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defang accidental disable of MyAvatar's default motor
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parent
297a3df63c
commit
f82de05f9c
2 changed files with 5 additions and 6 deletions
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@ -1443,7 +1443,6 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
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connect(audioIO.data(), &AudioClient::noiseGateClosed, audioScriptingInterface.data(), &AudioScriptingInterface::noiseGateClosed);
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connect(audioIO.data(), &AudioClient::inputReceived, audioScriptingInterface.data(), &AudioScriptingInterface::inputReceived);
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this->installEventFilter(this);
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#ifdef HAVE_DDE
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@ -1468,7 +1467,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
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}
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// Now that menu is initialized we can sync myAvatar with it's state.
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myAvatar->updateMotionBehaviorFromMenu();
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Menu::getInstance()->setIsOptionChecked(MenuOption::ActionMotorControl, true);
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// FIXME spacemouse code still needs cleanup
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#if 0
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@ -589,12 +589,12 @@ Menu::Menu() {
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addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::RenderDetailedCollision, 0, false,
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avatar.get(), SLOT(setEnableDebugDrawDetailedCollision(bool)));
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addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ActionMotorControl,
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Qt::CTRL | Qt::SHIFT | Qt::Key_K, true, avatar.get(), SLOT(updateMotionBehaviorFromMenu()),
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addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ActionMotorControl, 0, true,
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avatar.get(), SLOT(updateMotionBehaviorFromMenu()),
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UNSPECIFIED_POSITION, "Developer");
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addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ScriptedMotorControl, 0, true,
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avatar.get(), SLOT(updateMotionBehaviorFromMenu()),
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addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ScriptedMotorControl,
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Qt::CTRL | Qt::SHIFT | Qt::Key_K, true, avatar.get(), SLOT(updateMotionBehaviorFromMenu()),
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UNSPECIFIED_POSITION, "Developer");
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// Developer > Hands >>>
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