Apparently it worked.

This commit is contained in:
Penguin-Guru 2021-10-25 13:35:24 -07:00
parent 3c85964c5d
commit fc1a0d6a4c

View file

@ -147,15 +147,18 @@ void RenderScriptingInterface::forceAntialiasingMode(AntialiasingConfig::Mode mo
break; break;
case AntialiasingConfig::TAA: case AntialiasingConfig::TAA:
mainViewJitterCamConfig->play(); mainViewJitterCamConfig->play();
mainViewAntialiasingConfig->blend = 0.25;
mainViewAntialiasingConfig->setDebugFXAA(false); mainViewAntialiasingConfig->setDebugFXAA(false);
break; break;
case AntialiasingConfig::Mode::FXAA: case AntialiasingConfig::Mode::FXAA:
mainViewJitterCamConfig->none(); mainViewJitterCamConfig->none();
mainViewAntialiasingConfig->blend = 0.25;
mainViewAntialiasingConfig->setDebugFXAA(true); mainViewAntialiasingConfig->setDebugFXAA(true);
break; break;
default: default:
_antialiasingMode = AntialiasingConfig::Mode::NONE; _antialiasingMode = AntialiasingConfig::Mode::NONE;
mainViewJitterCamConfig->none(); mainViewJitterCamConfig->none();
mainViewAntialiasingConfig->blend = 1;
mainViewAntialiasingConfig->setDebugFXAA(false); mainViewAntialiasingConfig->setDebugFXAA(false);
break; break;
} }