RearView Tools

- moved to separate class
- new icon/button for restore view
-
This commit is contained in:
stojce 2013-10-26 21:10:05 +02:00
parent 8cbf5a88e5
commit f675b198cb
4 changed files with 162 additions and 58 deletions

View file

@ -89,8 +89,6 @@ const int MIRROR_VIEW_TOP_PADDING = 5;
const int MIRROR_VIEW_LEFT_PADDING = 10;
const int MIRROR_VIEW_WIDTH = 265;
const int MIRROR_VIEW_HEIGHT = 215;
const int MIRROR_ICON_SIZE = 16;
const int MIRROR_CLOSE_ICON_PADDING = 5;
void messageHandler(QtMsgType type, const QMessageLogContext& context, const QString &message) {
fprintf(stdout, "%s", message.toLocal8Bit().constData());
@ -109,6 +107,7 @@ Application::Application(int& argc, char** argv, timeval &startup_time) :
_wantToKillLocalVoxels(false),
_audioScope(256, 200, true),
_profile(QString()),
_mirrorViewRect(QRect(MIRROR_VIEW_LEFT_PADDING, MIRROR_VIEW_TOP_PADDING, MIRROR_VIEW_WIDTH, MIRROR_VIEW_HEIGHT)),
_mouseX(0),
_mouseY(0),
_lastMouseMove(usecTimestampNow()),
@ -454,11 +453,7 @@ void Application::paintGL() {
displaySide(_mirrorCamera, selfAvatarOnly);
glPopMatrix();
// render rear view tools if mouse is in the bounds
QPoint mousePosition = _glWidget->mapFromGlobal(QCursor::pos());
if (_mirrorViewRect.contains(mousePosition.x(), mousePosition.y())) {
displayRearMirrorTools();
}
_rearMirrorTools->render();
// reset Viewport and projection matrix
glViewport(0, 0, _glWidget->width(), _glWidget->height());
@ -489,8 +484,6 @@ void Application::resizeGL(int width, int height) {
resetCamerasOnResizeGL(_viewFrustumOffsetCamera, width, height);
resetCamerasOnResizeGL(_myCamera, width, height);
_mirrorViewRect = QRect(MIRROR_VIEW_LEFT_PADDING, MIRROR_VIEW_TOP_PADDING, MIRROR_VIEW_WIDTH, MIRROR_VIEW_HEIGHT);
glViewport(0, 0, width, height); // shouldn't this account for the menu???
updateProjectionMatrix();
@ -1085,12 +1078,9 @@ void Application::mousePressEvent(QMouseEvent* event) {
return;
}
if (Menu::getInstance()->isOptionChecked(MenuOption::Mirror)) {
QRect closeIconRect = QRect(MIRROR_CLOSE_ICON_PADDING + _mirrorViewRect.left(), MIRROR_CLOSE_ICON_PADDING + _mirrorViewRect.top(), MIRROR_ICON_SIZE, MIRROR_ICON_SIZE);
if (closeIconRect.contains(_mouseX, _mouseY)) {
Menu::getInstance()->triggerOption(MenuOption::Mirror);
}
if (_rearMirrorTools->mousePressEvent(_mouseX, _mouseY)) {
// stop propagation
return;
}
if (!_palette.isActive() && (!_isHoverVoxel || _lookatTargetAvatar)) {
@ -1675,10 +1665,6 @@ void Application::init() {
_mirrorCamera.setMode(CAMERA_MODE_MIRROR);
_mirrorCamera.setAspectRatio((float)MIRROR_VIEW_WIDTH / (float)MIRROR_VIEW_HEIGHT);
_mirrorCamera.setFieldOfView(30);
_mirrorViewRect = QRect(MIRROR_VIEW_LEFT_PADDING, MIRROR_VIEW_TOP_PADDING, MIRROR_VIEW_WIDTH, MIRROR_VIEW_HEIGHT);
switchToResourcesParentIfRequired();
_closeTextureId = _glWidget->bindTexture(QImage("./resources/images/close.png"));
OculusManager::connect();
if (OculusManager::isConnected()) {
@ -1731,8 +1717,22 @@ void Application::init() {
_pieMenu.addAction(_followMode);
_audio.init(_glWidget);
_rearMirrorTools = new RearMirrorTools(_glWidget, _mirrorViewRect);
connect(_rearMirrorTools, SIGNAL(closeView()), SLOT(closeMirrorView()));
connect(_rearMirrorTools, SIGNAL(restoreView()), SLOT(restoreMirrorView()));
}
void Application::closeMirrorView() {
Menu::getInstance()->triggerOption(MenuOption::Mirror);
}
void Application::restoreMirrorView() {
Menu::getInstance()->triggerOption(MenuOption::Mirror);
if (!Menu::getInstance()->isOptionChecked(MenuOption::FullscreenMirror)) {
Menu::getInstance()->triggerOption(MenuOption::FullscreenMirror);
}
}
const float MAX_AVATAR_EDIT_VELOCITY = 1.0f;
const float MAX_VOXEL_EDIT_DISTANCE = 20.0f;
@ -3958,41 +3958,3 @@ void Application::packetSentNotification(ssize_t length) {
_bandwidthMeter.outputStream(BandwidthMeter::VOXELS).updateValue(length);
}
void Application::displayRearMirrorTools() {
glMatrixMode(GL_PROJECTION);
glPushMatrix();
glLoadIdentity();
gluOrtho2D(_mirrorViewRect.left(), _mirrorViewRect.right(), _mirrorViewRect.bottom(), _mirrorViewRect.top());
glDisable(GL_DEPTH_TEST);
glDisable(GL_LIGHTING);
glEnable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, _closeTextureId);
glColor3f(1, 1, 1);
glBegin(GL_QUADS);
int lp = MIRROR_CLOSE_ICON_PADDING + _mirrorViewRect.left();
int tp = MIRROR_CLOSE_ICON_PADDING + _mirrorViewRect.top();
int lwp = MIRROR_ICON_SIZE + lp;
int twp = MIRROR_ICON_SIZE + tp;
glTexCoord2f(1, 1);
glVertex2f(lp, tp);
glTexCoord2f(0, 1);
glVertex2f(lwp, tp);
glTexCoord2f(0, 0);
glVertex2f(lwp, twp);
glTexCoord2f(1, 0);
glVertex2f(lp, twp);
glEnd();
glPopMatrix();
glDisable(GL_TEXTURE_2D);
}

View file

@ -59,6 +59,7 @@
#include "ui/BandwidthDialog.h"
#include "ui/ChatEntry.h"
#include "ui/VoxelStatsDialog.h"
#include "ui/RearMirrorTools.h"
class QAction;
class QActionGroup;
@ -175,6 +176,7 @@ public slots:
void decreaseVoxelSize();
void increaseVoxelSize();
private slots:
void timer();
@ -195,6 +197,9 @@ private slots:
glm::vec2 getScaledScreenPoint(glm::vec2 projectedPoint);
void toggleFollowMode();
void closeMirrorView();
void restoreMirrorView();
private:
void resetCamerasOnResizeGL(Camera& camera, int width, int height);
@ -303,7 +308,7 @@ private:
Camera _viewFrustumOffsetCamera; // The camera we use to sometimes show the view frustum from an offset mode
Camera _mirrorCamera; // Cammera for mirror view
QRect _mirrorViewRect;
GLuint _closeTextureId;
RearMirrorTools* _rearMirrorTools;
Environment _environment;

View file

@ -0,0 +1,100 @@
//
// RearMirrorTools.cpp
// interface
//
// Created by stojce on 23.10.2013.
// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
#include "RearMirrorTools.h"
#include <SharedUtil.h>
#include <QMouseEvent>
const int MIRROR_ICON_SIZE = 16;
const int MIRROR_ICON_PADDING = 5;
RearMirrorTools::RearMirrorTools(QGLWidget* parent, QRect& bounds) : _parent(parent), _bounds(bounds), _visible(false) {
switchToResourcesParentIfRequired();
_closeTextureId = _parent->bindTexture(QImage("./resources/images/close.png"));
_restoreTextureId = _parent->bindTexture(QImage("./resources/images/close.png"));
};
void RearMirrorTools::render() {
// render rear view tools if mouse is in the bounds
QPoint mousePosition = _parent->mapFromGlobal(QCursor::pos());
_visible = _bounds.contains(mousePosition.x(), mousePosition.y());
if (_visible) {
displayTools();
}
}
bool RearMirrorTools::mousePressEvent(int x, int y) {
QRect closeIconRect = QRect(MIRROR_ICON_PADDING + _bounds.left(), MIRROR_ICON_PADDING + _bounds.top(), MIRROR_ICON_SIZE, MIRROR_ICON_SIZE);
QRect restoreIconRect = QRect(_bounds.width() - _bounds.left() - MIRROR_ICON_PADDING, MIRROR_ICON_PADDING + _bounds.top(), MIRROR_ICON_SIZE, MIRROR_ICON_SIZE);
if (closeIconRect.contains(x, y)) {
emit closeView();
return true;
}
if (restoreIconRect.contains(x, y)) {
emit restoreView();
return true;
}
return false;
}
void RearMirrorTools::displayTools() {
int closeLeft = MIRROR_ICON_PADDING + _bounds.left();
int resoreLeft = _bounds.width() - _bounds.left() - MIRROR_ICON_PADDING;
int iconTop = MIRROR_ICON_PADDING + _bounds.top();
int twp = MIRROR_ICON_SIZE + iconTop;
glMatrixMode(GL_PROJECTION);
glPushMatrix();
glLoadIdentity();
gluOrtho2D(_bounds.left(), _bounds.right(), _bounds.bottom(), _bounds.top());
glDisable(GL_DEPTH_TEST);
glDisable(GL_LIGHTING);
glEnable(GL_TEXTURE_2D);
glColor3f(1, 1, 1);
glBindTexture(GL_TEXTURE_2D, _closeTextureId);
glBegin(GL_QUADS);
{
glTexCoord2f(1, 1);
glVertex2f(closeLeft, iconTop);
glTexCoord2f(0, 1);
glVertex2f(MIRROR_ICON_SIZE + closeLeft, iconTop);
glTexCoord2f(0, 0);
glVertex2f(MIRROR_ICON_SIZE + closeLeft, twp);
glTexCoord2f(1, 0);
glVertex2f(closeLeft, twp);
}
glEnd();
glBindTexture(GL_TEXTURE_2D, _restoreTextureId);
glBegin(GL_QUADS);
{
glTexCoord2f(1, 1);
glVertex2f(resoreLeft, iconTop);
glTexCoord2f(0, 1);
glVertex2f(MIRROR_ICON_SIZE + resoreLeft, iconTop);
glTexCoord2f(0, 0);
glVertex2f(MIRROR_ICON_SIZE + resoreLeft, twp);
glTexCoord2f(1, 0);
glVertex2f(resoreLeft, twp);
}
glEnd();
glPopMatrix();
glDisable(GL_TEXTURE_2D);
}

View file

@ -0,0 +1,37 @@
//
// RearMirrorTools.h
// interface
//
// Created by stojce on 23.10.2013.
// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
#ifndef __hifi__RearMirrorTools__
#define __hifi__RearMirrorTools__
#include "InterfaceConfig.h"
#include <QGLWidget>
class RearMirrorTools : public QObject {
Q_OBJECT
public:
RearMirrorTools(QGLWidget* parent, QRect& bounds);
void render();
bool mousePressEvent(int x, int y);
signals:
void closeView();
void restoreView();
private:
QGLWidget* _parent;
QRect _bounds;
GLuint _closeTextureId;
GLuint _restoreTextureId;
bool _visible;
void displayTools();
};
#endif /* defined(__hifi__RearMirrorTools__) */