mirror of
https://github.com/overte-org/overte.git
synced 2025-08-09 07:19:05 +02:00
move renderLaserPointers() into a draw item
This commit is contained in:
parent
ea7238f17b
commit
f4ec09a48b
2 changed files with 5 additions and 4 deletions
|
@ -3295,10 +3295,6 @@ void Application::displaySide(RenderArgs* renderArgs, Camera& theCamera, bool se
|
||||||
sceneInterface->setEngineFeedOverlay3DItems(engineRC->_numFeedOverlay3DItems);
|
sceneInterface->setEngineFeedOverlay3DItems(engineRC->_numFeedOverlay3DItems);
|
||||||
sceneInterface->setEngineDrawnOverlay3DItems(engineRC->_numDrawnOverlay3DItems);
|
sceneInterface->setEngineDrawnOverlay3DItems(engineRC->_numDrawnOverlay3DItems);
|
||||||
}
|
}
|
||||||
//Render the sixense lasers
|
|
||||||
if (Menu::getInstance()->isOptionChecked(MenuOption::SixenseLasers)) {
|
|
||||||
_myAvatar->renderLaserPointers(*renderArgs->_batch);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!selfAvatarOnly) {
|
if (!selfAvatarOnly) {
|
||||||
// give external parties a change to hook in
|
// give external parties a change to hook in
|
||||||
|
|
|
@ -345,6 +345,11 @@ void MyAvatar::render(RenderArgs* renderArgs, const glm::vec3& cameraPosition) {
|
||||||
renderArgs && renderArgs->_batch) {
|
renderArgs && renderArgs->_batch) {
|
||||||
_skeletonModel.renderIKConstraints(*renderArgs->_batch);
|
_skeletonModel.renderIKConstraints(*renderArgs->_batch);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//Render the sixense lasers
|
||||||
|
if (Menu::getInstance()->isOptionChecked(MenuOption::SixenseLasers)) {
|
||||||
|
renderLaserPointers(*renderArgs->_batch);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
const glm::vec3 HAND_TO_PALM_OFFSET(0.0f, 0.12f, 0.08f);
|
const glm::vec3 HAND_TO_PALM_OFFSET(0.0f, 0.12f, 0.08f);
|
||||||
|
|
Loading…
Reference in a new issue