mirror of
https://github.com/overte-org/overte.git
synced 2025-08-17 04:27:13 +02:00
Merge branch 'master' of github.com:highfidelity/hifi into dressing-room
This commit is contained in:
commit
fec479d70a
18 changed files with 425 additions and 181 deletions
|
@ -64,7 +64,7 @@
|
|||
function createEmitNumberPropertyUpdateFunction(propertyName) {
|
||||
return function() {
|
||||
EventBridge.emitWebEvent(
|
||||
'{ "type":"update", "properties":{"' + propertyName + '":' + this.value + '}}'
|
||||
'{ "type":"update", "properties":{"' + propertyName + '":' + parseFloat(this.value).toFixed(2) + '}}'
|
||||
);
|
||||
};
|
||||
}
|
||||
|
|
|
@ -16,6 +16,7 @@ Windows.Window {
|
|||
closable: true
|
||||
visible: false
|
||||
width: 384; height: 640;
|
||||
title: "Tools"
|
||||
property string newTabSource
|
||||
property alias tabView: tabView
|
||||
onParentChanged: {
|
||||
|
|
|
@ -1,21 +1,54 @@
|
|||
import QtQuick 2.3
|
||||
import QtQuick.Controls 1.3 as Original
|
||||
import QtQuick.Controls.Styles 1.3 as OriginalStyles
|
||||
|
||||
import "."
|
||||
import "../styles"
|
||||
|
||||
Original.Button {
|
||||
id: root
|
||||
property color iconColor: "black"
|
||||
FontLoader { id: iconFont; source: "../../fonts/fontawesome-webfont.ttf"; }
|
||||
style: OriginalStyles.ButtonStyle {
|
||||
label: Text {
|
||||
renderType: Text.NativeRendering
|
||||
property real size: 32
|
||||
SystemPalette { id: palette; colorGroup: SystemPalette.Active }
|
||||
SystemPalette { id: disabledPalette; colorGroup: SystemPalette.Disabled }
|
||||
style: OriginalStyles.ButtonStyle {
|
||||
label: FontAwesome {
|
||||
verticalAlignment: Text.AlignVCenter
|
||||
horizontalAlignment: Text.AlignHCenter
|
||||
font.family: iconFont.name
|
||||
font.pointSize: 20
|
||||
color: control.enabled ? control.iconColor : "gray"
|
||||
font.pixelSize: control.size - 4
|
||||
color: control.enabled ? palette.buttonText : disabledPalette.buttonText
|
||||
text: control.text
|
||||
}
|
||||
}
|
||||
background: Rectangle {
|
||||
id: background
|
||||
implicitWidth: size
|
||||
implicitHeight: size
|
||||
border.width: 1
|
||||
border.color: "black"
|
||||
radius: 4
|
||||
color: control.enabled ? palette.button : disabledPalette.button
|
||||
|
||||
Connections {
|
||||
target: control
|
||||
onActiveFocusChanged: {
|
||||
if (control.activeFocus) {
|
||||
pulseAnimation.restart();
|
||||
} else {
|
||||
pulseAnimation.stop();
|
||||
}
|
||||
background.border.width = 1;
|
||||
}
|
||||
}
|
||||
|
||||
SequentialAnimation {
|
||||
id: pulseAnimation;
|
||||
running: false
|
||||
NumberAnimation { target: border; property: "width"; to: 3; duration: 500 }
|
||||
NumberAnimation { target: border; property: "width"; to: 1; duration: 500 }
|
||||
onStopped: if (control.activeFocus) { start(); }
|
||||
}
|
||||
}
|
||||
}
|
||||
Keys.onEnterPressed: root.clicked();
|
||||
Keys.onReturnPressed: root.clicked();
|
||||
}
|
||||
|
|
|
@ -230,19 +230,23 @@ FocusScope {
|
|||
return;
|
||||
}
|
||||
|
||||
var windowRect = targetWindow.framedRect();
|
||||
var minPosition = Qt.vector2d(-windowRect.x, -windowRect.y);
|
||||
var maxPosition = Qt.vector2d(desktop.width - windowRect.width, desktop.height - windowRect.height);
|
||||
var newPosition = Qt.vector2d(targetWindow.x, targetWindow.y);
|
||||
if (newPosition.x === -1 && newPosition.y === -1) {
|
||||
// Set initial window position
|
||||
// newPosition = Utils.randomPosition(minPosition, maxPosition);
|
||||
console.log("Target has no defined position, putting in center of the screen")
|
||||
newPosition = Qt.vector2d(desktop.width / 2 - windowRect.width / 2,
|
||||
desktop.height / 2 - windowRect.height / 2);
|
||||
// If the window is completely offscreen, reposition it
|
||||
if ((targetWindow.x > desktop.width || (targetWindow.x + targetWindow.width) < 0) ||
|
||||
(targetWindow.y > desktop.height || (targetWindow.y + targetWindow.height) < 0)) {
|
||||
newPosition.x = -1
|
||||
newPosition.y = -1
|
||||
}
|
||||
|
||||
newPosition = Utils.clampVector(newPosition, minPosition, maxPosition);
|
||||
if (newPosition.x === -1 && newPosition.y === -1) {
|
||||
// Set initial window position
|
||||
// var minPosition = Qt.vector2d(-windowRect.x, -windowRect.y);
|
||||
// var maxPosition = Qt.vector2d(desktop.width - windowRect.width, desktop.height - windowRect.height);
|
||||
// newPosition = Utils.clampVector(newPosition, minPosition, maxPosition);
|
||||
// newPosition = Utils.randomPosition(minPosition, maxPosition);
|
||||
newPosition = Qt.vector2d(desktop.width / 2 - targetWindow.width / 2,
|
||||
desktop.height / 2 - targetWindow.height / 2);
|
||||
}
|
||||
targetWindow.x = newPosition.x;
|
||||
targetWindow.y = newPosition.y;
|
||||
}
|
||||
|
|
|
@ -55,35 +55,39 @@ ModalWindow {
|
|||
anchors { left: parent.left; top: parent.top; margins: 8 }
|
||||
spacing: 8
|
||||
// FIXME implement back button
|
||||
// VrControls.FontAwesome {
|
||||
// id: backButton
|
||||
// text: "\uf0a8"
|
||||
// size: currentDirectory.height
|
||||
// enabled: d.backStack.length != 0
|
||||
// MouseArea { anchors.fill: parent; onClicked: d.navigateBack() }
|
||||
// }
|
||||
VrControls.FontAwesome {
|
||||
//VrControls.ButtonAwesome {
|
||||
// id: backButton
|
||||
// text: "\uf0a8"
|
||||
// size: currentDirectory.height
|
||||
// enabled: d.backStack.length != 0
|
||||
// MouseArea { anchors.fill: parent; onClicked: d.navigateBack() }
|
||||
//}
|
||||
VrControls.ButtonAwesome {
|
||||
id: upButton
|
||||
enabled: model.parentFolder && model.parentFolder !== ""
|
||||
text: "\uf0aa"
|
||||
size: currentDirectory.height
|
||||
color: enabled ? "black" : "gray"
|
||||
MouseArea { anchors.fill: parent; onClicked: d.navigateUp() }
|
||||
size: 32
|
||||
onClicked: d.navigateUp();
|
||||
}
|
||||
VrControls.FontAwesome {
|
||||
VrControls.ButtonAwesome {
|
||||
id: homeButton
|
||||
property var destination: helper.home();
|
||||
visible: destination ? true : false
|
||||
enabled: d.homeDestination ? true : false
|
||||
text: "\uf015"
|
||||
size: currentDirectory.height
|
||||
MouseArea { anchors.fill: parent; onClicked: model.folder = parent.destination }
|
||||
size: 32
|
||||
onClicked: d.navigateHome();
|
||||
}
|
||||
}
|
||||
|
||||
TextField {
|
||||
id: currentDirectory
|
||||
height: homeButton.height
|
||||
anchors { left: navControls.right; right: parent.right; top: parent.top; margins: 8 }
|
||||
property var lastValidFolder: helper.urlToPath(model.folder)
|
||||
onLastValidFolderChanged: text = lastValidFolder;
|
||||
verticalAlignment: Text.AlignVCenter
|
||||
font.pointSize: 14
|
||||
font.bold: true
|
||||
|
||||
// FIXME add support auto-completion
|
||||
onAccepted: {
|
||||
|
@ -93,7 +97,6 @@ ModalWindow {
|
|||
}
|
||||
model.folder = helper.pathToUrl(text);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
QtObject {
|
||||
|
@ -104,6 +107,7 @@ ModalWindow {
|
|||
property var backStack: []
|
||||
property var tableViewConnection: Connections { target: fileTableView; onCurrentRowChanged: d.update(); }
|
||||
property var modelConnection: Connections { target: model; onFolderChanged: d.update(); }
|
||||
property var homeDestination: helper.home();
|
||||
Component.onCompleted: update();
|
||||
|
||||
function update() {
|
||||
|
@ -127,12 +131,20 @@ ModalWindow {
|
|||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
function navigateHome() {
|
||||
model.folder = homeDestination;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
FileTableView {
|
||||
id: fileTableView
|
||||
anchors { left: parent.left; right: parent.right; top: currentDirectory.bottom; bottom: currentSelection.top; margins: 8 }
|
||||
onDoubleClicked: navigateToRow(row);
|
||||
focus: true
|
||||
Keys.onReturnPressed: navigateToCurrentRow();
|
||||
Keys.onEnterPressed: navigateToCurrentRow();
|
||||
model: FolderListModel {
|
||||
id: model
|
||||
nameFilters: selectionType.currentFilter
|
||||
|
@ -146,6 +158,7 @@ ModalWindow {
|
|||
upButton.enabled = Qt.binding(function() { return (model.parentFolder && model.parentFolder != "") ? true : false; });
|
||||
showFiles = !root.selectDirectory
|
||||
}
|
||||
onFolderChanged: fileTableView.currentRow = 0;
|
||||
}
|
||||
|
||||
function navigateToRow(row) {
|
||||
|
@ -159,10 +172,9 @@ ModalWindow {
|
|||
var file = model.get(row, "fileURL");
|
||||
if (isFolder) {
|
||||
fileTableView.model.folder = file
|
||||
currentRow = -1;
|
||||
} else {
|
||||
root.selectedFile(file);
|
||||
root.visible = false;
|
||||
root.destroy();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -171,6 +183,7 @@ ModalWindow {
|
|||
id: currentSelection
|
||||
anchors { right: root.selectDirectory ? parent.right : selectionType.left; rightMargin: 8; left: parent.left; leftMargin: 8; top: selectionType.top }
|
||||
readOnly: true
|
||||
activeFocusOnTab: false
|
||||
}
|
||||
|
||||
FileTypeSelection {
|
||||
|
@ -187,17 +200,7 @@ ModalWindow {
|
|||
anchors.rightMargin: 8
|
||||
anchors.bottom: parent.bottom
|
||||
anchors.bottomMargin: 8
|
||||
layoutDirection: Qt.RightToLeft
|
||||
spacing: 8
|
||||
Button {
|
||||
id: cancelButton
|
||||
text: "Cancel"
|
||||
KeyNavigation.up: selectionType
|
||||
KeyNavigation.left: openButton
|
||||
KeyNavigation.right: fileTableView.contentItem
|
||||
Keys.onReturnPressed: { canceled(); root.enabled = false }
|
||||
onClicked: { canceled(); root.visible = false; }
|
||||
}
|
||||
Button {
|
||||
id: openButton
|
||||
text: root.selectDirectory ? "Choose" : "Open"
|
||||
|
@ -209,12 +212,28 @@ ModalWindow {
|
|||
KeyNavigation.left: selectionType
|
||||
KeyNavigation.right: cancelButton
|
||||
}
|
||||
Button {
|
||||
id: cancelButton
|
||||
text: "Cancel"
|
||||
KeyNavigation.up: selectionType
|
||||
KeyNavigation.left: openButton
|
||||
KeyNavigation.right: fileTableView.contentItem
|
||||
Keys.onReturnPressed: { canceled(); root.enabled = false }
|
||||
onClicked: { canceled(); root.visible = false; }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Keys.onPressed: {
|
||||
if (event.key === Qt.Key_Backspace && d.navigateUp()) {
|
||||
event.accepted = true
|
||||
switch (event.key) {
|
||||
case Qt.Key_Backspace:
|
||||
event.accepted = d.navigateUp();
|
||||
break;
|
||||
|
||||
case Qt.Key_Home:
|
||||
event.accepted = d.navigateHome();
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -71,7 +71,7 @@ ModalWindow {
|
|||
|
||||
VrControls.ComboBox {
|
||||
id: comboBox
|
||||
focus: items ? true : false
|
||||
focus: true
|
||||
visible: items ? true : false
|
||||
anchors { left: parent.left; right: parent.right; verticalCenter: parent.verticalCenter }
|
||||
model: items ? items : []
|
||||
|
|
|
@ -10,7 +10,7 @@ TableView {
|
|||
Text {
|
||||
x: 3
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
color: root.activeFocus && styleData.row === root.currentRow ? "yellow" : styleData.textColor
|
||||
color: styleData.textColor
|
||||
elide: styleData.elideMode
|
||||
text: getText();
|
||||
font.italic: root.model.get(styleData.row, "fileIsDir") ? true : false
|
||||
|
|
|
@ -7,7 +7,7 @@ PreferencesDialog {
|
|||
id: root
|
||||
objectName: "AvatarPreferencesDialog"
|
||||
title: "Avatar Preferences"
|
||||
showCategories: [ "Avatar Basics", "Avatar Tuning" ]
|
||||
showCategories: [ "Avatar Basics", "Avatar Tuning", "Avatar Camera" ]
|
||||
property var settings: Settings {
|
||||
category: root.objectName
|
||||
property alias x: root.x
|
||||
|
|
|
@ -54,10 +54,10 @@ Frame {
|
|||
Text {
|
||||
id: titleText
|
||||
anchors { left: parent.left; leftMargin: iconSize; right: controlsRow.left; rightMargin: iconSize; top: parent.top; topMargin: iconSize / 2; }
|
||||
text: window.title
|
||||
text: window ? window.title : ""
|
||||
elide: Text.ElideRight
|
||||
font.bold: true
|
||||
color: window.focus ? "white" : "gray"
|
||||
color: (window && window.focus) ? "white" : "gray"
|
||||
style: Text.Outline;
|
||||
styleColor: "black"
|
||||
}
|
||||
|
|
|
@ -25,7 +25,7 @@ Item {
|
|||
id: debugZ
|
||||
visible: DebugQML
|
||||
text: window ? "Z: " + window.z : ""
|
||||
y: window.height + 4
|
||||
y: window ? window.height + 4 : 0
|
||||
}
|
||||
|
||||
function deltaSize(dx, dy) {
|
||||
|
|
|
@ -6,23 +6,31 @@ import "../controls"
|
|||
Frame {
|
||||
id: frame
|
||||
|
||||
Rectangle {
|
||||
Item {
|
||||
anchors.fill: parent
|
||||
anchors.margins: -4096
|
||||
visible: window.visible
|
||||
color: "#7f7f7f7f";
|
||||
radius: 3;
|
||||
|
||||
Rectangle {
|
||||
id: background
|
||||
anchors.fill: parent
|
||||
anchors.margins: -4096
|
||||
visible: window.visible
|
||||
color: "#7f7f7f7f";
|
||||
radius: 3;
|
||||
}
|
||||
|
||||
Text {
|
||||
y: -implicitHeight - iconSize / 2
|
||||
text: window.title
|
||||
elide: Text.ElideRight
|
||||
font.bold: true
|
||||
color: window.focus ? "white" : "gray"
|
||||
style: Text.Outline;
|
||||
styleColor: "black"
|
||||
}
|
||||
}
|
||||
|
||||
Text {
|
||||
y: -implicitHeight - iconSize / 2
|
||||
text: window.title
|
||||
elide: Text.ElideRight
|
||||
font.bold: true
|
||||
color: window.focus ? "white" : "gray"
|
||||
style: Text.Outline;
|
||||
styleColor: "black"
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -250,6 +250,11 @@ Menu::Menu() {
|
|||
// View > Mini Mirror
|
||||
addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::MiniMirror, 0, false);
|
||||
|
||||
// View > Center Player In View
|
||||
addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::CenterPlayerInView,
|
||||
0, true, qApp, SLOT(rotationModeChanged()),
|
||||
UNSPECIFIED_POSITION, "Advanced");
|
||||
|
||||
|
||||
// Navigate menu ----------------------------------
|
||||
MenuWrapper* navigateMenu = addMenu("Navigate");
|
||||
|
@ -636,11 +641,6 @@ Menu::Menu() {
|
|||
|
||||
addCheckableActionToQMenuAndActionHash(avatarMenu, MenuOption::NamesAboveHeads, 0, true,
|
||||
NULL, NULL, UNSPECIFIED_POSITION, "Advanced");
|
||||
|
||||
addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::CenterPlayerInView,
|
||||
0, false, qApp, SLOT(rotationModeChanged()),
|
||||
UNSPECIFIED_POSITION, "Advanced");
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
|
|
|
@ -56,14 +56,15 @@
|
|||
using namespace std;
|
||||
|
||||
const glm::vec3 DEFAULT_UP_DIRECTION(0.0f, 1.0f, 0.0f);
|
||||
const float YAW_SPEED = 150.0f; // degrees/sec
|
||||
const float PITCH_SPEED = 100.0f; // degrees/sec
|
||||
const float DEFAULT_REAL_WORLD_FIELD_OF_VIEW_DEGREES = 30.0f;
|
||||
|
||||
const float MAX_WALKING_SPEED = 2.5f; // human walking speed
|
||||
const float MAX_BOOST_SPEED = 0.5f * MAX_WALKING_SPEED; // keyboard motor gets additive boost below this speed
|
||||
const float MIN_AVATAR_SPEED = 0.05f; // speed is set to zero below this
|
||||
|
||||
const float YAW_SPEED_DEFAULT = 120.0f; // degrees/sec
|
||||
const float PITCH_SPEED_DEFAULT = 90.0f; // degrees/sec
|
||||
|
||||
// TODO: normalize avatar speed for standard avatar size, then scale all motion logic
|
||||
// to properly follow avatar size.
|
||||
float MAX_AVATAR_SPEED = 30.0f;
|
||||
|
@ -86,6 +87,8 @@ MyAvatar::MyAvatar(RigPointer rig) :
|
|||
_isPushing(false),
|
||||
_isBraking(false),
|
||||
_boomLength(ZOOM_DEFAULT),
|
||||
_yawSpeed(YAW_SPEED_DEFAULT),
|
||||
_pitchSpeed(PITCH_SPEED_DEFAULT),
|
||||
_thrust(0.0f),
|
||||
_keyboardMotorVelocity(0.0f),
|
||||
_keyboardMotorTimescale(DEFAULT_KEYBOARD_MOTOR_TIMESCALE),
|
||||
|
@ -1324,7 +1327,7 @@ bool MyAvatar::shouldRenderHead(const RenderArgs* renderArgs) const {
|
|||
|
||||
void MyAvatar::updateOrientation(float deltaTime) {
|
||||
// Smoothly rotate body with arrow keys
|
||||
float targetSpeed = _driveKeys[YAW] * YAW_SPEED;
|
||||
float targetSpeed = _driveKeys[YAW] * _yawSpeed;
|
||||
if (targetSpeed != 0.0f) {
|
||||
const float ROTATION_RAMP_TIMESCALE = 0.1f;
|
||||
float blend = deltaTime / ROTATION_RAMP_TIMESCALE;
|
||||
|
@ -1360,7 +1363,7 @@ void MyAvatar::updateOrientation(float deltaTime) {
|
|||
// update body orientation by movement inputs
|
||||
setOrientation(getOrientation() * glm::quat(glm::radians(glm::vec3(0.0f, totalBodyYaw, 0.0f))));
|
||||
|
||||
getHead()->setBasePitch(getHead()->getBasePitch() + _driveKeys[PITCH] * PITCH_SPEED * deltaTime);
|
||||
getHead()->setBasePitch(getHead()->getBasePitch() + _driveKeys[PITCH] * _pitchSpeed * deltaTime);
|
||||
|
||||
if (qApp->getAvatarUpdater()->isHMDMode()) {
|
||||
glm::quat orientation = glm::quat_cast(getSensorToWorldMatrix()) * getHMDSensorOrientation();
|
||||
|
|
|
@ -110,10 +110,11 @@ public:
|
|||
// This is so the correct camera can be used for rendering.
|
||||
void updateSensorToWorldMatrix();
|
||||
|
||||
void setLeanScale(float scale) { _leanScale = scale; }
|
||||
void setRealWorldFieldOfView(float realWorldFov) { _realWorldFieldOfView.set(realWorldFov); }
|
||||
|
||||
void setLeanScale(float scale) { _leanScale = scale; }
|
||||
float getLeanScale() const { return _leanScale; }
|
||||
|
||||
Q_INVOKABLE glm::vec3 getDefaultEyePosition() const;
|
||||
|
||||
float getRealWorldFieldOfView() { return _realWorldFieldOfView.get(); }
|
||||
|
@ -219,6 +220,12 @@ public:
|
|||
float getBoomLength() const { return _boomLength; }
|
||||
void setBoomLength(float boomLength) { _boomLength = boomLength; }
|
||||
|
||||
float getPitchSpeed() const { return _pitchSpeed; }
|
||||
void setPitchSpeed(float speed) { _pitchSpeed = speed; }
|
||||
|
||||
float getYawSpeed() const { return _yawSpeed; }
|
||||
void setYawSpeed(float speed) { _yawSpeed = speed; }
|
||||
|
||||
static const float ZOOM_MIN;
|
||||
static const float ZOOM_MAX;
|
||||
static const float ZOOM_DEFAULT;
|
||||
|
@ -323,6 +330,8 @@ private:
|
|||
bool _isBraking;
|
||||
|
||||
float _boomLength;
|
||||
float _yawSpeed; // degrees/sec
|
||||
float _pitchSpeed; // degrees/sec
|
||||
|
||||
glm::vec3 _thrust; // impulse accumulator for outside sources
|
||||
|
||||
|
|
|
@ -191,6 +191,24 @@ void setupPreferences() {
|
|||
preferences->addPreference(preference);
|
||||
}
|
||||
|
||||
static const QString AVATAR_CAMERA { "Avatar Camera" };
|
||||
{
|
||||
auto getter = [=]()->float { return myAvatar->getPitchSpeed(); };
|
||||
auto setter = [=](float value) { myAvatar->setPitchSpeed(value); };
|
||||
auto preference = new SpinnerPreference(AVATAR_CAMERA, "Camera Pitch Speed (degrees/second)", getter, setter);
|
||||
preference->setMin(1.0f);
|
||||
preference->setMax(360.0f);
|
||||
preferences->addPreference(preference);
|
||||
}
|
||||
{
|
||||
auto getter = [=]()->float { return myAvatar->getYawSpeed(); };
|
||||
auto setter = [=](float value) { myAvatar->setYawSpeed(value); };
|
||||
auto preference = new SpinnerPreference(AVATAR_CAMERA, "Camera Yaw Speed (degrees/second)", getter, setter);
|
||||
preference->setMin(1.0f);
|
||||
preference->setMax(360.0f);
|
||||
preferences->addPreference(preference);
|
||||
}
|
||||
|
||||
static const QString AUDIO("Audio");
|
||||
{
|
||||
auto getter = []()->bool {return DependencyManager::get<AudioClient>()->getReceivedAudioStream().getDynamicJitterBuffers(); };
|
||||
|
|
|
@ -351,8 +351,12 @@ float OpenGLDisplayPlugin::presentRate() {
|
|||
}
|
||||
|
||||
void OpenGLDisplayPlugin::drawUnitQuad() {
|
||||
_program->Bind();
|
||||
_plane->Draw();
|
||||
try {
|
||||
_program->Bind();
|
||||
_plane->Draw();
|
||||
} catch (const oglplus::Error& error) {
|
||||
qWarning() << "The present thread encountered an error writing the scene texture to the output: " << error.what();
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLDisplayPlugin::enableVsync(bool enable) {
|
||||
|
|
|
@ -278,7 +278,7 @@
|
|||
modelURL: modelURL,
|
||||
position: position,
|
||||
restitution: 0,
|
||||
damping:0.5,
|
||||
damping: 0.5,
|
||||
collisionSoundURL: "http://hifi-content.s3.amazonaws.com/james/pistol/sounds/drop.wav",
|
||||
dimensions: {
|
||||
x: 0.05,
|
||||
|
@ -300,18 +300,29 @@
|
|||
dynamic: true,
|
||||
userData: JSON.stringify({
|
||||
grabbableKey: {
|
||||
spatialKey: {
|
||||
rightRelativePosition: {
|
||||
x: 0.03,
|
||||
y: 0.0,
|
||||
z: -0.065
|
||||
},
|
||||
leftRelativePosition: {
|
||||
x: -0.03,
|
||||
y: 0.00,
|
||||
z: -0.065
|
||||
},
|
||||
relativeRotation: Quat.fromPitchYawRollDegrees(90, 90, 0)
|
||||
wearable: {
|
||||
joints: {
|
||||
RightHand: [{
|
||||
x: 0.07079616189002991,
|
||||
y: 0.20177987217903137,
|
||||
z: 0.06374628841876984
|
||||
}, {
|
||||
x: -0.5863648653030396,
|
||||
y: -0.46007341146469116,
|
||||
z: 0.46949487924575806,
|
||||
w: -0.4733745753765106
|
||||
}],
|
||||
LeftHand: [{
|
||||
x: 0.1802254319190979,
|
||||
y: 0.13442856073379517,
|
||||
z: 0.08504903316497803
|
||||
}, {
|
||||
x: 0.2198076844215393,
|
||||
y: -0.7377811074256897,
|
||||
z: 0.2780133783817291,
|
||||
w: 0.574519157409668
|
||||
}]
|
||||
}
|
||||
},
|
||||
invertSolidWhileHeld: true
|
||||
},
|
||||
|
@ -334,7 +345,7 @@
|
|||
var BOW_ROTATION = Quat.fromPitchYawRollDegrees(-103.05, -178.60, -87.27);
|
||||
var MODEL_URL = "https://hifi-public.s3.amazonaws.com/models/bow/new/bow-deadly.fbx";
|
||||
var COLLISION_HULL_URL = "https://hifi-public.s3.amazonaws.com/models/bow/new/bow_collision_hull.obj";
|
||||
|
||||
|
||||
var BOW_DIMENSIONS = {
|
||||
x: 0.04,
|
||||
y: 1.3,
|
||||
|
@ -378,19 +389,30 @@
|
|||
resetMe: true
|
||||
},
|
||||
grabbableKey: {
|
||||
invertSolidWhileHeld: true,
|
||||
spatialKey: {
|
||||
rightRelativePosition: {
|
||||
x: 0.03,
|
||||
y: 0.08,
|
||||
z: 0.11
|
||||
},
|
||||
leftRelativePosition: {
|
||||
x: -0.03,
|
||||
y: 0.08,
|
||||
z: 0.11
|
||||
},
|
||||
relativeRotation: Quat.fromPitchYawRollDegrees(180, 90, 90)
|
||||
invertSolidWhileHeld: true
|
||||
},
|
||||
wearable: {
|
||||
joints: {
|
||||
RightHand: [{
|
||||
x: 0.03960523009300232,
|
||||
y: 0.01979270577430725,
|
||||
z: 0.03294898942112923
|
||||
}, {
|
||||
x: -0.7257906794548035,
|
||||
y: -0.4611682891845703,
|
||||
z: 0.4436084032058716,
|
||||
w: -0.25251442193984985
|
||||
}],
|
||||
LeftHand: [{
|
||||
x: 0.0055799782276153564,
|
||||
y: 0.04354757443070412,
|
||||
z: 0.05119767785072327
|
||||
}, {
|
||||
x: -0.14914104342460632,
|
||||
y: 0.6448180079460144,
|
||||
z: -0.2888556718826294,
|
||||
w: -0.6917579770088196
|
||||
}]
|
||||
}
|
||||
}
|
||||
})
|
||||
|
@ -455,6 +477,7 @@
|
|||
|
||||
makeBow();
|
||||
}
|
||||
|
||||
function createFire() {
|
||||
|
||||
|
||||
|
@ -860,6 +883,30 @@
|
|||
},
|
||||
grabbableKey: {
|
||||
invertSolidWhileHeld: true
|
||||
},
|
||||
wearable: {
|
||||
joints: {
|
||||
RightHand: [{
|
||||
x: 0.0717092975974083,
|
||||
y: 0.1166968047618866,
|
||||
z: 0.07085515558719635
|
||||
}, {
|
||||
x: -0.7195770740509033,
|
||||
y: 0.175227552652359,
|
||||
z: 0.5953742265701294,
|
||||
w: 0.31150275468826294
|
||||
}],
|
||||
LeftHand: [{
|
||||
x: 0.0806504637002945,
|
||||
y: 0.09710478782653809,
|
||||
z: 0.08610185235738754
|
||||
}, {
|
||||
x: 0.5630447864532471,
|
||||
y: -0.2545935809612274,
|
||||
z: 0.7855332493782043,
|
||||
w: 0.033170729875564575
|
||||
}]
|
||||
}
|
||||
}
|
||||
})
|
||||
});
|
||||
|
@ -1231,22 +1278,32 @@
|
|||
resetMe: true
|
||||
},
|
||||
grabbableKey: {
|
||||
spatialKey: {
|
||||
rightRelativePosition: {
|
||||
x: -0.05,
|
||||
y: .06,
|
||||
z: 0.05
|
||||
},
|
||||
leftRelativePosition: {
|
||||
x: 0.05,
|
||||
y: 0.06,
|
||||
z: 0.05
|
||||
},
|
||||
relativeRotation: Quat.fromPitchYawRollDegrees(0, -90, -90)
|
||||
},
|
||||
invertSolidWhileHeld: true
|
||||
},
|
||||
wearable: {
|
||||
joints: {
|
||||
RightHand: [{
|
||||
x: 0.1177130937576294,
|
||||
y: 0.12922893464565277,
|
||||
z: 0.08307232707738876
|
||||
}, {
|
||||
x: 0.4934672713279724,
|
||||
y: 0.3605862259864807,
|
||||
z: 0.6394805908203125,
|
||||
w: -0.4664038419723511
|
||||
}],
|
||||
LeftHand: [{
|
||||
x: 0.09151676297187805,
|
||||
y: 0.13639454543590546,
|
||||
z: 0.09354984760284424
|
||||
}, {
|
||||
x: -0.19628101587295532,
|
||||
y: 0.6418180465698242,
|
||||
z: 0.2830369472503662,
|
||||
w: 0.6851521730422974
|
||||
}]
|
||||
}
|
||||
}
|
||||
|
||||
})
|
||||
});
|
||||
}
|
||||
|
@ -1280,14 +1337,30 @@
|
|||
resetMe: true
|
||||
},
|
||||
grabbableKey: {
|
||||
invertSolidWhileHeld: true,
|
||||
spatialKey: {
|
||||
relativePosition: {
|
||||
x: 0,
|
||||
y: 0.1,
|
||||
z: 0
|
||||
},
|
||||
relativeRotation: Quat.fromPitchYawRollDegrees(0, 0, 90)
|
||||
invertSolidWhileHeld: true
|
||||
},
|
||||
"wearable": {
|
||||
"joints": {
|
||||
"RightHand": [{
|
||||
"x": 0.11421211808919907,
|
||||
"y": 0.06508062779903412,
|
||||
"z": 0.06317152827978134
|
||||
}, {
|
||||
"x": -0.7886992692947388,
|
||||
"y": -0.6108893156051636,
|
||||
"z": -0.05003821849822998,
|
||||
"w": 0.047579944133758545
|
||||
}],
|
||||
"LeftHand": [{
|
||||
"x": 0.03530977666378021,
|
||||
"y": 0.11278322339057922,
|
||||
"z": 0.049768272787332535
|
||||
}, {
|
||||
"x": -0.050609711557626724,
|
||||
"y": -0.11595471203327179,
|
||||
"z": 0.3554558753967285,
|
||||
"w": 0.9260908961296082
|
||||
}]
|
||||
}
|
||||
}
|
||||
})
|
||||
|
@ -1595,4 +1668,4 @@
|
|||
};
|
||||
// entity scripts always need to return a newly constructed object of our type
|
||||
return new ResetSwitch();
|
||||
});
|
||||
});
|
|
@ -284,18 +284,29 @@ MasterReset = function() {
|
|||
collisionSoundURL: "http://hifi-content.s3.amazonaws.com/james/pistol/sounds/drop.wav",
|
||||
userData: JSON.stringify({
|
||||
grabbableKey: {
|
||||
spatialKey: {
|
||||
rightRelativePosition: {
|
||||
x: 0.03,
|
||||
y: 0.0,
|
||||
z: -0.065
|
||||
},
|
||||
leftRelativePosition: {
|
||||
x: -0.03,
|
||||
y: 0.00,
|
||||
z: -0.065
|
||||
},
|
||||
relativeRotation: Quat.fromPitchYawRollDegrees(90, 90, 0)
|
||||
wearable: {
|
||||
joints: {
|
||||
RightHand: [{
|
||||
x: 0.07079616189002991,
|
||||
y: 0.20177987217903137,
|
||||
z: 0.06374628841876984
|
||||
}, {
|
||||
x: -0.5863648653030396,
|
||||
y: -0.46007341146469116,
|
||||
z: 0.46949487924575806,
|
||||
w: -0.4733745753765106
|
||||
}],
|
||||
LeftHand: [{
|
||||
x: 0.1802254319190979,
|
||||
y: 0.13442856073379517,
|
||||
z: 0.08504903316497803
|
||||
}, {
|
||||
x: 0.2198076844215393,
|
||||
y: -0.7377811074256897,
|
||||
z: 0.2780133783817291,
|
||||
w: 0.574519157409668
|
||||
}]
|
||||
}
|
||||
},
|
||||
invertSolidWhileHeld: true
|
||||
},
|
||||
|
@ -318,7 +329,7 @@ MasterReset = function() {
|
|||
var BOW_ROTATION = Quat.fromPitchYawRollDegrees(-103.05, -178.60, -87.27);
|
||||
var MODEL_URL = "https://hifi-public.s3.amazonaws.com/models/bow/new/bow-deadly.fbx";
|
||||
var COLLISION_HULL_URL = "https://hifi-public.s3.amazonaws.com/models/bow/new/bow_collision_hull.obj";
|
||||
|
||||
|
||||
var BOW_DIMENSIONS = {
|
||||
x: 0.04,
|
||||
y: 1.3,
|
||||
|
@ -362,19 +373,30 @@ MasterReset = function() {
|
|||
resetMe: true
|
||||
},
|
||||
grabbableKey: {
|
||||
invertSolidWhileHeld: true,
|
||||
spatialKey: {
|
||||
rightRelativePosition: {
|
||||
x: 0.03,
|
||||
y: 0.08,
|
||||
z: 0.11
|
||||
},
|
||||
leftRelativePosition: {
|
||||
x: -0.03,
|
||||
y: 0.08,
|
||||
z: 0.11
|
||||
},
|
||||
relativeRotation: Quat.fromPitchYawRollDegrees(180, 90, 90)
|
||||
invertSolidWhileHeld: true
|
||||
},
|
||||
wearable: {
|
||||
joints: {
|
||||
RightHand: [{
|
||||
x: 0.03960523009300232,
|
||||
y: 0.01979270577430725,
|
||||
z: 0.03294898942112923
|
||||
}, {
|
||||
x: -0.7257906794548035,
|
||||
y: -0.4611682891845703,
|
||||
z: 0.4436084032058716,
|
||||
w: -0.25251442193984985
|
||||
}],
|
||||
LeftHand: [{
|
||||
x: 0.0055799782276153564,
|
||||
y: 0.04354757443070412,
|
||||
z: 0.05119767785072327
|
||||
}, {
|
||||
x: -0.14914104342460632,
|
||||
y: 0.6448180079460144,
|
||||
z: -0.2888556718826294,
|
||||
w: -0.6917579770088196
|
||||
}]
|
||||
}
|
||||
}
|
||||
})
|
||||
|
@ -848,6 +870,30 @@ MasterReset = function() {
|
|||
},
|
||||
grabbableKey: {
|
||||
invertSolidWhileHeld: true
|
||||
},
|
||||
wearable: {
|
||||
joints: {
|
||||
RightHand: [{
|
||||
x: 0.0717092975974083,
|
||||
y: 0.1166968047618866,
|
||||
z: 0.07085515558719635
|
||||
}, {
|
||||
x: -0.7195770740509033,
|
||||
y: 0.175227552652359,
|
||||
z: 0.5953742265701294,
|
||||
w: 0.31150275468826294
|
||||
}],
|
||||
LeftHand: [{
|
||||
x: 0.0806504637002945,
|
||||
y: 0.09710478782653809,
|
||||
z: 0.08610185235738754
|
||||
}, {
|
||||
x: 0.5630447864532471,
|
||||
y: -0.2545935809612274,
|
||||
z: 0.7855332493782043,
|
||||
w: 0.033170729875564575
|
||||
}]
|
||||
}
|
||||
}
|
||||
})
|
||||
});
|
||||
|
@ -1140,7 +1186,7 @@ MasterReset = function() {
|
|||
var dice2 = Entities.addEntity(diceProps);
|
||||
|
||||
}
|
||||
|
||||
|
||||
function createGates() {
|
||||
var MODEL_URL = 'http://hifi-public.s3.amazonaws.com/ryan/fence.fbx';
|
||||
|
||||
|
@ -1219,22 +1265,32 @@ MasterReset = function() {
|
|||
resetMe: true
|
||||
},
|
||||
grabbableKey: {
|
||||
spatialKey: {
|
||||
rightRelativePosition: {
|
||||
x: -0.05,
|
||||
y: .06,
|
||||
z: 0.05
|
||||
},
|
||||
leftRelativePosition: {
|
||||
x: 0.05,
|
||||
y: 0.06,
|
||||
z: 0.05
|
||||
},
|
||||
relativeRotation: Quat.fromPitchYawRollDegrees(0, -90, -90)
|
||||
},
|
||||
invertSolidWhileHeld: true
|
||||
},
|
||||
wearable: {
|
||||
joints: {
|
||||
RightHand: [{
|
||||
x: 0.1177130937576294,
|
||||
y: 0.12922893464565277,
|
||||
z: 0.08307232707738876
|
||||
}, {
|
||||
x: 0.4934672713279724,
|
||||
y: 0.3605862259864807,
|
||||
z: 0.6394805908203125,
|
||||
w: -0.4664038419723511
|
||||
}],
|
||||
LeftHand: [{
|
||||
x: 0.09151676297187805,
|
||||
y: 0.13639454543590546,
|
||||
z: 0.09354984760284424
|
||||
}, {
|
||||
x: -0.19628101587295532,
|
||||
y: 0.6418180465698242,
|
||||
z: 0.2830369472503662,
|
||||
w: 0.6851521730422974
|
||||
}]
|
||||
}
|
||||
}
|
||||
|
||||
})
|
||||
});
|
||||
}
|
||||
|
@ -1268,14 +1324,30 @@ MasterReset = function() {
|
|||
resetMe: true
|
||||
},
|
||||
grabbableKey: {
|
||||
invertSolidWhileHeld: true,
|
||||
spatialKey: {
|
||||
relativePosition: {
|
||||
x: 0,
|
||||
y: 0.1,
|
||||
z: 0
|
||||
},
|
||||
relativeRotation: Quat.fromPitchYawRollDegrees(0, 0, 90)
|
||||
invertSolidWhileHeld: true
|
||||
},
|
||||
"wearable": {
|
||||
"joints": {
|
||||
"RightHand": [{
|
||||
"x": 0.11421211808919907,
|
||||
"y": 0.06508062779903412,
|
||||
"z": 0.06317152827978134
|
||||
}, {
|
||||
"x": -0.7886992692947388,
|
||||
"y": -0.6108893156051636,
|
||||
"z": -0.05003821849822998,
|
||||
"w": 0.047579944133758545
|
||||
}],
|
||||
"LeftHand": [{
|
||||
"x": 0.03530977666378021,
|
||||
"y": 0.11278322339057922,
|
||||
"z": 0.049768272787332535
|
||||
}, {
|
||||
"x": -0.050609711557626724,
|
||||
"y": -0.11595471203327179,
|
||||
"z": 0.3554558753967285,
|
||||
"w": 0.9260908961296082
|
||||
}]
|
||||
}
|
||||
}
|
||||
})
|
||||
|
@ -1578,4 +1650,4 @@ MasterReset = function() {
|
|||
|
||||
Script.scriptEnding.connect(cleanup);
|
||||
}
|
||||
};
|
||||
};
|
Loading…
Reference in a new issue