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Make overlays accessible from C++ code
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parent
0a4bc2bc48
commit
fc24d96947
2 changed files with 24 additions and 52 deletions
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@ -124,90 +124,59 @@ void Overlays::render3D() {
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unsigned int Overlays::addOverlay(const QString& type, const QScriptValue& properties) {
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unsigned int thisID = 0;
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bool created = false;
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bool is3D = false;
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Overlay* thisOverlay = NULL;
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bool created = true;
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if (type == "image") {
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thisOverlay = new ImageOverlay();
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thisOverlay->init(_parent);
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thisOverlay->setProperties(properties);
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created = true;
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} else if (type == "text") {
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thisOverlay = new TextOverlay();
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thisOverlay->init(_parent);
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thisOverlay->setProperties(properties);
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created = true;
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} else if (type == "cube") {
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thisOverlay = new Cube3DOverlay();
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thisOverlay->init(_parent);
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thisOverlay->setProperties(properties);
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created = true;
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is3D = true;
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} else if (type == "sphere") {
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thisOverlay = new Sphere3DOverlay();
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thisOverlay->init(_parent);
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thisOverlay->setProperties(properties);
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created = true;
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is3D = true;
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} else if (type == "circle3d") {
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thisOverlay = new Circle3DOverlay();
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thisOverlay->init(_parent);
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thisOverlay->setProperties(properties);
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created = true;
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is3D = true;
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} else if (type == "rectangle3d") {
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thisOverlay = new Rectangle3DOverlay();
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thisOverlay->init(_parent);
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thisOverlay->setProperties(properties);
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created = true;
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is3D = true;
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} else if (type == "line3d") {
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thisOverlay = new Line3DOverlay();
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thisOverlay->init(_parent);
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thisOverlay->setProperties(properties);
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created = true;
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is3D = true;
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} else if (type == "localvoxels") {
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thisOverlay = new LocalVoxelsOverlay();
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thisOverlay->init(_parent);
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thisOverlay->setProperties(properties);
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created = true;
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is3D = true;
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} else if (type == "localmodels") {
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thisOverlay = new LocalModelsOverlay(Application::getInstance()->getEntityClipboardRenderer());
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thisOverlay->init(_parent);
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thisOverlay->setProperties(properties);
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created = true;
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is3D = true;
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} else if (type == "model") {
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thisOverlay = new ModelOverlay();
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thisOverlay->init(_parent);
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thisOverlay->setProperties(properties);
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created = true;
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is3D = true;
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} else if (type == "billboard") {
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thisOverlay = new BillboardOverlay();
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thisOverlay->init(_parent);
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thisOverlay->setProperties(properties);
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created = true;
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is3D = true;
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} else {
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created = false;
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}
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if (created) {
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QWriteLocker lock(&_lock);
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thisID = _nextOverlayID;
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_nextOverlayID++;
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if (is3D) {
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_overlays3D[thisID] = thisOverlay;
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} else {
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_overlays2D[thisID] = thisOverlay;
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}
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thisOverlay->setProperties(properties);
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thisID = addOverlay(thisOverlay);
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}
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return thisID;
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}
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unsigned int Overlays::addOverlay(Overlay* overlay) {
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overlay->init(_parent);
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QWriteLocker lock(&_lock);
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unsigned int thisID = _nextOverlayID;
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_nextOverlayID++;
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bool is3D = typeid(*overlay) != typeid(ImageOverlay) && typeid(*overlay) != typeid(TextOverlay);
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if (is3D) {
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_overlays3D[thisID] = overlay;
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} else {
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_overlays2D[thisID] = overlay;
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}
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return thisID;
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}
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bool Overlays::editOverlay(unsigned int id, const QScriptValue& properties) {
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Overlay* thisOverlay = NULL;
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QWriteLocker lock(&_lock);
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@ -44,6 +44,9 @@ public slots:
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/// adds an overlay with the specific properties
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unsigned int addOverlay(const QString& type, const QScriptValue& properties);
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/// adds an overlay that's already been created
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unsigned int addOverlay(Overlay* overlay);
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/// edits an overlay updating only the included properties, will return the identified OverlayID in case of
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/// successful edit, if the input id is for an unknown overlay this function will have no effect
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bool editOverlay(unsigned int id, const QScriptValue& properties);
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