From fc1519c078213017854b848bfe6f635818e5e53d Mon Sep 17 00:00:00 2001 From: Atlante45 Date: Mon, 4 May 2015 16:49:33 +0200 Subject: [PATCH] Quiet compiler --- interface/src/devices/DdeFaceTracker.cpp | 3 --- interface/src/devices/OculusManager.cpp | 2 +- libraries/octree/src/OctreeHeadlessViewer.h | 3 ++- libraries/physics/src/ObjectMotionState.cpp | 5 ----- libraries/render-utils/src/FboCache.cpp | 2 +- 5 files changed, 4 insertions(+), 11 deletions(-) diff --git a/interface/src/devices/DdeFaceTracker.cpp b/interface/src/devices/DdeFaceTracker.cpp index b6525ffb52..1ba623ca20 100644 --- a/interface/src/devices/DdeFaceTracker.cpp +++ b/interface/src/devices/DdeFaceTracker.cpp @@ -136,9 +136,6 @@ struct Packet { const float STARTING_DDE_MESSAGE_TIME = 0.033f; -const int FPS_TIMER_DELAY = 2000; // ms -const int FPS_TIMER_DURATION = 2000; // ms - #ifdef WIN32 // warning C4351: new behavior: elements of array 'DdeFaceTracker::_lastEyeBlinks' will be default initialized // warning C4351: new behavior: elements of array 'DdeFaceTracker::_filteredEyeBlinks' will be default initialized diff --git a/interface/src/devices/OculusManager.cpp b/interface/src/devices/OculusManager.cpp index 7d719873f4..5405c76b65 100644 --- a/interface/src/devices/OculusManager.cpp +++ b/interface/src/devices/OculusManager.cpp @@ -461,7 +461,7 @@ void OculusManager::display(const glm::quat &bodyOrientation, const glm::vec3 &p #ifdef DEBUG // Ensure the frame counter always increments by exactly 1 static int oldFrameIndex = -1; - assert(oldFrameIndex == -1 || oldFrameIndex == _frameIndex - 1); + assert(oldFrameIndex == -1 || (unsigned int)oldFrameIndex == _frameIndex - 1); oldFrameIndex = _frameIndex; #endif diff --git a/libraries/octree/src/OctreeHeadlessViewer.h b/libraries/octree/src/OctreeHeadlessViewer.h index 9a6a5c7102..2adb33d3bf 100644 --- a/libraries/octree/src/OctreeHeadlessViewer.h +++ b/libraries/octree/src/OctreeHeadlessViewer.h @@ -34,7 +34,8 @@ public: virtual void init(); virtual void render(RenderArgs::RenderMode renderMode = RenderArgs::DEFAULT_RENDER_MODE, - RenderArgs::RenderSide renderSide = RenderArgs::MONO) { /* swallow these */ } + RenderArgs::RenderSide renderSide = RenderArgs::MONO, + RenderArgs::DebugFlags renderDebugFlags = RenderArgs::RENDER_DEBUG_NONE) { /* swallow these */ } void setJurisdictionListener(JurisdictionListener* jurisdictionListener) { _jurisdictionListener = jurisdictionListener; } diff --git a/libraries/physics/src/ObjectMotionState.cpp b/libraries/physics/src/ObjectMotionState.cpp index d8eb86f0b4..350556b3a8 100644 --- a/libraries/physics/src/ObjectMotionState.cpp +++ b/libraries/physics/src/ObjectMotionState.cpp @@ -17,11 +17,6 @@ #include "PhysicsHelpers.h" #include "PhysicsLogging.h" -const float DEFAULT_FRICTION = 0.5f; -const float MAX_FRICTION = 10.0f; - -const float DEFAULT_RESTITUTION = 0.5f; - // origin of physics simulation in world-frame glm::vec3 _worldOffset(0.0f); diff --git a/libraries/render-utils/src/FboCache.cpp b/libraries/render-utils/src/FboCache.cpp index 2ca3d47bdf..de2b483573 100644 --- a/libraries/render-utils/src/FboCache.cpp +++ b/libraries/render-utils/src/FboCache.cpp @@ -24,7 +24,7 @@ void FboCache::lockTexture(int texture) { withLock(_lock, [&] { Q_ASSERT(_fboMap.count(texture)); if (!_fboLocks.count(texture)) { - Q_ASSERT(_readyFboQueue.front()->texture() == texture); + Q_ASSERT(_readyFboQueue.front()->texture() == (GLuint)texture); _readyFboQueue.pop_front(); _fboLocks[texture] = 1; } else {