From fe0cdc0529068482081dd1ab132a2df19691038f Mon Sep 17 00:00:00 2001 From: Stephen Birarda Date: Fri, 17 Jul 2015 14:35:38 -0700 Subject: [PATCH] put AvatarHashMap slots back to private --- libraries/avatars/src/AvatarHashMap.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/libraries/avatars/src/AvatarHashMap.h b/libraries/avatars/src/AvatarHashMap.h index 105282dde3..804233b76a 100644 --- a/libraries/avatars/src/AvatarHashMap.h +++ b/libraries/avatars/src/AvatarHashMap.h @@ -36,14 +36,14 @@ public: public slots: bool isAvatarInRange(const glm::vec3 & position, const float range); +private slots: + void sessionUUIDChanged(const QUuid& sessionUUID, const QUuid& oldUUID); + void processAvatarDataPacket(QSharedPointer packet, SharedNodePointer sendingNode); void processAvatarIdentityPacket(QSharedPointer packet, SharedNodePointer sendingNode); void processAvatarBillboardPacket(QSharedPointer packet, SharedNodePointer sendingNode); void processKillAvatar(QSharedPointer packet, SharedNodePointer sendingNode); -private slots: - void sessionUUIDChanged(const QUuid& sessionUUID, const QUuid& oldUUID); - protected: AvatarHashMap();