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https://github.com/overte-org/overte.git
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RearView Tools
- moved to separate class - new icon/button for restore view -
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parent
8cbf5a88e5
commit
f675b198cb
4 changed files with 162 additions and 58 deletions
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@ -89,8 +89,6 @@ const int MIRROR_VIEW_TOP_PADDING = 5;
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const int MIRROR_VIEW_LEFT_PADDING = 10;
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const int MIRROR_VIEW_WIDTH = 265;
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const int MIRROR_VIEW_HEIGHT = 215;
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const int MIRROR_ICON_SIZE = 16;
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const int MIRROR_CLOSE_ICON_PADDING = 5;
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void messageHandler(QtMsgType type, const QMessageLogContext& context, const QString &message) {
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fprintf(stdout, "%s", message.toLocal8Bit().constData());
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@ -109,6 +107,7 @@ Application::Application(int& argc, char** argv, timeval &startup_time) :
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_wantToKillLocalVoxels(false),
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_audioScope(256, 200, true),
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_profile(QString()),
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_mirrorViewRect(QRect(MIRROR_VIEW_LEFT_PADDING, MIRROR_VIEW_TOP_PADDING, MIRROR_VIEW_WIDTH, MIRROR_VIEW_HEIGHT)),
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_mouseX(0),
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_mouseY(0),
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_lastMouseMove(usecTimestampNow()),
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@ -454,11 +453,7 @@ void Application::paintGL() {
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displaySide(_mirrorCamera, selfAvatarOnly);
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glPopMatrix();
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// render rear view tools if mouse is in the bounds
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QPoint mousePosition = _glWidget->mapFromGlobal(QCursor::pos());
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if (_mirrorViewRect.contains(mousePosition.x(), mousePosition.y())) {
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displayRearMirrorTools();
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}
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_rearMirrorTools->render();
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// reset Viewport and projection matrix
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glViewport(0, 0, _glWidget->width(), _glWidget->height());
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@ -489,8 +484,6 @@ void Application::resizeGL(int width, int height) {
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resetCamerasOnResizeGL(_viewFrustumOffsetCamera, width, height);
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resetCamerasOnResizeGL(_myCamera, width, height);
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_mirrorViewRect = QRect(MIRROR_VIEW_LEFT_PADDING, MIRROR_VIEW_TOP_PADDING, MIRROR_VIEW_WIDTH, MIRROR_VIEW_HEIGHT);
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glViewport(0, 0, width, height); // shouldn't this account for the menu???
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updateProjectionMatrix();
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@ -1085,12 +1078,9 @@ void Application::mousePressEvent(QMouseEvent* event) {
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return;
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}
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if (Menu::getInstance()->isOptionChecked(MenuOption::Mirror)) {
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QRect closeIconRect = QRect(MIRROR_CLOSE_ICON_PADDING + _mirrorViewRect.left(), MIRROR_CLOSE_ICON_PADDING + _mirrorViewRect.top(), MIRROR_ICON_SIZE, MIRROR_ICON_SIZE);
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if (closeIconRect.contains(_mouseX, _mouseY)) {
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Menu::getInstance()->triggerOption(MenuOption::Mirror);
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}
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if (_rearMirrorTools->mousePressEvent(_mouseX, _mouseY)) {
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// stop propagation
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return;
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}
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if (!_palette.isActive() && (!_isHoverVoxel || _lookatTargetAvatar)) {
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@ -1675,10 +1665,6 @@ void Application::init() {
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_mirrorCamera.setMode(CAMERA_MODE_MIRROR);
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_mirrorCamera.setAspectRatio((float)MIRROR_VIEW_WIDTH / (float)MIRROR_VIEW_HEIGHT);
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_mirrorCamera.setFieldOfView(30);
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_mirrorViewRect = QRect(MIRROR_VIEW_LEFT_PADDING, MIRROR_VIEW_TOP_PADDING, MIRROR_VIEW_WIDTH, MIRROR_VIEW_HEIGHT);
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switchToResourcesParentIfRequired();
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_closeTextureId = _glWidget->bindTexture(QImage("./resources/images/close.png"));
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OculusManager::connect();
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if (OculusManager::isConnected()) {
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@ -1731,8 +1717,22 @@ void Application::init() {
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_pieMenu.addAction(_followMode);
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_audio.init(_glWidget);
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_rearMirrorTools = new RearMirrorTools(_glWidget, _mirrorViewRect);
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connect(_rearMirrorTools, SIGNAL(closeView()), SLOT(closeMirrorView()));
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connect(_rearMirrorTools, SIGNAL(restoreView()), SLOT(restoreMirrorView()));
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}
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void Application::closeMirrorView() {
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Menu::getInstance()->triggerOption(MenuOption::Mirror);
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}
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void Application::restoreMirrorView() {
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Menu::getInstance()->triggerOption(MenuOption::Mirror);
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if (!Menu::getInstance()->isOptionChecked(MenuOption::FullscreenMirror)) {
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Menu::getInstance()->triggerOption(MenuOption::FullscreenMirror);
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}
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}
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const float MAX_AVATAR_EDIT_VELOCITY = 1.0f;
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const float MAX_VOXEL_EDIT_DISTANCE = 20.0f;
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@ -3958,41 +3958,3 @@ void Application::packetSentNotification(ssize_t length) {
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_bandwidthMeter.outputStream(BandwidthMeter::VOXELS).updateValue(length);
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}
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void Application::displayRearMirrorTools() {
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glMatrixMode(GL_PROJECTION);
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glPushMatrix();
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glLoadIdentity();
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gluOrtho2D(_mirrorViewRect.left(), _mirrorViewRect.right(), _mirrorViewRect.bottom(), _mirrorViewRect.top());
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glDisable(GL_DEPTH_TEST);
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glDisable(GL_LIGHTING);
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glEnable(GL_TEXTURE_2D);
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glBindTexture(GL_TEXTURE_2D, _closeTextureId);
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glColor3f(1, 1, 1);
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glBegin(GL_QUADS);
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int lp = MIRROR_CLOSE_ICON_PADDING + _mirrorViewRect.left();
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int tp = MIRROR_CLOSE_ICON_PADDING + _mirrorViewRect.top();
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int lwp = MIRROR_ICON_SIZE + lp;
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int twp = MIRROR_ICON_SIZE + tp;
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glTexCoord2f(1, 1);
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glVertex2f(lp, tp);
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glTexCoord2f(0, 1);
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glVertex2f(lwp, tp);
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glTexCoord2f(0, 0);
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glVertex2f(lwp, twp);
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glTexCoord2f(1, 0);
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glVertex2f(lp, twp);
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glEnd();
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glPopMatrix();
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glDisable(GL_TEXTURE_2D);
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}
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@ -59,6 +59,7 @@
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#include "ui/BandwidthDialog.h"
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#include "ui/ChatEntry.h"
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#include "ui/VoxelStatsDialog.h"
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#include "ui/RearMirrorTools.h"
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class QAction;
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class QActionGroup;
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@ -175,6 +176,7 @@ public slots:
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void decreaseVoxelSize();
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void increaseVoxelSize();
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private slots:
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void timer();
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@ -195,6 +197,9 @@ private slots:
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glm::vec2 getScaledScreenPoint(glm::vec2 projectedPoint);
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void toggleFollowMode();
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void closeMirrorView();
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void restoreMirrorView();
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private:
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void resetCamerasOnResizeGL(Camera& camera, int width, int height);
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@ -303,7 +308,7 @@ private:
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Camera _viewFrustumOffsetCamera; // The camera we use to sometimes show the view frustum from an offset mode
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Camera _mirrorCamera; // Cammera for mirror view
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QRect _mirrorViewRect;
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GLuint _closeTextureId;
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RearMirrorTools* _rearMirrorTools;
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Environment _environment;
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100
interface/src/ui/RearMirrorTools.cpp
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100
interface/src/ui/RearMirrorTools.cpp
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@ -0,0 +1,100 @@
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//
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// RearMirrorTools.cpp
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// interface
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//
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// Created by stojce on 23.10.2013.
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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#include "RearMirrorTools.h"
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#include <SharedUtil.h>
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#include <QMouseEvent>
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const int MIRROR_ICON_SIZE = 16;
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const int MIRROR_ICON_PADDING = 5;
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RearMirrorTools::RearMirrorTools(QGLWidget* parent, QRect& bounds) : _parent(parent), _bounds(bounds), _visible(false) {
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switchToResourcesParentIfRequired();
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_closeTextureId = _parent->bindTexture(QImage("./resources/images/close.png"));
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_restoreTextureId = _parent->bindTexture(QImage("./resources/images/close.png"));
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};
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void RearMirrorTools::render() {
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// render rear view tools if mouse is in the bounds
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QPoint mousePosition = _parent->mapFromGlobal(QCursor::pos());
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_visible = _bounds.contains(mousePosition.x(), mousePosition.y());
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if (_visible) {
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displayTools();
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}
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}
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bool RearMirrorTools::mousePressEvent(int x, int y) {
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QRect closeIconRect = QRect(MIRROR_ICON_PADDING + _bounds.left(), MIRROR_ICON_PADDING + _bounds.top(), MIRROR_ICON_SIZE, MIRROR_ICON_SIZE);
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QRect restoreIconRect = QRect(_bounds.width() - _bounds.left() - MIRROR_ICON_PADDING, MIRROR_ICON_PADDING + _bounds.top(), MIRROR_ICON_SIZE, MIRROR_ICON_SIZE);
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if (closeIconRect.contains(x, y)) {
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emit closeView();
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return true;
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}
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if (restoreIconRect.contains(x, y)) {
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emit restoreView();
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return true;
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}
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return false;
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}
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void RearMirrorTools::displayTools() {
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int closeLeft = MIRROR_ICON_PADDING + _bounds.left();
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int resoreLeft = _bounds.width() - _bounds.left() - MIRROR_ICON_PADDING;
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int iconTop = MIRROR_ICON_PADDING + _bounds.top();
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int twp = MIRROR_ICON_SIZE + iconTop;
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glMatrixMode(GL_PROJECTION);
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glPushMatrix();
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glLoadIdentity();
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gluOrtho2D(_bounds.left(), _bounds.right(), _bounds.bottom(), _bounds.top());
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glDisable(GL_DEPTH_TEST);
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glDisable(GL_LIGHTING);
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glEnable(GL_TEXTURE_2D);
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glColor3f(1, 1, 1);
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glBindTexture(GL_TEXTURE_2D, _closeTextureId);
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glBegin(GL_QUADS);
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{
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glTexCoord2f(1, 1);
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glVertex2f(closeLeft, iconTop);
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glTexCoord2f(0, 1);
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glVertex2f(MIRROR_ICON_SIZE + closeLeft, iconTop);
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glTexCoord2f(0, 0);
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glVertex2f(MIRROR_ICON_SIZE + closeLeft, twp);
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glTexCoord2f(1, 0);
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glVertex2f(closeLeft, twp);
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}
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glEnd();
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glBindTexture(GL_TEXTURE_2D, _restoreTextureId);
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glBegin(GL_QUADS);
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{
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glTexCoord2f(1, 1);
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glVertex2f(resoreLeft, iconTop);
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glTexCoord2f(0, 1);
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glVertex2f(MIRROR_ICON_SIZE + resoreLeft, iconTop);
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glTexCoord2f(0, 0);
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glVertex2f(MIRROR_ICON_SIZE + resoreLeft, twp);
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glTexCoord2f(1, 0);
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glVertex2f(resoreLeft, twp);
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}
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glEnd();
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glPopMatrix();
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glDisable(GL_TEXTURE_2D);
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}
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37
interface/src/ui/RearMirrorTools.h
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37
interface/src/ui/RearMirrorTools.h
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@ -0,0 +1,37 @@
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//
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// RearMirrorTools.h
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// interface
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//
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// Created by stojce on 23.10.2013.
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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#ifndef __hifi__RearMirrorTools__
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#define __hifi__RearMirrorTools__
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#include "InterfaceConfig.h"
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#include <QGLWidget>
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class RearMirrorTools : public QObject {
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Q_OBJECT
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public:
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RearMirrorTools(QGLWidget* parent, QRect& bounds);
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void render();
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bool mousePressEvent(int x, int y);
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signals:
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void closeView();
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void restoreView();
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private:
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QGLWidget* _parent;
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QRect _bounds;
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GLuint _closeTextureId;
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GLuint _restoreTextureId;
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bool _visible;
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void displayTools();
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};
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#endif /* defined(__hifi__RearMirrorTools__) */
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