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change context menu to RightPrimaryThumb, add filter to mouse click to not count slow clicks
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parent
a2abc11df1
commit
fc3602d780
4 changed files with 10 additions and 6 deletions
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@ -64,7 +64,7 @@ OmniTool = function(left) {
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});
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});
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this.mapping = Controller.newMapping();
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this.mapping = Controller.newMapping();
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this.mapping.from(left ? standard.LeftPrimaryThumb : standard.RightPrimaryThumb).to(function(value){
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this.mapping.from(left ? standard.LeftPrimaryThumb : standard.RightSecondaryThumb).to(function(value){
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that.onUpdateTrigger(value);
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that.onUpdateTrigger(value);
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})
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})
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this.mapping.enable();
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this.mapping.enable();
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@ -33,7 +33,7 @@
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{ "from": "Standard.Start", "to": "Standard.RightSecondaryThumb" },
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{ "from": "Standard.Start", "to": "Standard.RightSecondaryThumb" },
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{ "from": "Standard.LeftSecondaryThumb", "to": "Actions.CycleCamera" },
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{ "from": "Standard.LeftSecondaryThumb", "to": "Actions.CycleCamera" },
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{ "from": "Standard.RightSecondaryThumb", "to": "Actions.ContextMenu" },
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{ "from": "Standard.RightPrimaryThumb", "to": "Actions.ContextMenu" },
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{ "from": "Standard.LT", "to": "Actions.LeftHandClick" },
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{ "from": "Standard.LT", "to": "Actions.LeftHandClick" },
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{ "from": "Standard.RT", "to": "Actions.RightHandClick" },
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{ "from": "Standard.RT", "to": "Actions.RightHandClick" },
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@ -16,6 +16,7 @@
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#include <controllers/UserInputMapper.h>
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#include <controllers/UserInputMapper.h>
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#include <PathUtils.h>
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#include <PathUtils.h>
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#include <NumericalConstants.h>
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const QString KeyboardMouseDevice::NAME = "Keyboard/Mouse";
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const QString KeyboardMouseDevice::NAME = "Keyboard/Mouse";
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@ -64,6 +65,7 @@ void KeyboardMouseDevice::mousePressEvent(QMouseEvent* event, unsigned int devic
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}
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}
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_lastCursor = event->pos();
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_lastCursor = event->pos();
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_mousePressAt = event->pos();
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_mousePressAt = event->pos();
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_mousePressTime = usecTimestampNow();
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eraseMouseClicked();
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eraseMouseClicked();
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}
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}
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@ -72,10 +74,11 @@ void KeyboardMouseDevice::mouseReleaseEvent(QMouseEvent* event, unsigned int dev
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auto input = _inputDevice->makeInput((Qt::MouseButton) event->button());
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auto input = _inputDevice->makeInput((Qt::MouseButton) event->button());
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_inputDevice->_buttonPressedMap.erase(input.getChannel());
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_inputDevice->_buttonPressedMap.erase(input.getChannel());
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// if we pressed and released at the same location, then create a "_CLICKED" input for this button
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// if we pressed and released at the same location within a small time window, then create a "_CLICKED"
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// we might want to add some small tolerance to this so if you do a small drag it still counts as
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// input for this button we might want to add some small tolerance to this so if you do a small drag it
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// a clicked.
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// till counts as a clicked.
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if (_mousePressAt == event->pos()) {
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static const int CLICK_TIME = USECS_PER_MSEC * 500; // 500 ms to click
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if (_mousePressAt == event->pos() && (usecTimestampNow() - _mousePressTime < CLICK_TIME)) {
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_inputDevice->_buttonPressedMap.insert(_inputDevice->makeInput((Qt::MouseButton) event->button(), true).getChannel());
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_inputDevice->_buttonPressedMap.insert(_inputDevice->makeInput((Qt::MouseButton) event->button(), true).getChannel());
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}
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}
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}
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}
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@ -116,6 +116,7 @@ public:
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protected:
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protected:
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QPoint _lastCursor;
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QPoint _lastCursor;
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QPoint _mousePressAt;
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QPoint _mousePressAt;
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quint64 _mousePressTime;
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glm::vec2 _lastTouch;
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glm::vec2 _lastTouch;
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std::shared_ptr<InputDevice> _inputDevice { std::make_shared<InputDevice>() };
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std::shared_ptr<InputDevice> _inputDevice { std::make_shared<InputDevice>() };
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