add "simulate" stat name to Avatar::simulate()

This commit is contained in:
Andrew Meadows 2014-07-09 14:31:47 -07:00
parent 6ffa09f9e6
commit f463099d16
2 changed files with 1 additions and 1 deletions

View file

@ -99,6 +99,7 @@ float Avatar::getLODDistance() const {
}
void Avatar::simulate(float deltaTime) {
PerformanceTimer perfTimer("simulate");
if (_scale != _targetScale) {
setScale(_targetScale);
}

View file

@ -130,7 +130,6 @@ void MyAvatar::update(float deltaTime) {
void MyAvatar::simulate(float deltaTime) {
PerformanceTimer perfTimer("simulate");
if (_scale != _targetScale) {
float scale = (1.0f - SMOOTHING_RATIO) * _scale + SMOOTHING_RATIO * _targetScale;
setScale(scale);