Update isHandController to temporarily only return true for Vive

This commit is contained in:
Ryan Huffman 2016-09-22 16:26:32 -07:00
parent 216cf2b4bc
commit f426f1cd4f

View file

@ -26,7 +26,7 @@ bool PluginUtils::isHMDAvailable() {
bool PluginUtils::isHandControllerAvailable() {
for (auto& inputPlugin : PluginManager::getInstance()->getInputPlugins()) {
if (inputPlugin->isHandController()) {
if (inputPlugin->getName() == "OpenVR") {
return true;
break;
}