From f7a8689436ae77eb3e300756d42fb968d3442a77 Mon Sep 17 00:00:00 2001 From: ZappoMan Date: Fri, 3 Oct 2014 04:25:13 -0700 Subject: [PATCH] hide rotate handles till implemented --- examples/libraries/entitySelectionTool.js | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/examples/libraries/entitySelectionTool.js b/examples/libraries/entitySelectionTool.js index f51b8c422b..5a0164ad1f 100644 --- a/examples/libraries/entitySelectionTool.js +++ b/examples/libraries/entitySelectionTool.js @@ -585,9 +585,10 @@ SelectionDisplay = (function () { innerRadius: 0.9 }); - Overlays.editOverlay(yawHandle, { visible: true, position: yawCorner, rotation: yawHandleRotation}); - Overlays.editOverlay(pitchHandle, { visible: true, position: pitchCorner, rotation: pitchHandleRotation}); - Overlays.editOverlay(rollHandle, { visible: true, position: rollCorner, rotation: rollHandleRotation}); + // TODO: we have not implemented the rotating handle/controls yet... so for now, these handles are hidden + Overlays.editOverlay(yawHandle, { visible: false, position: yawCorner, rotation: yawHandleRotation}); + Overlays.editOverlay(pitchHandle, { visible: false, position: pitchCorner, rotation: pitchHandleRotation}); + Overlays.editOverlay(rollHandle, { visible: false, position: rollCorner, rotation: rollHandleRotation}); Entities.editEntity(entityID, { localRenderAlpha: 0.1 }); };