completely removed non-need laserPointers

This commit is contained in:
Dante Ruiz 2017-10-31 15:57:57 -07:00
parent 4688eaa18f
commit f44025a8b1
4 changed files with 43 additions and 134 deletions

View file

@ -128,8 +128,8 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
mouse: false
};
this.laserVisibleStatus = [false, false];
this.laserLockStatus = [false, false];
this.laserVisibleStatus = [false, false, false, false];
this.laserLockStatus = [false, false, false, false];
this.slotsAreAvailableForPlugin = function (plugin) {
for (var i = 0; i < plugin.parameters.activitySlots.length; i++) {
@ -256,6 +256,8 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
this.updateRenderStateForVisibleLasers = function() {
// update left hand laser
var HUD_LASER_OFFSET = 2;
if (_this.laserVisibleStatus[LEFT_HAND]) {
var laserLocked = _this.laserLockStatus[LEFT_HAND];
_this.updateLaserRenderState(_this.leftControllerPointer,_this.leftTriggerClicked, laserLocked);
@ -270,6 +272,18 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
} else {
Pointers.setRenderState(_this.rightControllerPointer, "");
}
if (_this.laserVisibleStatus[LEFT_HAND + HUD_LASER_OFFSET]) {
_this.updateLaserRenderState(_this.leftControllerHudRayPick, _this.leftTriggerClicked, false);
} else {
Pointers.setRenderState(_this.leftControllerHudRayPick, "");
}
if (_this.laserVisibleStatus[RIGHT_HAND + HUD_LASER_OFFSET]) {
_this.updateLaserRenderState(_this.rightControllerHudRayPick, _this.rightTriggerClicked, false);
} else {
Pointers.setRenderState(_this.rightControllerHudRayPick, "");
}
};
this.updateLaserRenderState = function(laser, triggerClicked, laserLocked) {
@ -375,8 +389,8 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
Pointers.getPrevPickResult(_this.rightControllerPointer)
];
var hudRayPicks = [
RayPick.getPrevRayPickResult(_this.leftControllerHudRayPick),
RayPick.getPrevRayPickResult(_this.rightControllerHudRayPick)
Pointers.getPrevPickResult(_this.leftControllerHudRayPick),
Pointers.getPrevPickResult(_this.rightControllerHudRayPick)
];
var mouseRayPick = RayPick.getPrevRayPickResult(_this.mouseRayPick);
// if the pickray hit something very nearby, put it into the nearby entities list
@ -538,12 +552,15 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
posOffset: getGrabPointSphereOffset(Controller.Standard.LeftHand, true),
hover: true
});
this.leftControllerHudRayPick = RayPick.createRayPick({
this.leftControllerHudRayPick = Pointers.createPointer(PickType.Ray, {
joint: "_CONTROLLER_LEFTHAND",
filter: Picks.PICK_HUD,
enabled: true,
maxDistance: DEFAULT_SEARCH_SPHERE_DISTANCE,
posOffset: getGrabPointSphereOffset(Controller.Standard.LeftHand, true)
renderStates: renderStates,
defaultRenderStates: defaultRenderStates,
posOffset: getGrabPointSphereOffset(Controller.Standard.LeftHand, true),
triggers: [{action: Controller.Standard.LTClick, button: "Focus"}, {action: Controller.Standard.LTClick, button: "Primary"}],
hover: true
});
this.rightControllerPointer = Pointers.createPointer(PickType.Ray, {
joint: "_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND",
@ -554,12 +571,15 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
posOffset: getGrabPointSphereOffset(Controller.Standard.RightHand, true),
hover: true
});
this.rightControllerHudRayPick = RayPick.createRayPick({
this.rightControllerHudRayPick = Pointers.createPointer(PickType.Ray, {
joint: "_CONTROLLER_RIGHTHAND",
filter: Picks.PICK_HUD,
enabled: true,
maxDistance: DEFAULT_SEARCH_SPHERE_DISTANCE,
posOffset: getGrabPointSphereOffset(Controller.Standard.RightHand, true)
renderStates: renderStates,
defaultRenderStates: defaultRenderStates,
posOffset: getGrabPointSphereOffset(Controller.Standard.RightHand, true),
triggers: [{action: Controller.Standard.RTClick, button: "Focus"}, {action: Controller.Standard.RTClick, button: "Primary"}],
hover: true
});
this.mouseRayPick = RayPick.createRayPick({
joint: "Mouse",
@ -568,9 +588,13 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
});
Pointers.setRenderState(this.leftControllerPointer, "");
Pointers.setRenderState(this.leftControllerHudRayPick, "");
Pointers.setRenderState(this.rightControllerPointer, "");
Pointers.setRenderState(this.rightControllerHudRayPick, "");
Pointers.enablePointer(this.leftControllerPointer);
Pointers.enablePointer(this.leftControllerHudRayPick);
Pointers.enablePointer(this.rightControllerPointer);
Pointers.enablePointer(this.rightControllerHudRayPick);
this.handleHandMessage = function(channel, message, sender) {
var data;
@ -604,10 +628,10 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
this.cleanup = function () {
Script.update.disconnect(_this.update);
Controller.disableMapping(MAPPING_NAME);
RayPick.removeRayPick(_this.leftControllerRayPick);
RayPick.removeRayPick(_this.rightControllerRayPick);
RayPick.removeRayPick(_this.rightControllerHudRayPick);
RayPick.removeRayPick(_this.leftControllerHudRayPick);
Pointers.removePointer(_this.leftControllerPointer);
Pointers.removePointer(_this.rightControllerPointer);
Pointers.removePointer(_this.rightControllerHudRayPick);
Pointers.removePointer(_this.leftControllerHudRayPick);
};
}

View file

@ -22,79 +22,8 @@
(function() {
Script.include("/~/system/libraries/controllers.js");
var ControllerDispatcherUtils = Script.require("/~/system/libraries/controllerDispatcherUtils.js");
var END_RADIUS = 0.005;
var dim = { x: END_RADIUS, y: END_RADIUS, z: END_RADIUS };
var halfPath = {
type: "line3d",
color: COLORS_GRAB_SEARCHING_HALF_SQUEEZE,
visible: true,
alpha: 1,
solid: true,
glow: 1.0,
lineWidth: 5,
ignoreRayIntersection: true, // always ignore this
drawHUDLayer: true,
parentID: MyAvatar.SELF_ID
};
var halfEnd = {
type: "sphere",
dimensions: dim,
solid: true,
color: COLORS_GRAB_SEARCHING_HALF_SQUEEZE,
alpha: 0.9,
ignoreRayIntersection: true,
drawHUDLayer: true,
visible: true
};
var fullPath = {
type: "line3d",
color: COLORS_GRAB_SEARCHING_FULL_SQUEEZE,
visible: true,
alpha: 1,
solid: true,
glow: 1.0,
lineWidth: 5,
ignoreRayIntersection: true, // always ignore this
drawHUDLayer: true,
parentID: MyAvatar.SELF_ID
};
var fullEnd = {
type: "sphere",
dimensions: dim,
solid: true,
color: COLORS_GRAB_SEARCHING_FULL_SQUEEZE,
alpha: 0.9,
ignoreRayIntersection: true,
drawHUDLayer: true,
visible: true
};
var holdPath = {
type: "line3d",
color: COLORS_GRAB_DISTANCE_HOLD,
visible: true,
alpha: 1,
solid: true,
glow: 1.0,
lineWidth: 5,
ignoreRayIntersection: true, // always ignore this
drawHUDLayer: true,
parentID: MyAvatar.SELF_ID
};
var renderStates = [
{name: "half", path: halfPath, end: halfEnd},
{name: "full", path: fullPath, end: fullEnd},
{name: "hold", path: holdPath}
];
var defaultRenderStates = [
{name: "half", distance: DEFAULT_SEARCH_SPHERE_DISTANCE, path: halfPath},
{name: "full", distance: DEFAULT_SEARCH_SPHERE_DISTANCE, path: fullPath},
{name: "hold", distance: DEFAULT_SEARCH_SPHERE_DISTANCE, path: holdPath}
];
var MARGIN = 25;
var HUD_LASER_OFFSET = 2;
function HudOverlayPointer(hand) {
var _this = this;
this.hand = hand;
@ -102,14 +31,12 @@
this.reticleMaxX;
this.reticleMinY = MARGIN;
this.reticleMaxY;
this.clicked = false;
this.triggerClicked = 0;
this.movedAway = false;
this.parameters = ControllerDispatcherUtils.makeDispatcherModuleParameters(
540,
this.hand === RIGHT_HAND ? ["rightHand"] : ["leftHand"],
[],
100);
100,
(this.hand + HUD_LASER_OFFSET));
this.getOtherHandController = function() {
return (this.hand === RIGHT_HAND) ? Controller.Standard.LeftHand : Controller.Standard.RightHand;
@ -129,22 +56,6 @@
this.reticleMaxY = dims.y - MARGIN;
};
this.updateLaserPointer = function(controllerData) {
LaserPointers.enableLaserPointer(this.laserPointer);
LaserPointers.setRenderState(this.laserPointer, this.mode);
};
this.processControllerTriggers = function(controllerData) {
if (controllerData.triggerClicks[this.hand]) {
this.mode = "full";
} else if (controllerData.triggerValues[this.hand] > TRIGGER_ON_VALUE) {
this.clicked = false;
this.mode = "half";
} else {
this.mode = "none";
}
};
this.calculateNewReticlePosition = function(intersection) {
this.updateRecommendedArea();
var point2d = HMD.overlayFromWorldPoint(intersection);
@ -166,28 +77,18 @@
var controllerLocation = controllerData.controllerLocations[this.hand];
if ((controllerData.triggerValues[this.hand] < ControllerDispatcherUtils.TRIGGER_ON_VALUE || !controllerLocation.valid) ||
this.pointingAtTablet(controllerData)) {
this.exitModule();
return false;
}
var hudRayPick = controllerData.hudRayPicks[this.hand];
var point2d = this.calculateNewReticlePosition(hudRayPick.intersection);
if (!Window.isPointOnDesktopWindow(point2d) && !this.triggerClicked) {
this.exitModule();
return false;
}
this.setReticlePosition(point2d);
Reticle.visible = false;
this.movedAway = false;
this.triggerClicked = controllerData.triggerClicks[this.hand];
this.processControllerTriggers(controllerData);
this.updateLaserPointer(controllerData);
return true;
};
this.exitModule = function() {
LaserPointers.disableLaserPointer(this.laserPointer);
};
this.isReady = function (controllerData) {
if (this.processLaser(controllerData)) {
return ControllerDispatcherUtils.makeRunningValues(true, [], []);
@ -199,21 +100,6 @@
this.run = function (controllerData, deltaTime) {
return this.isReady(controllerData);
};
this.cleanup = function () {
LaserPointers.disableLaserPointer(this.laserPointer);
LaserPointers.removeLaserPointer(this.laserPointer);
};
this.laserPointer = LaserPointers.createLaserPointer({
joint: (this.hand === RIGHT_HAND) ? "_CONTROLLER_RIGHTHAND" : "_CONTROLLER_LEFTHAND",
filter: Picks.PICK_HUD,
maxDistance: PICK_MAX_DISTANCE,
posOffset: getGrabPointSphereOffset(this.handToController(), true),
renderStates: renderStates,
enabled: true,
defaultRenderStates: defaultRenderStates
});
}

View file

@ -37,8 +37,7 @@ Script.include("/~/system/libraries/controllers.js");
};
this.isReady = function(controllerData) {
var otherModule = this.getOtherModule();
if (this.isPointingAtWebEntity(controllerData) && !otherModule.active) {
if (this.isPointingAtWebEntity(controllerData)) {
return makeRunningValues(true, [], []);
}
return makeRunningValues(false, [], []);

View file

@ -19,7 +19,7 @@ var CONTOLLER_SCRIPTS = [
"controllerModules/nearParentGrabOverlay.js",
"controllerModules/nearActionGrabEntity.js",
"controllerModules/farActionGrabEntity.js",
"controllerModules/tabletStylusInput.js",
//"controllerModules/tabletStylusInput.js",
"controllerModules/equipEntity.js",
"controllerModules/nearTrigger.js",
"controllerModules/overlayLaserInput.js",