Merge pull request #6436 from birarda/ghost-avatar

fix for ghosted avatars thanks to check/add race
This commit is contained in:
Clément Brisset 2015-11-20 11:41:20 -08:00
commit f4b0492b33
6 changed files with 105 additions and 81 deletions

View file

@ -1187,7 +1187,7 @@ void Avatar::computeShapeInfo(ShapeInfo& shapeInfo) {
// virtual
void Avatar::rebuildSkeletonBody() {
DependencyManager::get<AvatarManager>()->updateAvatarPhysicsShape(getSessionUUID());
DependencyManager::get<AvatarManager>()->updateAvatarPhysicsShape(this);
}
glm::vec3 Avatar::getLeftPalmPosition() {

View file

@ -110,28 +110,34 @@ void AvatarManager::updateMyAvatar(float deltaTime) {
}
void AvatarManager::updateOtherAvatars(float deltaTime) {
// lock the hash for read to check the size
QReadLocker lock(&_hashLock);
if (_avatarHash.size() < 2 && _avatarFades.isEmpty()) {
return;
}
lock.unlock();
bool showWarnings = Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings);
PerformanceWarning warn(showWarnings, "Application::updateAvatars()");
PerformanceTimer perfTimer("otherAvatars");
// simulate avatars
AvatarHash::iterator avatarIterator = _avatarHash.begin();
while (avatarIterator != _avatarHash.end()) {
auto avatar = std::dynamic_pointer_cast<Avatar>(avatarIterator.value());
auto hashCopy = getHashCopy();
AvatarHash::iterator avatarIterator = hashCopy.begin();
while (avatarIterator != hashCopy.end()) {
auto avatar = std::static_pointer_cast<Avatar>(avatarIterator.value());
if (avatar == _myAvatar || !avatar->isInitialized()) {
// DO NOT update _myAvatar! Its update has already been done earlier in the main loop.
// DO NOT update or fade out uninitialized Avatars
++avatarIterator;
} else if (avatar->shouldDie()) {
removeAvatarMotionState(avatar);
_avatarFades.push_back(avatarIterator.value());
QWriteLocker locker(&_hashLock);
avatarIterator = _avatarHash.erase(avatarIterator);
removeAvatar(avatarIterator.key());
++avatarIterator;
} else {
avatar->startUpdate();
avatar->simulate(deltaTime);
@ -169,19 +175,21 @@ void AvatarManager::simulateAvatarFades(float deltaTime) {
}
AvatarSharedPointer AvatarManager::newSharedAvatar() {
return AvatarSharedPointer(std::make_shared<Avatar>(std::make_shared<AvatarRig>()));
return std::make_shared<Avatar>(std::make_shared<AvatarRig>());
}
// virtual
AvatarSharedPointer AvatarManager::addAvatar(const QUuid& sessionUUID, const QWeakPointer<Node>& mixerWeakPointer) {
auto avatar = std::dynamic_pointer_cast<Avatar>(AvatarHashMap::addAvatar(sessionUUID, mixerWeakPointer));
auto newAvatar = AvatarHashMap::addAvatar(sessionUUID, mixerWeakPointer);
auto rawRenderableAvatar = std::static_pointer_cast<Avatar>(newAvatar);
render::ScenePointer scene = qApp->getMain3DScene();
render::PendingChanges pendingChanges;
if (DependencyManager::get<SceneScriptingInterface>()->shouldRenderAvatars()) {
avatar->addToScene(avatar, scene, pendingChanges);
rawRenderableAvatar->addToScene(rawRenderableAvatar, scene, pendingChanges);
}
scene->enqueuePendingChanges(pendingChanges);
return avatar;
return newAvatar;
}
// protected
@ -200,20 +208,25 @@ void AvatarManager::removeAvatarMotionState(AvatarSharedPointer avatar) {
// virtual
void AvatarManager::removeAvatar(const QUuid& sessionUUID) {
AvatarHash::iterator avatarIterator = _avatarHash.find(sessionUUID);
if (avatarIterator != _avatarHash.end()) {
std::shared_ptr<Avatar> avatar = std::dynamic_pointer_cast<Avatar>(avatarIterator.value());
if (avatar != _myAvatar && avatar->isInitialized()) {
removeAvatarMotionState(avatar);
_avatarFades.push_back(avatarIterator.value());
QWriteLocker locker(&_hashLock);
_avatarHash.erase(avatarIterator);
}
QWriteLocker locker(&_hashLock);
auto removedAvatar = _avatarHash.take(sessionUUID);
if (removedAvatar) {
handleRemovedAvatar(removedAvatar);
}
}
void AvatarManager::handleRemovedAvatar(const AvatarSharedPointer& removedAvatar) {
AvatarHashMap::handleRemovedAvatar(removedAvatar);
removeAvatarMotionState(removedAvatar);
_avatarFades.push_back(removedAvatar);
}
void AvatarManager::clearOtherAvatars() {
// clear any avatars that came from an avatar-mixer
QWriteLocker locker(&_hashLock);
AvatarHash::iterator avatarIterator = _avatarHash.begin();
while (avatarIterator != _avatarHash.end()) {
auto avatar = std::static_pointer_cast<Avatar>(avatarIterator.value());
@ -221,10 +234,10 @@ void AvatarManager::clearOtherAvatars() {
// don't remove myAvatar or uninitialized avatars from the list
++avatarIterator;
} else {
removeAvatarMotionState(avatar);
_avatarFades.push_back(avatarIterator.value());
QWriteLocker locker(&_hashLock);
auto removedAvatar = avatarIterator.value();
avatarIterator = _avatarHash.erase(avatarIterator);
handleRemovedAvatar(removedAvatar);
}
}
_myAvatar->clearLookAtTargetAvatar();
@ -252,6 +265,7 @@ QVector<QUuid> AvatarManager::getAvatarIdentifiers() {
QReadLocker locker(&_hashLock);
return _avatarHash.keys().toVector();
}
AvatarData* AvatarManager::getAvatar(QUuid avatarID) {
QReadLocker locker(&_hashLock);
return _avatarHash[avatarID].get(); // Non-obvious: A bogus avatarID answers your own avatar.
@ -317,23 +331,19 @@ void AvatarManager::handleCollisionEvents(const CollisionEvents& collisionEvents
}
}
void AvatarManager::updateAvatarPhysicsShape(const QUuid& id) {
AvatarHash::iterator avatarItr = _avatarHash.find(id);
if (avatarItr != _avatarHash.end()) {
auto avatar = std::static_pointer_cast<Avatar>(avatarItr.value());
AvatarMotionState* motionState = avatar->getMotionState();
if (motionState) {
motionState->addDirtyFlags(Simulation::DIRTY_SHAPE);
} else {
ShapeInfo shapeInfo;
avatar->computeShapeInfo(shapeInfo);
btCollisionShape* shape = ObjectMotionState::getShapeManager()->getShape(shapeInfo);
if (shape) {
AvatarMotionState* motionState = new AvatarMotionState(avatar.get(), shape);
avatar->setMotionState(motionState);
_motionStatesToAdd.insert(motionState);
_avatarMotionStates.insert(motionState);
}
void AvatarManager::updateAvatarPhysicsShape(Avatar* avatar) {
AvatarMotionState* motionState = avatar->getMotionState();
if (motionState) {
motionState->addDirtyFlags(Simulation::DIRTY_SHAPE);
} else {
ShapeInfo shapeInfo;
avatar->computeShapeInfo(shapeInfo);
btCollisionShape* shape = ObjectMotionState::getShapeManager()->getShape(shapeInfo);
if (shape) {
AvatarMotionState* motionState = new AvatarMotionState(avatar, shape);
avatar->setMotionState(motionState);
_motionStatesToAdd.insert(motionState);
_avatarMotionStates.insert(motionState);
}
}
}
@ -341,7 +351,7 @@ void AvatarManager::updateAvatarPhysicsShape(const QUuid& id) {
void AvatarManager::updateAvatarRenderStatus(bool shouldRenderAvatars) {
if (DependencyManager::get<SceneScriptingInterface>()->shouldRenderAvatars()) {
for (auto avatarData : _avatarHash) {
auto avatar = std::dynamic_pointer_cast<Avatar>(avatarData);
auto avatar = std::static_pointer_cast<Avatar>(avatarData);
render::ScenePointer scene = qApp->getMain3DScene();
render::PendingChanges pendingChanges;
avatar->addToScene(avatar, scene, pendingChanges);
@ -349,7 +359,7 @@ void AvatarManager::updateAvatarRenderStatus(bool shouldRenderAvatars) {
}
} else {
for (auto avatarData : _avatarHash) {
auto avatar = std::dynamic_pointer_cast<Avatar>(avatarData);
auto avatar = std::static_pointer_cast<Avatar>(avatarData);
render::ScenePointer scene = qApp->getMain3DScene();
render::PendingChanges pendingChanges;
avatar->removeFromScene(avatar, scene, pendingChanges);
@ -363,11 +373,6 @@ AvatarSharedPointer AvatarManager::getAvatarBySessionID(const QUuid& sessionID)
if (sessionID == _myAvatar->getSessionUUID()) {
return std::static_pointer_cast<Avatar>(_myAvatar);
}
QReadLocker locker(&_hashLock);
auto iter = _avatarHash.find(sessionID);
if (iter != _avatarHash.end()) {
return iter.value();
} else {
return AvatarSharedPointer();
}
return findAvatar(sessionID);
}

View file

@ -63,7 +63,7 @@ public:
void handleOutgoingChanges(const VectorOfMotionStates& motionStates);
void handleCollisionEvents(const CollisionEvents& collisionEvents);
void updateAvatarPhysicsShape(const QUuid& id);
void updateAvatarPhysicsShape(Avatar* avatar);
public slots:
void setShouldShowReceiveStats(bool shouldShowReceiveStats) { _shouldShowReceiveStats = shouldShowReceiveStats; }
@ -79,7 +79,9 @@ private:
virtual AvatarSharedPointer newSharedAvatar();
virtual AvatarSharedPointer addAvatar(const QUuid& sessionUUID, const QWeakPointer<Node>& mixerWeakPointer);
void removeAvatarMotionState(AvatarSharedPointer avatar);
virtual void removeAvatar(const QUuid& sessionUUID);
virtual void handleRemovedAvatar(const AvatarSharedPointer& removedAvatar);
QVector<AvatarSharedPointer> _avatarFades;
std::shared_ptr<MyAvatar> _myAvatar;

View file

@ -982,10 +982,8 @@ void MyAvatar::updateLookAtTargetAvatar() {
const float KEEP_LOOKING_AT_CURRENT_ANGLE_FACTOR = 1.3f;
const float GREATEST_LOOKING_AT_DISTANCE = 10.0f;
AvatarHash hash;
DependencyManager::get<AvatarManager>()->withAvatarHash([&] (const AvatarHash& locked) {
hash = locked; // make a shallow copy and operate on that, to minimize lock time
});
AvatarHash hash = DependencyManager::get<AvatarManager>()->getHashCopy();
foreach (const AvatarSharedPointer& avatarPointer, hash) {
auto avatar = static_pointer_cast<Avatar>(avatarPointer);
bool isCurrentTarget = avatar->getIsLookAtTarget();

View file

@ -22,13 +22,9 @@ AvatarHashMap::AvatarHashMap() {
connect(DependencyManager::get<NodeList>().data(), &NodeList::uuidChanged, this, &AvatarHashMap::sessionUUIDChanged);
}
void AvatarHashMap::withAvatarHash(std::function<void(const AvatarHash& hash)> callback) {
QReadLocker locker(&_hashLock);
callback(_avatarHash);
}
bool AvatarHashMap::isAvatarInRange(const glm::vec3& position, const float range) {
QReadLocker locker(&_hashLock);
foreach(const AvatarSharedPointer& sharedAvatar, _avatarHash) {
auto hashCopy = getHashCopy();
foreach(const AvatarSharedPointer& sharedAvatar, hashCopy) {
glm::vec3 avatarPosition = sharedAvatar->getPosition();
float distance = glm::distance(avatarPosition, position);
if (distance < range) {
@ -44,16 +40,34 @@ AvatarSharedPointer AvatarHashMap::newSharedAvatar() {
AvatarSharedPointer AvatarHashMap::addAvatar(const QUuid& sessionUUID, const QWeakPointer<Node>& mixerWeakPointer) {
qCDebug(avatars) << "Adding avatar with sessionUUID " << sessionUUID << "to AvatarHashMap.";
AvatarSharedPointer avatar = newSharedAvatar();
auto avatar = newSharedAvatar();
avatar->setSessionUUID(sessionUUID);
avatar->setOwningAvatarMixer(mixerWeakPointer);
QWriteLocker locker(&_hashLock);
_avatarHash.insert(sessionUUID, avatar);
emit avatarAddedEvent(sessionUUID);
return avatar;
}
AvatarSharedPointer AvatarHashMap::newOrExistingAvatar(const QUuid& sessionUUID, const QWeakPointer<Node>& mixerWeakPointer) {
QWriteLocker locker(&_hashLock);
auto avatar = _avatarHash.value(sessionUUID);
if (!avatar) {
avatar = addAvatar(sessionUUID, mixerWeakPointer);
}
return avatar;
}
AvatarSharedPointer AvatarHashMap::findAvatar(const QUuid& sessionUUID) {
QReadLocker locker(&_hashLock);
return _avatarHash.value(sessionUUID);
}
void AvatarHashMap::processAvatarDataPacket(QSharedPointer<NLPacket> packet, SharedNodePointer sendingNode) {
// enumerate over all of the avatars in this packet
@ -66,10 +80,7 @@ void AvatarHashMap::processAvatarDataPacket(QSharedPointer<NLPacket> packet, Sha
QByteArray byteArray = packet->readWithoutCopy(packet->bytesLeftToRead());
if (sessionUUID != _lastOwnerSessionUUID) {
AvatarSharedPointer avatar = _avatarHash.value(sessionUUID);
if (!avatar) {
avatar = addAvatar(sessionUUID, sendingNode);
}
auto avatar = newOrExistingAvatar(sessionUUID, sendingNode);
// have the matching (or new) avatar parse the data from the packet
int bytesRead = avatar->parseDataFromBuffer(byteArray);
@ -97,10 +108,8 @@ void AvatarHashMap::processAvatarIdentityPacket(QSharedPointer<NLPacket> packet,
identityStream >> sessionUUID >> faceMeshURL >> skeletonURL >> attachmentData >> displayName;
// mesh URL for a UUID, find avatar in our list
AvatarSharedPointer avatar = _avatarHash.value(sessionUUID);
if (!avatar) {
avatar = addAvatar(sessionUUID, sendingNode);
}
auto avatar = newOrExistingAvatar(sessionUUID, sendingNode);
if (avatar->getFaceModelURL() != faceMeshURL) {
avatar->setFaceModelURL(faceMeshURL);
}
@ -122,10 +131,7 @@ void AvatarHashMap::processAvatarIdentityPacket(QSharedPointer<NLPacket> packet,
void AvatarHashMap::processAvatarBillboardPacket(QSharedPointer<NLPacket> packet, SharedNodePointer sendingNode) {
QUuid sessionUUID = QUuid::fromRfc4122(packet->readWithoutCopy(NUM_BYTES_RFC4122_UUID));
AvatarSharedPointer avatar = _avatarHash.value(sessionUUID);
if (!avatar) {
avatar = addAvatar(sessionUUID, sendingNode);
}
auto avatar = newOrExistingAvatar(sessionUUID, sendingNode);
QByteArray billboard = packet->read(packet->bytesLeftToRead());
if (avatar->getBillboard() != billboard) {
@ -137,13 +143,22 @@ void AvatarHashMap::processKillAvatar(QSharedPointer<NLPacket> packet, SharedNod
// read the node id
QUuid sessionUUID = QUuid::fromRfc4122(packet->readWithoutCopy(NUM_BYTES_RFC4122_UUID));
removeAvatar(sessionUUID);
}
void AvatarHashMap::removeAvatar(const QUuid& sessionUUID) {
QWriteLocker locker(&_hashLock);
_avatarHash.remove(sessionUUID);
emit avatarRemovedEvent(sessionUUID);
auto removedAvatar = _avatarHash.take(sessionUUID);
if (removedAvatar) {
handleRemovedAvatar(removedAvatar);
}
}
void AvatarHashMap::handleRemovedAvatar(const AvatarSharedPointer& removedAvatar) {
qDebug() << "Removed avatar with UUID" << uuidStringWithoutCurlyBraces(removedAvatar->getSessionUUID())
<< "from AvatarHashMap";
emit avatarRemovedEvent(removedAvatar->getSessionUUID());
}
void AvatarHashMap::sessionUUIDChanged(const QUuid& sessionUUID, const QUuid& oldUUID) {

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@ -31,7 +31,7 @@ class AvatarHashMap : public QObject, public Dependency {
SINGLETON_DEPENDENCY
public:
void withAvatarHash(std::function<void(const AvatarHash& hash)>);
AvatarHash getHashCopy() { QReadLocker lock(&_hashLock); return _avatarHash; }
int size() { return _avatarHash.size(); }
signals:
@ -55,7 +55,11 @@ protected:
virtual AvatarSharedPointer newSharedAvatar();
virtual AvatarSharedPointer addAvatar(const QUuid& sessionUUID, const QWeakPointer<Node>& mixerWeakPointer);
AvatarSharedPointer newOrExistingAvatar(const QUuid& sessionUUID, const QWeakPointer<Node>& mixerWeakPointer);
virtual AvatarSharedPointer findAvatar(const QUuid& sessionUUID); // uses a QReadLocker on the hashLock
virtual void removeAvatar(const QUuid& sessionUUID);
virtual void handleRemovedAvatar(const AvatarSharedPointer& removedAvatar);
AvatarHash _avatarHash;
// "Case-based safety": Most access to the _avatarHash is on the same thread. Write access is protected by a write-lock.