undo some wrong changes

This commit is contained in:
Dante Ruiz 2018-07-16 11:42:38 -07:00
parent 0fa2a71d0f
commit fa2b975e8f

View file

@ -239,8 +239,10 @@ Script.include("/~/system/libraries/cloneEntityUtils.js");
for (var i = 0; i < nearbyEntityProperties.length; i++) {
var props = nearbyEntityProperties[i];
var handPosition = controllerData.controllerLocations[this.hand].position;
var dist = distanceBetweenPointAndEntityBoundingBox(handPosition, props);
var distance = Vec3.distance(handPosition, props.position);
if ((distance > NEAR_GRAB_RADIUS * sensorScaleFactor)) {
if ((dist > TEAR_AWAY_DISTANCE ||
distance > NEAR_GRAB_RADIUS * sensorScaleFactor)) {
continue;
}
if (entityIsGrabbable(props) || entityIsCloneable(props)) {