Adding ParticleTreeElement::findParticles(box, QVector<Particles*>)

This commit is contained in:
Andrew Meadows 2014-01-24 13:59:35 -08:00
parent 52511b2baf
commit f6a49c96a7

View file

@ -93,6 +93,10 @@ public:
bool removeParticleWithID(uint32_t id);
/// finds all particles that touch a box
/// \param box the query box
/// \param particles[out] vector of Particle pointers
void findParticles(const AABox& box, QVector<Particle*>& foundParticles);
protected:
virtual void init(unsigned char * octalCode);