From f52f146db5f70832d4ce6fb8c16beff7bcfc4012 Mon Sep 17 00:00:00 2001 From: NissimHadar Date: Tue, 27 Feb 2018 16:28:46 -0800 Subject: [PATCH] WIP. --- .../render-utils/src/RenderPipelines.cpp | 19 ++++++++++++++----- 1 file changed, 14 insertions(+), 5 deletions(-) diff --git a/libraries/render-utils/src/RenderPipelines.cpp b/libraries/render-utils/src/RenderPipelines.cpp index 6e3d3c85e7..6264d82187 100644 --- a/libraries/render-utils/src/RenderPipelines.cpp +++ b/libraries/render-utils/src/RenderPipelines.cpp @@ -515,13 +515,22 @@ void initDeferredPipelines(render::ShapePlumber& plumber, const render::ShapePip addPipeline( Key::Builder().withSkinned().withDepthOnly().withFade(), skinModelShadowFadeVertex, modelShadowFadePixel, batchSetter, itemSetter); + + // Now repeat for dual quaternion + // Depth-only + addPipeline( + Key::Builder().withSkinned().withDepthOnly().withDualQuatSkinned(), + skinModelShadowDualQuatVertex, modelShadowPixel, nullptr, nullptr); + // Same thing but with Fade on + addPipeline( + Key::Builder().withSkinned().withDepthOnly().withFade().withDualQuatSkinned(), + skinModelShadowDualQuatVertex, modelShadowFadePixel, batchSetter, itemSetter); } void initForwardPipelines(ShapePlumber& plumber, const render::ShapePipeline::BatchSetter& batchSetter, const render::ShapePipeline::ItemSetter& itemSetter) { // Vertex shaders auto modelVertex = model_vert::getShader(); auto modelNormalMapVertex = model_normal_map_vert::getShader(); - auto skinModelVertex = skin_model_vert::getShader(); auto skinModelNormalMapVertex = skin_model_normal_map_vert::getShader(); auto skinModelNormalMapFadeVertex = skin_model_normal_map_fade_vert::getShader(); @@ -575,19 +584,19 @@ void initForwardPipelines(ShapePlumber& plumber, const render::ShapePipeline::Ba // Dual Quaternion addPipeline( - Key::Builder().withMaterial().withSkinned(), + Key::Builder().withMaterial().withSkinned().withDualQuatSkinned(), skinModelDualQuatVertex, modelPixel, nullptr, nullptr); addPipeline( - Key::Builder().withMaterial().withSkinned().withTangents(), + Key::Builder().withMaterial().withSkinned().withTangents().withDualQuatSkinned(), skinModelNormalMapDualQuatVertex, modelNormalMapPixel, nullptr, nullptr); addPipeline( Key::Builder().withMaterial().withSkinned(), skinModelDualQuatVertex, modelSpecularMapPixel, nullptr, nullptr); addPipeline( - Key::Builder().withMaterial().withSkinned().withTangents().withSpecular(), + Key::Builder().withMaterial().withSkinned().withTangents().withSpecular().withDualQuatSkinned(), skinModelNormalMapDualQuatVertex, modelNormalSpecularMapPixel, nullptr, nullptr); addPipeline( - Key::Builder().withMaterial().withSkinned().withTangents().withFade(), + Key::Builder().withMaterial().withSkinned().withTangents().withFade().withDualQuatSkinned(), skinModelNormalMapFadeDualQuatVertex, modelNormalMapFadePixel, batchSetter, itemSetter, nullptr, nullptr); }