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Merge pull request #11633 from sethalves/pr-11581-for-rc-57
Pr 11581 for rc 57
This commit is contained in:
commit
f8a01dffb0
10 changed files with 176 additions and 182 deletions
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@ -587,7 +587,7 @@ void MyAvatar::simulate(float deltaTime) {
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MovingEntitiesOperator moveOperator;
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MovingEntitiesOperator moveOperator;
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forEachDescendant([&](SpatiallyNestablePointer object) {
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forEachDescendant([&](SpatiallyNestablePointer object) {
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// if the queryBox has changed, tell the entity-server
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// if the queryBox has changed, tell the entity-server
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if (object->getNestableType() == NestableType::Entity && object->checkAndMaybeUpdateQueryAACube()) {
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if (object->getNestableType() == NestableType::Entity && object->updateQueryAACube()) {
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EntityItemPointer entity = std::static_pointer_cast<EntityItem>(object);
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EntityItemPointer entity = std::static_pointer_cast<EntityItem>(object);
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bool success;
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bool success;
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AACube newCube = entity->getQueryAACube(success);
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AACube newCube = entity->getQueryAACube(success);
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@ -69,8 +69,8 @@ ParticleEffectEntityRenderer::ParticleEffectEntityRenderer(const EntityItemPoint
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}
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}
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bool ParticleEffectEntityRenderer::needsRenderUpdateFromTypedEntity(const TypedEntityPointer& entity) const {
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bool ParticleEffectEntityRenderer::needsRenderUpdateFromTypedEntity(const TypedEntityPointer& entity) const {
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entity->checkAndMaybeUpdateQueryAACube();
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entity->updateQueryAACube();
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if (_emitting != entity->getIsEmitting()) {
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if (_emitting != entity->getIsEmitting()) {
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return true;
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return true;
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}
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}
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@ -43,7 +43,7 @@ int EntityItem::_maxActionsDataSize = 800;
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quint64 EntityItem::_rememberDeletedActionTime = 20 * USECS_PER_SECOND;
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quint64 EntityItem::_rememberDeletedActionTime = 20 * USECS_PER_SECOND;
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EntityItem::EntityItem(const EntityItemID& entityItemID) :
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EntityItem::EntityItem(const EntityItemID& entityItemID) :
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SpatiallyNestable(NestableType::Entity, entityItemID)
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SpatiallyNestable(NestableType::Entity, entityItemID)
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{
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{
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setLocalVelocity(ENTITY_ITEM_DEFAULT_VELOCITY);
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setLocalVelocity(ENTITY_ITEM_DEFAULT_VELOCITY);
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setLocalAngularVelocity(ENTITY_ITEM_DEFAULT_ANGULAR_VELOCITY);
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setLocalAngularVelocity(ENTITY_ITEM_DEFAULT_ANGULAR_VELOCITY);
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@ -717,9 +717,17 @@ int EntityItem::readEntityDataFromBuffer(const unsigned char* data, int bytesLef
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weOwnSimulation = _simulationOwner.matchesValidID(myNodeID);
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weOwnSimulation = _simulationOwner.matchesValidID(myNodeID);
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}
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}
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}
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}
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auto lastEdited = lastEditedFromBufferAdjusted;
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bool otherOverwrites = overwriteLocalData && !weOwnSimulation;
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auto shouldUpdate = [lastEdited, otherOverwrites, filterRejection](quint64 updatedTimestamp, bool valueChanged) {
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bool simulationChanged = lastEdited > updatedTimestamp;
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return otherOverwrites && simulationChanged && (valueChanged || filterRejection);
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};
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{ // When we own the simulation we don't accept updates to the entity's transform/velocities
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{ // When we own the simulation we don't accept updates to the entity's transform/velocities
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// we also want to ignore any duplicate packets that have the same "recently updated" values
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// we also want to ignore any duplicate packets that have the same "recently updated" values
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// as a packet we've already recieved. This is because we want multiple edits of the same
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// as a packet we've already recieved. This is because we want multiple edits of the same
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// information to be idempotent, but if we applied new physics properties we'd resimulation
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// information to be idempotent, but if we applied new physics properties we'd resimulation
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// with small differences in results.
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// with small differences in results.
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@ -727,17 +735,11 @@ int EntityItem::readEntityDataFromBuffer(const unsigned char* data, int bytesLef
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// made these lambdas that can access other details about the previous updates to suppress
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// made these lambdas that can access other details about the previous updates to suppress
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// any duplicates.
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// any duplicates.
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// Note: duplicate packets are expected and not wrong. They may be sent for any number of
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// Note: duplicate packets are expected and not wrong. They may be sent for any number of
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// reasons and the contract is that the client handles them in an idempotent manner.
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// reasons and the contract is that the client handles them in an idempotent manner.
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auto lastEdited = lastEditedFromBufferAdjusted;
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bool otherOverwrites = overwriteLocalData && !weOwnSimulation;
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auto shouldUpdate = [lastEdited, otherOverwrites, filterRejection](quint64 updatedTimestamp, bool valueChanged) {
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bool simulationChanged = lastEdited > updatedTimestamp;
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return otherOverwrites && simulationChanged && (valueChanged || filterRejection);
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};
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auto customUpdatePositionFromNetwork = [this, shouldUpdate, lastEdited](glm::vec3 value){
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auto customUpdatePositionFromNetwork = [this, shouldUpdate, lastEdited](glm::vec3 value){
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if (shouldUpdate(_lastUpdatedPositionTimestamp, value != _lastUpdatedPositionValue)) {
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if (shouldUpdate(_lastUpdatedPositionTimestamp, value != _lastUpdatedPositionValue)) {
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updatePositionFromNetwork(value);
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updatePosition(value);
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_lastUpdatedPositionTimestamp = lastEdited;
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_lastUpdatedPositionTimestamp = lastEdited;
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_lastUpdatedPositionValue = value;
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_lastUpdatedPositionValue = value;
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}
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}
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@ -745,7 +747,7 @@ int EntityItem::readEntityDataFromBuffer(const unsigned char* data, int bytesLef
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auto customUpdateRotationFromNetwork = [this, shouldUpdate, lastEdited](glm::quat value){
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auto customUpdateRotationFromNetwork = [this, shouldUpdate, lastEdited](glm::quat value){
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if (shouldUpdate(_lastUpdatedRotationTimestamp, value != _lastUpdatedRotationValue)) {
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if (shouldUpdate(_lastUpdatedRotationTimestamp, value != _lastUpdatedRotationValue)) {
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updateRotationFromNetwork(value);
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updateRotation(value);
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_lastUpdatedRotationTimestamp = lastEdited;
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_lastUpdatedRotationTimestamp = lastEdited;
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_lastUpdatedRotationValue = value;
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_lastUpdatedRotationValue = value;
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}
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}
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@ -753,7 +755,7 @@ int EntityItem::readEntityDataFromBuffer(const unsigned char* data, int bytesLef
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auto customUpdateVelocityFromNetwork = [this, shouldUpdate, lastEdited](glm::vec3 value){
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auto customUpdateVelocityFromNetwork = [this, shouldUpdate, lastEdited](glm::vec3 value){
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if (shouldUpdate(_lastUpdatedVelocityTimestamp, value != _lastUpdatedVelocityValue)) {
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if (shouldUpdate(_lastUpdatedVelocityTimestamp, value != _lastUpdatedVelocityValue)) {
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updateVelocityFromNetwork(value);
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updateVelocity(value);
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_lastUpdatedVelocityTimestamp = lastEdited;
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_lastUpdatedVelocityTimestamp = lastEdited;
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_lastUpdatedVelocityValue = value;
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_lastUpdatedVelocityValue = value;
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}
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}
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@ -761,7 +763,7 @@ int EntityItem::readEntityDataFromBuffer(const unsigned char* data, int bytesLef
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auto customUpdateAngularVelocityFromNetwork = [this, shouldUpdate, lastEdited](glm::vec3 value){
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auto customUpdateAngularVelocityFromNetwork = [this, shouldUpdate, lastEdited](glm::vec3 value){
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if (shouldUpdate(_lastUpdatedAngularVelocityTimestamp, value != _lastUpdatedAngularVelocityValue)) {
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if (shouldUpdate(_lastUpdatedAngularVelocityTimestamp, value != _lastUpdatedAngularVelocityValue)) {
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updateAngularVelocityFromNetwork(value);
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updateAngularVelocity(value);
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_lastUpdatedAngularVelocityTimestamp = lastEdited;
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_lastUpdatedAngularVelocityTimestamp = lastEdited;
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_lastUpdatedAngularVelocityValue = value;
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_lastUpdatedAngularVelocityValue = value;
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}
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}
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@ -780,8 +782,6 @@ int EntityItem::readEntityDataFromBuffer(const unsigned char* data, int bytesLef
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READ_ENTITY_PROPERTY(PROP_VELOCITY, glm::vec3, customUpdateVelocityFromNetwork);
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READ_ENTITY_PROPERTY(PROP_VELOCITY, glm::vec3, customUpdateVelocityFromNetwork);
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READ_ENTITY_PROPERTY(PROP_ANGULAR_VELOCITY, glm::vec3, customUpdateAngularVelocityFromNetwork);
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READ_ENTITY_PROPERTY(PROP_ANGULAR_VELOCITY, glm::vec3, customUpdateAngularVelocityFromNetwork);
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READ_ENTITY_PROPERTY(PROP_ACCELERATION, glm::vec3, customSetAcceleration);
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READ_ENTITY_PROPERTY(PROP_ACCELERATION, glm::vec3, customSetAcceleration);
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}
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}
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READ_ENTITY_PROPERTY(PROP_DIMENSIONS, glm::vec3, updateDimensions);
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READ_ENTITY_PROPERTY(PROP_DIMENSIONS, glm::vec3, updateDimensions);
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@ -846,7 +846,18 @@ int EntityItem::readEntityDataFromBuffer(const unsigned char* data, int bytesLef
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overwriteLocalData = oldOverwrite;
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overwriteLocalData = oldOverwrite;
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}
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}
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READ_ENTITY_PROPERTY(PROP_QUERY_AA_CUBE, AACube, setQueryAACube);
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{
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auto customUpdateQueryAACubeFromNetwork = [this, shouldUpdate, lastEdited](AACube value){
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if (shouldUpdate(_lastUpdatedQueryAACubeTimestamp, value != _lastUpdatedQueryAACubeValue)) {
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setQueryAACube(value);
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_lastUpdatedQueryAACubeTimestamp = lastEdited;
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_lastUpdatedQueryAACubeValue = value;
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}
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};
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READ_ENTITY_PROPERTY(PROP_QUERY_AA_CUBE, AACube, customUpdateQueryAACubeFromNetwork);
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}
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READ_ENTITY_PROPERTY(PROP_LAST_EDITED_BY, QUuid, setLastEditedBy);
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READ_ENTITY_PROPERTY(PROP_LAST_EDITED_BY, QUuid, setLastEditedBy);
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bytesRead += readEntitySubclassDataFromBuffer(dataAt, (bytesLeftToRead - bytesRead), args,
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bytesRead += readEntitySubclassDataFromBuffer(dataAt, (bytesLeftToRead - bytesRead), args,
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@ -1381,8 +1392,7 @@ bool EntityItem::setProperties(const EntityItemProperties& properties) {
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SET_ENTITY_PROPERTY_FROM_PROPERTIES(lastEditedBy, setLastEditedBy);
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SET_ENTITY_PROPERTY_FROM_PROPERTIES(lastEditedBy, setLastEditedBy);
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AACube saveQueryAACube = _queryAACube;
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if (updateQueryAACube()) {
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if (checkAndMaybeUpdateQueryAACube() && saveQueryAACube != _queryAACube) {
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somethingChanged = true;
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somethingChanged = true;
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}
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}
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@ -1546,6 +1556,9 @@ AACube EntityItem::getQueryAACube(bool& success) const {
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return result;
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return result;
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}
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}
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bool EntityItem::shouldPuffQueryAACube() const {
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return hasActions() || isChildOfMyAvatar() || isMovingRelativeToParent();
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}
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// NOTE: This should only be used in cases of old bitstreams which only contain radius data
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// NOTE: This should only be used in cases of old bitstreams which only contain radius data
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// 0,0,0 --> maxDimension,maxDimension,maxDimension
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// 0,0,0 --> maxDimension,maxDimension,maxDimension
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@ -1659,7 +1672,7 @@ bool EntityItem::verifyStaticCertificateProperties() {
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const auto hash = getStaticCertificateHash();
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const auto hash = getStaticCertificateHash();
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const auto text = reinterpret_cast<const unsigned char*>(hash.constData());
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const auto text = reinterpret_cast<const unsigned char*>(hash.constData());
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const unsigned int textLength = hash.length();
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const unsigned int textLength = hash.length();
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// After DEBUG_CERT ends, we will get/cache this once from the marketplace when needed, and it likely won't be RSA.
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// After DEBUG_CERT ends, we will get/cache this once from the marketplace when needed, and it likely won't be RSA.
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const char publicKey[] = "-----BEGIN PUBLIC KEY-----\n\
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const char publicKey[] = "-----BEGIN PUBLIC KEY-----\n\
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MFwwDQYJKoZIhvcNAQEBBQADSwAwSAJBALCoBiDAZOClO26tC5pd7JikBL61WIgp\n\
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MFwwDQYJKoZIhvcNAQEBBQADSwAwSAJBALCoBiDAZOClO26tC5pd7JikBL61WIgp\n\
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@ -1750,16 +1763,10 @@ void EntityItem::updateParentID(const QUuid& value) {
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if (tree) {
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if (tree) {
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tree->addToNeedsParentFixupList(getThisPointer());
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tree->addToNeedsParentFixupList(getThisPointer());
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}
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}
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updateQueryAACube();
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}
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}
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}
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}
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void EntityItem::updatePositionFromNetwork(const glm::vec3& value) {
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if (shouldSuppressLocationEdits()) {
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return;
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}
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updatePosition(value);
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}
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void EntityItem::updateDimensions(const glm::vec3& value) {
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void EntityItem::updateDimensions(const glm::vec3& value) {
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if (getDimensions() != value) {
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if (getDimensions() != value) {
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setDimensions(value);
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setDimensions(value);
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@ -1782,13 +1789,6 @@ void EntityItem::updateRotation(const glm::quat& rotation) {
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}
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}
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}
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}
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void EntityItem::updateRotationFromNetwork(const glm::quat& rotation) {
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if (shouldSuppressLocationEdits()) {
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return;
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}
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updateRotation(rotation);
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}
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void EntityItem::updateMass(float mass) {
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void EntityItem::updateMass(float mass) {
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// Setting the mass actually changes the _density (at fixed volume), however
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// Setting the mass actually changes the _density (at fixed volume), however
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// we must protect the density range to help maintain stability of physics simulation
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// we must protect the density range to help maintain stability of physics simulation
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@ -1839,13 +1839,6 @@ void EntityItem::updateVelocity(const glm::vec3& value) {
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}
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}
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}
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}
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void EntityItem::updateVelocityFromNetwork(const glm::vec3& value) {
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if (shouldSuppressLocationEdits()) {
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return;
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}
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updateVelocity(value);
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}
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void EntityItem::updateDamping(float value) {
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void EntityItem::updateDamping(float value) {
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auto clampedDamping = glm::clamp(value, 0.0f, 1.0f);
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auto clampedDamping = glm::clamp(value, 0.0f, 1.0f);
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if (_damping != clampedDamping) {
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if (_damping != clampedDamping) {
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@ -1897,13 +1890,6 @@ void EntityItem::updateAngularVelocity(const glm::vec3& value) {
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}
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}
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}
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}
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void EntityItem::updateAngularVelocityFromNetwork(const glm::vec3& value) {
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if (shouldSuppressLocationEdits()) {
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return;
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|
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}
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|
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updateAngularVelocity(value);
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|
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}
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|
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|
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void EntityItem::updateAngularDamping(float value) {
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void EntityItem::updateAngularDamping(float value) {
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auto clampedDamping = glm::clamp(value, 0.0f, 1.0f);
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auto clampedDamping = glm::clamp(value, 0.0f, 1.0f);
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if (_angularDamping != clampedDamping) {
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if (_angularDamping != clampedDamping) {
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@ -2016,9 +2002,7 @@ void EntityItem::computeCollisionGroupAndFinalMask(int16_t& group, int16_t& mask
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// if this entity is a descendant of MyAvatar, don't collide with MyAvatar. This avoids the
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// if this entity is a descendant of MyAvatar, don't collide with MyAvatar. This avoids the
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// "bootstrapping" problem where you can shoot yourself across the room by grabbing something
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// "bootstrapping" problem where you can shoot yourself across the room by grabbing something
|
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// and holding it against your own avatar.
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// and holding it against your own avatar.
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QUuid ancestorID = findAncestorOfType(NestableType::Avatar);
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if (isChildOfMyAvatar()) {
|
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if (!ancestorID.isNull() &&
|
|
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(ancestorID == Physics::getSessionUUID() || ancestorID == AVATAR_SELF_ID)) {
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|
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iAmHoldingThis = true;
|
iAmHoldingThis = true;
|
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}
|
}
|
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// also, don't bootstrap our own avatar with a hold action
|
// also, don't bootstrap our own avatar with a hold action
|
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@ -2210,6 +2194,7 @@ bool EntityItem::removeActionInternal(const QUuid& actionID, EntitySimulationPoi
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_dirtyFlags |= Simulation::DIRTY_PHYSICS_ACTIVATION;
|
_dirtyFlags |= Simulation::DIRTY_PHYSICS_ACTIVATION;
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_dirtyFlags |= Simulation::DIRTY_COLLISION_GROUP; // may need to not collide with own avatar
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_dirtyFlags |= Simulation::DIRTY_COLLISION_GROUP; // may need to not collide with own avatar
|
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setDynamicDataNeedsTransmit(true);
|
setDynamicDataNeedsTransmit(true);
|
||||||
|
updateQueryAACube();
|
||||||
return success;
|
return success;
|
||||||
}
|
}
|
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return false;
|
return false;
|
||||||
|
@ -2425,6 +2410,7 @@ QVariantMap EntityItem::getActionArguments(const QUuid& actionID) const {
|
||||||
}
|
}
|
||||||
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|
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bool EntityItem::shouldSuppressLocationEdits() const {
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bool EntityItem::shouldSuppressLocationEdits() const {
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||||||
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// if any of the actions indicate they'd like suppression, suppress
|
||||||
QHash<QUuid, EntityDynamicPointer>::const_iterator i = _objectActions.begin();
|
QHash<QUuid, EntityDynamicPointer>::const_iterator i = _objectActions.begin();
|
||||||
while (i != _objectActions.end()) {
|
while (i != _objectActions.end()) {
|
||||||
if (i.value()->shouldSuppressLocationEdits()) {
|
if (i.value()->shouldSuppressLocationEdits()) {
|
||||||
|
@ -2433,6 +2419,11 @@ bool EntityItem::shouldSuppressLocationEdits() const {
|
||||||
i++;
|
i++;
|
||||||
}
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}
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||||||
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|
||||||
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// if any of the ancestors are MyAvatar, suppress
|
||||||
|
if (isChildOfMyAvatar()) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2495,16 +2486,16 @@ void EntityItem::globalizeProperties(EntityItemProperties& properties, const QSt
|
||||||
|
|
||||||
|
|
||||||
bool EntityItem::matchesJSONFilters(const QJsonObject& jsonFilters) const {
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bool EntityItem::matchesJSONFilters(const QJsonObject& jsonFilters) const {
|
||||||
|
|
||||||
// The intention for the query JSON filter and this method is to be flexible to handle a variety of filters for
|
// The intention for the query JSON filter and this method is to be flexible to handle a variety of filters for
|
||||||
// ALL entity properties. Some work will need to be done to the property system so that it can be more flexible
|
// ALL entity properties. Some work will need to be done to the property system so that it can be more flexible
|
||||||
// (to grab the value and default value of a property given the string representation of that property, for example)
|
// (to grab the value and default value of a property given the string representation of that property, for example)
|
||||||
|
|
||||||
// currently the only property filter we handle is '+' for serverScripts
|
// currently the only property filter we handle is '+' for serverScripts
|
||||||
// which means that we only handle a filtered query asking for entities where the serverScripts property is non-default
|
// which means that we only handle a filtered query asking for entities where the serverScripts property is non-default
|
||||||
|
|
||||||
static const QString SERVER_SCRIPTS_PROPERTY = "serverScripts";
|
static const QString SERVER_SCRIPTS_PROPERTY = "serverScripts";
|
||||||
|
|
||||||
foreach(const auto& property, jsonFilters.keys()) {
|
foreach(const auto& property, jsonFilters.keys()) {
|
||||||
if (property == SERVER_SCRIPTS_PROPERTY && jsonFilters[property] == EntityQueryFilterSymbol::NonDefault) {
|
if (property == SERVER_SCRIPTS_PROPERTY && jsonFilters[property] == EntityQueryFilterSymbol::NonDefault) {
|
||||||
// check if this entity has a non-default value for serverScripts
|
// check if this entity has a non-default value for serverScripts
|
||||||
|
@ -2515,7 +2506,7 @@ bool EntityItem::matchesJSONFilters(const QJsonObject& jsonFilters) const {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// the json filter syntax did not match what we expected, return a match
|
// the json filter syntax did not match what we expected, return a match
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -2528,7 +2519,7 @@ quint64 EntityItem::getLastSimulated() const {
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
void EntityItem::setLastSimulated(quint64 now) {
|
void EntityItem::setLastSimulated(quint64 now) {
|
||||||
withWriteLock([&] {
|
withWriteLock([&] {
|
||||||
_lastSimulated = now;
|
_lastSimulated = now;
|
||||||
});
|
});
|
||||||
|
@ -2549,7 +2540,7 @@ void EntityItem::setLastEdited(quint64 lastEdited) {
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
quint64 EntityItem::getLastBroadcast() const {
|
quint64 EntityItem::getLastBroadcast() const {
|
||||||
quint64 result;
|
quint64 result;
|
||||||
withReadLock([&] {
|
withReadLock([&] {
|
||||||
result = _lastBroadcast;
|
result = _lastBroadcast;
|
||||||
|
@ -2557,19 +2548,19 @@ quint64 EntityItem::getLastBroadcast() const {
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
void EntityItem::setLastBroadcast(quint64 lastBroadcast) {
|
void EntityItem::setLastBroadcast(quint64 lastBroadcast) {
|
||||||
withWriteLock([&] {
|
withWriteLock([&] {
|
||||||
_lastBroadcast = lastBroadcast;
|
_lastBroadcast = lastBroadcast;
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
void EntityItem::markAsChangedOnServer() {
|
void EntityItem::markAsChangedOnServer() {
|
||||||
withWriteLock([&] {
|
withWriteLock([&] {
|
||||||
_changedOnServer = usecTimestampNow();
|
_changedOnServer = usecTimestampNow();
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
quint64 EntityItem::getLastChangedOnServer() const {
|
quint64 EntityItem::getLastChangedOnServer() const {
|
||||||
quint64 result;
|
quint64 result;
|
||||||
withReadLock([&] {
|
withReadLock([&] {
|
||||||
result = _changedOnServer;
|
result = _changedOnServer;
|
||||||
|
@ -2577,13 +2568,13 @@ quint64 EntityItem::getLastChangedOnServer() const {
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
void EntityItem::update(const quint64& now) {
|
void EntityItem::update(const quint64& now) {
|
||||||
withWriteLock([&] {
|
withWriteLock([&] {
|
||||||
_lastUpdated = now;
|
_lastUpdated = now;
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
quint64 EntityItem::getLastUpdated() const {
|
quint64 EntityItem::getLastUpdated() const {
|
||||||
quint64 result;
|
quint64 result;
|
||||||
withReadLock([&] {
|
withReadLock([&] {
|
||||||
result = _lastUpdated;
|
result = _lastUpdated;
|
||||||
|
@ -2591,10 +2582,10 @@ quint64 EntityItem::getLastUpdated() const {
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
void EntityItem::requiresRecalcBoxes() {
|
void EntityItem::requiresRecalcBoxes() {
|
||||||
withWriteLock([&] {
|
withWriteLock([&] {
|
||||||
_recalcAABox = true;
|
_recalcAABox = true;
|
||||||
_recalcMinAACube = true;
|
_recalcMinAACube = true;
|
||||||
_recalcMaxAACube = true;
|
_recalcMaxAACube = true;
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
@ -2607,7 +2598,7 @@ QString EntityItem::getHref() const {
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
QString EntityItem::getDescription() const {
|
QString EntityItem::getDescription() const {
|
||||||
QString result;
|
QString result;
|
||||||
withReadLock([&] {
|
withReadLock([&] {
|
||||||
result = _description;
|
result = _description;
|
||||||
|
@ -2629,54 +2620,54 @@ float EntityItem::getLocalRenderAlpha() const {
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
void EntityItem::setLocalRenderAlpha(float localRenderAlpha) {
|
void EntityItem::setLocalRenderAlpha(float localRenderAlpha) {
|
||||||
withWriteLock([&] {
|
withWriteLock([&] {
|
||||||
_localRenderAlpha = localRenderAlpha;
|
_localRenderAlpha = localRenderAlpha;
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
glm::vec3 EntityItem::getGravity() const {
|
glm::vec3 EntityItem::getGravity() const {
|
||||||
glm::vec3 result;
|
glm::vec3 result;
|
||||||
withReadLock([&] {
|
withReadLock([&] {
|
||||||
result = _gravity;
|
result = _gravity;
|
||||||
});
|
});
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
void EntityItem::setGravity(const glm::vec3& value) {
|
void EntityItem::setGravity(const glm::vec3& value) {
|
||||||
withWriteLock([&] {
|
withWriteLock([&] {
|
||||||
_gravity = value;
|
_gravity = value;
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
glm::vec3 EntityItem::getAcceleration() const {
|
glm::vec3 EntityItem::getAcceleration() const {
|
||||||
glm::vec3 result;
|
glm::vec3 result;
|
||||||
withReadLock([&] {
|
withReadLock([&] {
|
||||||
result = _acceleration;
|
result = _acceleration;
|
||||||
});
|
});
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
void EntityItem::setAcceleration(const glm::vec3& value) {
|
void EntityItem::setAcceleration(const glm::vec3& value) {
|
||||||
withWriteLock([&] {
|
withWriteLock([&] {
|
||||||
_acceleration = value;
|
_acceleration = value;
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
float EntityItem::getDamping() const {
|
float EntityItem::getDamping() const {
|
||||||
float result;
|
float result;
|
||||||
withReadLock([&] {
|
withReadLock([&] {
|
||||||
result = _damping;
|
result = _damping;
|
||||||
});
|
});
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
void EntityItem::setDamping(float value) {
|
void EntityItem::setDamping(float value) {
|
||||||
withWriteLock([&] {
|
withWriteLock([&] {
|
||||||
_damping = value;
|
_damping = value;
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
float EntityItem::getRestitution() const {
|
float EntityItem::getRestitution() const {
|
||||||
float result;
|
float result;
|
||||||
withReadLock([&] {
|
withReadLock([&] {
|
||||||
result = _restitution;
|
result = _restitution;
|
||||||
|
@ -2684,7 +2675,7 @@ float EntityItem::getRestitution() const {
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
float EntityItem::getFriction() const {
|
float EntityItem::getFriction() const {
|
||||||
float result;
|
float result;
|
||||||
withReadLock([&] {
|
withReadLock([&] {
|
||||||
result = _friction;
|
result = _friction;
|
||||||
|
@ -2693,35 +2684,35 @@ float EntityItem::getFriction() const {
|
||||||
}
|
}
|
||||||
|
|
||||||
// lifetime related properties.
|
// lifetime related properties.
|
||||||
float EntityItem::getLifetime() const {
|
float EntityItem::getLifetime() const {
|
||||||
float result;
|
float result;
|
||||||
withReadLock([&] {
|
withReadLock([&] {
|
||||||
result = _lifetime;
|
result = _lifetime;
|
||||||
});
|
});
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
void EntityItem::setLifetime(float value) {
|
void EntityItem::setLifetime(float value) {
|
||||||
withWriteLock([&] {
|
withWriteLock([&] {
|
||||||
_lifetime = value;
|
_lifetime = value;
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
quint64 EntityItem::getCreated() const {
|
quint64 EntityItem::getCreated() const {
|
||||||
quint64 result;
|
quint64 result;
|
||||||
withReadLock([&] {
|
withReadLock([&] {
|
||||||
result = _created;
|
result = _created;
|
||||||
});
|
});
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
void EntityItem::setCreated(quint64 value) {
|
void EntityItem::setCreated(quint64 value) {
|
||||||
withWriteLock([&] {
|
withWriteLock([&] {
|
||||||
_created = value;
|
_created = value;
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
QString EntityItem::getScript() const {
|
QString EntityItem::getScript() const {
|
||||||
QString result;
|
QString result;
|
||||||
withReadLock([&] {
|
withReadLock([&] {
|
||||||
result = _script;
|
result = _script;
|
||||||
|
@ -2729,13 +2720,13 @@ QString EntityItem::getScript() const {
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
void EntityItem::setScript(const QString& value) {
|
void EntityItem::setScript(const QString& value) {
|
||||||
withWriteLock([&] {
|
withWriteLock([&] {
|
||||||
_script = value;
|
_script = value;
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
quint64 EntityItem::getScriptTimestamp() const {
|
quint64 EntityItem::getScriptTimestamp() const {
|
||||||
quint64 result;
|
quint64 result;
|
||||||
withReadLock([&] {
|
withReadLock([&] {
|
||||||
result = _scriptTimestamp;
|
result = _scriptTimestamp;
|
||||||
|
@ -2743,13 +2734,13 @@ quint64 EntityItem::getScriptTimestamp() const {
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
void EntityItem::setScriptTimestamp(const quint64 value) {
|
void EntityItem::setScriptTimestamp(const quint64 value) {
|
||||||
withWriteLock([&] {
|
withWriteLock([&] {
|
||||||
_scriptTimestamp = value;
|
_scriptTimestamp = value;
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
QString EntityItem::getServerScripts() const {
|
QString EntityItem::getServerScripts() const {
|
||||||
QString result;
|
QString result;
|
||||||
withReadLock([&] {
|
withReadLock([&] {
|
||||||
result = _serverScripts;
|
result = _serverScripts;
|
||||||
|
@ -2759,12 +2750,12 @@ QString EntityItem::getServerScripts() const {
|
||||||
|
|
||||||
void EntityItem::setServerScripts(const QString& serverScripts) {
|
void EntityItem::setServerScripts(const QString& serverScripts) {
|
||||||
withWriteLock([&] {
|
withWriteLock([&] {
|
||||||
_serverScripts = serverScripts;
|
_serverScripts = serverScripts;
|
||||||
_serverScriptsChangedTimestamp = usecTimestampNow();
|
_serverScriptsChangedTimestamp = usecTimestampNow();
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
QString EntityItem::getCollisionSoundURL() const {
|
QString EntityItem::getCollisionSoundURL() const {
|
||||||
QString result;
|
QString result;
|
||||||
withReadLock([&] {
|
withReadLock([&] {
|
||||||
result = _collisionSoundURL;
|
result = _collisionSoundURL;
|
||||||
|
@ -2772,22 +2763,22 @@ QString EntityItem::getCollisionSoundURL() const {
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
glm::vec3 EntityItem::getRegistrationPoint() const {
|
glm::vec3 EntityItem::getRegistrationPoint() const {
|
||||||
glm::vec3 result;
|
glm::vec3 result;
|
||||||
withReadLock([&] {
|
withReadLock([&] {
|
||||||
result = _registrationPoint;
|
result = _registrationPoint;
|
||||||
});
|
});
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
void EntityItem::setRegistrationPoint(const glm::vec3& value) {
|
void EntityItem::setRegistrationPoint(const glm::vec3& value) {
|
||||||
withWriteLock([&] {
|
withWriteLock([&] {
|
||||||
_registrationPoint = glm::clamp(value, 0.0f, 1.0f);
|
_registrationPoint = glm::clamp(value, 0.0f, 1.0f);
|
||||||
});
|
});
|
||||||
dimensionsChanged(); // Registration Point affects the bounding box
|
dimensionsChanged(); // Registration Point affects the bounding box
|
||||||
}
|
}
|
||||||
|
|
||||||
float EntityItem::getAngularDamping() const {
|
float EntityItem::getAngularDamping() const {
|
||||||
float result;
|
float result;
|
||||||
withReadLock([&] {
|
withReadLock([&] {
|
||||||
result = _angularDamping;
|
result = _angularDamping;
|
||||||
|
@ -2795,13 +2786,13 @@ float EntityItem::getAngularDamping() const {
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
void EntityItem::setAngularDamping(float value) {
|
void EntityItem::setAngularDamping(float value) {
|
||||||
withWriteLock([&] {
|
withWriteLock([&] {
|
||||||
_angularDamping = value;
|
_angularDamping = value;
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
QString EntityItem::getName() const {
|
QString EntityItem::getName() const {
|
||||||
QString result;
|
QString result;
|
||||||
withReadLock([&] {
|
withReadLock([&] {
|
||||||
result = _name;
|
result = _name;
|
||||||
|
@ -2809,13 +2800,13 @@ QString EntityItem::getName() const {
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
void EntityItem::setName(const QString& value) {
|
void EntityItem::setName(const QString& value) {
|
||||||
withWriteLock([&] {
|
withWriteLock([&] {
|
||||||
_name = value;
|
_name = value;
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
QString EntityItem::getDebugName() {
|
QString EntityItem::getDebugName() {
|
||||||
QString result = getName();
|
QString result = getName();
|
||||||
if (result.isEmpty()) {
|
if (result.isEmpty()) {
|
||||||
result = getID().toString();
|
result = getID().toString();
|
||||||
|
@ -2823,7 +2814,7 @@ QString EntityItem::getDebugName() {
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool EntityItem::getVisible() const {
|
bool EntityItem::getVisible() const {
|
||||||
bool result;
|
bool result;
|
||||||
withReadLock([&] {
|
withReadLock([&] {
|
||||||
result = _visible;
|
result = _visible;
|
||||||
|
@ -2831,13 +2822,18 @@ bool EntityItem::getVisible() const {
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
void EntityItem::setVisible(bool value) {
|
void EntityItem::setVisible(bool value) {
|
||||||
withWriteLock([&] {
|
withWriteLock([&] {
|
||||||
_visible = value;
|
_visible = value;
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
bool EntityItem::getCollisionless() const {
|
bool EntityItem::isChildOfMyAvatar() const {
|
||||||
|
QUuid ancestorID = findAncestorOfType(NestableType::Avatar);
|
||||||
|
return !ancestorID.isNull() && (ancestorID == Physics::getSessionUUID() || ancestorID == AVATAR_SELF_ID);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool EntityItem::getCollisionless() const {
|
||||||
bool result;
|
bool result;
|
||||||
withReadLock([&] {
|
withReadLock([&] {
|
||||||
result = _collisionless;
|
result = _collisionless;
|
||||||
|
@ -2845,13 +2841,13 @@ bool EntityItem::getCollisionless() const {
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
void EntityItem::setCollisionless(bool value) {
|
void EntityItem::setCollisionless(bool value) {
|
||||||
withWriteLock([&] {
|
withWriteLock([&] {
|
||||||
_collisionless = value;
|
_collisionless = value;
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
uint8_t EntityItem::getCollisionMask() const {
|
uint8_t EntityItem::getCollisionMask() const {
|
||||||
uint8_t result;
|
uint8_t result;
|
||||||
withReadLock([&] {
|
withReadLock([&] {
|
||||||
result = _collisionMask;
|
result = _collisionMask;
|
||||||
|
@ -2859,13 +2855,13 @@ uint8_t EntityItem::getCollisionMask() const {
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
void EntityItem::setCollisionMask(uint8_t value) {
|
void EntityItem::setCollisionMask(uint8_t value) {
|
||||||
withWriteLock([&] {
|
withWriteLock([&] {
|
||||||
_collisionMask = value;
|
_collisionMask = value;
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
bool EntityItem::getDynamic() const {
|
bool EntityItem::getDynamic() const {
|
||||||
if (SHAPE_TYPE_STATIC_MESH == getShapeType()) {
|
if (SHAPE_TYPE_STATIC_MESH == getShapeType()) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@ -2876,13 +2872,13 @@ bool EntityItem::getDynamic() const {
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
void EntityItem::setDynamic(bool value) {
|
void EntityItem::setDynamic(bool value) {
|
||||||
withWriteLock([&] {
|
withWriteLock([&] {
|
||||||
_dynamic = value;
|
_dynamic = value;
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
bool EntityItem::getLocked() const {
|
bool EntityItem::getLocked() const {
|
||||||
bool result;
|
bool result;
|
||||||
withReadLock([&] {
|
withReadLock([&] {
|
||||||
result = _locked;
|
result = _locked;
|
||||||
|
@ -2890,7 +2886,7 @@ bool EntityItem::getLocked() const {
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
void EntityItem::setLocked(bool value) {
|
void EntityItem::setLocked(bool value) {
|
||||||
withWriteLock([&] {
|
withWriteLock([&] {
|
||||||
_locked = value;
|
_locked = value;
|
||||||
});
|
});
|
||||||
|
@ -2913,7 +2909,7 @@ void EntityItem::updateLocked(bool value) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
QString EntityItem::getUserData() const {
|
QString EntityItem::getUserData() const {
|
||||||
QString result;
|
QString result;
|
||||||
withReadLock([&] {
|
withReadLock([&] {
|
||||||
result = _userData;
|
result = _userData;
|
||||||
|
@ -2921,7 +2917,7 @@ QString EntityItem::getUserData() const {
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
void EntityItem::setUserData(const QString& value) {
|
void EntityItem::setUserData(const QString& value) {
|
||||||
withWriteLock([&] {
|
withWriteLock([&] {
|
||||||
_userData = value;
|
_userData = value;
|
||||||
});
|
});
|
||||||
|
@ -2955,7 +2951,7 @@ DEFINE_PROPERTY_ACCESSOR(quint32, EditionNumber, editionNumber)
|
||||||
DEFINE_PROPERTY_ACCESSOR(quint32, EntityInstanceNumber, entityInstanceNumber)
|
DEFINE_PROPERTY_ACCESSOR(quint32, EntityInstanceNumber, entityInstanceNumber)
|
||||||
DEFINE_PROPERTY_ACCESSOR(QString, CertificateID, certificateID)
|
DEFINE_PROPERTY_ACCESSOR(QString, CertificateID, certificateID)
|
||||||
|
|
||||||
uint32_t EntityItem::getDirtyFlags() const {
|
uint32_t EntityItem::getDirtyFlags() const {
|
||||||
uint32_t result;
|
uint32_t result;
|
||||||
withReadLock([&] {
|
withReadLock([&] {
|
||||||
result = _dirtyFlags;
|
result = _dirtyFlags;
|
||||||
|
@ -2970,7 +2966,7 @@ void EntityItem::markDirtyFlags(uint32_t mask) {
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
void EntityItem::clearDirtyFlags(uint32_t mask) {
|
void EntityItem::clearDirtyFlags(uint32_t mask) {
|
||||||
withWriteLock([&] {
|
withWriteLock([&] {
|
||||||
_dirtyFlags &= ~mask;
|
_dirtyFlags &= ~mask;
|
||||||
});
|
});
|
||||||
|
|
|
@ -240,6 +240,7 @@ public:
|
||||||
|
|
||||||
using SpatiallyNestable::getQueryAACube;
|
using SpatiallyNestable::getQueryAACube;
|
||||||
virtual AACube getQueryAACube(bool& success) const override;
|
virtual AACube getQueryAACube(bool& success) const override;
|
||||||
|
virtual bool shouldPuffQueryAACube() const override;
|
||||||
|
|
||||||
QString getScript() const;
|
QString getScript() const;
|
||||||
void setScript(const QString& value);
|
void setScript(const QString& value);
|
||||||
|
@ -273,6 +274,8 @@ public:
|
||||||
inline bool isVisible() const { return getVisible(); }
|
inline bool isVisible() const { return getVisible(); }
|
||||||
inline bool isInvisible() const { return !getVisible(); }
|
inline bool isInvisible() const { return !getVisible(); }
|
||||||
|
|
||||||
|
bool isChildOfMyAvatar() const;
|
||||||
|
|
||||||
bool getCollisionless() const;
|
bool getCollisionless() const;
|
||||||
void setCollisionless(bool value);
|
void setCollisionless(bool value);
|
||||||
|
|
||||||
|
@ -354,20 +357,16 @@ public:
|
||||||
virtual void updateRegistrationPoint(const glm::vec3& value);
|
virtual void updateRegistrationPoint(const glm::vec3& value);
|
||||||
void updatePosition(const glm::vec3& value);
|
void updatePosition(const glm::vec3& value);
|
||||||
void updateParentID(const QUuid& value);
|
void updateParentID(const QUuid& value);
|
||||||
void updatePositionFromNetwork(const glm::vec3& value);
|
|
||||||
void updateDimensions(const glm::vec3& value);
|
void updateDimensions(const glm::vec3& value);
|
||||||
void updateRotation(const glm::quat& rotation);
|
void updateRotation(const glm::quat& rotation);
|
||||||
void updateRotationFromNetwork(const glm::quat& rotation);
|
|
||||||
void updateDensity(float value);
|
void updateDensity(float value);
|
||||||
void updateMass(float value);
|
void updateMass(float value);
|
||||||
void updateVelocity(const glm::vec3& value);
|
void updateVelocity(const glm::vec3& value);
|
||||||
void updateVelocityFromNetwork(const glm::vec3& value);
|
|
||||||
void updateDamping(float value);
|
void updateDamping(float value);
|
||||||
void updateRestitution(float value);
|
void updateRestitution(float value);
|
||||||
void updateFriction(float value);
|
void updateFriction(float value);
|
||||||
void updateGravity(const glm::vec3& value);
|
void updateGravity(const glm::vec3& value);
|
||||||
void updateAngularVelocity(const glm::vec3& value);
|
void updateAngularVelocity(const glm::vec3& value);
|
||||||
void updateAngularVelocityFromNetwork(const glm::vec3& value);
|
|
||||||
void updateAngularDamping(float value);
|
void updateAngularDamping(float value);
|
||||||
void updateCollisionless(bool value);
|
void updateCollisionless(bool value);
|
||||||
void updateCollisionMask(uint8_t value);
|
void updateCollisionMask(uint8_t value);
|
||||||
|
@ -629,12 +628,14 @@ protected:
|
||||||
glm::vec3 _lastUpdatedVelocityValue;
|
glm::vec3 _lastUpdatedVelocityValue;
|
||||||
glm::vec3 _lastUpdatedAngularVelocityValue;
|
glm::vec3 _lastUpdatedAngularVelocityValue;
|
||||||
glm::vec3 _lastUpdatedAccelerationValue;
|
glm::vec3 _lastUpdatedAccelerationValue;
|
||||||
|
AACube _lastUpdatedQueryAACubeValue;
|
||||||
|
|
||||||
quint64 _lastUpdatedPositionTimestamp { 0 };
|
quint64 _lastUpdatedPositionTimestamp { 0 };
|
||||||
quint64 _lastUpdatedRotationTimestamp { 0 };
|
quint64 _lastUpdatedRotationTimestamp { 0 };
|
||||||
quint64 _lastUpdatedVelocityTimestamp { 0 };
|
quint64 _lastUpdatedVelocityTimestamp { 0 };
|
||||||
quint64 _lastUpdatedAngularVelocityTimestamp { 0 };
|
quint64 _lastUpdatedAngularVelocityTimestamp { 0 };
|
||||||
quint64 _lastUpdatedAccelerationTimestamp { 0 };
|
quint64 _lastUpdatedAccelerationTimestamp { 0 };
|
||||||
|
quint64 _lastUpdatedQueryAACubeTimestamp { 0 };
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -457,7 +457,7 @@ QUuid EntityScriptingInterface::editEntity(QUuid id, const EntityItemProperties&
|
||||||
// if they've changed.
|
// if they've changed.
|
||||||
entity->forEachDescendant([&](SpatiallyNestablePointer descendant) {
|
entity->forEachDescendant([&](SpatiallyNestablePointer descendant) {
|
||||||
if (descendant->getNestableType() == NestableType::Entity) {
|
if (descendant->getNestableType() == NestableType::Entity) {
|
||||||
if (descendant->checkAndMaybeUpdateQueryAACube()) {
|
if (descendant->updateQueryAACube()) {
|
||||||
EntityItemPointer entityDescendant = std::static_pointer_cast<EntityItem>(descendant);
|
EntityItemPointer entityDescendant = std::static_pointer_cast<EntityItem>(descendant);
|
||||||
EntityItemProperties newQueryCubeProperties;
|
EntityItemProperties newQueryCubeProperties;
|
||||||
newQueryCubeProperties.setQueryAACube(descendant->getQueryAACube());
|
newQueryCubeProperties.setQueryAACube(descendant->getQueryAACube());
|
||||||
|
@ -1792,4 +1792,4 @@ QString EntityScriptingInterface::computeCertificateID(const QUuid& entityID) {
|
||||||
}
|
}
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -1028,7 +1028,8 @@ void EntityTree::fixupTerseEditLogging(EntityItemProperties& properties, QList<Q
|
||||||
changedProperties[index] = QString("queryAACube:") +
|
changedProperties[index] = QString("queryAACube:") +
|
||||||
QString::number((int)center.x) + "," +
|
QString::number((int)center.x) + "," +
|
||||||
QString::number((int)center.y) + "," +
|
QString::number((int)center.y) + "," +
|
||||||
QString::number((int)center.z);
|
QString::number((int)center.z) + "/" +
|
||||||
|
QString::number(properties.getQueryAACube().getDimensions().x);
|
||||||
}
|
}
|
||||||
if (properties.positionChanged()) {
|
if (properties.positionChanged()) {
|
||||||
int index = changedProperties.indexOf("position");
|
int index = changedProperties.indexOf("position");
|
||||||
|
@ -1804,7 +1805,7 @@ QVector<EntityItemID> EntityTree::sendEntities(EntityEditPacketSender* packetSen
|
||||||
addToNeedsParentFixupList(entity);
|
addToNeedsParentFixupList(entity);
|
||||||
}
|
}
|
||||||
entity->forceQueryAACubeUpdate();
|
entity->forceQueryAACubeUpdate();
|
||||||
entity->checkAndMaybeUpdateQueryAACube();
|
entity->updateQueryAACube();
|
||||||
moveOperator.addEntityToMoveList(entity, entity->getQueryAACube());
|
moveOperator.addEntityToMoveList(entity, entity->getQueryAACube());
|
||||||
i++;
|
i++;
|
||||||
} else {
|
} else {
|
||||||
|
|
|
@ -136,7 +136,7 @@ void SimpleEntitySimulation::sortEntitiesThatMoved() {
|
||||||
SetOfEntities::iterator itemItr = _entitiesToSort.begin();
|
SetOfEntities::iterator itemItr = _entitiesToSort.begin();
|
||||||
while (itemItr != _entitiesToSort.end()) {
|
while (itemItr != _entitiesToSort.end()) {
|
||||||
EntityItemPointer entity = *itemItr;
|
EntityItemPointer entity = *itemItr;
|
||||||
entity->checkAndMaybeUpdateQueryAACube();
|
entity->updateQueryAACube();
|
||||||
++itemItr;
|
++itemItr;
|
||||||
}
|
}
|
||||||
EntitySimulation::sortEntitiesThatMoved();
|
EntitySimulation::sortEntitiesThatMoved();
|
||||||
|
|
|
@ -491,6 +491,10 @@ bool EntityMotionState::shouldSendUpdate(uint32_t simulationStep) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (_entity->shouldSuppressLocationEdits()) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
if (!isLocallyOwned()) {
|
if (!isLocallyOwned()) {
|
||||||
// we don't own the simulation
|
// we don't own the simulation
|
||||||
|
|
||||||
|
@ -577,7 +581,7 @@ void EntityMotionState::sendUpdate(OctreeEditPacketSender* packetSender, uint32_
|
||||||
}
|
}
|
||||||
|
|
||||||
if (properties.transformChanged()) {
|
if (properties.transformChanged()) {
|
||||||
if (_entity->checkAndMaybeUpdateQueryAACube()) {
|
if (_entity->updateQueryAACube()) {
|
||||||
// due to parenting, the server may not know where something is in world-space, so include the bounding cube.
|
// due to parenting, the server may not know where something is in world-space, so include the bounding cube.
|
||||||
properties.setQueryAACube(_entity->getQueryAACube());
|
properties.setQueryAACube(_entity->getQueryAACube());
|
||||||
}
|
}
|
||||||
|
@ -644,7 +648,7 @@ void EntityMotionState::sendUpdate(OctreeEditPacketSender* packetSender, uint32_
|
||||||
_entity->forEachDescendant([&](SpatiallyNestablePointer descendant) {
|
_entity->forEachDescendant([&](SpatiallyNestablePointer descendant) {
|
||||||
if (descendant->getNestableType() == NestableType::Entity) {
|
if (descendant->getNestableType() == NestableType::Entity) {
|
||||||
EntityItemPointer entityDescendant = std::static_pointer_cast<EntityItem>(descendant);
|
EntityItemPointer entityDescendant = std::static_pointer_cast<EntityItem>(descendant);
|
||||||
if (descendant->checkAndMaybeUpdateQueryAACube()) {
|
if (descendant->updateQueryAACube()) {
|
||||||
EntityItemProperties newQueryCubeProperties;
|
EntityItemProperties newQueryCubeProperties;
|
||||||
newQueryCubeProperties.setQueryAACube(descendant->getQueryAACube());
|
newQueryCubeProperties.setQueryAACube(descendant->getQueryAACube());
|
||||||
newQueryCubeProperties.setLastEdited(properties.getLastEdited());
|
newQueryCubeProperties.setLastEdited(properties.getLastEdited());
|
||||||
|
|
|
@ -963,35 +963,41 @@ AACube SpatiallyNestable::getMaximumAACube(bool& success) const {
|
||||||
|
|
||||||
const float PARENTED_EXPANSION_FACTOR = 3.0f;
|
const float PARENTED_EXPANSION_FACTOR = 3.0f;
|
||||||
|
|
||||||
bool SpatiallyNestable::checkAndMaybeUpdateQueryAACube() {
|
bool SpatiallyNestable::updateQueryAACube() {
|
||||||
bool success = false;
|
if (!queryAACubeNeedsUpdate()) {
|
||||||
AACube maxAACube = getMaximumAACube(success);
|
return false;
|
||||||
if (success) {
|
|
||||||
// maybe update _queryAACube
|
|
||||||
if (!_queryAACubeSet || (_parentID.isNull() && _children.size() == 0) || !_queryAACube.contains(maxAACube)) {
|
|
||||||
if (_parentJointIndex != INVALID_JOINT_INDEX || _children.size() > 0 ) {
|
|
||||||
// make an expanded AACube centered on the object
|
|
||||||
float scale = PARENTED_EXPANSION_FACTOR * maxAACube.getScale();
|
|
||||||
_queryAACube = AACube(maxAACube.calcCenter() - glm::vec3(0.5f * scale), scale);
|
|
||||||
} else {
|
|
||||||
_queryAACube = maxAACube;
|
|
||||||
}
|
|
||||||
|
|
||||||
forEachDescendant([&](const SpatiallyNestablePointer& descendant) {
|
|
||||||
bool childSuccess;
|
|
||||||
AACube descendantAACube = descendant->getQueryAACube(childSuccess);
|
|
||||||
if (childSuccess) {
|
|
||||||
if (_queryAACube.contains(descendantAACube)) {
|
|
||||||
return ;
|
|
||||||
}
|
|
||||||
_queryAACube += descendantAACube.getMinimumPoint();
|
|
||||||
_queryAACube += descendantAACube.getMaximumPoint();
|
|
||||||
}
|
|
||||||
});
|
|
||||||
_queryAACubeSet = true;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
return success;
|
|
||||||
|
bool success;
|
||||||
|
AACube maxAACube = getMaximumAACube(success);
|
||||||
|
if (!success) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (shouldPuffQueryAACube()) {
|
||||||
|
// make an expanded AACube centered on the object
|
||||||
|
float scale = PARENTED_EXPANSION_FACTOR * maxAACube.getScale();
|
||||||
|
_queryAACube = AACube(maxAACube.calcCenter() - glm::vec3(0.5f * scale), scale);
|
||||||
|
_queryAACubeIsPuffed = true;
|
||||||
|
} else {
|
||||||
|
_queryAACube = maxAACube;
|
||||||
|
_queryAACubeIsPuffed = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
forEachDescendant([&](const SpatiallyNestablePointer& descendant) {
|
||||||
|
bool childSuccess;
|
||||||
|
AACube descendantAACube = descendant->getQueryAACube(childSuccess);
|
||||||
|
if (childSuccess) {
|
||||||
|
if (_queryAACube.contains(descendantAACube)) {
|
||||||
|
return; // from lambda
|
||||||
|
}
|
||||||
|
_queryAACube += descendantAACube.getMinimumPoint();
|
||||||
|
_queryAACube += descendantAACube.getMaximumPoint();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
_queryAACubeSet = true;
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SpatiallyNestable::setQueryAACube(const AACube& queryAACube) {
|
void SpatiallyNestable::setQueryAACube(const AACube& queryAACube) {
|
||||||
|
@ -1008,6 +1014,16 @@ bool SpatiallyNestable::queryAACubeNeedsUpdate() const {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool success;
|
||||||
|
AACube maxAACube = getMaximumAACube(success);
|
||||||
|
if (success && !_queryAACube.contains(maxAACube)) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (shouldPuffQueryAACube() != _queryAACubeIsPuffed) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
// make sure children are still in their boxes, also.
|
// make sure children are still in their boxes, also.
|
||||||
bool childNeedsUpdate = false;
|
bool childNeedsUpdate = false;
|
||||||
forEachDescendantTest([&](const SpatiallyNestablePointer& descendant) {
|
forEachDescendantTest([&](const SpatiallyNestablePointer& descendant) {
|
||||||
|
@ -1021,31 +1037,6 @@ bool SpatiallyNestable::queryAACubeNeedsUpdate() const {
|
||||||
return childNeedsUpdate;
|
return childNeedsUpdate;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SpatiallyNestable::updateQueryAACube() {
|
|
||||||
bool success;
|
|
||||||
AACube maxAACube = getMaximumAACube(success);
|
|
||||||
if (_parentJointIndex != INVALID_JOINT_INDEX || _children.size() > 0 ) {
|
|
||||||
// make an expanded AACube centered on the object
|
|
||||||
float scale = PARENTED_EXPANSION_FACTOR * maxAACube.getScale();
|
|
||||||
_queryAACube = AACube(maxAACube.calcCenter() - glm::vec3(0.5f * scale), scale);
|
|
||||||
} else {
|
|
||||||
_queryAACube = maxAACube;
|
|
||||||
}
|
|
||||||
|
|
||||||
forEachDescendant([&](const SpatiallyNestablePointer& descendant) {
|
|
||||||
bool success;
|
|
||||||
AACube descendantAACube = descendant->getQueryAACube(success);
|
|
||||||
if (success) {
|
|
||||||
if (_queryAACube.contains(descendantAACube)) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
_queryAACube += descendantAACube.getMinimumPoint();
|
|
||||||
_queryAACube += descendantAACube.getMaximumPoint();
|
|
||||||
}
|
|
||||||
});
|
|
||||||
_queryAACubeSet = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
AACube SpatiallyNestable::getQueryAACube(bool& success) const {
|
AACube SpatiallyNestable::getQueryAACube(bool& success) const {
|
||||||
if (_queryAACubeSet) {
|
if (_queryAACubeSet) {
|
||||||
success = true;
|
success = true;
|
||||||
|
|
|
@ -106,11 +106,11 @@ public:
|
||||||
virtual glm::vec3 getParentAngularVelocity(bool& success) const;
|
virtual glm::vec3 getParentAngularVelocity(bool& success) const;
|
||||||
|
|
||||||
virtual AACube getMaximumAACube(bool& success) const;
|
virtual AACube getMaximumAACube(bool& success) const;
|
||||||
bool checkAndMaybeUpdateQueryAACube();
|
|
||||||
void updateQueryAACube();
|
|
||||||
|
|
||||||
virtual void setQueryAACube(const AACube& queryAACube);
|
virtual void setQueryAACube(const AACube& queryAACube);
|
||||||
virtual bool queryAACubeNeedsUpdate() const;
|
virtual bool queryAACubeNeedsUpdate() const;
|
||||||
|
virtual bool shouldPuffQueryAACube() const { return false; }
|
||||||
|
bool updateQueryAACube();
|
||||||
void forceQueryAACubeUpdate() { _queryAACubeSet = false; }
|
void forceQueryAACubeUpdate() { _queryAACubeSet = false; }
|
||||||
virtual AACube getQueryAACube(bool& success) const;
|
virtual AACube getQueryAACube(bool& success) const;
|
||||||
virtual AACube getQueryAACube() const;
|
virtual AACube getQueryAACube() const;
|
||||||
|
@ -234,6 +234,7 @@ private:
|
||||||
glm::vec3 _angularVelocity;
|
glm::vec3 _angularVelocity;
|
||||||
mutable bool _parentKnowsMe { false };
|
mutable bool _parentKnowsMe { false };
|
||||||
bool _isDead { false };
|
bool _isDead { false };
|
||||||
|
bool _queryAACubeIsPuffed { false };
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue