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Merge pull request #3677 from ZappoMan/moreLightPropertiesAttempt2
Light Entities
This commit is contained in:
commit
ff9c2ec202
14 changed files with 706 additions and 20 deletions
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@ -143,6 +143,41 @@ EntityPropertyDialogBox = (function () {
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array.push({ label: "Blue:", value: properties.color.blue });
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index++;
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}
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if (properties.type == "Light") {
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array.push({ label: "Light Properties:", type: "header" });
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index++;
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array.push({ label: "Is Spot Light:", value: properties.isSpotlight });
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index++;
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array.push({ label: "Diffuse Red:", value: properties.diffuseColor.red });
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index++;
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array.push({ label: "Diffuse Green:", value: properties.diffuseColor.green });
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index++;
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array.push({ label: "Diffuse Blue:", value: properties.diffuseColor.blue });
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index++;
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array.push({ label: "Ambient Red:", value: properties.ambientColor.red });
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index++;
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array.push({ label: "Ambient Green:", value: properties.ambientColor.green });
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index++;
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array.push({ label: "Ambient Blue:", value: properties.ambientColor.blue });
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index++;
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array.push({ label: "Specular Red:", value: properties.specularColor.red });
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index++;
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array.push({ label: "Specular Green:", value: properties.specularColor.green });
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index++;
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array.push({ label: "Specular Blue:", value: properties.specularColor.blue });
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index++;
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array.push({ label: "Constant Attenuation:", value: properties.constantAttenuation });
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index++;
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array.push({ label: "Linear Attenuation:", value: properties.linearAttenuation });
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index++;
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array.push({ label: "Quadratic Attenuation:", value: properties.quadraticAttenuation });
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index++;
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array.push({ label: "Exponent:", value: properties.exponent });
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index++;
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array.push({ label: "Cutoff (in degrees):", value: properties.cutoff });
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index++;
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}
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array.push({ button: "Cancel" });
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index++;
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@ -243,6 +278,25 @@ EntityPropertyDialogBox = (function () {
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properties.color.green = array[index++].value;
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properties.color.blue = array[index++].value;
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}
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if (properties.type == "Light") {
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index++; // skip header
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properties.isSpotlight = array[index++].value;
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properties.diffuseColor.red = array[index++].value;
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properties.diffuseColor.green = array[index++].value;
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properties.diffuseColor.blue = array[index++].value;
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properties.ambientColor.red = array[index++].value;
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properties.ambientColor.green = array[index++].value;
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properties.ambientColor.blue = array[index++].value;
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properties.specularColor.red = array[index++].value;
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properties.specularColor.green = array[index++].value;
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properties.specularColor.blue = array[index++].value;
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properties.constantAttenuation = array[index++].value;
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properties.linearAttenuation = array[index++].value;
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properties.quadraticAttenuation = array[index++].value;
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properties.exponent = array[index++].value;
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properties.cutoff = array[index++].value;
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}
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Entities.editEntity(editModelID, properties);
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selectionDisplay.select(editModelID, false);
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}
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@ -73,6 +73,7 @@ var toolBar = (function () {
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newModelButton,
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newCubeButton,
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newSphereButton,
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newLightButton,
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browseModelsButton,
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loadURLMenuItem,
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loadFileMenuItem,
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@ -157,6 +158,15 @@ var toolBar = (function () {
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visible: true
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});
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newLightButton = toolBar.addTool({
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imageURL: toolIconUrl + "light.svg",
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subImage: { x: 0, y: Tool.IMAGE_WIDTH, width: Tool.IMAGE_WIDTH, height: Tool.IMAGE_HEIGHT },
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width: toolWidth,
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height: toolHeight,
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alpha: 0.9,
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visible: true
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});
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}
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function toggleNewModelButton(active) {
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@ -319,7 +329,32 @@ var toolBar = (function () {
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color: { red: 255, green: 0, blue: 0 }
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});
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} else {
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print("Can't create box: Box would be out of bounds.");
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print("Can't create sphere: Sphere would be out of bounds.");
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}
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return true;
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}
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if (newLightButton === toolBar.clicked(clickedOverlay)) {
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var position = Vec3.sum(MyAvatar.position, Vec3.multiply(Quat.getFront(MyAvatar.orientation), SPAWN_DISTANCE));
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if (position.x > 0 && position.y > 0 && position.z > 0) {
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Entities.addEntity({
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type: "Light",
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position: position,
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dimensions: { x: DEFAULT_DIMENSION, y: DEFAULT_DIMENSION, z: DEFAULT_DIMENSION },
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isSpotlight: false,
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diffuseColor: { red: 255, green: 255, blue: 255 },
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ambientColor: { red: 255, green: 255, blue: 255 },
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specularColor: { red: 0, green: 0, blue: 0 },
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constantAttenuation: 1,
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linearAttenuation: 0,
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quadraticAttenuation: 0,
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exponent: 0,
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cutoff: 180, // in degrees
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});
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} else {
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print("Can't create Light: Light would be out of bounds.");
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}
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return true;
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}
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37
examples/spotlightExample.js
Normal file
37
examples/spotlightExample.js
Normal file
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@ -0,0 +1,37 @@
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//
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// spotlightExample.js
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// examples
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//
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// Created by Brad Hefta-Gaub on 10/28/14.
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// Copyright 2014 High Fidelity, Inc.
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//
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// This is an example script that demonstrates creating and editing a particle
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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var lightProperties = {
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type: "Light",
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position: { x: 0, y: 0, z: 0 },
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dimensions: { x: 1000, y: 1000, z: 1000 },
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angularVelocity: { x: 0, y: 10, z: 0 },
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angularDamping: 0,
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isSpotlight: true,
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diffuseColor: { red: 255, green: 255, blue: 255 },
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ambientColor: { red: 255, green: 255, blue: 255 },
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specularColor: { red: 255, green: 255, blue: 255 },
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constantAttenuation: 1,
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linearAttenuation: 0,
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quadraticAttenuation: 0,
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exponent: 0,
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cutoff: 180, // in degrees
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};
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var spotlightID = Entities.addEntity(lightProperties);
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Script.scriptEnding.connect(function() {
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Entities.deleteEntity(spotlightID);
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});
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@ -24,6 +24,7 @@
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#include "EntityTreeRenderer.h"
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#include "RenderableBoxEntityItem.h"
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#include "RenderableLightEntityItem.h"
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#include "RenderableModelEntityItem.h"
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#include "RenderableSphereEntityItem.h"
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@ -39,6 +40,7 @@ EntityTreeRenderer::EntityTreeRenderer() :
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REGISTER_ENTITY_TYPE_WITH_FACTORY(Model, RenderableModelEntityItem::factory)
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REGISTER_ENTITY_TYPE_WITH_FACTORY(Box, RenderableBoxEntityItem::factory)
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REGISTER_ENTITY_TYPE_WITH_FACTORY(Sphere, RenderableSphereEntityItem::factory)
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REGISTER_ENTITY_TYPE_WITH_FACTORY(Light, RenderableLightEntityItem::factory)
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}
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EntityTreeRenderer::~EntityTreeRenderer() {
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89
interface/src/entities/RenderableLightEntityItem.cpp
Normal file
89
interface/src/entities/RenderableLightEntityItem.cpp
Normal file
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@ -0,0 +1,89 @@
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//
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// RenderableLightEntityItem.cpp
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// interface/src
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//
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// Created by Brad Hefta-Gaub on 8/6/14.
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// Copyright 2014 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include <glm/gtx/quaternion.hpp>
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#include <FBXReader.h>
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#include "InterfaceConfig.h"
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#include <PerfStat.h>
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#include <LightEntityItem.h>
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#include "Application.h"
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#include "Menu.h"
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#include "EntityTreeRenderer.h"
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#include "RenderableLightEntityItem.h"
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EntityItem* RenderableLightEntityItem::factory(const EntityItemID& entityID, const EntityItemProperties& properties) {
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return new RenderableLightEntityItem(entityID, properties);
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}
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void RenderableLightEntityItem::render(RenderArgs* args) {
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PerformanceTimer perfTimer("RenderableLightEntityItem::render");
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assert(getType() == EntityTypes::Light);
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glm::vec3 position = getPositionInMeters();
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glm::vec3 center = getCenterInMeters();
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glm::vec3 dimensions = getDimensions() * (float)TREE_SCALE;
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glm::quat rotation = getRotation();
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float largestDiameter = glm::max(dimensions.x, dimensions.y, dimensions.z);
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const float MAX_COLOR = 255.0f;
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float diffuseR = getDiffuseColor()[RED_INDEX] / MAX_COLOR;
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float diffuseG = getDiffuseColor()[GREEN_INDEX] / MAX_COLOR;
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float diffuseB = getDiffuseColor()[BLUE_INDEX] / MAX_COLOR;
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float ambientR = getAmbientColor()[RED_INDEX] / MAX_COLOR;
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float ambientG = getAmbientColor()[GREEN_INDEX] / MAX_COLOR;
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float ambientB = getAmbientColor()[BLUE_INDEX] / MAX_COLOR;
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float specularR = getSpecularColor()[RED_INDEX] / MAX_COLOR;
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float specularG = getSpecularColor()[GREEN_INDEX] / MAX_COLOR;
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float specularB = getSpecularColor()[BLUE_INDEX] / MAX_COLOR;
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glm::vec3 ambient = glm::vec3(ambientR, ambientG, ambientB);
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glm::vec3 diffuse = glm::vec3(diffuseR, diffuseG, diffuseB);
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glm::vec3 specular = glm::vec3(specularR, specularG, specularB);
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glm::vec3 direction = IDENTITY_FRONT * rotation;
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float constantAttenuation = getConstantAttenuation();
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float linearAttenuation = getLinearAttenuation();
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float quadraticAttenuation = getQuadraticAttenuation();
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float exponent = getExponent();
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float cutoff = glm::radians(getCutoff());
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if (_isSpotlight) {
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Application::getInstance()->getDeferredLightingEffect()->addSpotLight(position, largestDiameter / 2.0f,
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ambient, diffuse, specular, constantAttenuation, linearAttenuation, quadraticAttenuation,
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direction, exponent, cutoff);
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} else {
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Application::getInstance()->getDeferredLightingEffect()->addPointLight(position, largestDiameter / 2.0f,
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ambient, diffuse, specular, constantAttenuation, linearAttenuation, quadraticAttenuation);
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}
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bool wantDebug = false;
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if (wantDebug) {
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glColor4f(diffuseR, diffuseG, diffuseB, 1.0f);
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glPushMatrix();
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glTranslatef(position.x, position.y, position.z);
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glm::vec3 axis = glm::axis(rotation);
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glRotatef(glm::degrees(glm::angle(rotation)), axis.x, axis.y, axis.z);
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glPushMatrix();
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glm::vec3 positionToCenter = center - position;
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glTranslatef(positionToCenter.x, positionToCenter.y, positionToCenter.z);
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glScalef(dimensions.x, dimensions.y, dimensions.z);
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Application::getInstance()->getDeferredLightingEffect()->renderWireSphere(0.5f, 15, 15);
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glPopMatrix();
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glPopMatrix();
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}
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};
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40
interface/src/entities/RenderableLightEntityItem.h
Normal file
40
interface/src/entities/RenderableLightEntityItem.h
Normal file
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@ -0,0 +1,40 @@
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//
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// RenderableLightEntityItem.h
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// interface/src/entities
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//
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// Created by Brad Hefta-Gaub on 8/6/14.
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// Copyright 2014 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#ifndef hifi_RenderableLightEntityItem_h
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#define hifi_RenderableLightEntityItem_h
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#include <glm/glm.hpp>
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#include <stdint.h>
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#include <EntityTree.h>
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#include <Octree.h>
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#include <OctreePacketData.h>
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#include <OctreeRenderer.h>
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#include <PacketHeaders.h>
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#include <SharedUtil.h>
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#include <ViewFrustum.h>
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#include <LightEntityItem.h>
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class RenderableLightEntityItem : public LightEntityItem {
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public:
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static EntityItem* factory(const EntityItemID& entityID, const EntityItemProperties& properties);
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RenderableLightEntityItem(const EntityItemID& entityItemID, const EntityItemProperties& properties) :
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LightEntityItem(entityItemID, properties)
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{ }
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virtual void render(RenderArgs* args);
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};
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#endif // hifi_RenderableLightEntityItem_h
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@ -68,8 +68,8 @@ EntityItemProperties::EntityItemProperties() :
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_animationFPS(ModelEntityItem::DEFAULT_ANIMATION_FPS),
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_glowLevel(0.0f),
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_localRenderAlpha(1.0f),
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_isSpotlight(false),
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_naturalDimensions(1.0f, 1.0f, 1.0f),
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_colorChanged(false),
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_modelURLChanged(false),
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_animationURLChanged(false),
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@ -78,11 +78,48 @@ EntityItemProperties::EntityItemProperties() :
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_animationFPSChanged(false),
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_glowLevelChanged(false),
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_localRenderAlphaChanged(false),
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_isSpotlightChanged(false),
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_defaultSettings(true)
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_diffuseColor(),
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_ambientColor(),
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_specularColor(),
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_constantAttenuation(1.0f),
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_linearAttenuation(0.0f),
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_quadraticAttenuation(0.0f),
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_exponent(0.0f),
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_cutoff(PI),
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_diffuseColorChanged(false),
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_ambientColorChanged(false),
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_specularColorChanged(false),
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_constantAttenuationChanged(false),
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_linearAttenuationChanged(false),
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_quadraticAttenuationChanged(false),
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_exponentChanged(false),
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_cutoffChanged(false),
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_defaultSettings(true),
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_sittingPoints(NULL),
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_naturalDimensions(1.0f, 1.0f, 1.0f)
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{
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if (_sittingPoints) {
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delete _sittingPoints;
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_sittingPoints = NULL;
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}
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}
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void EntityItemProperties::setSittingPoints(const QVector<SittingPoint>& sittingPoints) {
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if (!_sittingPoints) {
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_sittingPoints = new QVector<SittingPoint>;
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}
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_sittingPoints->clear();
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foreach (SittingPoint sitPoint, sittingPoints) {
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_sittingPoints->append(sitPoint);
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}
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}
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void EntityItemProperties::debugDump() const {
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qDebug() << "EntityItemProperties...";
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qDebug() << " _type=" << EntityTypes::getEntityTypeName(_type);
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@ -120,6 +157,15 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const {
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CHECK_PROPERTY_CHANGE(PROP_ANGULAR_DAMPING, angularDamping);
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CHECK_PROPERTY_CHANGE(PROP_IGNORE_FOR_COLLISIONS, ignoreForCollisions);
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CHECK_PROPERTY_CHANGE(PROP_COLLISIONS_WILL_MOVE, collisionsWillMove);
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CHECK_PROPERTY_CHANGE(PROP_IS_SPOTLIGHT, isSpotlight);
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CHECK_PROPERTY_CHANGE(PROP_DIFFUSE_COLOR, diffuseColor);
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CHECK_PROPERTY_CHANGE(PROP_AMBIENT_COLOR, ambientColor);
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CHECK_PROPERTY_CHANGE(PROP_SPECULAR_COLOR, specularColor);
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CHECK_PROPERTY_CHANGE(PROP_CONSTANT_ATTENUATION, constantAttenuation);
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CHECK_PROPERTY_CHANGE(PROP_LINEAR_ATTENUATION, linearAttenuation);
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CHECK_PROPERTY_CHANGE(PROP_QUADRATIC_ATTENUATION, quadraticAttenuation);
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CHECK_PROPERTY_CHANGE(PROP_EXPONENT, exponent);
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CHECK_PROPERTY_CHANGE(PROP_CUTOFF, cutoff);
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return changedProperties;
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}
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@ -161,17 +207,30 @@ QScriptValue EntityItemProperties::copyToScriptValue(QScriptEngine* engine) cons
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COPY_PROPERTY_TO_QSCRIPTVALUE(localRenderAlpha);
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COPY_PROPERTY_TO_QSCRIPTVALUE(ignoreForCollisions);
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COPY_PROPERTY_TO_QSCRIPTVALUE(collisionsWillMove);
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COPY_PROPERTY_TO_QSCRIPTVALUE(isSpotlight);
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COPY_PROPERTY_TO_QSCRIPTVALUE_COLOR_GETTER(diffuseColor, getDiffuseColor());
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COPY_PROPERTY_TO_QSCRIPTVALUE_COLOR_GETTER(ambientColor, getAmbientColor());
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COPY_PROPERTY_TO_QSCRIPTVALUE_COLOR_GETTER(specularColor, getSpecularColor());
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COPY_PROPERTY_TO_QSCRIPTVALUE(constantAttenuation);
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COPY_PROPERTY_TO_QSCRIPTVALUE(linearAttenuation);
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COPY_PROPERTY_TO_QSCRIPTVALUE(quadraticAttenuation);
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COPY_PROPERTY_TO_QSCRIPTVALUE(exponent);
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COPY_PROPERTY_TO_QSCRIPTVALUE(cutoff);
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// Sitting properties support
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QScriptValue sittingPoints = engine->newObject();
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for (int i = 0; i < _sittingPoints.size(); ++i) {
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QScriptValue sittingPoint = engine->newObject();
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sittingPoint.setProperty("name", _sittingPoints[i].name);
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sittingPoint.setProperty("position", vec3toScriptValue(engine, _sittingPoints[i].position));
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sittingPoint.setProperty("rotation", quatToScriptValue(engine, _sittingPoints[i].rotation));
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sittingPoints.setProperty(i, sittingPoint);
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if (_sittingPoints) {
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for (int i = 0; i < _sittingPoints->size(); ++i) {
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QScriptValue sittingPoint = engine->newObject();
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sittingPoint.setProperty("name", _sittingPoints->at(i).name);
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sittingPoint.setProperty("position", vec3toScriptValue(engine, _sittingPoints->at(i).position));
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sittingPoint.setProperty("rotation", quatToScriptValue(engine, _sittingPoints->at(i).rotation));
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sittingPoints.setProperty(i, sittingPoint);
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}
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sittingPoints.setProperty("length", _sittingPoints->size());
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} else {
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sittingPoints.setProperty("length", 0);
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}
|
||||
sittingPoints.setProperty("length", _sittingPoints.size());
|
||||
COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER(sittingPoints, sittingPoints); // gettable, but not settable
|
||||
|
||||
AABox aaBox = getAABoxInMeters();
|
||||
|
@ -220,6 +279,15 @@ void EntityItemProperties::copyFromScriptValue(const QScriptValue& object) {
|
|||
COPY_PROPERTY_FROM_QSCRIPTVALUE_FLOAT(localRenderAlpha, setLocalRenderAlpha);
|
||||
COPY_PROPERTY_FROM_QSCRIPTVALUE_BOOL(ignoreForCollisions, setIgnoreForCollisions);
|
||||
COPY_PROPERTY_FROM_QSCRIPTVALUE_BOOL(collisionsWillMove, setCollisionsWillMove);
|
||||
COPY_PROPERTY_FROM_QSCRIPTVALUE_BOOL(isSpotlight, setIsSpotlight);
|
||||
COPY_PROPERTY_FROM_QSCRIPTVALUE_COLOR(diffuseColor, setDiffuseColor);
|
||||
COPY_PROPERTY_FROM_QSCRIPTVALUE_COLOR(ambientColor, setAmbientColor);
|
||||
COPY_PROPERTY_FROM_QSCRIPTVALUE_COLOR(specularColor, setSpecularColor);
|
||||
COPY_PROPERTY_FROM_QSCRIPTVALUE_FLOAT(constantAttenuation, setConstantAttenuation);
|
||||
COPY_PROPERTY_FROM_QSCRIPTVALUE_FLOAT(linearAttenuation, setLinearAttenuation);
|
||||
COPY_PROPERTY_FROM_QSCRIPTVALUE_FLOAT(quadraticAttenuation, setQuadraticAttenuation);
|
||||
COPY_PROPERTY_FROM_QSCRIPTVALUE_FLOAT(exponent, setExponent);
|
||||
COPY_PROPERTY_FROM_QSCRIPTVALUE_FLOAT(cutoff, setCutoff);
|
||||
|
||||
_lastEdited = usecTimestampNow();
|
||||
}
|
||||
|
@ -370,6 +438,15 @@ bool EntityItemProperties::encodeEntityEditPacket(PacketType command, EntityItem
|
|||
APPEND_ENTITY_PROPERTY(PROP_VISIBLE, appendValue, properties.getVisible());
|
||||
APPEND_ENTITY_PROPERTY(PROP_IGNORE_FOR_COLLISIONS, appendValue, properties.getIgnoreForCollisions());
|
||||
APPEND_ENTITY_PROPERTY(PROP_COLLISIONS_WILL_MOVE, appendValue, properties.getCollisionsWillMove());
|
||||
APPEND_ENTITY_PROPERTY(PROP_IS_SPOTLIGHT, appendValue, properties.getIsSpotlight());
|
||||
APPEND_ENTITY_PROPERTY(PROP_DIFFUSE_COLOR, appendColor, properties.getDiffuseColor());
|
||||
APPEND_ENTITY_PROPERTY(PROP_AMBIENT_COLOR, appendColor, properties.getAmbientColor());
|
||||
APPEND_ENTITY_PROPERTY(PROP_SPECULAR_COLOR, appendColor, properties.getSpecularColor());
|
||||
APPEND_ENTITY_PROPERTY(PROP_CONSTANT_ATTENUATION, appendValue, properties.getConstantAttenuation());
|
||||
APPEND_ENTITY_PROPERTY(PROP_LINEAR_ATTENUATION, appendValue, properties.getLinearAttenuation());
|
||||
APPEND_ENTITY_PROPERTY(PROP_QUADRATIC_ATTENUATION, appendValue, properties.getQuadraticAttenuation());
|
||||
APPEND_ENTITY_PROPERTY(PROP_EXPONENT, appendValue, properties.getExponent());
|
||||
APPEND_ENTITY_PROPERTY(PROP_CUTOFF, appendValue, properties.getCutoff());
|
||||
}
|
||||
if (propertyCount > 0) {
|
||||
int endOfEntityItemData = packetData->getUncompressedByteOffset();
|
||||
|
@ -568,6 +645,15 @@ bool EntityItemProperties::decodeEntityEditPacket(const unsigned char* data, int
|
|||
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_VISIBLE, bool, setVisible);
|
||||
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_IGNORE_FOR_COLLISIONS, bool, setIgnoreForCollisions);
|
||||
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_COLLISIONS_WILL_MOVE, bool, setCollisionsWillMove);
|
||||
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_IS_SPOTLIGHT, bool, setIsSpotlight);
|
||||
READ_ENTITY_PROPERTY_COLOR_TO_PROPERTIES(PROP_DIFFUSE_COLOR, setDiffuseColor);
|
||||
READ_ENTITY_PROPERTY_COLOR_TO_PROPERTIES(PROP_AMBIENT_COLOR, setAmbientColor);
|
||||
READ_ENTITY_PROPERTY_COLOR_TO_PROPERTIES(PROP_SPECULAR_COLOR, setSpecularColor);
|
||||
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_CONSTANT_ATTENUATION, float, setConstantAttenuation);
|
||||
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_LINEAR_ATTENUATION, float, setLinearAttenuation);
|
||||
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_QUADRATIC_ATTENUATION, float, setQuadraticAttenuation);
|
||||
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_EXPONENT, float, setExponent);
|
||||
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_CUTOFF, float, setCutoff);
|
||||
|
||||
return valid;
|
||||
}
|
||||
|
@ -622,6 +708,16 @@ void EntityItemProperties::markAllChanged() {
|
|||
_animationFPSChanged = true;
|
||||
_glowLevelChanged = true;
|
||||
_localRenderAlphaChanged = true;
|
||||
_isSpotlightChanged = true;
|
||||
|
||||
_diffuseColorChanged = true;
|
||||
_ambientColorChanged = true;
|
||||
_specularColorChanged = true;
|
||||
_constantAttenuationChanged = true;
|
||||
_linearAttenuationChanged = true;
|
||||
_quadraticAttenuationChanged = true;
|
||||
_exponentChanged = true;
|
||||
_cutoffChanged = true;
|
||||
}
|
||||
|
||||
AACube EntityItemProperties::getMaximumAACubeInTreeUnits() const {
|
||||
|
|
|
@ -32,7 +32,6 @@
|
|||
#include "EntityItemPropertiesMacros.h"
|
||||
#include "EntityTypes.h"
|
||||
|
||||
// PropertyFlags support
|
||||
enum EntityPropertyList {
|
||||
PROP_PAGED_PROPERTY,
|
||||
PROP_CUSTOM_PROPERTIES_INCLUDED,
|
||||
|
@ -65,7 +64,18 @@ enum EntityPropertyList {
|
|||
PROP_IGNORE_FOR_COLLISIONS,
|
||||
PROP_COLLISIONS_WILL_MOVE,
|
||||
|
||||
PROP_LAST_ITEM = PROP_COLLISIONS_WILL_MOVE
|
||||
// property used by Light entity
|
||||
PROP_IS_SPOTLIGHT,
|
||||
PROP_DIFFUSE_COLOR,
|
||||
PROP_AMBIENT_COLOR,
|
||||
PROP_SPECULAR_COLOR,
|
||||
PROP_CONSTANT_ATTENUATION,
|
||||
PROP_LINEAR_ATTENUATION,
|
||||
PROP_QUADRATIC_ATTENUATION,
|
||||
PROP_EXPONENT,
|
||||
PROP_CUTOFF,
|
||||
|
||||
PROP_LAST_ITEM = PROP_CUTOFF
|
||||
};
|
||||
|
||||
typedef PropertyFlags<EntityPropertyList> EntityPropertyFlags;
|
||||
|
@ -83,6 +93,7 @@ class EntityItemProperties {
|
|||
friend class ModelEntityItem; // TODO: consider removing this friend relationship and use public methods
|
||||
friend class BoxEntityItem; // TODO: consider removing this friend relationship and use public methods
|
||||
friend class SphereEntityItem; // TODO: consider removing this friend relationship and use public methods
|
||||
friend class LightEntityItem; // TODO: consider removing this friend relationship and use public methods
|
||||
public:
|
||||
EntityItemProperties();
|
||||
virtual ~EntityItemProperties() { };
|
||||
|
@ -209,8 +220,7 @@ public:
|
|||
void clearID() { _id = UNKNOWN_ENTITY_ID; _idSet = false; }
|
||||
void markAllChanged();
|
||||
|
||||
QVector<SittingPoint> getSittingPoints() const { return _sittingPoints; }
|
||||
void setSittingPoints(QVector<SittingPoint> sittingPoints) { _sittingPoints = sittingPoints; }
|
||||
void setSittingPoints(const QVector<SittingPoint>& sittingPoints);
|
||||
|
||||
const glm::vec3& getNaturalDimensions() const { return _naturalDimensions; }
|
||||
void setNaturalDimensions(const glm::vec3& value) { _naturalDimensions = value; }
|
||||
|
@ -233,6 +243,36 @@ public:
|
|||
bool getCollisionsWillMove() const { return _collisionsWillMove; }
|
||||
void setCollisionsWillMove(bool value) { _collisionsWillMove = value; _collisionsWillMoveChanged = true; }
|
||||
|
||||
bool getIsSpotlight() const { return _isSpotlight; }
|
||||
void setIsSpotlight(bool value) { _isSpotlight = value; _isSpotlightChanged = true; }
|
||||
|
||||
xColor getDiffuseColor() const { return _diffuseColor; }
|
||||
xColor getAmbientColor() const { return _ambientColor; }
|
||||
xColor getSpecularColor() const { return _specularColor; }
|
||||
|
||||
void setDiffuseColor(const xColor& value) { _diffuseColor = value; _diffuseColorChanged = true; }
|
||||
void setAmbientColor(const xColor& value) { _ambientColor = value; _ambientColorChanged = true; }
|
||||
void setSpecularColor(const xColor& value) { _specularColor = value; _specularColorChanged = true; }
|
||||
|
||||
bool diffuseColorChanged() const { return _colorChanged; }
|
||||
bool ambientColorChanged() const { return _ambientColorChanged; }
|
||||
bool specularColorChanged() const { return _specularColorChanged; }
|
||||
|
||||
bool getConstantAttenuation() const { return _constantAttenuation; }
|
||||
void setConstantAttenuation(float value) { _constantAttenuation = value; _constantAttenuationChanged = true; }
|
||||
|
||||
bool getLinearAttenuation() const { return _linearAttenuation; }
|
||||
void setLinearAttenuation(float value) { _linearAttenuation = value; _linearAttenuationChanged = true; }
|
||||
|
||||
bool getQuadraticAttenuation() const { return _quadraticAttenuation; }
|
||||
void setQuadraticAttenuation(float value) { _quadraticAttenuation = value; _quadraticAttenuationChanged = true; }
|
||||
|
||||
bool getExponent() const { return _exponent; }
|
||||
void setExponent(bool value) { _exponent = value; _exponentChanged = true; }
|
||||
|
||||
bool getCutoff() const { return _cutoff; }
|
||||
void setCutoff(bool value) { _cutoff = value; _cutoffChanged = true; }
|
||||
|
||||
void setLastEdited(quint64 usecTime) { _lastEdited = usecTime; }
|
||||
|
||||
private:
|
||||
|
@ -288,8 +328,7 @@ private:
|
|||
float _animationFPS;
|
||||
float _glowLevel;
|
||||
float _localRenderAlpha;
|
||||
QVector<SittingPoint> _sittingPoints;
|
||||
glm::vec3 _naturalDimensions;
|
||||
bool _isSpotlight;
|
||||
|
||||
bool _colorChanged;
|
||||
bool _modelURLChanged;
|
||||
|
@ -299,8 +338,32 @@ private:
|
|||
bool _animationFPSChanged;
|
||||
bool _glowLevelChanged;
|
||||
bool _localRenderAlphaChanged;
|
||||
bool _isSpotlightChanged;
|
||||
|
||||
xColor _diffuseColor;
|
||||
xColor _ambientColor;
|
||||
xColor _specularColor;
|
||||
float _constantAttenuation;
|
||||
float _linearAttenuation;
|
||||
float _quadraticAttenuation;
|
||||
float _exponent;
|
||||
float _cutoff;
|
||||
|
||||
bool _diffuseColorChanged;
|
||||
bool _ambientColorChanged;
|
||||
bool _specularColorChanged;
|
||||
bool _constantAttenuationChanged;
|
||||
bool _linearAttenuationChanged;
|
||||
bool _quadraticAttenuationChanged;
|
||||
bool _exponentChanged;
|
||||
bool _cutoffChanged;
|
||||
|
||||
bool _defaultSettings;
|
||||
|
||||
// NOTE: The following are pseudo client only properties. They are only used in clients which can access
|
||||
// properties of model geometry. But these properties are not serialized like other properties.
|
||||
QVector<SittingPoint>* _sittingPoints;
|
||||
glm::vec3 _naturalDimensions;
|
||||
};
|
||||
Q_DECLARE_METATYPE(EntityItemProperties);
|
||||
QScriptValue EntityItemPropertiesToScriptValue(QScriptEngine* engine, const EntityItemProperties& properties);
|
||||
|
|
|
@ -147,6 +147,10 @@
|
|||
QScriptValue P = xColorToScriptValue(engine, _##P); \
|
||||
properties.setProperty(#P, P);
|
||||
|
||||
#define COPY_PROPERTY_TO_QSCRIPTVALUE_COLOR_GETTER(P,G) \
|
||||
QScriptValue P = xColorToScriptValue(engine, G); \
|
||||
properties.setProperty(#P, P);
|
||||
|
||||
#define COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER(P, G) \
|
||||
properties.setProperty(#P, G);
|
||||
|
||||
|
|
|
@ -19,6 +19,7 @@
|
|||
#include "EntityTypes.h"
|
||||
|
||||
#include "BoxEntityItem.h"
|
||||
#include "LightEntityItem.h"
|
||||
#include "ModelEntityItem.h"
|
||||
#include "SphereEntityItem.h"
|
||||
|
||||
|
@ -33,6 +34,7 @@ const QString ENTITY_TYPE_NAME_UNKNOWN = "Unknown";
|
|||
REGISTER_ENTITY_TYPE(Model)
|
||||
REGISTER_ENTITY_TYPE(Box)
|
||||
REGISTER_ENTITY_TYPE(Sphere)
|
||||
REGISTER_ENTITY_TYPE(Light)
|
||||
|
||||
|
||||
const QString& EntityTypes::getEntityTypeName(EntityType entityType) {
|
||||
|
|
|
@ -33,7 +33,8 @@ public:
|
|||
Model,
|
||||
Box,
|
||||
Sphere,
|
||||
LAST = Sphere
|
||||
Light,
|
||||
LAST = Light
|
||||
} EntityType;
|
||||
|
||||
static const QString& getEntityTypeName(EntityType entityType);
|
||||
|
|
148
libraries/entities/src/LightEntityItem.cpp
Normal file
148
libraries/entities/src/LightEntityItem.cpp
Normal file
|
@ -0,0 +1,148 @@
|
|||
//
|
||||
// LightEntityItem.cpp
|
||||
// libraries/entities/src
|
||||
//
|
||||
// Created by Brad Hefta-Gaub on 12/4/13.
|
||||
// Copyright 2013 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
|
||||
#include <QDebug>
|
||||
|
||||
#include <ByteCountCoding.h>
|
||||
|
||||
#include "EntityTree.h"
|
||||
#include "EntityTreeElement.h"
|
||||
#include "LightEntityItem.h"
|
||||
|
||||
|
||||
EntityItem* LightEntityItem::factory(const EntityItemID& entityID, const EntityItemProperties& properties) {
|
||||
return new LightEntityItem(entityID, properties);
|
||||
}
|
||||
|
||||
// our non-pure virtual subclass for now...
|
||||
LightEntityItem::LightEntityItem(const EntityItemID& entityItemID, const EntityItemProperties& properties) :
|
||||
EntityItem(entityItemID, properties)
|
||||
{
|
||||
_type = EntityTypes::Light;
|
||||
|
||||
// default property values
|
||||
const quint8 MAX_COLOR = 255;
|
||||
_ambientColor[RED_INDEX] = _ambientColor[GREEN_INDEX] = _ambientColor[BLUE_INDEX] = 0;
|
||||
_diffuseColor[RED_INDEX] = _diffuseColor[GREEN_INDEX] = _diffuseColor[BLUE_INDEX] = MAX_COLOR;
|
||||
_specularColor[RED_INDEX] = _specularColor[GREEN_INDEX] = _specularColor[BLUE_INDEX] = MAX_COLOR;
|
||||
_constantAttenuation = 1.0f;
|
||||
_linearAttenuation = 0.0f;
|
||||
_quadraticAttenuation = 0.0f;
|
||||
_exponent = 0.0f;
|
||||
_cutoff = PI;
|
||||
|
||||
setProperties(properties, true);
|
||||
|
||||
// a light is not collide-able so we make it's shape be a tiny sphere at origin
|
||||
_emptyShape.setTranslation(glm::vec3(0.0f, 0.0f, 0.0f));
|
||||
_emptyShape.setRadius(0.0f);
|
||||
}
|
||||
|
||||
EntityItemProperties LightEntityItem::getProperties() const {
|
||||
EntityItemProperties properties = EntityItem::getProperties(); // get the properties from our base class
|
||||
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(isSpotlight, getIsSpotlight);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(diffuseColor, getDiffuseXColor);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(ambientColor, getAmbientXColor);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(specularColor, getSpecularXColor);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(constantAttenuation, getConstantAttenuation);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(linearAttenuation, getLinearAttenuation);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(quadraticAttenuation, getQuadraticAttenuation);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(exponent, getExponent);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(cutoff, getCutoff);
|
||||
|
||||
return properties;
|
||||
}
|
||||
|
||||
bool LightEntityItem::setProperties(const EntityItemProperties& properties, bool forceCopy) {
|
||||
bool somethingChanged = EntityItem::setProperties(properties, forceCopy); // set the properties in our base class
|
||||
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(isSpotlight, setIsSpotlight);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(diffuseColor, setDiffuseColor);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(ambientColor, setAmbientColor);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(specularColor, setSpecularColor);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(isSpotlight, setIsSpotlight);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(constantAttenuation, setConstantAttenuation);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(linearAttenuation, setLinearAttenuation);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(quadraticAttenuation, setQuadraticAttenuation);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(exponent, setExponent);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(cutoff, setCutoff);
|
||||
|
||||
|
||||
if (somethingChanged) {
|
||||
bool wantDebug = false;
|
||||
if (wantDebug) {
|
||||
uint64_t now = usecTimestampNow();
|
||||
int elapsed = now - getLastEdited();
|
||||
qDebug() << "LightEntityItem::setProperties() AFTER update... edited AGO=" << elapsed <<
|
||||
"now=" << now << " getLastEdited()=" << getLastEdited();
|
||||
}
|
||||
setLastEdited(properties.getLastEdited());
|
||||
}
|
||||
return somethingChanged;
|
||||
}
|
||||
|
||||
int LightEntityItem::readEntitySubclassDataFromBuffer(const unsigned char* data, int bytesLeftToRead,
|
||||
ReadBitstreamToTreeParams& args,
|
||||
EntityPropertyFlags& propertyFlags, bool overwriteLocalData) {
|
||||
|
||||
int bytesRead = 0;
|
||||
const unsigned char* dataAt = data;
|
||||
|
||||
READ_ENTITY_PROPERTY(PROP_IS_SPOTLIGHT, bool, _isSpotlight);
|
||||
READ_ENTITY_PROPERTY_COLOR(PROP_DIFFUSE_COLOR, _diffuseColor);
|
||||
READ_ENTITY_PROPERTY_COLOR(PROP_AMBIENT_COLOR, _ambientColor);
|
||||
READ_ENTITY_PROPERTY_COLOR(PROP_SPECULAR_COLOR, _specularColor);
|
||||
READ_ENTITY_PROPERTY(PROP_CONSTANT_ATTENUATION, float, _constantAttenuation);
|
||||
READ_ENTITY_PROPERTY(PROP_LINEAR_ATTENUATION, float, _linearAttenuation);
|
||||
READ_ENTITY_PROPERTY(PROP_QUADRATIC_ATTENUATION, float, _quadraticAttenuation);
|
||||
READ_ENTITY_PROPERTY(PROP_EXPONENT, float, _exponent);
|
||||
READ_ENTITY_PROPERTY(PROP_CUTOFF, float, _cutoff);
|
||||
|
||||
return bytesRead;
|
||||
}
|
||||
|
||||
|
||||
// TODO: eventually only include properties changed since the params.lastViewFrustumSent time
|
||||
EntityPropertyFlags LightEntityItem::getEntityProperties(EncodeBitstreamParams& params) const {
|
||||
EntityPropertyFlags requestedProperties = EntityItem::getEntityProperties(params);
|
||||
requestedProperties += PROP_IS_SPOTLIGHT;
|
||||
requestedProperties += PROP_DIFFUSE_COLOR;
|
||||
requestedProperties += PROP_AMBIENT_COLOR;
|
||||
requestedProperties += PROP_SPECULAR_COLOR;
|
||||
requestedProperties += PROP_CONSTANT_ATTENUATION;
|
||||
requestedProperties += PROP_LINEAR_ATTENUATION;
|
||||
requestedProperties += PROP_QUADRATIC_ATTENUATION;
|
||||
requestedProperties += PROP_EXPONENT;
|
||||
requestedProperties += PROP_CUTOFF;
|
||||
return requestedProperties;
|
||||
}
|
||||
|
||||
void LightEntityItem::appendSubclassData(OctreePacketData* packetData, EncodeBitstreamParams& params,
|
||||
EntityTreeElementExtraEncodeData* modelTreeElementExtraEncodeData,
|
||||
EntityPropertyFlags& requestedProperties,
|
||||
EntityPropertyFlags& propertyFlags,
|
||||
EntityPropertyFlags& propertiesDidntFit,
|
||||
int& propertyCount,
|
||||
OctreeElement::AppendState& appendState) const {
|
||||
|
||||
bool successPropertyFits = true;
|
||||
APPEND_ENTITY_PROPERTY(PROP_IS_SPOTLIGHT, appendValue, getIsSpotlight());
|
||||
APPEND_ENTITY_PROPERTY(PROP_DIFFUSE_COLOR, appendColor, getDiffuseColor());
|
||||
APPEND_ENTITY_PROPERTY(PROP_AMBIENT_COLOR, appendColor, getAmbientColor());
|
||||
APPEND_ENTITY_PROPERTY(PROP_SPECULAR_COLOR, appendColor, getSpecularColor());
|
||||
APPEND_ENTITY_PROPERTY(PROP_CONSTANT_ATTENUATION, appendValue, getConstantAttenuation());
|
||||
APPEND_ENTITY_PROPERTY(PROP_LINEAR_ATTENUATION, appendValue, getLinearAttenuation());
|
||||
APPEND_ENTITY_PROPERTY(PROP_QUADRATIC_ATTENUATION, appendValue, getQuadraticAttenuation());
|
||||
APPEND_ENTITY_PROPERTY(PROP_EXPONENT, appendValue, getExponent());
|
||||
APPEND_ENTITY_PROPERTY(PROP_CUTOFF, appendValue, getCutoff());
|
||||
}
|
118
libraries/entities/src/LightEntityItem.h
Normal file
118
libraries/entities/src/LightEntityItem.h
Normal file
|
@ -0,0 +1,118 @@
|
|||
//
|
||||
// LightEntityItem.h
|
||||
// libraries/entities/src
|
||||
//
|
||||
// Created by Brad Hefta-Gaub on 12/4/13.
|
||||
// Copyright 2013 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#ifndef hifi_LightEntityItem_h
|
||||
#define hifi_LightEntityItem_h
|
||||
|
||||
#include <SphereShape.h>
|
||||
#include "EntityItem.h"
|
||||
|
||||
class LightEntityItem : public EntityItem {
|
||||
public:
|
||||
static EntityItem* factory(const EntityItemID& entityID, const EntityItemProperties& properties);
|
||||
|
||||
LightEntityItem(const EntityItemID& entityItemID, const EntityItemProperties& properties);
|
||||
|
||||
ALLOW_INSTANTIATION // This class can be instantiated
|
||||
|
||||
// methods for getting/setting all properties of an entity
|
||||
virtual EntityItemProperties getProperties() const;
|
||||
virtual bool setProperties(const EntityItemProperties& properties, bool forceCopy = false);
|
||||
|
||||
virtual EntityPropertyFlags getEntityProperties(EncodeBitstreamParams& params) const;
|
||||
|
||||
virtual void appendSubclassData(OctreePacketData* packetData, EncodeBitstreamParams& params,
|
||||
EntityTreeElementExtraEncodeData* modelTreeElementExtraEncodeData,
|
||||
EntityPropertyFlags& requestedProperties,
|
||||
EntityPropertyFlags& propertyFlags,
|
||||
EntityPropertyFlags& propertiesDidntFit,
|
||||
int& propertyCount,
|
||||
OctreeElement::AppendState& appendState) const;
|
||||
|
||||
virtual int readEntitySubclassDataFromBuffer(const unsigned char* data, int bytesLeftToRead,
|
||||
ReadBitstreamToTreeParams& args,
|
||||
EntityPropertyFlags& propertyFlags, bool overwriteLocalData);
|
||||
|
||||
const rgbColor& getAmbientColor() const { return _ambientColor; }
|
||||
xColor getAmbientXColor() const {
|
||||
xColor color = { _ambientColor[RED_INDEX], _ambientColor[GREEN_INDEX], _ambientColor[BLUE_INDEX] }; return color;
|
||||
}
|
||||
|
||||
void setAmbientColor(const rgbColor& value) { memcpy(_ambientColor, value, sizeof(_ambientColor)); }
|
||||
void setAmbientColor(const xColor& value) {
|
||||
_ambientColor[RED_INDEX] = value.red;
|
||||
_ambientColor[GREEN_INDEX] = value.green;
|
||||
_ambientColor[BLUE_INDEX] = value.blue;
|
||||
}
|
||||
|
||||
const rgbColor& getDiffuseColor() const { return _diffuseColor; }
|
||||
xColor getDiffuseXColor() const {
|
||||
xColor color = { _diffuseColor[RED_INDEX], _diffuseColor[GREEN_INDEX], _diffuseColor[BLUE_INDEX] }; return color;
|
||||
}
|
||||
|
||||
void setDiffuseColor(const rgbColor& value) { memcpy(_diffuseColor, value, sizeof(_diffuseColor)); }
|
||||
void setDiffuseColor(const xColor& value) {
|
||||
_diffuseColor[RED_INDEX] = value.red;
|
||||
_diffuseColor[GREEN_INDEX] = value.green;
|
||||
_diffuseColor[BLUE_INDEX] = value.blue;
|
||||
}
|
||||
|
||||
const rgbColor& getSpecularColor() const { return _specularColor; }
|
||||
xColor getSpecularXColor() const {
|
||||
xColor color = { _specularColor[RED_INDEX], _specularColor[GREEN_INDEX], _specularColor[BLUE_INDEX] }; return color;
|
||||
}
|
||||
|
||||
void setSpecularColor(const rgbColor& value) { memcpy(_specularColor, value, sizeof(_specularColor)); }
|
||||
void setSpecularColor(const xColor& value) {
|
||||
_specularColor[RED_INDEX] = value.red;
|
||||
_specularColor[GREEN_INDEX] = value.green;
|
||||
_specularColor[BLUE_INDEX] = value.blue;
|
||||
}
|
||||
|
||||
bool getIsSpotlight() const { return _isSpotlight; }
|
||||
void setIsSpotlight(bool value) { _isSpotlight = value; }
|
||||
|
||||
float getConstantAttenuation() const { return _constantAttenuation; }
|
||||
void setConstantAttenuation(float value) { _constantAttenuation = value; }
|
||||
|
||||
float getLinearAttenuation() const { return _linearAttenuation; }
|
||||
void setLinearAttenuation(float value) { _linearAttenuation = value; }
|
||||
|
||||
float getQuadraticAttenuation() const { return _quadraticAttenuation; }
|
||||
void setQuadraticAttenuation(float value) { _quadraticAttenuation = value; }
|
||||
|
||||
float getExponent() const { return _exponent; }
|
||||
void setExponent(float value) { _exponent = value; }
|
||||
|
||||
float getCutoff() const { return _cutoff; }
|
||||
void setCutoff(float value) { _cutoff = value; }
|
||||
|
||||
virtual const Shape& getCollisionShapeInMeters() const { return _emptyShape; }
|
||||
|
||||
protected:
|
||||
virtual void recalculateCollisionShape() { /* nothing to do */ }
|
||||
|
||||
// properties of a light
|
||||
rgbColor _ambientColor;
|
||||
rgbColor _diffuseColor;
|
||||
rgbColor _specularColor;
|
||||
bool _isSpotlight;
|
||||
float _constantAttenuation;
|
||||
float _linearAttenuation;
|
||||
float _quadraticAttenuation;
|
||||
float _exponent;
|
||||
float _cutoff;
|
||||
|
||||
// used for collision detection
|
||||
SphereShape _emptyShape;
|
||||
};
|
||||
|
||||
#endif // hifi_LightEntityItem_h
|
|
@ -33,10 +33,7 @@ SphereEntityItem::SphereEntityItem(const EntityItemID& entityItemID, const Entit
|
|||
|
||||
EntityItemProperties SphereEntityItem::getProperties() const {
|
||||
EntityItemProperties properties = EntityItem::getProperties(); // get the properties from our base class
|
||||
|
||||
properties.setColor(getXColor());
|
||||
properties.setGlowLevel(getGlowLevel());
|
||||
|
||||
return properties;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue