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removed duplicate
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2 changed files with 0 additions and 8 deletions
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@ -72,9 +72,6 @@ const float MIN_AVATAR_SPEED_SQUARED = MIN_AVATAR_SPEED * MIN_AVATAR_SPEED; // s
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const float YAW_SPEED_DEFAULT = 120.0f; // degrees/sec
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const float YAW_SPEED_DEFAULT = 120.0f; // degrees/sec
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const float PITCH_SPEED_DEFAULT = 90.0f; // degrees/sec
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const float PITCH_SPEED_DEFAULT = 90.0f; // degrees/sec
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const QString DOMINANT_HAND_LEFT = "left";
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const QString DOMINANT_HAND_RIGHT = "right";
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// TODO: normalize avatar speed for standard avatar size, then scale all motion logic
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// TODO: normalize avatar speed for standard avatar size, then scale all motion logic
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// to properly follow avatar size.
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// to properly follow avatar size.
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float MAX_AVATAR_SPEED = 30.0f;
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float MAX_AVATAR_SPEED = 30.0f;
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@ -44,11 +44,6 @@ enum AudioListenerMode {
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CUSTOM
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CUSTOM
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};
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};
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enum DominantHand {
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LEFT_HAND,
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RIGHT_HAND
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};
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Q_DECLARE_METATYPE(AudioListenerMode);
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Q_DECLARE_METATYPE(AudioListenerMode);
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class MyAvatar : public Avatar {
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class MyAvatar : public Avatar {
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