diff --git a/interface/src/Application.cpp b/interface/src/Application.cpp index 303089fc14..c9afdb3064 100644 --- a/interface/src/Application.cpp +++ b/interface/src/Application.cpp @@ -5105,13 +5105,13 @@ void Application::updateThreads(float deltaTime) { } void Application::toggleOverlays() { - auto meu = Menu::getInstance(); - menu->setIsOptionChecked(MenuOption::Overlays, !menu->isOptionChecked(menuOption::Overlays)); + auto menu = Menu::getInstance(); + menu->setIsOptionChecked(MenuOption::Overlays, !menu->isOptionChecked(MenuOption::Overlays)); } void Application::setOverlaysVisible(bool visible) { auto menu = Menu::getInstance(); - menu->setIsOptionChecked(MenuOption::Overlays, visible) + menu->setIsOptionChecked(MenuOption::Overlays, visible); } void Application::centerUI() { diff --git a/interface/src/Menu.cpp b/interface/src/Menu.cpp index 9b21a06483..6bc93c2e5c 100644 --- a/interface/src/Menu.cpp +++ b/interface/src/Menu.cpp @@ -239,7 +239,7 @@ Menu::Menu() { addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::CenterPlayerInView, 0, true, qApp, SLOT(rotationModeChanged())); - addCheckableActrionToQMenuActionHash(viewMenu, MenuOption::Overlays, 0, true); + addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::Overlays, 0, true); // View > Enter First Person Mode in HMD addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::FirstPersonHMD, 0, true); diff --git a/interface/src/ui/PreferencesDialog.cpp b/interface/src/ui/PreferencesDialog.cpp index 083ed68090..a7aff4ebe3 100644 --- a/interface/src/ui/PreferencesDialog.cpp +++ b/interface/src/ui/PreferencesDialog.cpp @@ -137,12 +137,6 @@ void setupPreferences() { preferences->addPreference(new CheckPreference(UI_CATEGORY, "Clear overlays when moving", getter, setter)); } - { - auto getter = [=]()->bool { return qApp->getOverlaysVisible(); }; - auto setter = [=](bool value) { qApp->setOverlaysVisible(value); }; - preferences->addPreference(new CheckPreference(UI_CATEGORY, "Show Overlays", getter, setter)); - } - static const QString VIEW_CATEGORY{ "View" }; { auto getter = [=]()->float { return myAvatar->getRealWorldFieldOfView(); };