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support specification of named landing-points in serverless-domain json files
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parent
4dcab95b40
commit
f81836c830
7 changed files with 61 additions and 11 deletions
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@ -3146,6 +3146,9 @@ void Application::loadServerlessDomain(QUrl domainURL) {
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tmpTree->sendEntities(&_entityEditSender, getEntities()->getTree(), 0, 0, 0);
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}
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std::map<QString, QString> namedPaths = tmpTree->getNamedPaths();
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nodeList->getDomainHandler().setIsConnected(true, namedPaths);
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_fullSceneReceivedCounter++;
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}
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@ -2303,6 +2303,18 @@ bool EntityTree::readFromMap(QVariantMap& map) {
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_persistDataVersion = map["DataVersion"].toInt();
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}
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_namedPaths.clear();
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if (map.contains("Paths")) {
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QVariantMap namedPathsMap = map["Paths"].toMap();
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for(QVariantMap::const_iterator iter = namedPathsMap.begin(); iter != namedPathsMap.end(); ++iter) {
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QString namedPathName = iter.key();
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QString namedPathViewPoint = iter.value().toString();
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_namedPaths[namedPathName] = namedPathViewPoint;
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}
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} else {
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_namedPaths["/"] = "/";
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}
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// map will have a top-level list keyed as "Entities". This will be extracted
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// and iterated over. Each member of this list is converted to a QVariantMap, then
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// to a QScriptValue, and then to EntityItemProperties. These properties are used
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@ -301,6 +301,8 @@ public:
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static bool addMaterialToOverlay(const QUuid& overlayID, graphics::MaterialLayer material, const std::string& parentMaterialName);
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static bool removeMaterialFromOverlay(const QUuid& overlayID, graphics::MaterialPointer material, const std::string& parentMaterialName);
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std::map<QString, QString> getNamedPaths() const { return _namedPaths; }
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signals:
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void deletingEntity(const EntityItemID& entityID);
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void deletingEntityPointer(EntityItem* entityID);
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@ -417,6 +419,8 @@ private:
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static std::function<bool(const QUuid&, graphics::MaterialPointer, const std::string&)> _removeMaterialFromOverlayOperator;
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bool _serverlessDomain { false };
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std::map<QString, QString> _namedPaths;
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};
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#endif // hifi_EntityTree_h
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@ -29,7 +29,7 @@
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#include "UserActivityLogger.h"
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#include "udt/PacketHeaders.h"
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const QString DEFAULT_HIFI_ADDRESS = "file:///~/serverless/tutorial.json";
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const QString DEFAULT_HIFI_ADDRESS = "file:///~/serverless/tutorial.json?location=/";
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const QString ADDRESS_MANAGER_SETTINGS_GROUP = "AddressManager";
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const QString SETTINGS_CURRENT_ADDRESS_KEY = "address";
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@ -312,7 +312,15 @@ bool AddressManager::handleUrl(const QUrl& lookupUrl, LookupTrigger trigger) {
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_shareablePlaceName.clear();
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setDomainInfo(lookupUrl, trigger);
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emit lookupResultsFinished();
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handlePath(DOMAIN_SPAWNING_POINT, LookupTrigger::Internal, false);
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QString path = DOMAIN_SPAWNING_POINT;
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QUrlQuery queryArgs(lookupUrl);
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const QString LOCATION_QUERY_KEY = "location";
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if (queryArgs.hasQueryItem(LOCATION_QUERY_KEY)) {
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path = queryArgs.queryItemValue(LOCATION_QUERY_KEY);
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}
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handlePath(path, LookupTrigger::Internal, false);
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return true;
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}
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@ -173,9 +173,7 @@ void DomainHandler::setURLAndID(QUrl domainURL, QUuid domainID) {
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QString previousHost = _domainURL.host();
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_domainURL = domainURL;
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if (domainURL.scheme() != URL_SCHEME_HIFI) {
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setIsConnected(true);
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} else if (previousHost != domainURL.host()) {
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if (previousHost != domainURL.host()) {
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qCDebug(networking) << "Updated domain hostname to" << domainURL.host();
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if (!domainURL.host().isEmpty()) {
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@ -250,6 +248,14 @@ void DomainHandler::activateICEPublicSocket() {
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emit completedSocketDiscovery();
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}
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QString DomainHandler::getViewPointFromNamedPath(QString namedPath) {
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auto lookup = _namedPaths.find(namedPath);
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if (lookup != _namedPaths.end()) {
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return lookup->second;
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}
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return DOMAIN_SPAWNING_POINT;
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}
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void DomainHandler::completedHostnameLookup(const QHostInfo& hostInfo) {
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for (int i = 0; i < hostInfo.addresses().size(); i++) {
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if (hostInfo.addresses()[i].protocol() == QAbstractSocket::IPv4Protocol) {
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@ -279,7 +285,8 @@ void DomainHandler::completedIceServerHostnameLookup() {
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emit iceSocketAndIDReceived();
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}
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void DomainHandler::setIsConnected(bool isConnected) {
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void DomainHandler::setIsConnected(bool isConnected, std::map<QString, QString> namedPaths) {
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_namedPaths = namedPaths;
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if (_isConnected != isConnected) {
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_isConnected = isConnected;
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@ -73,9 +73,11 @@ public:
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void activateICEPublicSocket();
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bool isConnected() const { return _isConnected; }
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void setIsConnected(bool isConnected);
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void setIsConnected(bool isConnected, std::map<QString, QString> namedPaths = std::map<QString, QString>());
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bool isServerless() const { return _domainURL.scheme() != URL_SCHEME_HIFI; }
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QString getViewPointFromNamedPath(QString namedPath);
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bool hasSettings() const { return !_settingsObject.isEmpty(); }
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void requestDomainSettings();
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const QJsonObject& getSettingsObject() const { return _settingsObject; }
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@ -200,6 +202,8 @@ private:
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int _checkInPacketsSinceLastReply { 0 };
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QTimer _apiRefreshTimer;
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std::map<QString, QString> _namedPaths;
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};
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const QString DOMAIN_SPAWNING_POINT { "/0, -10, 0" };
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@ -413,7 +413,14 @@ void NodeList::sendDomainServerCheckIn() {
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}
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void NodeList::handleDSPathQuery(const QString& newPath) {
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if (_domainHandler.isSocketKnown()) {
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if (_domainHandler.isServerless()) {
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if (_domainHandler.isConnected()) {
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auto viewpoint = _domainHandler.getViewPointFromNamedPath(newPath);
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DependencyManager::get<AddressManager>()->goToViewpointForPath(viewpoint, newPath);
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} else {
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_domainHandler.setPendingPath(newPath);
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}
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} else if (_domainHandler.isSocketKnown()) {
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// if we have a DS socket we assume it will get this packet and send if off right away
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sendDSPathQuery(newPath);
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} else {
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@ -427,10 +434,15 @@ void NodeList::sendPendingDSPathQuery() {
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QString pendingPath = _domainHandler.getPendingPath();
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if (!pendingPath.isEmpty()) {
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qCDebug(networking) << "Attempting to send pending query to DS for path" << pendingPath;
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// this is a slot triggered if we just established a network link with a DS and want to send a path query
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sendDSPathQuery(_domainHandler.getPendingPath());
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if (_domainHandler.isServerless()) {
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auto viewpoint = _domainHandler.getViewPointFromNamedPath(pendingPath);
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DependencyManager::get<AddressManager>()->goToViewpointForPath(viewpoint, pendingPath);
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} else {
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qCDebug(networking) << "Attempting to send pending query to DS for path" << pendingPath;
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// this is a slot triggered if we just established a network link with a DS and want to send a path query
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sendDSPathQuery(_domainHandler.getPendingPath());
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}
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// clear whatever the pending path was
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_domainHandler.clearPendingPath();
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