From fa2089828564e9930982ddad67bd19ff3e3e7aab Mon Sep 17 00:00:00 2001 From: Bradley Austin Davis Date: Tue, 26 Jul 2016 16:13:22 -0700 Subject: [PATCH] Remove last direct use of gpu::Context::render() --- libraries/render-utils/src/RenderDeferredTask.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/libraries/render-utils/src/RenderDeferredTask.cpp b/libraries/render-utils/src/RenderDeferredTask.cpp index bb7adf3f80..e39d659051 100755 --- a/libraries/render-utils/src/RenderDeferredTask.cpp +++ b/libraries/render-utils/src/RenderDeferredTask.cpp @@ -347,10 +347,10 @@ void DrawOverlay3D::run(const SceneContextPointer& sceneContext, const RenderCon // Needs to be distinct from the other batch because using the clear call // while stereo is enabled triggers a warning if (_opaquePass) { - gpu::Batch batch; - batch.enableStereo(false); - batch.clearFramebuffer(gpu::Framebuffer::BUFFER_DEPTH, glm::vec4(), 1.f, 0, true); - args->_context->render(batch); + gpu::doInBatch(args->_context, [&](gpu::Batch& batch){ + batch.enableStereo(false); + batch.clearFramebuffer(gpu::Framebuffer::BUFFER_DEPTH, glm::vec4(), 1.f, 0, true); + }); } // Render the items