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Another slight face fix: clear the face when set, before loading the new one.
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@ -108,6 +108,9 @@ void BlendFace::setModelURL(const QUrl& url) {
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_modelReply = 0;
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_modelReply = 0;
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}
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}
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// clear the current geometry, if any
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setGeometry(FBXGeometry());
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// remember the URL
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// remember the URL
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_modelURL = url;
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_modelURL = url;
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