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Temporarily disable body lean in avatar
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parent
87f891288f
commit
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1 changed files with 4 additions and 4 deletions
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@ -166,10 +166,10 @@ QByteArray AvatarData::toByteArray() {
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destinationBuffer += packFloatAngleToTwoByte(destinationBuffer, _headData->getFinalYaw());
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destinationBuffer += packFloatAngleToTwoByte(destinationBuffer, _headData->getFinalYaw());
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destinationBuffer += packFloatAngleToTwoByte(destinationBuffer, _headData->getFinalRoll());
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destinationBuffer += packFloatAngleToTwoByte(destinationBuffer, _headData->getFinalRoll());
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// Body lean
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// // Body lean
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destinationBuffer += packFloatAngleToTwoByte(destinationBuffer, _headData->_leanForward);
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// destinationBuffer += packFloatAngleToTwoByte(destinationBuffer, _headData->_leanForward);
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destinationBuffer += packFloatAngleToTwoByte(destinationBuffer, _headData->_leanSideways);
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// destinationBuffer += packFloatAngleToTwoByte(destinationBuffer, _headData->_leanSideways);
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destinationBuffer += packFloatAngleToTwoByte(destinationBuffer, _headData->_torsoTwist);
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// destinationBuffer += packFloatAngleToTwoByte(destinationBuffer, _headData->_torsoTwist);
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// Lookat Position
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// Lookat Position
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memcpy(destinationBuffer, &_headData->_lookAtPosition, sizeof(_headData->_lookAtPosition));
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memcpy(destinationBuffer, &_headData->_lookAtPosition, sizeof(_headData->_lookAtPosition));
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