From f96e9eb1e80d1b47a6ddf493d27e3100e8d8a67d Mon Sep 17 00:00:00 2001 From: Seth Alves Date: Mon, 19 Oct 2015 12:04:55 -0700 Subject: [PATCH] fuck you, const! --- libraries/physics/src/ObjectAction.cpp | 2 +- libraries/physics/src/ObjectAction.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/libraries/physics/src/ObjectAction.cpp b/libraries/physics/src/ObjectAction.cpp index 10a3d8d110..ce4ebfd22f 100644 --- a/libraries/physics/src/ObjectAction.cpp +++ b/libraries/physics/src/ObjectAction.cpp @@ -62,7 +62,7 @@ void ObjectAction::updateAction(btCollisionWorld* collisionWorld, btScalar delta updateActionWorker(deltaTimeStep); } -int ObjectAction::getEntityServerClockSkew() { +int ObjectAction::getEntityServerClockSkew() const { auto nodeList = DependencyManager::get(); auto ownerEntity = _ownerEntity.lock(); diff --git a/libraries/physics/src/ObjectAction.h b/libraries/physics/src/ObjectAction.h index 4a531ea70d..98e58475c6 100644 --- a/libraries/physics/src/ObjectAction.h +++ b/libraries/physics/src/ObjectAction.h @@ -50,7 +50,7 @@ public: protected: - int getEntityServerClockSkew(); + int getEntityServerClockSkew() const; virtual btRigidBody* getRigidBody(); virtual glm::vec3 getPosition();