fixing merge conflicts

This commit is contained in:
Dante Ruiz 2017-02-21 15:46:41 +00:00
commit f58a018c64
25 changed files with 847 additions and 170 deletions

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@ -170,6 +170,7 @@
#include "ui/StandAloneJSConsole.h"
#include "ui/Stats.h"
#include "ui/UpdateDialog.h"
#include "ui/overlays/Overlays.h"
#include "Util.h"
#include "InterfaceParentFinder.h"
@ -528,7 +529,7 @@ bool setupEssentials(int& argc, char** argv) {
// to take care of highlighting keyboard focused items, rather than
// continuing to overburden Application.cpp
std::shared_ptr<Cube3DOverlay> _keyboardFocusHighlight{ nullptr };
int _keyboardFocusHighlightID{ -1 };
OverlayID _keyboardFocusHighlightID{ UNKNOWN_OVERLAY_ID };
// FIXME hack access to the internal share context for the Chromium helper
@ -1235,12 +1236,12 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
// Keyboard focus handling for Web overlays.
auto overlays = &(qApp->getOverlays());
connect(overlays, &Overlays::mousePressOnOverlay, [=](unsigned int overlayID, const PointerEvent& event) {
connect(overlays, &Overlays::mousePressOnOverlay, [=](OverlayID overlayID, const PointerEvent& event) {
setKeyboardFocusEntity(UNKNOWN_ENTITY_ID);
setKeyboardFocusOverlay(overlayID);
});
connect(overlays, &Overlays::overlayDeleted, [=](unsigned int overlayID) {
connect(overlays, &Overlays::overlayDeleted, [=](OverlayID overlayID) {
if (overlayID == _keyboardFocusedOverlay.get()) {
setKeyboardFocusOverlay(UNKNOWN_OVERLAY_ID);
}
@ -1692,9 +1693,9 @@ void Application::cleanupBeforeQuit() {
_applicationStateDevice.reset();
{
if (_keyboardFocusHighlightID > 0) {
if (_keyboardFocusHighlightID != UNKNOWN_OVERLAY_ID) {
getOverlays().deleteOverlay(_keyboardFocusHighlightID);
_keyboardFocusHighlightID = -1;
_keyboardFocusHighlightID = UNKNOWN_OVERLAY_ID;
}
_keyboardFocusHighlight = nullptr;
}
@ -3092,7 +3093,7 @@ void Application::mouseMoveEvent(QMouseEvent* event) {
buttons, event->modifiers());
if (compositor.getReticleVisible() || !isHMDMode() || !compositor.getReticleOverDesktop() ||
getOverlays().getOverlayAtPoint(glm::vec2(transformedPos.x(), transformedPos.y()))) {
getOverlays().getOverlayAtPoint(glm::vec2(transformedPos.x(), transformedPos.y())) != UNKNOWN_OVERLAY_ID) {
getOverlays().mouseMoveEvent(&mappedEvent);
getEntities()->mouseMoveEvent(&mappedEvent);
}
@ -4111,7 +4112,7 @@ void Application::rotationModeChanged() const {
void Application::setKeyboardFocusHighlight(const glm::vec3& position, const glm::quat& rotation, const glm::vec3& dimensions) {
// Create focus
if (_keyboardFocusHighlightID < 0 || !getOverlays().isAddedOverlay(_keyboardFocusHighlightID)) {
if (_keyboardFocusHighlightID == UNKNOWN_OVERLAY_ID || !getOverlays().isAddedOverlay(_keyboardFocusHighlightID)) {
_keyboardFocusHighlight = std::make_shared<Cube3DOverlay>();
_keyboardFocusHighlight->setAlpha(1.0f);
_keyboardFocusHighlight->setBorderSize(1.0f);
@ -4173,11 +4174,11 @@ void Application::setKeyboardFocusEntity(EntityItemID entityItemID) {
}
}
unsigned int Application::getKeyboardFocusOverlay() {
OverlayID Application::getKeyboardFocusOverlay() {
return _keyboardFocusedOverlay.get();
}
void Application::setKeyboardFocusOverlay(unsigned int overlayID) {
void Application::setKeyboardFocusOverlay(OverlayID overlayID) {
if (overlayID != _keyboardFocusedOverlay.get()) {
_keyboardFocusedOverlay.set(overlayID);
@ -5550,6 +5551,8 @@ void Application::registerScriptEngineWithApplicationServices(ScriptEngine* scri
auto entityScriptServerLog = DependencyManager::get<EntityScriptServerLogClient>();
scriptEngine->registerGlobalObject("EntityScriptServerLog", entityScriptServerLog.data());
qScriptRegisterMetaType(scriptEngine, OverlayIDtoScriptValue, OverlayIDfromScriptValue);
// connect this script engines printedMessage signal to the global ScriptEngines these various messages
connect(scriptEngine, &ScriptEngine::printedMessage, DependencyManager::get<ScriptEngines>().data(), &ScriptEngines::onPrintedMessage);
connect(scriptEngine, &ScriptEngine::errorMessage, DependencyManager::get<ScriptEngines>().data(), &ScriptEngines::onErrorMessage);
@ -6707,6 +6710,12 @@ void Application::updateDisplayMode() {
}
emit activeDisplayPluginChanged();
if (_displayPlugin->isHmd()) {
qCDebug(interfaceapp) << "Entering into HMD Mode";
} else {
qCDebug(interfaceapp) << "Entering into Desktop Mode";
}
// reset the avatar, to set head and hand palms back to a reasonable default pose.
getMyAvatar()->reset(false);
@ -6883,6 +6892,7 @@ void Application::updateThreadPoolCount() const {
}
void Application::updateSystemTabletMode() {
qApp->setProperty(hifi::properties::HMD, isHMDMode());
if (isHMDMode()) {
DependencyManager::get<TabletScriptingInterface>()->setToolbarMode(getHmdTabletBecomesToolbarSetting());
} else {
@ -6894,3 +6904,13 @@ void Application::toggleMuteAudio() {
auto menu = Menu::getInstance();
menu->setIsOptionChecked(MenuOption::MuteAudio, !menu->isOptionChecked(MenuOption::MuteAudio));
}
OverlayID Application::getTabletScreenID() {
auto HMD = DependencyManager::get<HMDScriptingInterface>();
return HMD->getCurrentTabletScreenID();
}
OverlayID Application::getTabletHomeButtonID() {
auto HMD = DependencyManager::get<HMDScriptingInterface>();
return HMD->getCurrentHomeButtonUUID();
}

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@ -298,6 +298,9 @@ public:
Q_INVOKABLE void sendHoverOverEntity(QUuid id, PointerEvent event);
Q_INVOKABLE void sendHoverLeaveEntity(QUuid id, PointerEvent event);
OverlayID getTabletScreenID();
OverlayID getTabletHomeButtonID();
signals:
void svoImportRequested(const QString& url);
@ -387,8 +390,8 @@ public slots:
void setKeyboardFocusEntity(QUuid id);
void setKeyboardFocusEntity(EntityItemID entityItemID);
unsigned int getKeyboardFocusOverlay();
void setKeyboardFocusOverlay(unsigned int overlayID);
OverlayID getKeyboardFocusOverlay();
void setKeyboardFocusOverlay(OverlayID overlayID);
void addAssetToWorldMessageClose();
@ -618,7 +621,7 @@ private:
DialogsManagerScriptingInterface* _dialogsManagerScriptingInterface = new DialogsManagerScriptingInterface();
ThreadSafeValueCache<EntityItemID> _keyboardFocusedEntity;
ThreadSafeValueCache<unsigned int> _keyboardFocusedOverlay;
ThreadSafeValueCache<OverlayID> _keyboardFocusedOverlay;
quint64 _lastAcceptedKeyPress = 0;
bool _isForeground = true; // starts out assumed to be in foreground
bool _inPaint = false;

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@ -45,12 +45,20 @@ SpatiallyNestableWeakPointer InterfaceParentFinder::find(QUuid parentID, bool& s
success = true;
return parent;
}
if (parentID == AVATAR_SELF_ID) {
success = true;
return avatarManager->getMyAvatar();
}
// search overlays
auto& overlays = qApp->getOverlays();
auto overlay = overlays.getOverlay(parentID);
parent = std::dynamic_pointer_cast<SpatiallyNestable>(overlay); // this will return nullptr for non-3d overlays
if (!parent.expired()) {
success = true;
return parent;
}
success = false;
return parent;
}

View file

@ -808,7 +808,7 @@ void MyAvatar::saveData() {
auto hmdInterface = DependencyManager::get<HMDScriptingInterface>();
_avatarEntitiesLock.withReadLock([&] {
for (auto entityID : _avatarEntityData.keys()) {
if (hmdInterface->getCurrentTableUIID() == entityID) {
if (hmdInterface->getCurrentTabletUIID() == entityID) {
// don't persist the tablet between domains / sessions
continue;
}

View file

@ -193,7 +193,7 @@ DdeFaceTracker::DdeFaceTracker(const QHostAddress& host, quint16 serverPort, qui
_calibrationCount(0),
_calibrationValues(),
_calibrationBillboard(NULL),
_calibrationBillboardID(0),
_calibrationBillboardID(UNKNOWN_OVERLAY_ID),
_calibrationMessage(QString()),
_isCalibrated(false)
{

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@ -149,7 +149,7 @@ private:
int _calibrationCount;
QVector<float> _calibrationValues;
TextOverlay* _calibrationBillboard;
int _calibrationBillboardID;
OverlayID _calibrationBillboardID;
QString _calibrationMessage;
bool _isCalibrated;
void addCalibrationDatum();

View file

@ -29,9 +29,9 @@ class HMDScriptingInterface : public AbstractHMDScriptingInterface, public Depen
Q_PROPERTY(glm::quat orientation READ getOrientation)
Q_PROPERTY(bool mounted READ isMounted)
Q_PROPERTY(bool showTablet READ getShouldShowTablet)
Q_PROPERTY(QUuid tabletID READ getCurrentTableUIID WRITE setCurrentTabletUIID)
Q_PROPERTY(unsigned int homeButtonID READ getCurrentHomeButtonUUID WRITE setCurrentHomeButtonUUID)
Q_PROPERTY(QUuid tabletID READ getCurrentTabletUIID WRITE setCurrentTabletUIID)
Q_PROPERTY(QUuid homeButtonID READ getCurrentHomeButtonUUID WRITE setCurrentHomeButtonUUID)
Q_PROPERTY(QUuid tabletScreenID READ getCurrentTabletScreenID WRITE setCurrentTabletScreenID)
public:
Q_INVOKABLE glm::vec3 calculateRayUICollisionPoint(const glm::vec3& position, const glm::vec3& direction) const;
@ -91,15 +91,19 @@ public:
bool getShouldShowTablet() const { return _showTablet; }
void setCurrentTabletUIID(QUuid tabletID) { _tabletUIID = tabletID; }
QUuid getCurrentTableUIID() const { return _tabletUIID; }
QUuid getCurrentTabletUIID() const { return _tabletUIID; }
void setCurrentHomeButtonUUID(unsigned int homeButtonID) { _homeButtonID = homeButtonID; }
unsigned int getCurrentHomeButtonUUID() const { return _homeButtonID; }
void setCurrentHomeButtonUUID(QUuid homeButtonID) { _homeButtonID = homeButtonID; }
QUuid getCurrentHomeButtonUUID() const { return _homeButtonID; }
void setCurrentTabletScreenID(QUuid tabletID) { _tabletScreenID = tabletID; }
QUuid getCurrentTabletScreenID() const { return _tabletScreenID; }
private:
bool _showTablet { false };
QUuid _tabletUIID; // this is the entityID of the WebEntity which is part of (a child of) the tablet-ui.
unsigned int _homeButtonID;
QUuid _tabletUIID; // this is the entityID of the tablet frame
QUuid _tabletScreenID; // this is the overlayID which is part of (a child of) the tablet-ui.
QUuid _homeButtonID;
QUuid _tabletEntityID;
// Get the position of the HMD

View file

@ -23,6 +23,9 @@ public:
Base3DOverlay();
Base3DOverlay(const Base3DOverlay* base3DOverlay);
virtual OverlayID getOverlayID() const override { return OverlayID(getID().toString()); }
void setOverlayID(OverlayID overlayID) override { setID(overlayID); }
// getters
virtual bool is3D() const override { return true; }

View file

@ -189,7 +189,7 @@ float Overlay::updatePulse() {
_pulseDirection *= -1.0f;
}
_pulse += pulseDelta;
return _pulse;
}
@ -204,3 +204,23 @@ void Overlay::removeFromScene(Overlay::Pointer overlay, std::shared_ptr<render::
render::Item::clearID(_renderItemID);
}
QScriptValue OverlayIDtoScriptValue(QScriptEngine* engine, const OverlayID& id) {
return quuidToScriptValue(engine, id);
}
void OverlayIDfromScriptValue(const QScriptValue &object, OverlayID& id) {
quuidFromScriptValue(object, id);
}
QVector<OverlayID> qVectorOverlayIDFromScriptValue(const QScriptValue& array) {
if (!array.isArray()) {
return QVector<OverlayID>();
}
QVector<OverlayID> newVector;
int length = array.property("length").toInteger();
newVector.reserve(length);
for (int i = 0; i < length; i++) {
newVector << OverlayID(array.property(i).toString());
}
return newVector;
}

View file

@ -15,6 +15,13 @@
#include <SharedUtil.h> // for xColor
#include <render/Scene.h>
class OverlayID : public QUuid {
public:
OverlayID() : QUuid() {}
OverlayID(QString v) : QUuid(v) {}
OverlayID(QUuid v) : QUuid(v) {}
};
class Overlay : public QObject {
Q_OBJECT
@ -32,8 +39,8 @@ public:
Overlay(const Overlay* overlay);
~Overlay();
unsigned int getOverlayID() { return _overlayID; }
void setOverlayID(unsigned int overlayID) { _overlayID = overlayID; }
virtual OverlayID getOverlayID() const { return _overlayID; }
virtual void setOverlayID(OverlayID overlayID) { _overlayID = overlayID; }
virtual void update(float deltatime) {}
virtual void render(RenderArgs* args) = 0;
@ -84,13 +91,14 @@ public:
render::ItemID getRenderItemID() const { return _renderItemID; }
void setRenderItemID(render::ItemID renderItemID) { _renderItemID = renderItemID; }
unsigned int getStackOrder() const { return _stackOrder; }
void setStackOrder(unsigned int stackOrder) { _stackOrder = stackOrder; }
protected:
float updatePulse();
render::ItemID _renderItemID{ render::Item::INVALID_ITEM_ID };
unsigned int _overlayID; // what Overlays.cpp knows this instance as
bool _isLoaded;
float _alpha;
@ -107,15 +115,25 @@ protected:
xColor _color;
bool _visible; // should the overlay be drawn at all
Anchor _anchor;
unsigned int _stackOrder { 0 };
private:
OverlayID _overlayID; // only used for non-3d overlays
};
namespace render {
template <> const ItemKey payloadGetKey(const Overlay::Pointer& overlay);
template <> const ItemKey payloadGetKey(const Overlay::Pointer& overlay);
template <> const Item::Bound payloadGetBound(const Overlay::Pointer& overlay);
template <> int payloadGetLayer(const Overlay::Pointer& overlay);
template <> void payloadRender(const Overlay::Pointer& overlay, RenderArgs* args);
template <> const ShapeKey shapeGetShapeKey(const Overlay::Pointer& overlay);
}
Q_DECLARE_METATYPE(OverlayID);
Q_DECLARE_METATYPE(QVector<OverlayID>);
QScriptValue OverlayIDtoScriptValue(QScriptEngine* engine, const OverlayID& id);
void OverlayIDfromScriptValue(const QScriptValue& object, OverlayID& id);
QVector<OverlayID> qVectorOverlayIDFromScriptValue(const QScriptValue& array);
#endif // hifi_Overlay_h

View file

@ -51,13 +51,13 @@ void propertyBindingFromVariant(const QVariant& objectVar, PropertyBinding& valu
}
void OverlayPanel::addChild(unsigned int childId) {
void OverlayPanel::addChild(OverlayID childId) {
if (!_children.contains(childId)) {
_children.append(childId);
}
}
void OverlayPanel::removeChild(unsigned int childId) {
void OverlayPanel::removeChild(OverlayID childId) {
if (_children.contains(childId)) {
_children.removeOne(childId);
}
@ -89,7 +89,7 @@ QVariant OverlayPanel::getProperty(const QString &property) {
if (property == "children") {
QVariantList array;
for (int i = 0; i < _children.length(); i++) {
array.append(_children[i]);
array.append(OverlayIDtoScriptValue(nullptr, _children[i]).toVariant());
}
return array;
}

View file

@ -20,6 +20,7 @@
#include "PanelAttachable.h"
#include "Billboardable.h"
#include "Overlay.h"
class PropertyBinding {
public:
@ -54,10 +55,10 @@ public:
void setAnchorScale(const glm::vec3& scale) { _anchorTransform.setScale(scale); }
void setVisible(bool visible) { _visible = visible; }
const QList<unsigned int>& getChildren() { return _children; }
void addChild(unsigned int childId);
void removeChild(unsigned int childId);
unsigned int popLastChild() { return _children.takeLast(); }
const QList<OverlayID>& getChildren() { return _children; }
void addChild(OverlayID childId);
void removeChild(OverlayID childId);
OverlayID popLastChild() { return _children.takeLast(); }
void setProperties(const QVariantMap& properties);
QVariant getProperty(const QString& property);
@ -74,7 +75,7 @@ private:
QUuid _anchorRotationBindEntity;
bool _visible = true;
QList<unsigned int> _children;
QList<OverlayID> _children;
QScriptEngine* _scriptEngine;
};

View file

@ -39,9 +39,6 @@
Q_LOGGING_CATEGORY(trace_render_overlays, "trace.render.overlays")
Overlays::Overlays() :
_nextOverlayID(1) {}
void Overlays::cleanupAllOverlays() {
{
QWriteLocker lock(&_lock);
@ -139,7 +136,7 @@ void Overlays::enable() {
_enabled = true;
}
Overlay::Pointer Overlays::getOverlay(unsigned int id) const {
Overlay::Pointer Overlays::getOverlay(OverlayID id) const {
if (_overlaysHUD.contains(id)) {
return _overlaysHUD[id];
}
@ -149,7 +146,7 @@ Overlay::Pointer Overlays::getOverlay(unsigned int id) const {
return nullptr;
}
unsigned int Overlays::addOverlay(const QString& type, const QVariant& properties) {
OverlayID Overlays::addOverlay(const QString& type, const QVariant& properties) {
Overlay::Pointer thisOverlay = nullptr;
if (type == ImageOverlay::TYPE) {
@ -188,14 +185,14 @@ unsigned int Overlays::addOverlay(const QString& type, const QVariant& propertie
thisOverlay->setProperties(properties.toMap());
return addOverlay(thisOverlay);
}
return 0;
return UNKNOWN_OVERLAY_ID;
}
unsigned int Overlays::addOverlay(Overlay::Pointer overlay) {
OverlayID Overlays::addOverlay(Overlay::Pointer overlay) {
QWriteLocker lock(&_lock);
unsigned int thisID = _nextOverlayID;
OverlayID thisID = OverlayID(QUuid::createUuid());
overlay->setOverlayID(thisID);
_nextOverlayID++;
overlay->setStackOrder(_stackOrder++);
if (overlay->is3D()) {
_overlaysWorld[thisID] = overlay;
@ -210,22 +207,22 @@ unsigned int Overlays::addOverlay(Overlay::Pointer overlay) {
return thisID;
}
unsigned int Overlays::cloneOverlay(unsigned int id) {
OverlayID Overlays::cloneOverlay(OverlayID id) {
Overlay::Pointer thisOverlay = getOverlay(id);
if (thisOverlay) {
unsigned int cloneId = addOverlay(Overlay::Pointer(thisOverlay->createClone()));
OverlayID cloneId = addOverlay(Overlay::Pointer(thisOverlay->createClone()));
auto attachable = std::dynamic_pointer_cast<PanelAttachable>(thisOverlay);
if (attachable && attachable->getParentPanel()) {
attachable->getParentPanel()->addChild(cloneId);
}
return cloneId;
}
return 0; // Not found
}
return UNKNOWN_OVERLAY_ID; // Not found
}
bool Overlays::editOverlay(unsigned int id, const QVariant& properties) {
bool Overlays::editOverlay(OverlayID id, const QVariant& properties) {
QWriteLocker lock(&_lock);
Overlay::Pointer thisOverlay = getOverlay(id);
@ -242,13 +239,7 @@ bool Overlays::editOverlays(const QVariant& propertiesById) {
bool success = true;
QWriteLocker lock(&_lock);
for (const auto& key : map.keys()) {
bool convertSuccess;
unsigned int id = key.toUInt(&convertSuccess);
if (!convertSuccess) {
success = false;
continue;
}
OverlayID id = OverlayID(key);
Overlay::Pointer thisOverlay = getOverlay(id);
if (!thisOverlay) {
success = false;
@ -260,7 +251,7 @@ bool Overlays::editOverlays(const QVariant& propertiesById) {
return success;
}
void Overlays::deleteOverlay(unsigned int id) {
void Overlays::deleteOverlay(OverlayID id) {
Overlay::Pointer overlayToDelete;
{
@ -286,7 +277,7 @@ void Overlays::deleteOverlay(unsigned int id) {
emit overlayDeleted(id);
}
QString Overlays::getOverlayType(unsigned int overlayId) const {
QString Overlays::getOverlayType(OverlayID overlayId) const {
Overlay::Pointer overlay = getOverlay(overlayId);
if (overlay) {
return overlay->getType();
@ -294,7 +285,7 @@ QString Overlays::getOverlayType(unsigned int overlayId) const {
return "";
}
QObject* Overlays::getOverlayObject(unsigned int id) {
QObject* Overlays::getOverlayObject(OverlayID id) {
Overlay::Pointer thisOverlay = getOverlay(id);
if (thisOverlay) {
return qobject_cast<QObject*>(&(*thisOverlay));
@ -302,7 +293,7 @@ QObject* Overlays::getOverlayObject(unsigned int id) {
return nullptr;
}
unsigned int Overlays::getParentPanel(unsigned int childId) const {
OverlayID Overlays::getParentPanel(OverlayID childId) const {
Overlay::Pointer overlay = getOverlay(childId);
auto attachable = std::dynamic_pointer_cast<PanelAttachable>(overlay);
if (attachable) {
@ -310,10 +301,10 @@ unsigned int Overlays::getParentPanel(unsigned int childId) const {
} else if (_panels.contains(childId)) {
return _panels.key(getPanel(childId)->getParentPanel());
}
return 0;
return UNKNOWN_OVERLAY_ID;
}
void Overlays::setParentPanel(unsigned int childId, unsigned int panelId) {
void Overlays::setParentPanel(OverlayID childId, OverlayID panelId) {
auto attachable = std::dynamic_pointer_cast<PanelAttachable>(getOverlay(childId));
if (attachable) {
if (_panels.contains(panelId)) {
@ -343,13 +334,13 @@ void Overlays::setParentPanel(unsigned int childId, unsigned int panelId) {
}
}
unsigned int Overlays::getOverlayAtPoint(const glm::vec2& point) {
OverlayID Overlays::getOverlayAtPoint(const glm::vec2& point) {
glm::vec2 pointCopy = point;
QReadLocker lock(&_lock);
if (!_enabled) {
return 0;
return UNKNOWN_OVERLAY_ID;
}
QMapIterator<unsigned int, Overlay::Pointer> i(_overlaysHUD);
QMapIterator<OverlayID, Overlay::Pointer> i(_overlaysHUD);
i.toBack();
const float LARGE_NEGATIVE_FLOAT = -9999999;
@ -358,10 +349,12 @@ unsigned int Overlays::getOverlayAtPoint(const glm::vec2& point) {
BoxFace thisFace;
glm::vec3 thisSurfaceNormal;
float distance;
unsigned int bestStackOrder = 0;
OverlayID bestOverlayID = UNKNOWN_OVERLAY_ID;
while (i.hasPrevious()) {
i.previous();
unsigned int thisID = i.key();
OverlayID thisID = i.key();
if (i.value()->is3D()) {
auto thisOverlay = std::dynamic_pointer_cast<Base3DOverlay>(i.value());
if (thisOverlay && !thisOverlay->getIgnoreRayIntersection()) {
@ -373,15 +366,18 @@ unsigned int Overlays::getOverlayAtPoint(const glm::vec2& point) {
auto thisOverlay = std::dynamic_pointer_cast<Overlay2D>(i.value());
if (thisOverlay && thisOverlay->getVisible() && thisOverlay->isLoaded() &&
thisOverlay->getBoundingRect().contains(pointCopy.x, pointCopy.y, false)) {
return thisID;
if (thisOverlay->getStackOrder() > bestStackOrder) {
bestOverlayID = thisID;
bestStackOrder = thisOverlay->getStackOrder();
}
}
}
}
return 0; // not found
return bestOverlayID;
}
OverlayPropertyResult Overlays::getProperty(unsigned int id, const QString& property) {
OverlayPropertyResult Overlays::getProperty(OverlayID id, const QString& property) {
OverlayPropertyResult result;
Overlay::Pointer thisOverlay = getOverlay(id);
QReadLocker lock(&_lock);
@ -406,23 +402,35 @@ void OverlayPropertyResultFromScriptValue(const QScriptValue& object, OverlayPro
}
RayToOverlayIntersectionResult Overlays::findRayIntersection(const PickRay& ray) {
RayToOverlayIntersectionResult Overlays::findRayIntersection(const PickRay& ray, bool precisionPicking,
const QScriptValue& overlayIDsToInclude,
const QScriptValue& overlayIDsToDiscard,
bool visibleOnly, bool collidableOnly) {
float bestDistance = std::numeric_limits<float>::max();
bool bestIsFront = false;
const QVector<OverlayID> overlaysToInclude = qVectorOverlayIDFromScriptValue(overlayIDsToInclude);
const QVector<OverlayID> overlaysToDiscard = qVectorOverlayIDFromScriptValue(overlayIDsToDiscard);
RayToOverlayIntersectionResult result;
QMapIterator<unsigned int, Overlay::Pointer> i(_overlaysWorld);
QMapIterator<OverlayID, Overlay::Pointer> i(_overlaysWorld);
i.toBack();
while (i.hasPrevious()) {
i.previous();
unsigned int thisID = i.key();
OverlayID thisID = i.key();
auto thisOverlay = std::dynamic_pointer_cast<Base3DOverlay>(i.value());
if ((overlaysToDiscard.size() > 0 && overlaysToDiscard.contains(thisID)) ||
(overlaysToInclude.size() > 0 && !overlaysToInclude.contains(thisID))) {
continue;
}
if (thisOverlay && thisOverlay->getVisible() && !thisOverlay->getIgnoreRayIntersection() && thisOverlay->isLoaded()) {
float thisDistance;
BoxFace thisFace;
glm::vec3 thisSurfaceNormal;
QString thisExtraInfo;
if (thisOverlay->findRayIntersectionExtraInfo(ray.origin, ray.direction, thisDistance,
thisFace, thisSurfaceNormal, thisExtraInfo)) {
if (thisOverlay->findRayIntersectionExtraInfo(ray.origin, ray.direction, thisDistance,
thisFace, thisSurfaceNormal, thisExtraInfo)) {
bool isDrawInFront = thisOverlay->getDrawInFront();
if (thisDistance < bestDistance && (!bestIsFront || isDrawInFront)) {
bestIsFront = isDrawInFront;
@ -441,23 +449,23 @@ RayToOverlayIntersectionResult Overlays::findRayIntersection(const PickRay& ray)
return result;
}
RayToOverlayIntersectionResult::RayToOverlayIntersectionResult() :
intersects(false),
overlayID(-1),
RayToOverlayIntersectionResult::RayToOverlayIntersectionResult() :
intersects(false),
overlayID(UNKNOWN_OVERLAY_ID),
distance(0),
face(),
intersection(),
extraInfo()
{
{
}
QScriptValue RayToOverlayIntersectionResultToScriptValue(QScriptEngine* engine, const RayToOverlayIntersectionResult& value) {
auto obj = engine->newObject();
obj.setProperty("intersects", value.intersects);
obj.setProperty("overlayID", value.overlayID);
obj.setProperty("overlayID", OverlayIDtoScriptValue(engine, value.overlayID));
obj.setProperty("distance", value.distance);
QString faceName = "";
QString faceName = "";
// handle BoxFace
switch (value.face) {
case MIN_X_FACE:
@ -493,7 +501,7 @@ QScriptValue RayToOverlayIntersectionResultToScriptValue(QScriptEngine* engine,
void RayToOverlayIntersectionResultFromScriptValue(const QScriptValue& objectVar, RayToOverlayIntersectionResult& value) {
QVariantMap object = objectVar.toVariant().toMap();
value.intersects = object["intersects"].toBool();
value.overlayID = object["overlayID"].toInt();
value.overlayID = OverlayID(QUuid(object["overlayID"].toString()));
value.distance = object["distance"].toFloat();
QString faceName = object["face"].toString();
@ -523,7 +531,7 @@ void RayToOverlayIntersectionResultFromScriptValue(const QScriptValue& objectVar
value.extraInfo = object["extraInfo"].toString();
}
bool Overlays::isLoaded(unsigned int id) {
bool Overlays::isLoaded(OverlayID id) {
QReadLocker lock(&_lock);
Overlay::Pointer thisOverlay = getOverlay(id);
if (!thisOverlay) {
@ -532,7 +540,7 @@ bool Overlays::isLoaded(unsigned int id) {
return thisOverlay->isLoaded();
}
QSizeF Overlays::textSize(unsigned int id, const QString& text) const {
QSizeF Overlays::textSize(OverlayID id, const QString& text) const {
Overlay::Pointer thisOverlay = _overlaysHUD[id];
if (thisOverlay) {
if (auto textOverlay = std::dynamic_pointer_cast<TextOverlay>(thisOverlay)) {
@ -547,30 +555,29 @@ QSizeF Overlays::textSize(unsigned int id, const QString& text) const {
return QSizeF(0.0f, 0.0f);
}
unsigned int Overlays::addPanel(OverlayPanel::Pointer panel) {
OverlayID Overlays::addPanel(OverlayPanel::Pointer panel) {
QWriteLocker lock(&_lock);
unsigned int thisID = _nextOverlayID;
_nextOverlayID++;
OverlayID thisID = QUuid::createUuid();
_panels[thisID] = panel;
return thisID;
}
unsigned int Overlays::addPanel(const QVariant& properties) {
OverlayID Overlays::addPanel(const QVariant& properties) {
OverlayPanel::Pointer panel = std::make_shared<OverlayPanel>();
panel->init(_scriptEngine);
panel->setProperties(properties.toMap());
return addPanel(panel);
}
void Overlays::editPanel(unsigned int panelId, const QVariant& properties) {
void Overlays::editPanel(OverlayID panelId, const QVariant& properties) {
if (_panels.contains(panelId)) {
_panels[panelId]->setProperties(properties.toMap());
}
}
OverlayPropertyResult Overlays::getPanelProperty(unsigned int panelId, const QString& property) {
OverlayPropertyResult Overlays::getPanelProperty(OverlayID panelId, const QString& property) {
OverlayPropertyResult result;
if (_panels.contains(panelId)) {
OverlayPanel::Pointer thisPanel = getPanel(panelId);
@ -581,7 +588,7 @@ OverlayPropertyResult Overlays::getPanelProperty(unsigned int panelId, const QSt
}
void Overlays::deletePanel(unsigned int panelId) {
void Overlays::deletePanel(OverlayID panelId) {
OverlayPanel::Pointer panelToDelete;
{
@ -594,7 +601,7 @@ void Overlays::deletePanel(unsigned int panelId) {
}
while (!panelToDelete->getChildren().isEmpty()) {
unsigned int childId = panelToDelete->popLastChild();
OverlayID childId = panelToDelete->popLastChild();
deleteOverlay(childId);
deletePanel(childId);
}
@ -602,39 +609,39 @@ void Overlays::deletePanel(unsigned int panelId) {
emit panelDeleted(panelId);
}
bool Overlays::isAddedOverlay(unsigned int id) {
bool Overlays::isAddedOverlay(OverlayID id) {
return _overlaysHUD.contains(id) || _overlaysWorld.contains(id);
}
void Overlays::sendMousePressOnOverlay(unsigned int overlayID, const PointerEvent& event) {
void Overlays::sendMousePressOnOverlay(OverlayID overlayID, const PointerEvent& event) {
emit mousePressOnOverlay(overlayID, event);
}
void Overlays::sendMouseReleaseOnOverlay(unsigned int overlayID, const PointerEvent& event) {
void Overlays::sendMouseReleaseOnOverlay(OverlayID overlayID, const PointerEvent& event) {
emit mouseReleaseOnOverlay(overlayID, event);
}
void Overlays::sendMouseMoveOnOverlay(unsigned int overlayID, const PointerEvent& event) {
void Overlays::sendMouseMoveOnOverlay(OverlayID overlayID, const PointerEvent& event) {
emit mouseMoveOnOverlay(overlayID, event);
}
void Overlays::sendHoverEnterOverlay(unsigned int id, PointerEvent event) {
void Overlays::sendHoverEnterOverlay(OverlayID id, PointerEvent event) {
emit hoverEnterOverlay(id, event);
}
void Overlays::sendHoverOverOverlay(unsigned int id, PointerEvent event) {
void Overlays::sendHoverOverOverlay(OverlayID id, PointerEvent event) {
emit hoverOverOverlay(id, event);
}
void Overlays::sendHoverLeaveOverlay(unsigned int id, PointerEvent event) {
void Overlays::sendHoverLeaveOverlay(OverlayID id, PointerEvent event) {
emit hoverLeaveOverlay(id, event);
}
unsigned int Overlays::getKeyboardFocusOverlay() const {
OverlayID Overlays::getKeyboardFocusOverlay() const {
return qApp->getKeyboardFocusOverlay();
}
void Overlays::setKeyboardFocusOverlay(unsigned int id) {
void Overlays::setKeyboardFocusOverlay(OverlayID id) {
qApp->setKeyboardFocusOverlay(id);
}

View file

@ -53,7 +53,7 @@ class RayToOverlayIntersectionResult {
public:
RayToOverlayIntersectionResult();
bool intersects;
unsigned int overlayID;
OverlayID overlayID;
float distance;
BoxFace face;
glm::vec3 surfaceNormal;
@ -77,15 +77,15 @@ void RayToOverlayIntersectionResultFromScriptValue(const QScriptValue& object, R
* @namespace Overlays
*/
const unsigned int UNKNOWN_OVERLAY_ID = 0;
const OverlayID UNKNOWN_OVERLAY_ID = OverlayID();
class Overlays : public QObject {
Q_OBJECT
Q_PROPERTY(unsigned int keyboardFocusOverlay READ getKeyboardFocusOverlay WRITE setKeyboardFocusOverlay)
Q_PROPERTY(OverlayID keyboardFocusOverlay READ getKeyboardFocusOverlay WRITE setKeyboardFocusOverlay)
public:
Overlays();
Overlays() {};
void init();
void update(float deltatime);
@ -93,12 +93,12 @@ public:
void disable();
void enable();
Overlay::Pointer getOverlay(unsigned int id) const;
OverlayPanel::Pointer getPanel(unsigned int id) const { return _panels[id]; }
Overlay::Pointer getOverlay(OverlayID id) const;
OverlayPanel::Pointer getPanel(OverlayID id) const { return _panels[id]; }
/// adds an overlay that's already been created
unsigned int addOverlay(Overlay* overlay) { return addOverlay(Overlay::Pointer(overlay)); }
unsigned int addOverlay(Overlay::Pointer overlay);
OverlayID addOverlay(Overlay* overlay) { return addOverlay(Overlay::Pointer(overlay)); }
OverlayID addOverlay(Overlay::Pointer overlay);
void mousePressEvent(QMouseEvent* event);
void mouseReleaseEvent(QMouseEvent* event);
@ -116,7 +116,7 @@ public slots:
* @param {Overlays.OverlayProperties} The properties of the overlay that you want to add.
* @return {Overlays.OverlayID} The ID of the newly created overlay.
*/
unsigned int addOverlay(const QString& type, const QVariant& properties);
OverlayID addOverlay(const QString& type, const QVariant& properties);
/**jsdoc
* Create a clone of an existing overlay.
@ -125,7 +125,7 @@ public slots:
* @param {Overlays.OverlayID} overlayID The ID of the overlay to clone.
* @return {Overlays.OverlayID} The ID of the new overlay.
*/
unsigned int cloneOverlay(unsigned int id);
OverlayID cloneOverlay(OverlayID id);
/**jsdoc
* Edit an overlay's properties.
@ -134,7 +134,7 @@ public slots:
* @param {Overlays.OverlayID} overlayID The ID of the overlay to edit.
* @return {bool} `true` if the overlay was found and edited, otherwise false.
*/
bool editOverlay(unsigned int id, const QVariant& properties);
bool editOverlay(OverlayID id, const QVariant& properties);
/// edits an overlay updating only the included properties, will return the identified OverlayID in case of
/// successful edit, if the input id is for an unknown overlay this function will have no effect
@ -146,7 +146,7 @@ public slots:
* @function Overlays.deleteOverlay
* @param {Overlays.OverlayID} overlayID The ID of the overlay to delete.
*/
void deleteOverlay(unsigned int id);
void deleteOverlay(OverlayID id);
/**jsdoc
* Get the type of an overlay.
@ -155,7 +155,7 @@ public slots:
* @param {Overlays.OverlayID} overlayID The ID of the overlay to get the type of.
* @return {string} The type of the overlay if found, otherwise the empty string.
*/
QString getOverlayType(unsigned int overlayId) const;
QString getOverlayType(OverlayID overlayId) const;
/**jsdoc
* Get the overlay Script object.
@ -164,7 +164,7 @@ public slots:
* @param {Overlays.OverlayID} overlayID The ID of the overlay to get the script object of.
* @return {Object} The script object for the overlay if found.
*/
QObject* getOverlayObject(unsigned int id);
QObject* getOverlayObject(OverlayID id);
/**jsdoc
* Get the ID of the overlay at a particular point on the HUD/screen.
@ -174,7 +174,7 @@ public slots:
* @return {Overlays.OverlayID} The ID of the overlay at the point specified.
* If no overlay is found, `0` will be returned.
*/
unsigned int getOverlayAtPoint(const glm::vec2& point);
OverlayID getOverlayAtPoint(const glm::vec2& point);
/**jsdoc
* Get the value of a an overlay's property.
@ -185,16 +185,26 @@ public slots:
* @return {Object} The value of the property. If the overlay or the property could
* not be found, `undefined` will be returned.
*/
OverlayPropertyResult getProperty(unsigned int id, const QString& property);
OverlayPropertyResult getProperty(OverlayID id, const QString& property);
/*jsdoc
* Find the closest 3D overlay hit by a pick ray.
*
* @function Overlays.findRayIntersection
* @param {PickRay} The PickRay to use for finding overlays.
* @param {bool} Unused; Exists to match Entity interface
* @param {List of Overlays.OverlayID} Whitelist for intersection test.
* @param {List of Overlays.OverlayID} Blacklist for intersection test.
* @param {bool} Unused; Exists to match Entity interface
* @param {bool} Unused; Exists to match Entity interface
* @return {Overlays.RayToOverlayIntersectionResult} The result of the ray cast.
*/
RayToOverlayIntersectionResult findRayIntersection(const PickRay& ray);
RayToOverlayIntersectionResult findRayIntersection(const PickRay& ray,
bool precisionPicking = false,
const QScriptValue& overlayIDsToInclude = QScriptValue(),
const QScriptValue& overlayIDsToDiscard = QScriptValue(),
bool visibleOnly = false,
bool collidableOnly = false);
/**jsdoc
* Check whether an overlay's assets have been loaded. For example, if the
@ -204,7 +214,7 @@ public slots:
* @param {Overlays.OverlayID} The ID of the overlay to check.
* @return {bool} `true` if the overlay's assets have been loaded, otherwise `false`.
*/
bool isLoaded(unsigned int id);
bool isLoaded(OverlayID id);
/**jsdoc
* Calculates the size of the given text in the specified overlay if it is a text overlay.
@ -216,7 +226,7 @@ public slots:
* @param {string} The string to measure.
* @return {Vec2} The size of the text.
*/
QSizeF textSize(unsigned int id, const QString& text) const;
QSizeF textSize(OverlayID id, const QString& text) const;
/**jsdoc
* Get the width of the virtual 2D HUD.
@ -235,39 +245,39 @@ public slots:
float height() const;
/// return true if there is an overlay with that id else false
bool isAddedOverlay(unsigned int id);
bool isAddedOverlay(OverlayID id);
unsigned int getParentPanel(unsigned int childId) const;
void setParentPanel(unsigned int childId, unsigned int panelId);
OverlayID getParentPanel(OverlayID childId) const;
void setParentPanel(OverlayID childId, OverlayID panelId);
/// adds a panel that has already been created
unsigned int addPanel(OverlayPanel::Pointer panel);
OverlayID addPanel(OverlayPanel::Pointer panel);
/// creates and adds a panel based on a set of properties
unsigned int addPanel(const QVariant& properties);
OverlayID addPanel(const QVariant& properties);
/// edit the properties of a panel
void editPanel(unsigned int panelId, const QVariant& properties);
void editPanel(OverlayID panelId, const QVariant& properties);
/// get a property of a panel
OverlayPropertyResult getPanelProperty(unsigned int panelId, const QString& property);
OverlayPropertyResult getPanelProperty(OverlayID panelId, const QString& property);
/// deletes a panel and all child overlays
void deletePanel(unsigned int panelId);
void deletePanel(OverlayID panelId);
/// return true if there is a panel with that id else false
bool isAddedPanel(unsigned int id) { return _panels.contains(id); }
bool isAddedPanel(OverlayID id) { return _panels.contains(id); }
void sendMousePressOnOverlay(unsigned int overlayID, const PointerEvent& event);
void sendMouseReleaseOnOverlay(unsigned int overlayID, const PointerEvent& event);
void sendMouseMoveOnOverlay(unsigned int overlayID, const PointerEvent& event);
void sendMousePressOnOverlay(OverlayID overlayID, const PointerEvent& event);
void sendMouseReleaseOnOverlay(OverlayID overlayID, const PointerEvent& event);
void sendMouseMoveOnOverlay(OverlayID overlayID, const PointerEvent& event);
void sendHoverEnterOverlay(unsigned int id, PointerEvent event);
void sendHoverOverOverlay(unsigned int id, PointerEvent event);
void sendHoverLeaveOverlay(unsigned int id, PointerEvent event);
void sendHoverEnterOverlay(OverlayID id, PointerEvent event);
void sendHoverOverOverlay(OverlayID id, PointerEvent event);
void sendHoverLeaveOverlay(OverlayID id, PointerEvent event);
unsigned int getKeyboardFocusOverlay() const;
void setKeyboardFocusOverlay(unsigned int id);
OverlayID getKeyboardFocusOverlay() const;
void setKeyboardFocusOverlay(OverlayID id);
signals:
/**jsdoc
@ -276,26 +286,26 @@ signals:
* @function Overlays.overlayDeleted
* @param {OverlayID} The ID of the overlay that was deleted.
*/
void overlayDeleted(unsigned int id);
void panelDeleted(unsigned int id);
void overlayDeleted(OverlayID id);
void panelDeleted(OverlayID id);
void mousePressOnOverlay(unsigned int overlayID, const PointerEvent& event);
void mouseReleaseOnOverlay(unsigned int overlayID, const PointerEvent& event);
void mouseMoveOnOverlay(unsigned int overlayID, const PointerEvent& event);
void mousePressOnOverlay(OverlayID overlayID, const PointerEvent& event);
void mouseReleaseOnOverlay(OverlayID overlayID, const PointerEvent& event);
void mouseMoveOnOverlay(OverlayID overlayID, const PointerEvent& event);
void mousePressOffOverlay();
void hoverEnterOverlay(unsigned int overlayID, const PointerEvent& event);
void hoverOverOverlay(unsigned int overlayID, const PointerEvent& event);
void hoverLeaveOverlay(unsigned int overlayID, const PointerEvent& event);
void hoverEnterOverlay(OverlayID overlayID, const PointerEvent& event);
void hoverOverOverlay(OverlayID overlayID, const PointerEvent& event);
void hoverLeaveOverlay(OverlayID overlayID, const PointerEvent& event);
private:
void cleanupOverlaysToDelete();
QMap<unsigned int, Overlay::Pointer> _overlaysHUD;
QMap<unsigned int, Overlay::Pointer> _overlaysWorld;
QMap<unsigned int, OverlayPanel::Pointer> _panels;
QMap<OverlayID, Overlay::Pointer> _overlaysHUD;
QMap<OverlayID, Overlay::Pointer> _overlaysWorld;
QMap<OverlayID, OverlayPanel::Pointer> _panels;
QList<Overlay::Pointer> _overlaysToDelete;
unsigned int _nextOverlayID;
unsigned int _stackOrder { 1 };
QReadWriteLock _lock;
QReadWriteLock _deleteLock;
@ -305,8 +315,8 @@ private:
PointerEvent calculatePointerEvent(Overlay::Pointer overlay, PickRay ray, RayToOverlayIntersectionResult rayPickResult,
QMouseEvent* event, PointerEvent::EventType eventType);
unsigned int _currentClickingOnOverlayID { UNKNOWN_OVERLAY_ID };
unsigned int _currentHoverOverOverlayID { UNKNOWN_OVERLAY_ID };
OverlayID _currentClickingOnOverlayID { UNKNOWN_OVERLAY_ID };
OverlayID _currentHoverOverOverlayID { UNKNOWN_OVERLAY_ID };
};
#endif // hifi_Overlays_h

View file

@ -202,7 +202,7 @@ void Web3DOverlay::render(RenderArgs* args) {
_webSurface->getRootItem()->setProperty("scriptURL", _scriptURL);
currentContext->makeCurrent(currentSurface);
auto forwardPointerEvent = [=](unsigned int overlayID, const PointerEvent& event) {
auto forwardPointerEvent = [=](OverlayID overlayID, const PointerEvent& event) {
if (overlayID == getOverlayID()) {
handlePointerEvent(event);
}
@ -212,7 +212,7 @@ void Web3DOverlay::render(RenderArgs* args) {
_mouseReleaseConnection = connect(&(qApp->getOverlays()), &Overlays::mouseReleaseOnOverlay, forwardPointerEvent);
_mouseMoveConnection = connect(&(qApp->getOverlays()), &Overlays::mouseMoveOnOverlay, forwardPointerEvent);
_hoverLeaveConnection = connect(&(qApp->getOverlays()), &Overlays::hoverLeaveOverlay,
[=](unsigned int overlayID, const PointerEvent& event) {
[=](OverlayID overlayID, const PointerEvent& event) {
if (this->_pressed && this->getOverlayID() == overlayID) {
// If the user mouses off the overlay while the button is down, simulate a touch end.
QTouchEvent::TouchPoint point;

View file

@ -172,7 +172,7 @@ static const char* WEB_VIEW_SOURCE_URL = "TabletWebView.qml";
static const char* VRMENU_SOURCE_URL = "TabletMenu.qml";
class TabletRootWindow : public QmlWindowClass {
virtual QString qmlSource() const { return "hifi/tablet/WindowRoot.qml"; }
virtual QString qmlSource() const override { return "hifi/tablet/WindowRoot.qml"; }
};
TabletProxy::TabletProxy(QString name) : _name(name) {

View file

@ -480,6 +480,10 @@ var LASER_SEARCH_COLOR_XYZW = {x: 10 / 255, y: 10 / 255, z: 255 / 255, w: LASER_
var LASER_TRIGGER_COLOR_XYZW = {x: 250 / 255, y: 10 / 255, z: 10 / 255, w: LASER_ALPHA};
var SYSTEM_LASER_DIRECTION = {x: 0, y: 0, z: -1};
var systemLaserOn = false;
var HIFI_POINTER_DISABLE_MESSAGE_CHANNEL = "Hifi-Pointer-Disable";
var isPointerEnabled = true;
function clearSystemLaser() {
if (!systemLaserOn) {
return;
@ -542,9 +546,8 @@ function update() {
return off();
}
// If there's a HUD element at the (newly moved) reticle, just make it visible and bail.
if (isPointingAtOverlay(hudPoint2d)) {
if (isPointingAtOverlay(hudPoint2d) && isPointerEnabled) {
if (HMD.active) {
Reticle.depth = hudReticleDistance();
@ -579,9 +582,25 @@ function checkSettings() {
}
checkSettings();
// Enable/disable pointer.
function handleMessages(channel, message, sender) {
if (sender === MyAvatar.sessionUUID && channel === HIFI_POINTER_DISABLE_MESSAGE_CHANNEL) {
var data = JSON.parse(message);
if (data.pointerEnabled !== undefined) {
print("pointerEnabled: " + data.pointerEnabled);
isPointerEnabled = data.pointerEnabled;
}
}
}
Messages.subscribe(HIFI_POINTER_DISABLE_MESSAGE_CHANNEL);
Messages.messageReceived.connect(handleMessages);
var settingsChecker = Script.setInterval(checkSettings, SETTINGS_CHANGE_RECHECK_INTERVAL);
Script.update.connect(update);
Script.scriptEnding.connect(function () {
Messages.unsubscribe(HIFI_POINTER_DISABLE_MESSAGE_CHANNEL);
Messages.messageReceived.disconnect(handleMessages);
Script.clearInterval(settingsChecker);
Script.update.disconnect(update);
OffscreenFlags.navigationFocusDisabled = false;

View file

@ -25,6 +25,11 @@ var OVERLAY_RAMP_RATE = 8.0;
var animStateHandlerID;
var isPointingIndex = false;
var HIFI_POINT_INDEX_MESSAGE_CHANNEL = "Hifi-Point-Index";
var indexfingerJointNames = ["LeftHandIndex1", "LeftHandIndex2", "LeftHandIndex3", "RightHandIndex1", "RightHandIndex2", "RightHandIndex3"];
function clamp(val, min, max) {
return Math.min(Math.max(val, min), max);
}
@ -43,6 +48,8 @@ function init() {
animStateHandler,
["leftHandOverlayAlpha", "rightHandOverlayAlpha", "leftHandGraspAlpha", "rightHandGraspAlpha"]
);
Messages.subscribe(HIFI_POINT_INDEX_MESSAGE_CHANNEL);
Messages.messageReceived.connect(handleMessages);
}
function animStateHandler(props) {
@ -76,11 +83,37 @@ function update(dt) {
} else {
rightHandOverlayAlpha = clamp(rightHandOverlayAlpha - OVERLAY_RAMP_RATE * dt, 0, 1);
}
// Point index finger.
if (isPointingIndex) {
var zeroRotation = { x: 0, y: 0, z: 0, w: 1 };
for (var i = 0; i < indexfingerJointNames.length; i++) {
MyAvatar.setJointRotation(indexfingerJointNames[i], zeroRotation);
}
}
}
function handleMessages(channel, message, sender) {
if (sender === MyAvatar.sessionUUID && channel === HIFI_POINT_INDEX_MESSAGE_CHANNEL) {
var data = JSON.parse(message);
if (data.pointIndex !== undefined) {
print("pointIndex: " + data.pointIndex);
isPointingIndex = data.pointIndex;
if (!isPointingIndex) {
for (var i = 0; i < indexfingerJointNames.length; i++) {
MyAvatar.clearJointData(indexfingerJointNames[i]);
}
}
}
}
}
function shutdown() {
Script.update.disconnect(update);
MyAvatar.removeAnimationStateHandler(animStateHandlerID);
Messages.unsubscribe(HIFI_POINT_INDEX_MESSAGE_CHANNEL);
Messages.messageReceived.disconnect(handleMessages);
}
Script.scriptEnding.connect(shutdown);

View file

@ -0,0 +1,433 @@
//
// fingerPaint.js
//
// Created by David Rowe on 15 Feb 2017
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
(function () {
var tablet,
button,
BUTTON_NAME = "PAINT",
isFingerPainting = false,
leftHand = null,
rightHand = null,
leftBrush = null,
rightBrush = null,
CONTROLLER_MAPPING_NAME = "com.highfidelity.fingerPaint",
isTabletDisplayed = false,
HIFI_POINT_INDEX_MESSAGE_CHANNEL = "Hifi-Point-Index",
HIFI_GRAB_DISABLE_MESSAGE_CHANNEL = "Hifi-Grab-Disable",
HIFI_POINTER_DISABLE_MESSAGE_CHANNEL = "Hifi-Pointer-Disable";
function paintBrush(name) {
// Paints in 3D.
var brushName = name,
STROKE_COLOR = { red: 250, green: 0, blue: 0 },
ERASE_SEARCH_RADIUS = 0.1, // m
isDrawingLine = false,
entityID,
basePosition,
strokePoints,
strokeNormals,
strokeWidths,
timeOfLastPoint,
MIN_STROKE_LENGTH = 0.005, // m
MIN_STROKE_INTERVAL = 66, // ms
MAX_POINTS_PER_LINE = 70; // Hard-coded limit in PolyLineEntityItem.h.
function strokeNormal() {
return Vec3.multiplyQbyV(Camera.getOrientation(), Vec3.UNIT_NEG_Z);
}
function startLine(position, width) {
// Start drawing a polyline.
if (isDrawingLine) {
print("ERROR: startLine() called when already drawing line");
// Nevertheless, continue on and start a new line.
}
basePosition = position;
strokePoints = [Vec3.ZERO];
strokeNormals = [strokeNormal()];
strokeWidths = [width];
timeOfLastPoint = Date.now();
entityID = Entities.addEntity({
type: "PolyLine",
name: "fingerPainting",
color: STROKE_COLOR,
position: position,
linePoints: strokePoints,
normals: strokeNormals,
strokeWidths: strokeWidths,
dimensions: { x: 10, y: 10, z: 10 }
});
isDrawingLine = true;
}
function drawLine(position, width) {
// Add a stroke to the polyline if stroke is a sufficient length.
var localPosition,
distanceToPrevious,
MAX_DISTANCE_TO_PREVIOUS = 1.0;
if (!isDrawingLine) {
print("ERROR: drawLine() called when not drawing line");
return;
}
localPosition = Vec3.subtract(position, basePosition);
distanceToPrevious = Vec3.distance(localPosition, strokePoints[strokePoints.length - 1]);
if (distanceToPrevious > MAX_DISTANCE_TO_PREVIOUS) {
// Ignore occasional spurious finger tip positions.
return;
}
if (distanceToPrevious >= MIN_STROKE_LENGTH
&& (Date.now() - timeOfLastPoint) >= MIN_STROKE_INTERVAL
&& strokePoints.length < MAX_POINTS_PER_LINE) {
strokePoints.push(localPosition);
strokeNormals.push(strokeNormal());
strokeWidths.push(width);
timeOfLastPoint = Date.now();
Entities.editEntity(entityID, {
linePoints: strokePoints,
normals: strokeNormals,
strokeWidths: strokeWidths
});
}
}
function finishLine(position, width) {
// Finish drawing polyline; delete if it has only 1 point.
if (!isDrawingLine) {
print("ERROR: finishLine() called when not drawing line");
return;
}
if (strokePoints.length === 1) {
// Delete "empty" line.
Entities.deleteEntity(entityID);
}
isDrawingLine = false;
}
function cancelLine() {
// Cancel any line being drawn.
if (isDrawingLine) {
Entities.deleteEntity(entityID);
isDrawingLine = false;
}
}
function eraseClosestLine(position) {
// Erase closest line that is within search radius of finger tip.
var entities,
entitiesLength,
properties,
i,
pointsLength,
j,
distance,
found = false,
foundID,
foundDistance = ERASE_SEARCH_RADIUS;
// Find entities with bounding box within search radius.
entities = Entities.findEntities(position, ERASE_SEARCH_RADIUS);
// Fine polyline entity with closest point within search radius.
for (i = 0, entitiesLength = entities.length; i < entitiesLength; i += 1) {
properties = Entities.getEntityProperties(entities[i], ["type", "position", "linePoints"]);
if (properties.type === "PolyLine") {
basePosition = properties.position;
for (j = 0, pointsLength = properties.linePoints.length; j < pointsLength; j += 1) {
distance = Vec3.distance(position, Vec3.sum(basePosition, properties.linePoints[j]));
if (distance <= foundDistance) {
found = true;
foundID = entities[i];
foundDistance = distance;
}
}
}
}
// Delete found entity.
if (found) {
Entities.deleteEntity(foundID);
}
}
function tearDown() {
cancelLine();
}
return {
startLine: startLine,
drawLine: drawLine,
finishLine: finishLine,
cancelLine: cancelLine,
eraseClosestLine: eraseClosestLine,
tearDown: tearDown
};
}
function handController(name) {
// Translates controller data into application events.
var handName = name,
triggerPressedCallback,
triggerPressingCallback,
triggerReleasedCallback,
gripPressedCallback,
rawTriggerValue = 0.0,
triggerValue = 0.0,
isTriggerPressed = false,
TRIGGER_SMOOTH_RATIO = 0.1,
TRIGGER_OFF = 0.05,
TRIGGER_ON = 0.1,
TRIGGER_START_WIDTH_RAMP = 0.15,
TRIGGER_FINISH_WIDTH_RAMP = 1.0,
TRIGGER_RAMP_WIDTH = TRIGGER_FINISH_WIDTH_RAMP - TRIGGER_START_WIDTH_RAMP,
MIN_LINE_WIDTH = 0.005,
MAX_LINE_WIDTH = 0.03,
RAMP_LINE_WIDTH = MAX_LINE_WIDTH - MIN_LINE_WIDTH,
rawGripValue = 0.0,
gripValue = 0.0,
isGripPressed = false,
GRIP_SMOOTH_RATIO = 0.1,
GRIP_OFF = 0.05,
GRIP_ON = 0.1;
function onTriggerPress(value) {
// Controller values are only updated when they change so store latest for use in update.
rawTriggerValue = value;
}
function updateTriggerPress(value) {
var wasTriggerPressed,
fingerTipPosition,
lineWidth;
triggerValue = triggerValue * TRIGGER_SMOOTH_RATIO + rawTriggerValue * (1.0 - TRIGGER_SMOOTH_RATIO);
wasTriggerPressed = isTriggerPressed;
if (isTriggerPressed) {
isTriggerPressed = triggerValue > TRIGGER_OFF;
} else {
isTriggerPressed = triggerValue > TRIGGER_ON;
}
if (wasTriggerPressed || isTriggerPressed) {
fingerTipPosition = MyAvatar.getJointPosition(handName === "left" ? "LeftHandIndex4" : "RightHandIndex4");
if (triggerValue < TRIGGER_START_WIDTH_RAMP) {
lineWidth = MIN_LINE_WIDTH;
} else {
lineWidth = MIN_LINE_WIDTH
+ (triggerValue - TRIGGER_START_WIDTH_RAMP) / TRIGGER_RAMP_WIDTH * RAMP_LINE_WIDTH;
}
if (!wasTriggerPressed && isTriggerPressed) {
triggerPressedCallback(fingerTipPosition, lineWidth);
} else if (wasTriggerPressed && isTriggerPressed) {
triggerPressingCallback(fingerTipPosition, lineWidth);
} else {
triggerReleasedCallback(fingerTipPosition, lineWidth);
}
}
}
function onGripPress(value) {
// Controller values are only updated when they change so store latest for use in update.
rawGripValue = value;
}
function updateGripPress() {
var fingerTipPosition;
gripValue = gripValue * GRIP_SMOOTH_RATIO + rawGripValue * (1.0 - GRIP_SMOOTH_RATIO);
if (isGripPressed) {
isGripPressed = gripValue > GRIP_OFF;
} else {
isGripPressed = gripValue > GRIP_ON;
if (isGripPressed) {
fingerTipPosition = MyAvatar.getJointPosition(handName === "left" ? "LeftHandIndex4" : "RightHandIndex4");
gripPressedCallback(fingerTipPosition);
}
}
}
function onUpdate() {
updateTriggerPress();
updateGripPress();
}
function setUp(onTriggerPressed, onTriggerPressing, onTriggerReleased, onGripPressed) {
triggerPressedCallback = onTriggerPressed;
triggerPressingCallback = onTriggerPressing;
triggerReleasedCallback = onTriggerReleased;
gripPressedCallback = onGripPressed;
}
function tearDown() {
// Nothing to do.
}
return {
onTriggerPress: onTriggerPress,
onGripPress: onGripPress,
onUpdate: onUpdate,
setUp: setUp,
tearDown: tearDown
};
}
function updateHandFunctions() {
// Update other scripts' hand functions.
var enabled = !isFingerPainting || isTabletDisplayed;
Messages.sendMessage(HIFI_GRAB_DISABLE_MESSAGE_CHANNEL, JSON.stringify({
holdEnabled: enabled,
nearGrabEnabled: enabled,
farGrabEnabled: enabled
}), true);
Messages.sendMessage(HIFI_POINTER_DISABLE_MESSAGE_CHANNEL, JSON.stringify({
pointerEnabled: enabled
}), true);
Messages.sendMessage(HIFI_POINT_INDEX_MESSAGE_CHANNEL, JSON.stringify({
pointIndex: !enabled
}), true);
}
function enableProcessing() {
// Connect controller API to handController objects.
leftHand = handController("left");
rightHand = handController("right");
var controllerMapping = Controller.newMapping(CONTROLLER_MAPPING_NAME);
controllerMapping.from(Controller.Standard.LT).to(leftHand.onTriggerPress);
controllerMapping.from(Controller.Standard.LeftGrip).to(leftHand.onGripPress);
controllerMapping.from(Controller.Standard.RT).to(rightHand.onTriggerPress);
controllerMapping.from(Controller.Standard.RightGrip).to(rightHand.onGripPress);
Controller.enableMapping(CONTROLLER_MAPPING_NAME);
// Connect handController outputs to paintBrush objects.
leftBrush = paintBrush("left");
leftHand.setUp(leftBrush.startLine, leftBrush.drawLine, leftBrush.finishLine, leftBrush.eraseClosestLine);
rightBrush = paintBrush("right");
rightHand.setUp(rightBrush.startLine, rightBrush.drawLine, rightBrush.finishLine, rightBrush.eraseClosestLine);
// Messages channels for enabling/disabling other scripts' functions.
Messages.subscribe(HIFI_POINT_INDEX_MESSAGE_CHANNEL);
Messages.subscribe(HIFI_GRAB_DISABLE_MESSAGE_CHANNEL);
Messages.subscribe(HIFI_POINTER_DISABLE_MESSAGE_CHANNEL);
// Update hand controls.
Script.update.connect(leftHand.onUpdate);
Script.update.connect(rightHand.onUpdate);
}
function disableProcessing() {
Script.update.disconnect(leftHand.onUpdate);
Script.update.disconnect(rightHand.onUpdate);
Controller.disableMapping(CONTROLLER_MAPPING_NAME);
leftBrush.tearDown();
leftBrush = null;
leftHand.tearDown();
leftHand = null;
rightBrush.tearDown();
rightBrush = null;
rightHand.tearDown();
rightHand = null;
Messages.unsubscribe(HIFI_POINT_INDEX_MESSAGE_CHANNEL);
Messages.unsubscribe(HIFI_GRAB_DISABLE_MESSAGE_CHANNEL);
Messages.unsubscribe(HIFI_POINTER_DISABLE_MESSAGE_CHANNEL);
}
function onButtonClicked() {
var wasFingerPainting = isFingerPainting;
isFingerPainting = !isFingerPainting;
button.editProperties({ isActive: isFingerPainting });
print("Finger painting: " + isFingerPainting ? "on" : "off");
if (wasFingerPainting) {
leftBrush.cancelLine();
rightBrush.cancelLine();
}
if (isFingerPainting) {
enableProcessing();
}
updateHandFunctions();
if (!isFingerPainting) {
disableProcessing();
}
}
function onTabletScreenChanged(type, url) {
var TABLET_SCREEN_CLOSED = "Closed";
isTabletDisplayed = type !== TABLET_SCREEN_CLOSED;
updateHandFunctions();
}
function setUp() {
tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system");
if (!tablet) {
return;
}
// Tablet button.
button = tablet.addButton({
icon: "icons/tablet-icons/finger-paint-i.svg",
activeIcon: "icons/tablet-icons/finger-paint-a.svg",
text: BUTTON_NAME,
isActive: isFingerPainting
});
button.clicked.connect(onButtonClicked);
// Track whether tablet is displayed or not.
tablet.screenChanged.connect(onTabletScreenChanged);
}
function tearDown() {
if (!tablet) {
return;
}
if (isFingerPainting) {
isFingerPainting = false;
updateHandFunctions();
disableProcessing();
}
tablet.screenChanged.disconnect(onTabletScreenChanged);
button.clicked.disconnect(onButtonClicked);
tablet.removeButton(button);
}
setUp();
Script.scriptEnding.connect(tearDown);
}());

View file

@ -159,7 +159,7 @@ WebTablet = function (url, width, dpi, hand, clientOnly) {
});
this.receive = function (channel, senderID, senderUUID, localOnly) {
if (_this.homeButtonEntity === parseInt(senderID)) {
if (_this.homeButtonEntity == senderID) {
var tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system");
var onHomeScreen = tablet.onHomeScreen();
if (onHomeScreen) {
@ -219,7 +219,6 @@ WebTablet = function (url, width, dpi, hand, clientOnly) {
};
WebTablet.prototype.setHomeButtonTexture = function() {
print(this.homeButtonEntity);
Entities.editEntity(this.tabletEntityID, {textures: JSON.stringify({"tex.close": HOME_BUTTON_TEXTURE})});
};
@ -385,14 +384,10 @@ WebTablet.prototype.register = function() {
WebTablet.prototype.cleanUpOldTabletsOnJoint = function(jointIndex) {
var children = Entities.getChildrenIDsOfJoint(MyAvatar.sessionUUID, jointIndex);
children = children.concat(Entities.getChildrenIDsOfJoint(AVATAR_SELF_ID, jointIndex));
print("cleanup " + children);
children.forEach(function(childID) {
var props = Entities.getEntityProperties(childID, ["name"]);
if (props.name === "WebTablet Tablet") {
print("cleaning up " + props.name);
Entities.deleteEntity(childID);
} else {
print("not cleaning up " + props.name);
}
});
};

View file

@ -3866,6 +3866,12 @@ SelectionDisplay = (function() {
var somethingClicked = false;
var pickRay = generalComputePickRay(event.x, event.y);
var result = Overlays.findRayIntersection(pickRay, true, [HMD.tabletScreenID, HMD.homeButtonID]);
if (result.intersects) {
// mouse clicks on the tablet should override the edit affordances
return false;
}
// before we do a ray test for grabbers, disable the ray intersection for our selection box
Overlays.editOverlay(selectionBox, {
ignoreRayIntersection: true
@ -3879,10 +3885,9 @@ SelectionDisplay = (function() {
Overlays.editOverlay(rollHandle, {
ignoreRayIntersection: true
});
var result = Overlays.findRayIntersection(pickRay);
result = Overlays.findRayIntersection(pickRay);
if (result.intersects) {
if (wantDebug) {
print("something intersects... ");

View file

@ -32,6 +32,7 @@
UIWebTablet.register();
HMD.tabletID = UIWebTablet.tabletEntityID;
HMD.homeButtonID = UIWebTablet.homeButtonEntity;
HMD.tabletScreenID = UIWebTablet.webOverlayID;
}
function hideTabletUI() {
@ -48,6 +49,7 @@
UIWebTablet = null;
HMD.tabletID = null;
HMD.homeButtonID = null;
HMD.tabletScreenID = null;
}
}

View file

@ -33,7 +33,7 @@ var BUTTON_SIZE = 32;
var PADDING = 3;
var BOTTOM_PADDING = 50;
//a helper library for creating toolbars
Script.include("http://hifi-production.s3.amazonaws.com/tutorials/dice/toolBars.js");
Script.include("/~/system/libraries/toolBars.js");
var toolBar = new ToolBar(0, 0, ToolBar.HORIZONTAL, "highfidelity.toolbars-dice", function(screenSize) {
return {
@ -139,4 +139,4 @@ function scriptEnding() {
}
Controller.mousePressEvent.connect(mousePressEvent);
Script.scriptEnding.connect(scriptEnding);
Script.scriptEnding.connect(scriptEnding);