mirror of
https://github.com/overte-org/overte.git
synced 2025-04-20 03:24:00 +02:00
Merge pull request #6436 from birarda/ghost-avatar
fix for ghosted avatars thanks to check/add race
This commit is contained in:
commit
f4b0492b33
6 changed files with 105 additions and 81 deletions
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@ -1187,7 +1187,7 @@ void Avatar::computeShapeInfo(ShapeInfo& shapeInfo) {
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// virtual
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void Avatar::rebuildSkeletonBody() {
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DependencyManager::get<AvatarManager>()->updateAvatarPhysicsShape(getSessionUUID());
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DependencyManager::get<AvatarManager>()->updateAvatarPhysicsShape(this);
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}
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glm::vec3 Avatar::getLeftPalmPosition() {
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@ -110,28 +110,34 @@ void AvatarManager::updateMyAvatar(float deltaTime) {
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}
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void AvatarManager::updateOtherAvatars(float deltaTime) {
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// lock the hash for read to check the size
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QReadLocker lock(&_hashLock);
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if (_avatarHash.size() < 2 && _avatarFades.isEmpty()) {
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return;
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}
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lock.unlock();
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bool showWarnings = Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings);
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PerformanceWarning warn(showWarnings, "Application::updateAvatars()");
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PerformanceTimer perfTimer("otherAvatars");
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// simulate avatars
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AvatarHash::iterator avatarIterator = _avatarHash.begin();
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while (avatarIterator != _avatarHash.end()) {
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auto avatar = std::dynamic_pointer_cast<Avatar>(avatarIterator.value());
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auto hashCopy = getHashCopy();
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AvatarHash::iterator avatarIterator = hashCopy.begin();
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while (avatarIterator != hashCopy.end()) {
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auto avatar = std::static_pointer_cast<Avatar>(avatarIterator.value());
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if (avatar == _myAvatar || !avatar->isInitialized()) {
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// DO NOT update _myAvatar! Its update has already been done earlier in the main loop.
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// DO NOT update or fade out uninitialized Avatars
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++avatarIterator;
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} else if (avatar->shouldDie()) {
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removeAvatarMotionState(avatar);
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_avatarFades.push_back(avatarIterator.value());
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QWriteLocker locker(&_hashLock);
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avatarIterator = _avatarHash.erase(avatarIterator);
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removeAvatar(avatarIterator.key());
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++avatarIterator;
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} else {
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avatar->startUpdate();
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avatar->simulate(deltaTime);
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@ -169,19 +175,21 @@ void AvatarManager::simulateAvatarFades(float deltaTime) {
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}
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AvatarSharedPointer AvatarManager::newSharedAvatar() {
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return AvatarSharedPointer(std::make_shared<Avatar>(std::make_shared<AvatarRig>()));
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return std::make_shared<Avatar>(std::make_shared<AvatarRig>());
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}
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// virtual
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AvatarSharedPointer AvatarManager::addAvatar(const QUuid& sessionUUID, const QWeakPointer<Node>& mixerWeakPointer) {
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auto avatar = std::dynamic_pointer_cast<Avatar>(AvatarHashMap::addAvatar(sessionUUID, mixerWeakPointer));
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auto newAvatar = AvatarHashMap::addAvatar(sessionUUID, mixerWeakPointer);
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auto rawRenderableAvatar = std::static_pointer_cast<Avatar>(newAvatar);
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render::ScenePointer scene = qApp->getMain3DScene();
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render::PendingChanges pendingChanges;
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if (DependencyManager::get<SceneScriptingInterface>()->shouldRenderAvatars()) {
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avatar->addToScene(avatar, scene, pendingChanges);
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rawRenderableAvatar->addToScene(rawRenderableAvatar, scene, pendingChanges);
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}
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scene->enqueuePendingChanges(pendingChanges);
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return avatar;
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return newAvatar;
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}
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// protected
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@ -200,20 +208,25 @@ void AvatarManager::removeAvatarMotionState(AvatarSharedPointer avatar) {
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// virtual
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void AvatarManager::removeAvatar(const QUuid& sessionUUID) {
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AvatarHash::iterator avatarIterator = _avatarHash.find(sessionUUID);
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if (avatarIterator != _avatarHash.end()) {
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std::shared_ptr<Avatar> avatar = std::dynamic_pointer_cast<Avatar>(avatarIterator.value());
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if (avatar != _myAvatar && avatar->isInitialized()) {
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removeAvatarMotionState(avatar);
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_avatarFades.push_back(avatarIterator.value());
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QWriteLocker locker(&_hashLock);
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_avatarHash.erase(avatarIterator);
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}
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QWriteLocker locker(&_hashLock);
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auto removedAvatar = _avatarHash.take(sessionUUID);
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if (removedAvatar) {
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handleRemovedAvatar(removedAvatar);
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}
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}
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void AvatarManager::handleRemovedAvatar(const AvatarSharedPointer& removedAvatar) {
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AvatarHashMap::handleRemovedAvatar(removedAvatar);
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removeAvatarMotionState(removedAvatar);
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_avatarFades.push_back(removedAvatar);
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}
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void AvatarManager::clearOtherAvatars() {
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// clear any avatars that came from an avatar-mixer
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QWriteLocker locker(&_hashLock);
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AvatarHash::iterator avatarIterator = _avatarHash.begin();
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while (avatarIterator != _avatarHash.end()) {
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auto avatar = std::static_pointer_cast<Avatar>(avatarIterator.value());
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@ -221,10 +234,10 @@ void AvatarManager::clearOtherAvatars() {
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// don't remove myAvatar or uninitialized avatars from the list
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++avatarIterator;
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} else {
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removeAvatarMotionState(avatar);
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_avatarFades.push_back(avatarIterator.value());
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QWriteLocker locker(&_hashLock);
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auto removedAvatar = avatarIterator.value();
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avatarIterator = _avatarHash.erase(avatarIterator);
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handleRemovedAvatar(removedAvatar);
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}
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}
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_myAvatar->clearLookAtTargetAvatar();
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@ -252,6 +265,7 @@ QVector<QUuid> AvatarManager::getAvatarIdentifiers() {
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QReadLocker locker(&_hashLock);
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return _avatarHash.keys().toVector();
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}
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AvatarData* AvatarManager::getAvatar(QUuid avatarID) {
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QReadLocker locker(&_hashLock);
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return _avatarHash[avatarID].get(); // Non-obvious: A bogus avatarID answers your own avatar.
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@ -317,23 +331,19 @@ void AvatarManager::handleCollisionEvents(const CollisionEvents& collisionEvents
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}
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}
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void AvatarManager::updateAvatarPhysicsShape(const QUuid& id) {
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AvatarHash::iterator avatarItr = _avatarHash.find(id);
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if (avatarItr != _avatarHash.end()) {
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auto avatar = std::static_pointer_cast<Avatar>(avatarItr.value());
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AvatarMotionState* motionState = avatar->getMotionState();
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if (motionState) {
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motionState->addDirtyFlags(Simulation::DIRTY_SHAPE);
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} else {
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ShapeInfo shapeInfo;
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avatar->computeShapeInfo(shapeInfo);
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btCollisionShape* shape = ObjectMotionState::getShapeManager()->getShape(shapeInfo);
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if (shape) {
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AvatarMotionState* motionState = new AvatarMotionState(avatar.get(), shape);
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avatar->setMotionState(motionState);
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_motionStatesToAdd.insert(motionState);
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_avatarMotionStates.insert(motionState);
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}
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void AvatarManager::updateAvatarPhysicsShape(Avatar* avatar) {
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AvatarMotionState* motionState = avatar->getMotionState();
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if (motionState) {
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motionState->addDirtyFlags(Simulation::DIRTY_SHAPE);
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} else {
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ShapeInfo shapeInfo;
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avatar->computeShapeInfo(shapeInfo);
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btCollisionShape* shape = ObjectMotionState::getShapeManager()->getShape(shapeInfo);
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if (shape) {
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AvatarMotionState* motionState = new AvatarMotionState(avatar, shape);
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avatar->setMotionState(motionState);
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_motionStatesToAdd.insert(motionState);
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_avatarMotionStates.insert(motionState);
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}
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}
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}
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@ -341,7 +351,7 @@ void AvatarManager::updateAvatarPhysicsShape(const QUuid& id) {
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void AvatarManager::updateAvatarRenderStatus(bool shouldRenderAvatars) {
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if (DependencyManager::get<SceneScriptingInterface>()->shouldRenderAvatars()) {
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for (auto avatarData : _avatarHash) {
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auto avatar = std::dynamic_pointer_cast<Avatar>(avatarData);
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auto avatar = std::static_pointer_cast<Avatar>(avatarData);
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render::ScenePointer scene = qApp->getMain3DScene();
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render::PendingChanges pendingChanges;
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avatar->addToScene(avatar, scene, pendingChanges);
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@ -349,7 +359,7 @@ void AvatarManager::updateAvatarRenderStatus(bool shouldRenderAvatars) {
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}
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} else {
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for (auto avatarData : _avatarHash) {
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auto avatar = std::dynamic_pointer_cast<Avatar>(avatarData);
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auto avatar = std::static_pointer_cast<Avatar>(avatarData);
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render::ScenePointer scene = qApp->getMain3DScene();
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render::PendingChanges pendingChanges;
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avatar->removeFromScene(avatar, scene, pendingChanges);
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@ -363,11 +373,6 @@ AvatarSharedPointer AvatarManager::getAvatarBySessionID(const QUuid& sessionID)
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if (sessionID == _myAvatar->getSessionUUID()) {
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return std::static_pointer_cast<Avatar>(_myAvatar);
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}
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QReadLocker locker(&_hashLock);
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auto iter = _avatarHash.find(sessionID);
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if (iter != _avatarHash.end()) {
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return iter.value();
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} else {
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return AvatarSharedPointer();
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}
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return findAvatar(sessionID);
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}
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@ -63,7 +63,7 @@ public:
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void handleOutgoingChanges(const VectorOfMotionStates& motionStates);
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void handleCollisionEvents(const CollisionEvents& collisionEvents);
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void updateAvatarPhysicsShape(const QUuid& id);
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void updateAvatarPhysicsShape(Avatar* avatar);
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public slots:
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void setShouldShowReceiveStats(bool shouldShowReceiveStats) { _shouldShowReceiveStats = shouldShowReceiveStats; }
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@ -79,7 +79,9 @@ private:
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virtual AvatarSharedPointer newSharedAvatar();
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virtual AvatarSharedPointer addAvatar(const QUuid& sessionUUID, const QWeakPointer<Node>& mixerWeakPointer);
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void removeAvatarMotionState(AvatarSharedPointer avatar);
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virtual void removeAvatar(const QUuid& sessionUUID);
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virtual void handleRemovedAvatar(const AvatarSharedPointer& removedAvatar);
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QVector<AvatarSharedPointer> _avatarFades;
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std::shared_ptr<MyAvatar> _myAvatar;
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@ -982,10 +982,8 @@ void MyAvatar::updateLookAtTargetAvatar() {
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const float KEEP_LOOKING_AT_CURRENT_ANGLE_FACTOR = 1.3f;
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const float GREATEST_LOOKING_AT_DISTANCE = 10.0f;
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AvatarHash hash;
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DependencyManager::get<AvatarManager>()->withAvatarHash([&] (const AvatarHash& locked) {
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hash = locked; // make a shallow copy and operate on that, to minimize lock time
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});
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AvatarHash hash = DependencyManager::get<AvatarManager>()->getHashCopy();
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foreach (const AvatarSharedPointer& avatarPointer, hash) {
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auto avatar = static_pointer_cast<Avatar>(avatarPointer);
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bool isCurrentTarget = avatar->getIsLookAtTarget();
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@ -22,13 +22,9 @@ AvatarHashMap::AvatarHashMap() {
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connect(DependencyManager::get<NodeList>().data(), &NodeList::uuidChanged, this, &AvatarHashMap::sessionUUIDChanged);
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}
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void AvatarHashMap::withAvatarHash(std::function<void(const AvatarHash& hash)> callback) {
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QReadLocker locker(&_hashLock);
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callback(_avatarHash);
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}
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bool AvatarHashMap::isAvatarInRange(const glm::vec3& position, const float range) {
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QReadLocker locker(&_hashLock);
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foreach(const AvatarSharedPointer& sharedAvatar, _avatarHash) {
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auto hashCopy = getHashCopy();
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foreach(const AvatarSharedPointer& sharedAvatar, hashCopy) {
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glm::vec3 avatarPosition = sharedAvatar->getPosition();
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float distance = glm::distance(avatarPosition, position);
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if (distance < range) {
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@ -44,16 +40,34 @@ AvatarSharedPointer AvatarHashMap::newSharedAvatar() {
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AvatarSharedPointer AvatarHashMap::addAvatar(const QUuid& sessionUUID, const QWeakPointer<Node>& mixerWeakPointer) {
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qCDebug(avatars) << "Adding avatar with sessionUUID " << sessionUUID << "to AvatarHashMap.";
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AvatarSharedPointer avatar = newSharedAvatar();
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auto avatar = newSharedAvatar();
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avatar->setSessionUUID(sessionUUID);
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avatar->setOwningAvatarMixer(mixerWeakPointer);
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QWriteLocker locker(&_hashLock);
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_avatarHash.insert(sessionUUID, avatar);
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emit avatarAddedEvent(sessionUUID);
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return avatar;
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}
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AvatarSharedPointer AvatarHashMap::newOrExistingAvatar(const QUuid& sessionUUID, const QWeakPointer<Node>& mixerWeakPointer) {
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QWriteLocker locker(&_hashLock);
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auto avatar = _avatarHash.value(sessionUUID);
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if (!avatar) {
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avatar = addAvatar(sessionUUID, mixerWeakPointer);
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}
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return avatar;
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}
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AvatarSharedPointer AvatarHashMap::findAvatar(const QUuid& sessionUUID) {
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QReadLocker locker(&_hashLock);
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return _avatarHash.value(sessionUUID);
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}
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void AvatarHashMap::processAvatarDataPacket(QSharedPointer<NLPacket> packet, SharedNodePointer sendingNode) {
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// enumerate over all of the avatars in this packet
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@ -66,10 +80,7 @@ void AvatarHashMap::processAvatarDataPacket(QSharedPointer<NLPacket> packet, Sha
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QByteArray byteArray = packet->readWithoutCopy(packet->bytesLeftToRead());
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if (sessionUUID != _lastOwnerSessionUUID) {
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AvatarSharedPointer avatar = _avatarHash.value(sessionUUID);
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if (!avatar) {
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avatar = addAvatar(sessionUUID, sendingNode);
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}
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auto avatar = newOrExistingAvatar(sessionUUID, sendingNode);
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// have the matching (or new) avatar parse the data from the packet
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int bytesRead = avatar->parseDataFromBuffer(byteArray);
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@ -97,10 +108,8 @@ void AvatarHashMap::processAvatarIdentityPacket(QSharedPointer<NLPacket> packet,
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identityStream >> sessionUUID >> faceMeshURL >> skeletonURL >> attachmentData >> displayName;
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// mesh URL for a UUID, find avatar in our list
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AvatarSharedPointer avatar = _avatarHash.value(sessionUUID);
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if (!avatar) {
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avatar = addAvatar(sessionUUID, sendingNode);
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}
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auto avatar = newOrExistingAvatar(sessionUUID, sendingNode);
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if (avatar->getFaceModelURL() != faceMeshURL) {
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avatar->setFaceModelURL(faceMeshURL);
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}
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@ -122,10 +131,7 @@ void AvatarHashMap::processAvatarIdentityPacket(QSharedPointer<NLPacket> packet,
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void AvatarHashMap::processAvatarBillboardPacket(QSharedPointer<NLPacket> packet, SharedNodePointer sendingNode) {
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QUuid sessionUUID = QUuid::fromRfc4122(packet->readWithoutCopy(NUM_BYTES_RFC4122_UUID));
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AvatarSharedPointer avatar = _avatarHash.value(sessionUUID);
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if (!avatar) {
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avatar = addAvatar(sessionUUID, sendingNode);
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}
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auto avatar = newOrExistingAvatar(sessionUUID, sendingNode);
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QByteArray billboard = packet->read(packet->bytesLeftToRead());
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if (avatar->getBillboard() != billboard) {
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@ -137,13 +143,22 @@ void AvatarHashMap::processKillAvatar(QSharedPointer<NLPacket> packet, SharedNod
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// read the node id
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QUuid sessionUUID = QUuid::fromRfc4122(packet->readWithoutCopy(NUM_BYTES_RFC4122_UUID));
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removeAvatar(sessionUUID);
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}
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void AvatarHashMap::removeAvatar(const QUuid& sessionUUID) {
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QWriteLocker locker(&_hashLock);
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_avatarHash.remove(sessionUUID);
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emit avatarRemovedEvent(sessionUUID);
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auto removedAvatar = _avatarHash.take(sessionUUID);
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if (removedAvatar) {
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handleRemovedAvatar(removedAvatar);
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}
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}
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void AvatarHashMap::handleRemovedAvatar(const AvatarSharedPointer& removedAvatar) {
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qDebug() << "Removed avatar with UUID" << uuidStringWithoutCurlyBraces(removedAvatar->getSessionUUID())
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<< "from AvatarHashMap";
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emit avatarRemovedEvent(removedAvatar->getSessionUUID());
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}
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void AvatarHashMap::sessionUUIDChanged(const QUuid& sessionUUID, const QUuid& oldUUID) {
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@ -31,7 +31,7 @@ class AvatarHashMap : public QObject, public Dependency {
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SINGLETON_DEPENDENCY
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public:
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void withAvatarHash(std::function<void(const AvatarHash& hash)>);
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AvatarHash getHashCopy() { QReadLocker lock(&_hashLock); return _avatarHash; }
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int size() { return _avatarHash.size(); }
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signals:
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@ -55,7 +55,11 @@ protected:
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virtual AvatarSharedPointer newSharedAvatar();
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virtual AvatarSharedPointer addAvatar(const QUuid& sessionUUID, const QWeakPointer<Node>& mixerWeakPointer);
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AvatarSharedPointer newOrExistingAvatar(const QUuid& sessionUUID, const QWeakPointer<Node>& mixerWeakPointer);
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virtual AvatarSharedPointer findAvatar(const QUuid& sessionUUID); // uses a QReadLocker on the hashLock
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virtual void removeAvatar(const QUuid& sessionUUID);
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virtual void handleRemovedAvatar(const AvatarSharedPointer& removedAvatar);
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AvatarHash _avatarHash;
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// "Case-based safety": Most access to the _avatarHash is on the same thread. Write access is protected by a write-lock.
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