Correcting vive button naming

This commit is contained in:
Brad Davis 2016-03-08 15:12:54 -08:00
parent 1312901f06
commit f651adbd24
2 changed files with 4 additions and 4 deletions

View file

@ -15,8 +15,8 @@
{ "from": "Vive.RB", "to": "Standard.RB" }, { "from": "Vive.RB", "to": "Standard.RB" },
{ "from": "Vive.RS", "to": "Standard.RS" }, { "from": "Vive.RS", "to": "Standard.RS" },
{ "from": "Vive.Back", "to": "Standard.Back" }, { "from": "Vive.LeftApplicationMenu", "to": "Standard.Back" },
{ "from": "Vive.Start", "to": "Standard.Start" }, { "from": "Vive.RightApplicationMenu", "to": "Standard.Start" },
{ "from": "Vive.LeftHand", "to": "Standard.LeftHand" }, { "from": "Vive.LeftHand", "to": "Standard.LeftHand" },
{ "from": "Vive.RightHand", "to": "Standard.RightHand" } { "from": "Vive.RightHand", "to": "Standard.RightHand" }

View file

@ -426,8 +426,8 @@ controller::Input::NamedVector ViveControllerManager::InputDevice::getAvailableI
makePair(LEFT_HAND, "LeftHand"), makePair(LEFT_HAND, "LeftHand"),
makePair(RIGHT_HAND, "RightHand"), makePair(RIGHT_HAND, "RightHand"),
makePair(BACK, "Back"), makePair(BACK, "LeftApplicationMenu"),
makePair(START, "Start"), makePair(START, "RightApplicationMenu"),
}; };
//availableInputs.append(Input::NamedPair(makeInput(BUTTON_A, 0), "Left Button A")); //availableInputs.append(Input::NamedPair(makeInput(BUTTON_A, 0), "Left Button A"));