mirror of
https://github.com/overte-org/overte.git
synced 2025-04-20 01:24:03 +02:00
completely removed non-need laserPointers
This commit is contained in:
parent
4688eaa18f
commit
f44025a8b1
4 changed files with 43 additions and 134 deletions
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@ -128,8 +128,8 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
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mouse: false
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};
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this.laserVisibleStatus = [false, false];
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this.laserLockStatus = [false, false];
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this.laserVisibleStatus = [false, false, false, false];
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this.laserLockStatus = [false, false, false, false];
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this.slotsAreAvailableForPlugin = function (plugin) {
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for (var i = 0; i < plugin.parameters.activitySlots.length; i++) {
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@ -256,6 +256,8 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
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this.updateRenderStateForVisibleLasers = function() {
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// update left hand laser
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var HUD_LASER_OFFSET = 2;
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if (_this.laserVisibleStatus[LEFT_HAND]) {
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var laserLocked = _this.laserLockStatus[LEFT_HAND];
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_this.updateLaserRenderState(_this.leftControllerPointer,_this.leftTriggerClicked, laserLocked);
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@ -270,6 +272,18 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
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} else {
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Pointers.setRenderState(_this.rightControllerPointer, "");
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}
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if (_this.laserVisibleStatus[LEFT_HAND + HUD_LASER_OFFSET]) {
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_this.updateLaserRenderState(_this.leftControllerHudRayPick, _this.leftTriggerClicked, false);
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} else {
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Pointers.setRenderState(_this.leftControllerHudRayPick, "");
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}
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if (_this.laserVisibleStatus[RIGHT_HAND + HUD_LASER_OFFSET]) {
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_this.updateLaserRenderState(_this.rightControllerHudRayPick, _this.rightTriggerClicked, false);
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} else {
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Pointers.setRenderState(_this.rightControllerHudRayPick, "");
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}
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};
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this.updateLaserRenderState = function(laser, triggerClicked, laserLocked) {
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@ -375,8 +389,8 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
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Pointers.getPrevPickResult(_this.rightControllerPointer)
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];
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var hudRayPicks = [
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RayPick.getPrevRayPickResult(_this.leftControllerHudRayPick),
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RayPick.getPrevRayPickResult(_this.rightControllerHudRayPick)
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Pointers.getPrevPickResult(_this.leftControllerHudRayPick),
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Pointers.getPrevPickResult(_this.rightControllerHudRayPick)
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];
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var mouseRayPick = RayPick.getPrevRayPickResult(_this.mouseRayPick);
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// if the pickray hit something very nearby, put it into the nearby entities list
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@ -538,12 +552,15 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
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posOffset: getGrabPointSphereOffset(Controller.Standard.LeftHand, true),
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hover: true
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});
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this.leftControllerHudRayPick = RayPick.createRayPick({
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this.leftControllerHudRayPick = Pointers.createPointer(PickType.Ray, {
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joint: "_CONTROLLER_LEFTHAND",
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filter: Picks.PICK_HUD,
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enabled: true,
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maxDistance: DEFAULT_SEARCH_SPHERE_DISTANCE,
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posOffset: getGrabPointSphereOffset(Controller.Standard.LeftHand, true)
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renderStates: renderStates,
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defaultRenderStates: defaultRenderStates,
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posOffset: getGrabPointSphereOffset(Controller.Standard.LeftHand, true),
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triggers: [{action: Controller.Standard.LTClick, button: "Focus"}, {action: Controller.Standard.LTClick, button: "Primary"}],
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hover: true
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});
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this.rightControllerPointer = Pointers.createPointer(PickType.Ray, {
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joint: "_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND",
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@ -554,12 +571,15 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
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posOffset: getGrabPointSphereOffset(Controller.Standard.RightHand, true),
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hover: true
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});
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this.rightControllerHudRayPick = RayPick.createRayPick({
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this.rightControllerHudRayPick = Pointers.createPointer(PickType.Ray, {
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joint: "_CONTROLLER_RIGHTHAND",
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filter: Picks.PICK_HUD,
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enabled: true,
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maxDistance: DEFAULT_SEARCH_SPHERE_DISTANCE,
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posOffset: getGrabPointSphereOffset(Controller.Standard.RightHand, true)
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renderStates: renderStates,
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defaultRenderStates: defaultRenderStates,
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posOffset: getGrabPointSphereOffset(Controller.Standard.RightHand, true),
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triggers: [{action: Controller.Standard.RTClick, button: "Focus"}, {action: Controller.Standard.RTClick, button: "Primary"}],
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hover: true
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});
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this.mouseRayPick = RayPick.createRayPick({
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joint: "Mouse",
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@ -568,9 +588,13 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
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});
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Pointers.setRenderState(this.leftControllerPointer, "");
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Pointers.setRenderState(this.leftControllerHudRayPick, "");
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Pointers.setRenderState(this.rightControllerPointer, "");
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Pointers.setRenderState(this.rightControllerHudRayPick, "");
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Pointers.enablePointer(this.leftControllerPointer);
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Pointers.enablePointer(this.leftControllerHudRayPick);
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Pointers.enablePointer(this.rightControllerPointer);
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Pointers.enablePointer(this.rightControllerHudRayPick);
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this.handleHandMessage = function(channel, message, sender) {
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var data;
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@ -604,10 +628,10 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
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this.cleanup = function () {
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Script.update.disconnect(_this.update);
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Controller.disableMapping(MAPPING_NAME);
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RayPick.removeRayPick(_this.leftControllerRayPick);
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RayPick.removeRayPick(_this.rightControllerRayPick);
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RayPick.removeRayPick(_this.rightControllerHudRayPick);
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RayPick.removeRayPick(_this.leftControllerHudRayPick);
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Pointers.removePointer(_this.leftControllerPointer);
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Pointers.removePointer(_this.rightControllerPointer);
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Pointers.removePointer(_this.rightControllerHudRayPick);
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Pointers.removePointer(_this.leftControllerHudRayPick);
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};
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}
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@ -22,79 +22,8 @@
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(function() {
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Script.include("/~/system/libraries/controllers.js");
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var ControllerDispatcherUtils = Script.require("/~/system/libraries/controllerDispatcherUtils.js");
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var END_RADIUS = 0.005;
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var dim = { x: END_RADIUS, y: END_RADIUS, z: END_RADIUS };
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var halfPath = {
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type: "line3d",
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color: COLORS_GRAB_SEARCHING_HALF_SQUEEZE,
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visible: true,
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alpha: 1,
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solid: true,
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glow: 1.0,
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lineWidth: 5,
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ignoreRayIntersection: true, // always ignore this
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drawHUDLayer: true,
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parentID: MyAvatar.SELF_ID
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};
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var halfEnd = {
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type: "sphere",
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dimensions: dim,
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solid: true,
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color: COLORS_GRAB_SEARCHING_HALF_SQUEEZE,
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alpha: 0.9,
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ignoreRayIntersection: true,
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drawHUDLayer: true,
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visible: true
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};
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var fullPath = {
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type: "line3d",
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color: COLORS_GRAB_SEARCHING_FULL_SQUEEZE,
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visible: true,
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alpha: 1,
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solid: true,
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glow: 1.0,
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lineWidth: 5,
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ignoreRayIntersection: true, // always ignore this
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drawHUDLayer: true,
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parentID: MyAvatar.SELF_ID
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};
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var fullEnd = {
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type: "sphere",
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dimensions: dim,
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solid: true,
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color: COLORS_GRAB_SEARCHING_FULL_SQUEEZE,
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alpha: 0.9,
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ignoreRayIntersection: true,
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drawHUDLayer: true,
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visible: true
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};
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var holdPath = {
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type: "line3d",
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color: COLORS_GRAB_DISTANCE_HOLD,
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visible: true,
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alpha: 1,
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solid: true,
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glow: 1.0,
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lineWidth: 5,
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ignoreRayIntersection: true, // always ignore this
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drawHUDLayer: true,
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parentID: MyAvatar.SELF_ID
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};
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var renderStates = [
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{name: "half", path: halfPath, end: halfEnd},
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{name: "full", path: fullPath, end: fullEnd},
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{name: "hold", path: holdPath}
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];
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var defaultRenderStates = [
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{name: "half", distance: DEFAULT_SEARCH_SPHERE_DISTANCE, path: halfPath},
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{name: "full", distance: DEFAULT_SEARCH_SPHERE_DISTANCE, path: fullPath},
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{name: "hold", distance: DEFAULT_SEARCH_SPHERE_DISTANCE, path: holdPath}
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];
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var MARGIN = 25;
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var HUD_LASER_OFFSET = 2;
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function HudOverlayPointer(hand) {
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var _this = this;
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this.hand = hand;
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@ -102,14 +31,12 @@
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this.reticleMaxX;
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this.reticleMinY = MARGIN;
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this.reticleMaxY;
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this.clicked = false;
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this.triggerClicked = 0;
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this.movedAway = false;
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this.parameters = ControllerDispatcherUtils.makeDispatcherModuleParameters(
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540,
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this.hand === RIGHT_HAND ? ["rightHand"] : ["leftHand"],
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[],
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100);
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100,
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(this.hand + HUD_LASER_OFFSET));
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this.getOtherHandController = function() {
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return (this.hand === RIGHT_HAND) ? Controller.Standard.LeftHand : Controller.Standard.RightHand;
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@ -129,22 +56,6 @@
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this.reticleMaxY = dims.y - MARGIN;
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};
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this.updateLaserPointer = function(controllerData) {
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LaserPointers.enableLaserPointer(this.laserPointer);
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LaserPointers.setRenderState(this.laserPointer, this.mode);
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};
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this.processControllerTriggers = function(controllerData) {
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if (controllerData.triggerClicks[this.hand]) {
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this.mode = "full";
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} else if (controllerData.triggerValues[this.hand] > TRIGGER_ON_VALUE) {
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this.clicked = false;
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this.mode = "half";
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} else {
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this.mode = "none";
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}
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};
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this.calculateNewReticlePosition = function(intersection) {
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this.updateRecommendedArea();
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var point2d = HMD.overlayFromWorldPoint(intersection);
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@ -166,28 +77,18 @@
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var controllerLocation = controllerData.controllerLocations[this.hand];
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if ((controllerData.triggerValues[this.hand] < ControllerDispatcherUtils.TRIGGER_ON_VALUE || !controllerLocation.valid) ||
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this.pointingAtTablet(controllerData)) {
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this.exitModule();
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return false;
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}
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var hudRayPick = controllerData.hudRayPicks[this.hand];
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var point2d = this.calculateNewReticlePosition(hudRayPick.intersection);
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if (!Window.isPointOnDesktopWindow(point2d) && !this.triggerClicked) {
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this.exitModule();
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return false;
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}
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this.setReticlePosition(point2d);
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Reticle.visible = false;
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this.movedAway = false;
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this.triggerClicked = controllerData.triggerClicks[this.hand];
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this.processControllerTriggers(controllerData);
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this.updateLaserPointer(controllerData);
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return true;
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};
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this.exitModule = function() {
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LaserPointers.disableLaserPointer(this.laserPointer);
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};
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this.isReady = function (controllerData) {
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if (this.processLaser(controllerData)) {
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return ControllerDispatcherUtils.makeRunningValues(true, [], []);
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@ -199,21 +100,6 @@
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this.run = function (controllerData, deltaTime) {
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return this.isReady(controllerData);
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};
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this.cleanup = function () {
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LaserPointers.disableLaserPointer(this.laserPointer);
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LaserPointers.removeLaserPointer(this.laserPointer);
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};
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this.laserPointer = LaserPointers.createLaserPointer({
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joint: (this.hand === RIGHT_HAND) ? "_CONTROLLER_RIGHTHAND" : "_CONTROLLER_LEFTHAND",
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filter: Picks.PICK_HUD,
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maxDistance: PICK_MAX_DISTANCE,
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posOffset: getGrabPointSphereOffset(this.handToController(), true),
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renderStates: renderStates,
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enabled: true,
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defaultRenderStates: defaultRenderStates
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});
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}
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@ -37,8 +37,7 @@ Script.include("/~/system/libraries/controllers.js");
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};
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this.isReady = function(controllerData) {
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var otherModule = this.getOtherModule();
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if (this.isPointingAtWebEntity(controllerData) && !otherModule.active) {
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if (this.isPointingAtWebEntity(controllerData)) {
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return makeRunningValues(true, [], []);
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}
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return makeRunningValues(false, [], []);
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@ -19,7 +19,7 @@ var CONTOLLER_SCRIPTS = [
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"controllerModules/nearParentGrabOverlay.js",
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"controllerModules/nearActionGrabEntity.js",
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"controllerModules/farActionGrabEntity.js",
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"controllerModules/tabletStylusInput.js",
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//"controllerModules/tabletStylusInput.js",
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"controllerModules/equipEntity.js",
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"controllerModules/nearTrigger.js",
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"controllerModules/overlayLaserInput.js",
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