diff --git a/interface/src/Application.cpp b/interface/src/Application.cpp index acb82412ca..a0bf0ef705 100644 --- a/interface/src/Application.cpp +++ b/interface/src/Application.cpp @@ -418,7 +418,7 @@ static void sendVoxelServerAddScene() { char message[100]; sprintf(message,"%c%s",'Z',"add scene"); int messageSize = strlen(message) + 1; - AgentList::getInstance()->broadcastToAgents((unsigned char*)message, messageSize, &AGENT_TYPE_VOXEL, 1); + AgentList::getInstance()->broadcastToAgents((unsigned char*)message, messageSize, &AGENT_TYPE_VOXEL_SERVER, 1); } void Application::keyPressEvent(QKeyEvent* event) { @@ -1150,7 +1150,7 @@ static void sendVoxelEditMessage(PACKET_HEADER header, VoxelDetail& detail) { int sizeOut; if (createVoxelEditMessage(header, 0, 1, &detail, bufferOut, sizeOut)){ - AgentList::getInstance()->broadcastToAgents(bufferOut, sizeOut, &AGENT_TYPE_VOXEL, 1); + AgentList::getInstance()->broadcastToAgents(bufferOut, sizeOut, &AGENT_TYPE_VOXEL_SERVER, 1); delete[] bufferOut; } } @@ -1219,7 +1219,7 @@ bool Application::sendVoxelsOperation(VoxelNode* node, void* extraData) { // if we have room don't have room in the buffer, then send the previously generated message first if (args->bufferInUse + codeAndColorLength > MAXIMUM_EDIT_VOXEL_MESSAGE_SIZE) { - AgentList::getInstance()->broadcastToAgents(args->messageBuffer, args->bufferInUse, &AGENT_TYPE_VOXEL, 1); + AgentList::getInstance()->broadcastToAgents(args->messageBuffer, args->bufferInUse, &AGENT_TYPE_VOXEL_SERVER, 1); args->bufferInUse = sizeof(PACKET_HEADER_SET_VOXEL_DESTRUCTIVE) + sizeof(unsigned short int); // reset } @@ -1283,7 +1283,7 @@ void Application::importVoxels() { // If we have voxels left in the packet, then send the packet if (args.bufferInUse > (sizeof(PACKET_HEADER_SET_VOXEL_DESTRUCTIVE) + sizeof(unsigned short int))) { - AgentList::getInstance()->broadcastToAgents(args.messageBuffer, args.bufferInUse, &AGENT_TYPE_VOXEL, 1); + AgentList::getInstance()->broadcastToAgents(args.messageBuffer, args.bufferInUse, &AGENT_TYPE_VOXEL_SERVER, 1); } if (calculatedOctCode) { @@ -1335,7 +1335,7 @@ void Application::pasteVoxels() { // If we have voxels left in the packet, then send the packet if (args.bufferInUse > (sizeof(PACKET_HEADER_SET_VOXEL_DESTRUCTIVE) + sizeof(unsigned short int))) { - AgentList::getInstance()->broadcastToAgents(args.messageBuffer, args.bufferInUse, &AGENT_TYPE_VOXEL, 1); + AgentList::getInstance()->broadcastToAgents(args.messageBuffer, args.bufferInUse, &AGENT_TYPE_VOXEL_SERVER, 1); } if (calculatedOctCode) { @@ -1624,7 +1624,7 @@ void Application::updateAvatar(float deltaTime) { endOfBroadcastStringWrite += _myAvatar.getBroadcastData(endOfBroadcastStringWrite); - const char broadcastReceivers[2] = {AGENT_TYPE_VOXEL, AGENT_TYPE_AVATAR_MIXER}; + const char broadcastReceivers[2] = {AGENT_TYPE_VOXEL_SERVER, AGENT_TYPE_AVATAR_MIXER}; AgentList::getInstance()->broadcastToAgents(broadcastString, endOfBroadcastStringWrite - broadcastString, broadcastReceivers, sizeof(broadcastReceivers)); // once in a while, send my voxel url