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Add initial mybalance script
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104
examples/myBalance.js
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104
examples/myBalance.js
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//
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// myBalance.js
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// examples
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//
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// Created by Stojce Slavkovski on June 5, 2014
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// Copyright 2014 High Fidelity, Inc.
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//
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// Show wallet balance
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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var Controller = Controller || {};
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var Overlays = Overlays || {};
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var Script = Script || {};
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var AccountManager = AccountManager || {};
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(function () {
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"use strict";
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var iconUrl = 'http://localhost/~stojce/',
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overlayWidth = 150,
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overlayHeight = 150,
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redColor = {
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red: 255,
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green: 0,
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blue: 0
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},
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greenColor = {
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red: 0,
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green: 255,
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blue: 0
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},
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whiteColor = {
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red: 255,
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green: 255,
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blue: 255
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},
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balance = 0,
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voxelTool = Overlays.addOverlay("image", {
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x: 0,
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y: 0,
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width: 50,
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height: 50,
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subImage: {
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x: 0,
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y: 50,
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width: 50,
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height: 50
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},
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imageURL: iconUrl + "wallet.svg",
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alpha: 1
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}),
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textOverlay = Overlays.addOverlay("text", {
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x: 0,
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y: 0,
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width: 55,
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height: 13,
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topMargin: 5,
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text: balance,
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alpha: 0
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});
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function scriptEnding() {
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Overlays.deleteOverlay(voxelTool);
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Overlays.deleteOverlay(textOverlay);
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}
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function update(deltaTime) {
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var xPos = Controller.getViewportDimensions().x;
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Overlays.editOverlay(voxelTool, {
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x: xPos - 150
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});
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Overlays.editOverlay(textOverlay, {
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x: xPos - 100
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});
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}
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function updateBalance(newBalance) {
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if (balance === newBalance) {
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return;
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}
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var change = balance - newBalance,
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textColor = change > 0 ? redColor : greenColor;
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balance = newBalance;
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Overlays.editOverlay(textOverlay, {
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text: balance,
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color: textColor
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});
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Script.setTimeout(function () {
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Overlays.editOverlay(textOverlay, {
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color: whiteColor
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});
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}, 1000);
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}
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AccountManager.balanceChanged.connect(updateBalance);
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Script.scriptEnding.connect(scriptEnding);
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Script.update.connect(update);
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}());
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@ -3475,6 +3475,7 @@ ScriptEngine* Application::loadScript(const QString& scriptName, bool loadScript
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scriptEngine->registerGlobalObject("AudioDevice", AudioDeviceScriptingInterface::getInstance());
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scriptEngine->registerGlobalObject("AnimationCache", &_animationCache);
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scriptEngine->registerGlobalObject("AudioReflector", &_audioReflector);
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scriptEngine->registerGlobalObject("AccountManager", &AccountManager::getInstance());
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QThread* workerThread = new QThread(this);
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