedData(AgentData *newData);
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void recordBytesReceived(int bytesReceived);
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float getAverageKilobitsPerSecond();
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float getAveragePacketsPerSecond();
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static void printLog(Agent const&);
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friend std::ostream& operator<<(std::ostream& os, const Agent* agent);
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private:
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void swap(Agent &first, Agent &second);
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sockaddr *publicSocket, *localSocket, *activeSocket;
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char type;
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uint16_t agentId;
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double firstRecvTimeUsecs;
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double lastRecvTimeUsecs;
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AgentData *linkedData;
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SimpleMovingAverage* _bytesReceivedMovingAverage;
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AgentData* linkedData;
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};
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std::ostream& operator<<(std::ostream& os, const Agent* agent);
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@ -108,6 +108,7 @@ void AgentList::processBulkAgentData(sockaddr *senderAddress, unsigned char *pac
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if (bulkSendAgentIndex >= 0) {
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Agent *bulkSendAgent = &agents[bulkSendAgentIndex];
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bulkSendAgent->setLastRecvTimeUsecs(usecTimestampNow());
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bulkSendAgent->recordBytesReceived(numTotalBytes);
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}
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unsigned char *startPosition = packetData;
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@ -144,6 +145,7 @@ void AgentList::updateAgentWithData(sockaddr *senderAddress, unsigned char *pack
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void AgentList::updateAgentWithData(Agent *agent, unsigned char *packetData, int dataBytes) {
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agent->setLastRecvTimeUsecs(usecTimestampNow());
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agent->recordBytesReceived(dataBytes);
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if (agent->getLinkedData() == NULL) {
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if (linkedDataCreateCallback != NULL) {
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@ -1,142 +0,0 @@
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//
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// CounterStats.cpp
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// hifi
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//
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// Created by Brad Hefta-Gaub on 2013/04/08.
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//
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// Poor-man's counter stats collector class. Useful for collecting running averages
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// and other stats for countable things.
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//
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//
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#include "CounterStats.h"
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#include <cstdio>
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#ifdef _WIN32
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#include "Systime.h"
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#else
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#include <sys/time.h>
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#endif
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#include <string>
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#include <map>
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#include "shared_Log.h"
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//private:
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// long int currentCount;
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// long int currentDelta;
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// double currentTime;
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// double totalTime;
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//
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// long int countSamples[COUNTETSTATS_SAMPLES_TO_KEEP] = {};
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// long int deltaSamples[COUNTETSTATS_SAMPLES_TO_KEEP] = {};
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// double timeSamples[COUNTETSTATS_SAMPLES_TO_KEEP] = {};
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// int sampleAt;
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CounterStatHistory::CounterStatHistory() :
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currentCount(0),
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currentDelta(0),
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currentTime(0.0),
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lastCount(0),
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lastTime(0.0),
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totalTime(0.0),
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sampleAt(-1),
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sampleCount(0) {
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}
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CounterStatHistory::CounterStatHistory(std::string myName) :
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name(myName),
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currentCount(0),
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currentDelta(0),
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currentTime(0.0),
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lastCount(0),
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lastTime(0.0),
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totalTime(0.0),
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sampleAt(-1),
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sampleCount(0) {
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}
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CounterStatHistory::CounterStatHistory(std::string myName, double initialTime, long initialCount) :
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name(myName),
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currentCount(initialCount),
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currentDelta(0),
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currentTime(initialTime),
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lastCount(initialCount),
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lastTime(initialTime),
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totalTime(initialTime),
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sampleAt(-1),
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sampleCount(0) {
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}
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void CounterStatHistory::init() {
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currentCount = 0;
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currentDelta = 0;
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currentTime = 0.0;
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lastCount = 0;
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lastTime = 0.0;
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totalTime = 0.0;
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sampleAt = -1;
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sampleCount = 0;
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}
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void CounterStatHistory::recordSample(long thisCount) {
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timeval now;
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gettimeofday(&now,NULL);
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double nowSeconds = (now.tv_usec/1000000.0)+(now.tv_sec);
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this->recordSample(nowSeconds,thisCount);
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}
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void CounterStatHistory::recordSample(double thisTime, long thisCount) {
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// how much did we change since last sample?
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long thisDelta = thisCount - this->lastCount;
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double elapsed = thisTime - this->lastTime;
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// record the latest values
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this->currentCount = thisCount;
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this->currentTime = thisTime;
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this->currentDelta = thisDelta;
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//printLog("CounterStatHistory[%s]::recordSample(thisTime %lf, thisCount= %ld)\n",this->name.c_str(),thisTime,thisCount);
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// if more than 1/10th of a second has passed, then record
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// things in our rolling history
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if (elapsed > 0.1) {
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this->lastTime = thisTime;
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this->lastCount = thisCount;
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// record it in our history...
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this->sampleAt = (this->sampleAt+1)%COUNTETSTATS_SAMPLES_TO_KEEP;
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if (this->sampleCount<COUNTETSTATS_SAMPLES_TO_KEEP) {
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this->sampleCount++;
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}
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this->countSamples[this->sampleAt]=thisCount;
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this->timeSamples[this->sampleAt]=thisTime;
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this->deltaSamples[this->sampleAt]=thisDelta;
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//printLog("CounterStatHistory[%s]::recordSample() ACTUALLY RECORDING IT sampleAt=%d thisTime %lf, thisCount= %ld)\n",this->name.c_str(),this->sampleAt,thisTime,thisCount);
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}
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}
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long CounterStatHistory::getRunningAverage() {
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// before we calculate our running average, always "reset" the current count, with the current time
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// this will flush out old data, if we haven't been adding any new data.
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this->recordSample(this->currentCount);
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long runningTotal = 0;
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double minTime = this->timeSamples[0];
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double maxTime = this->timeSamples[0];
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for (int i =0; i < this->sampleCount; i++) {
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minTime = std::min(minTime,this->timeSamples[i]);
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maxTime = std::max(maxTime,this->timeSamples[i]);
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runningTotal += this->deltaSamples[i];
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}
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double elapsedTime = maxTime-minTime;
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long runningAverage = runningTotal/elapsedTime;
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return runningAverage;
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}
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|
@ -1,65 +0,0 @@
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//
|
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// CounterStats.h
|
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// hifi
|
||||
//
|
||||
// Created by Brad Hefta-Gaub on 3/29/13.
|
||||
//
|
||||
// Poor-man's counter stats collector class. Useful for collecting running averages
|
||||
// and other stats for countable things.
|
||||
//
|
||||
//
|
||||
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#ifndef __hifi__CounterStats__
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#define __hifi__CounterStats__
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||||
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||||
#include <cstring>
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#include <string>
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||||
#include <map>
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||||
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// TIME_FRAME should be SAMPLES_TO_KEEP * TIME_BETWEEN_SAMPLES
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#define COUNTETSTATS_SAMPLES_TO_KEEP 50
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#define COUNTETSTATS_TIME_BETWEEN_SAMPLES 0.1
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#define COUNTETSTATS_TIME_FRAME (COUNTETSTATS_SAMPLES_TO_KEEP*COUNTETSTATS_TIME_BETWEEN_SAMPLES)
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class CounterStatHistory {
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public:
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std::string name;
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||||
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CounterStatHistory();
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CounterStatHistory(std::string myName);
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CounterStatHistory(std::string myName, double initialTime, long initialCount);
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|
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void recordSample(long thisCount);
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void recordSample(double thisTime, long thisCount);
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long getRunningAverage();
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||||
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long getAverage() {
|
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return currentCount/totalTime;
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||||
};
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||||
|
||||
double getTotalTime() {
|
||||
return totalTime;
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||||
};
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||||
long getCount() {
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||||
return currentCount;
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||||
};
|
||||
private:
|
||||
void init();
|
||||
|
||||
long currentCount;
|
||||
long currentDelta;
|
||||
double currentTime;
|
||||
|
||||
long lastCount;
|
||||
double lastTime;
|
||||
|
||||
double totalTime;
|
||||
|
||||
long countSamples[COUNTETSTATS_SAMPLES_TO_KEEP];
|
||||
long deltaSamples[COUNTETSTATS_SAMPLES_TO_KEEP];
|
||||
double timeSamples[COUNTETSTATS_SAMPLES_TO_KEEP];
|
||||
int sampleAt;
|
||||
int sampleCount;
|
||||
};
|
||||
|
||||
#endif /* defined(__hifi__CounterStat__) */
|
54
libraries/shared/src/SimpleMovingAverage.cpp
Normal file
54
libraries/shared/src/SimpleMovingAverage.cpp
Normal file
|
@ -0,0 +1,54 @@
|
|||
//
|
||||
// SimpleMovingAverage.cpp
|
||||
// hifi
|
||||
//
|
||||
// Created by Stephen Birarda on 4/18/13.
|
||||
//
|
||||
//
|
||||
|
||||
#include "SharedUtil.h"
|
||||
#include "SimpleMovingAverage.h"
|
||||
|
||||
SimpleMovingAverage::SimpleMovingAverage(int numSamplesToAverage) :
|
||||
_numSamples(0),
|
||||
_average(0),
|
||||
_eventDeltaAverage(0),
|
||||
WEIGHTING(1.0f / numSamplesToAverage),
|
||||
ONE_MINUS_WEIGHTING(1 - WEIGHTING) {
|
||||
|
||||
}
|
||||
|
||||
int SimpleMovingAverage::updateAverage(float sample) {
|
||||
if (_numSamples > 0) {
|
||||
_average = (ONE_MINUS_WEIGHTING * _average) + (WEIGHTING * sample);
|
||||
|
||||
float eventDelta = (usecTimestampNow() - _lastEventTimestamp) / 1000000;
|
||||
|
||||
if (_numSamples > 1) {
|
||||
_eventDeltaAverage = (ONE_MINUS_WEIGHTING * _eventDeltaAverage) +
|
||||
(WEIGHTING * eventDelta);
|
||||
} else {
|
||||
_eventDeltaAverage = eventDelta;
|
||||
}
|
||||
} else {
|
||||
_average = sample;
|
||||
_eventDeltaAverage = 0;
|
||||
}
|
||||
|
||||
_lastEventTimestamp = usecTimestampNow();
|
||||
|
||||
return ++_numSamples;
|
||||
}
|
||||
|
||||
void SimpleMovingAverage::reset() {
|
||||
_numSamples = 0;
|
||||
}
|
||||
|
||||
float SimpleMovingAverage::getEventDeltaAverage() {
|
||||
return (ONE_MINUS_WEIGHTING * _eventDeltaAverage) +
|
||||
(WEIGHTING * ((usecTimestampNow() - _lastEventTimestamp) / 1000000));
|
||||
}
|
||||
|
||||
float SimpleMovingAverage::getAverageSampleValuePerSecond() {
|
||||
return _average * (1 / getEventDeltaAverage());
|
||||
}
|
36
libraries/shared/src/SimpleMovingAverage.h
Normal file
36
libraries/shared/src/SimpleMovingAverage.h
Normal file
|
@ -0,0 +1,36 @@
|
|||
//
|
||||
// SimpleMovingAverage.h
|
||||
// hifi
|
||||
//
|
||||
// Created by Stephen Birarda on 4/18/13.
|
||||
// Replaces Brad Hefta-Gaub's CounterStats class (RIP)
|
||||
//
|
||||
//
|
||||
|
||||
#ifndef __hifi__Stats__
|
||||
#define __hifi__Stats__
|
||||
|
||||
#include <iostream>
|
||||
|
||||
class SimpleMovingAverage {
|
||||
public:
|
||||
SimpleMovingAverage(int numSamplesToAverage);
|
||||
|
||||
int updateAverage(float sample);
|
||||
void reset();
|
||||
|
||||
int getSampleCount() { return _numSamples; };
|
||||
float getAverage() { return _average; };
|
||||
float getEventDeltaAverage();
|
||||
float getAverageSampleValuePerSecond();
|
||||
private:
|
||||
int _numSamples;
|
||||
double _lastEventTimestamp;
|
||||
float _average;
|
||||
float _eventDeltaAverage;
|
||||
|
||||
const float WEIGHTING;
|
||||
const float ONE_MINUS_WEIGHTING;
|
||||
};
|
||||
|
||||
#endif /* defined(__hifi__Stats__) */
|
|
@ -15,7 +15,6 @@
|
|||
#include "SharedUtil.h"
|
||||
#include "voxels_Log.h"
|
||||
#include "PacketHeaders.h"
|
||||
#include "CounterStats.h"
|
||||
#include "OctalCode.h"
|
||||
#include "VoxelTree.h"
|
||||
#include <fstream> // to load voxels from file
|
||||
|
@ -46,19 +45,17 @@ int boundaryDistanceForRenderLevel(unsigned int renderLevel) {
|
|||
}
|
||||
}
|
||||
|
||||
VoxelTree::VoxelTree() {
|
||||
VoxelTree::VoxelTree() :
|
||||
voxelsCreated(0),
|
||||
voxelsColored(0),
|
||||
voxelsBytesRead(0),
|
||||
voxelsCreatedStats(100),
|
||||
voxelsColoredStats(100),
|
||||
voxelsBytesReadStats(100) {
|
||||
|
||||
rootNode = new VoxelNode();
|
||||
rootNode->octalCode = new unsigned char[1];
|
||||
*rootNode->octalCode = 0;
|
||||
|
||||
// Some stats tracking
|
||||
this->voxelsCreated = 0; // when a voxel is created in the tree (object new'd)
|
||||
this->voxelsColored = 0; // when a voxel is colored/set in the tree (object may have already existed)
|
||||
this->voxelsBytesRead = 0;
|
||||
voxelsCreatedStats.name = "voxelsCreated";
|
||||
voxelsColoredStats.name = "voxelsColored";
|
||||
voxelsBytesReadStats.name = "voxelsBytesRead";
|
||||
|
||||
}
|
||||
|
||||
VoxelTree::~VoxelTree() {
|
||||
|
@ -126,14 +123,14 @@ int VoxelTree::readNodeData(VoxelNode *destinationNode,
|
|||
if (destinationNode->children[i] == NULL) {
|
||||
destinationNode->addChildAtIndex(i);
|
||||
this->voxelsCreated++;
|
||||
this->voxelsCreatedStats.recordSample(this->voxelsCreated);
|
||||
this->voxelsCreatedStats.updateAverage(1);
|
||||
}
|
||||
|
||||
// pull the color for this child
|
||||
memcpy(destinationNode->children[i]->color, nodeData + bytesRead, 3);
|
||||
destinationNode->children[i]->color[3] = 1;
|
||||
this->voxelsColored++;
|
||||
this->voxelsColoredStats.recordSample(this->voxelsColored);
|
||||
this->voxelsColoredStats.updateAverage(1);
|
||||
|
||||
bytesRead += 3;
|
||||
}
|
||||
|
@ -156,7 +153,7 @@ int VoxelTree::readNodeData(VoxelNode *destinationNode,
|
|||
// add a child at that index, if it doesn't exist
|
||||
destinationNode->addChildAtIndex(childIndex);
|
||||
this->voxelsCreated++;
|
||||
this->voxelsCreatedStats.recordSample(this->voxelsCreated);
|
||||
this->voxelsCreatedStats.updateAverage(this->voxelsCreated);
|
||||
}
|
||||
|
||||
// tell the child to read the subsequent data
|
||||
|
@ -184,7 +181,7 @@ void VoxelTree::readBitstreamToTree(unsigned char * bitstream, int bufferSizeByt
|
|||
readNodeData(bitstreamRootNode, bitstream + octalCodeBytes, bufferSizeBytes - octalCodeBytes);
|
||||
|
||||
this->voxelsBytesRead += bufferSizeBytes;
|
||||
this->voxelsBytesReadStats.recordSample(this->voxelsBytesRead);
|
||||
this->voxelsBytesReadStats.updateAverage(bufferSizeBytes);
|
||||
}
|
||||
|
||||
// Note: uses the codeColorBuffer format, but the color's are ignored, because
|
||||
|
|
|
@ -9,7 +9,7 @@
|
|||
#ifndef __hifi__VoxelTree__
|
||||
#define __hifi__VoxelTree__
|
||||
|
||||
#include "CounterStats.h"
|
||||
#include "SimpleMovingAverage.h"
|
||||
|
||||
#include "VoxelNode.h"
|
||||
#include "MarkerNode.h"
|
||||
|
@ -20,13 +20,15 @@ const int TREE_SCALE = 10;
|
|||
|
||||
class VoxelTree {
|
||||
public:
|
||||
// when a voxel is created in the tree (object new'd)
|
||||
long voxelsCreated;
|
||||
// when a voxel is colored/set in the tree (object may have already existed)
|
||||
long voxelsColored;
|
||||
long voxelsBytesRead;
|
||||
|
||||
CounterStatHistory voxelsCreatedStats;
|
||||
CounterStatHistory voxelsColoredStats;
|
||||
CounterStatHistory voxelsBytesReadStats;
|
||||
|
||||
SimpleMovingAverage voxelsCreatedStats;
|
||||
SimpleMovingAverage voxelsColoredStats;
|
||||
SimpleMovingAverage voxelsBytesReadStats;
|
||||
|
||||
VoxelTree();
|
||||
~VoxelTree();
|
||||
|
|
Loading…
Reference in a new issue