From f45bb8c455e270830af4383e2533f64c255b7111 Mon Sep 17 00:00:00 2001 From: ZappoMan Date: Mon, 6 May 2013 21:30:47 -0700 Subject: [PATCH] fix comment --- voxel-edit/src/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/voxel-edit/src/main.cpp b/voxel-edit/src/main.cpp index f6b3ea23d2..5a474f15ee 100644 --- a/voxel-edit/src/main.cpp +++ b/voxel-edit/src/main.cpp @@ -62,7 +62,7 @@ void addScene(VoxelTree * tree) { // Now some more examples... creating some lines using the line primitive printf("creating voxel lines...\n"); - // We want our corner voxels to be about 1/8 meter high, and our TREE_SCALE is in meters, so... + // We want our line voxels to be about 1/32 meter high, and our TREE_SCALE is in meters, so... float lineVoxelSize = 1.f / (32 * TREE_SCALE); rgbColor red = {255, 0, 0}; rgbColor green = {0, 255, 0};