Color fix.

This commit is contained in:
Andrzej Kapolka 2014-09-12 18:35:56 -07:00
parent 24b193b5dc
commit f8772135b1

View file

@ -42,6 +42,8 @@ void DeferredLightingEffect::render() {
glPushMatrix();
glLoadIdentity();
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
glDisable(GL_BLEND);
glDisable(GL_LIGHTING);
glDisable(GL_DEPTH_TEST);
@ -143,8 +145,6 @@ void DeferredLightingEffect::render() {
glBindTexture(GL_TEXTURE_2D, freeFBO->texture());
glEnable(GL_TEXTURE_2D);
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
renderFullscreenQuad(sMin, sMin + sWidth);
glBindTexture(GL_TEXTURE_2D, 0);