disable far-trigger and grab if using hand tracker

This commit is contained in:
Seth Alves 2019-10-01 14:52:33 -07:00
parent 1c926db2db
commit fa4d055ab1
5 changed files with 22 additions and 13 deletions

View file

@ -14,7 +14,7 @@
TRIGGER_OFF_VALUE, TRIGGER_ON_VALUE, ZERO_VEC, ensureDynamic,
getControllerWorldLocation, projectOntoEntityXYPlane, ContextOverlay, HMD,
Picks, makeLaserLockInfo, makeLaserParams, AddressManager, getEntityParents, Selection, DISPATCHER_HOVERING_LIST,
worldPositionToRegistrationFrameMatrix, DISPATCHER_PROPERTIES, Uuid, Picks
worldPositionToRegistrationFrameMatrix, DISPATCHER_PROPERTIES, Uuid, Picks, handsAreTracked, Messages
*/
Script.include("/~/system/libraries/controllerDispatcherUtils.js");
@ -374,6 +374,9 @@ Script.include("/~/system/libraries/controllers.js");
this.isReady = function (controllerData) {
if (HMD.active) {
if (handsAreTracked()) {
return makeRunningValues(false, [], []);
}
if (this.notPointingAtEntity(controllerData)) {
return makeRunningValues(false, [], []);
}

View file

@ -12,7 +12,7 @@
HAPTIC_PULSE_STRENGTH, HAPTIC_PULSE_DURATION, TRIGGER_OFF_VALUE, TRIGGER_ON_VALUE, ZERO_VEC,
projectOntoEntityXYPlane, ContextOverlay, HMD, Picks, makeLaserLockInfo, makeLaserParams, AddressManager,
getEntityParents, Selection, DISPATCHER_HOVERING_LIST, unhighlightTargetEntity, Messages, findGrabbableGroupParent,
worldPositionToRegistrationFrameMatrix, DISPATCHER_PROPERTIES
worldPositionToRegistrationFrameMatrix, DISPATCHER_PROPERTIES, handsAreTracked
*/
Script.include("/~/system/libraries/controllerDispatcherUtils.js");
@ -63,7 +63,6 @@ Script.include("/~/system/libraries/controllers.js");
this.endedGrab = 0;
this.MIN_HAPTIC_PULSE_INTERVAL = 500; // ms
this.disabled = false;
var _this = this;
this.initialControllerRotation = Quat.IDENTITY;
this.currentControllerRotation = Quat.IDENTITY;
this.manipulating = false;
@ -99,7 +98,7 @@ Script.include("/~/system/libraries/controllers.js");
this.getOffhand = function () {
return (this.hand === RIGHT_HAND ? LEFT_HAND : RIGHT_HAND);
}
};
// Activation criteria for rotating a fargrabbed entity. If we're changing the mapping, this is where to do it.
this.shouldManipulateTarget = function (controllerData) {
@ -406,6 +405,9 @@ Script.include("/~/system/libraries/controllers.js");
this.isReady = function (controllerData) {
if (HMD.active) {
if (handsAreTracked()) {
return makeRunningValues(false, [], []);
}
if (this.notPointingAtEntity(controllerData)) {
return makeRunningValues(false, [], []);
}

View file

@ -8,7 +8,7 @@
/* global Script, RIGHT_HAND, LEFT_HAND, MyAvatar,
makeRunningValues, Entities, enableDispatcherModule, disableDispatcherModule, makeDispatcherModuleParameters,
getGrabbableData, makeLaserParams, DISPATCHER_PROPERTIES
getGrabbableData, makeLaserParams, DISPATCHER_PROPERTIES, RayPick, handsAreTracked
*/
Script.include("/~/system/libraries/controllerDispatcherUtils.js");
@ -63,6 +63,9 @@ Script.include("/~/system/libraries/controllers.js");
this.isReady = function (controllerData) {
this.targetEntityID = null;
if (handsAreTracked()) {
return makeRunningValues(false, [], []);
}
if (controllerData.triggerClicks[this.hand] === 0) {
return makeRunningValues(false, [], []);
}

View file

@ -63,7 +63,8 @@
clearHighlightedEntities:true,
unhighlightTargetEntity:true,
distanceBetweenEntityLocalPositionAndBoundingBox: true,
worldPositionToRegistrationFrameMatrix: true
worldPositionToRegistrationFrameMatrix: true,
handsAreTracked: true
*/
MSECS_PER_SEC = 1000.0;
@ -600,6 +601,10 @@ worldPositionToRegistrationFrameMatrix = function(wptrProps, pos) {
return offsetMat;
};
handsAreTracked = function () {
return Controller.getPoseValue(Controller.Standard.LeftHandIndex3).valid ||
Controller.getPoseValue(Controller.Standard.RightHandIndex3).valid;
}
if (typeof module !== 'undefined') {
module.exports = {
@ -624,6 +629,7 @@ if (typeof module !== 'undefined') {
TRIGGER_OFF_VALUE: TRIGGER_OFF_VALUE,
TRIGGER_ON_VALUE: TRIGGER_ON_VALUE,
DISPATCHER_HOVERING_LIST: DISPATCHER_HOVERING_LIST,
worldPositionToRegistrationFrameMatrix: worldPositionToRegistrationFrameMatrix
worldPositionToRegistrationFrameMatrix: worldPositionToRegistrationFrameMatrix,
handsAreTracked: handsAreTracked
};
}

View file

@ -8,7 +8,7 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
/* global getTabletWidthFromSettings, TRIGGER_OFF_VALUE, Controller, Script, Camera, Tablet, MyAvatar,
/* global getTabletWidthFromSettings, handsAreTracked, TRIGGER_OFF_VALUE, Controller, Script, Camera, Tablet, MyAvatar,
Quat, SoundCache, HMD, Overlays, Vec3, Uuid, Messages */
(function () {
@ -81,11 +81,6 @@
return hand === LEFT_HAND ? RIGHT_HAND : LEFT_HAND;
}
function handsAreTracked() {
return Controller.getPoseValue(Controller.Standard.LeftHandIndex3).valid ||
Controller.getPoseValue(Controller.Standard.RightHandIndex3).valid;
}
UI = function () {
if (!(this instanceof UI)) {