From f3d451c2ef992b918990017b243c33ebcb073adf Mon Sep 17 00:00:00 2001 From: Brad Davis Date: Thu, 25 Jan 2018 19:33:42 -0800 Subject: [PATCH] Fix GLES compilation for shader --- .../src/surfaceGeometry_downsampleDepthNormal.slf | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/libraries/render-utils/src/surfaceGeometry_downsampleDepthNormal.slf b/libraries/render-utils/src/surfaceGeometry_downsampleDepthNormal.slf index 205dad124e..82895d4684 100644 --- a/libraries/render-utils/src/surfaceGeometry_downsampleDepthNormal.slf +++ b/libraries/render-utils/src/surfaceGeometry_downsampleDepthNormal.slf @@ -17,8 +17,8 @@ uniform sampler2D normalMap; in vec2 varTexCoord0; -out vec4 outLinearDepth; -out vec4 outNormal; +layout(location = 0) out vec4 outLinearDepth; +layout(location = 1) out vec4 outNormal; void main(void) { // Gather 2 by 2 quads from texture and downsample