diff --git a/interface/resources/controllers/hydra.json b/interface/resources/controllers/hydra.json index 42237033af..8233685763 100644 --- a/interface/resources/controllers/hydra.json +++ b/interface/resources/controllers/hydra.json @@ -16,8 +16,12 @@ { "from": "Hydra.L0", "to": "Standard.Back" }, { "from": "Hydra.R0", "to": "Standard.Start" }, - { "from": [ "Hydra.L1", "Hydra.L2", "Hydra.L3", "Hydra.L4" ], "to": "Standard.LeftPrimaryThumb" }, - { "from": [ "Hydra.R1", "Hydra.R2", "Hydra.R3", "Hydra.R4" ], "to": "Standard.RightPrimaryThumb" }, + { "from": [ "Hydra.L1", "Hydra.L2" ], "to": "Standard.LeftPrimaryThumb" }, + { "from": [ "Hydra.R1", "Hydra.R2" ], "to": "Standard.RightPrimaryThumb" }, + { "from": [ "Hydra.L3" ], "to": "Standard.L3" }, + { "from": [ "Hydra.R3" ], "to": "Standard.R3" }, + { "from": [ "Hydra.R4" ], "to": "Standard.RightSecondaryThumb" }, + { "from": [ "Hydra.L4" ], "to": "Standard.LeftSecondaryThumb" }, { "from": "Hydra.LeftHand", "to": "Standard.LeftHand" }, { "from": "Hydra.RightHand", "to": "Standard.RightHand" } diff --git a/interface/resources/controllers/vive.json b/interface/resources/controllers/vive.json index 4085d71c27..fec93c9132 100644 --- a/interface/resources/controllers/vive.json +++ b/interface/resources/controllers/vive.json @@ -17,8 +17,8 @@ { "from": "Vive.RS", "to": "Standard.RS" }, { "from": "Vive.RSTouch", "to": "Standard.RSTouch" }, - { "from": "Vive.LeftApplicationMenu", "to": "Standard.Back" }, - { "from": "Vive.RightApplicationMenu", "to": "Standard.Start" }, + { "from": "Vive.LeftApplicationMenu", "to": "Standard.LeftSecondaryThumb" }, + { "from": "Vive.RightApplicationMenu", "to": "Standard.RightSecondaryThumb" }, { "from": "Vive.LeftHand", "to": "Standard.LeftHand" }, { "from": "Vive.RightHand", "to": "Standard.RightHand" } diff --git a/scripts/system/controllers/handControllerPointer.js b/scripts/system/controllers/handControllerPointer.js index f4e4492a88..e7be3af5dd 100644 --- a/scripts/system/controllers/handControllerPointer.js +++ b/scripts/system/controllers/handControllerPointer.js @@ -22,10 +22,7 @@ // (For now, the thumb buttons on both controllers are always on.) // When over a HUD element, the reticle is shown where the active hand controller beam intersects the HUD. // Otherwise, the active hand controller shows a red ball where a click will act. -// -// Bugs: -// On Windows, the upper left corner of Interface must be in the upper left corner of the screen, and the title bar must be 50px high. (System bug.) -// While hardware mouse move switches to mouse move, hardware mouse click (without amove) does not. + // UTILITIES ------------- @@ -270,75 +267,43 @@ function toggleHand() { } // Create clickMappings as needed, on demand. -var clickMappings = {}, clickMapping, clickMapToggle; -var hardware; // undefined -function checkHardware() { - var newHardware = Controller.Hardware.Hydra ? 'Hydra' : (Controller.Hardware.Vive ? 'Vive' : null); // not undefined - if (hardware === newHardware) { - return; - } - print('Setting mapping for new controller hardware:', newHardware); - if (clickMapToggle) { - clickMapToggle.setState(false); - } - hardware = newHardware; - if (clickMappings[hardware]) { - clickMapping = clickMappings[hardware]; - } else { - clickMapping = Controller.newMapping(Script.resolvePath('') + '-click-' + hardware); - Script.scriptEnding.connect(clickMapping.disable); - function mapToAction(button, action) { - clickMapping.from(Controller.Hardware[hardware][button]).peek().to(Controller.Actions[action]); - } - function makeHandToggle(button, hand, optionalWhen) { - var whenThunk = optionalWhen || function () { - return true; - }; - function maybeToggle() { - if (activeHand !== Controller.Standard[hand]) { - toggleHand(); - } +var clickMapping = Controller.newMapping(Script.resolvePath('') + '-click'); +Script.scriptEnding.connect(clickMapping.disable); - } - clickMapping.from(Controller.Hardware[hardware][button]).peek().when(whenThunk).to(maybeToggle); - } - function makeViveWhen(click, x, y) { - var viveClick = Controller.Hardware.Vive[click], - viveX = Controller.Standard[x], // Standard after filtering by mapping - viveY = Controller.Standard[y]; - return function () { - var clickValue = Controller.getValue(viveClick); - var xValue = Controller.getValue(viveX); - var yValue = Controller.getValue(viveY); - return clickValue && !xValue && !yValue; - }; - } - switch (hardware) { - case 'Hydra': - makeHandToggle('R3', 'RightHand'); - makeHandToggle('L3', 'LeftHand'); - - mapToAction('R3', 'ReticleClick'); - mapToAction('L3', 'ReticleClick'); - mapToAction('R4', 'ContextMenu'); - mapToAction('L4', 'ContextMenu'); - break; - case 'Vive': - // When touchpad click is NOT treated as movement, treat as left click - makeHandToggle('RS', 'RightHand', makeViveWhen('RS', 'RX', 'RY')); - makeHandToggle('LS', 'LeftHand', makeViveWhen('LS', 'LX', 'LY')); - clickMapping.from(Controller.Hardware.Vive.RS).when(makeViveWhen('RS', 'RX', 'RY')).to(Controller.Actions.ReticleClick); - clickMapping.from(Controller.Hardware.Vive.LS).when(makeViveWhen('LS', 'LX', 'LY')).to(Controller.Actions.ReticleClick); - mapToAction('RightApplicationMenu', 'ContextMenu'); - mapToAction('LeftApplicationMenu', 'ContextMenu'); - break; - } - clickMappings[hardware] = clickMapping; - } - clickMapToggle = new LatchedToggle(clickMapping.enable, clickMapping.disable); - clickMapToggle.setState(true); +// Move these to vive.json +function makeCenterClickWhen(click, x, y) { + var clickKey = Controller.Standard[click], + xKey = Controller.Standard[x], // Standard after filtering by mapping + yKey = Controller.Standard[y]; + return function () { + var clickValue = Controller.getValue(clickKey); + var xValue = Controller.getValue(xKey); + var yValue = Controller.getValue(yKey); + var answer = clickValue && !xValue && !yValue; + return answer; + }; } -checkHardware(); +if (Controller.Hardware.Vive) { + clickMapping.from(Controller.Hardware.Vive.RS).when(makeCenterClickWhen('RS', 'RX', 'RY')).to(Controller.Standard.R3); + clickMapping.from(Controller.Hardware.Vive.LS).when(makeCenterClickWhen('LS', 'LX', 'LY')).to(Controller.Standard.L3); +} + + +clickMapping.from(Controller.Standard.R3).peek().to(Controller.Actions.ReticleClick); +clickMapping.from(Controller.Standard.L3).peek().to(Controller.Actions.ReticleClick); +clickMapping.from(Controller.Standard.RightSecondaryThumb).peek().to(Controller.Actions.ContextMenu); +clickMapping.from(Controller.Standard.LeftSecondaryThumb).peek().to(Controller.Actions.ContextMenu); +clickMapping.from(Controller.Standard.R3).peek().to(function (on) { + if (on && (activeHand !== Controller.Standard.RightHand)) { + toggleHand(); + } +}); +clickMapping.from(Controller.Standard.L3).peek().to(function (on) { + if (on && (activeHand !== Controller.Standard.LeftHand)) { + toggleHand(); + } +}); +clickMapping.enable(); // VISUAL AID ----------- // Same properties as handControllerGrab search sphere @@ -415,8 +380,8 @@ function update() { return turnOffVisualization(); } var controllerPose = Controller.getPoseValue(activeHand); - // Vive is effectively invalid when not in HMD - if (!controllerPose.valid || ((hardware === 'Vive') && !HMD.active)) { + // Valid if any plugged-in hand controller is "on". (uncradled Hydra, green-lighted Vive...) + if (!controllerPose.valid) { return turnOffVisualization(); } // Controller is cradled. var controllerPosition = Vec3.sum(Vec3.multiplyQbyV(MyAvatar.orientation, controllerPose.translation), @@ -458,7 +423,6 @@ Script.scriptEnding.connect(function () { var SETTINGS_CHANGE_RECHECK_INTERVAL = 10 * 1000; // milliseconds function checkSettings() { updateFieldOfView(); - checkHardware(); } checkSettings(); var settingsChecker = Script.setInterval(checkSettings, SETTINGS_CHANGE_RECHECK_INTERVAL);