mirror of
https://github.com/overte-org/overte.git
synced 2025-04-08 08:14:48 +02:00
Implement DEV-257: Allow scripts running on the ESS to access avatar info via the AvatarHashMap
This commit is contained in:
parent
99aeb4aa2f
commit
f325cef4d6
2 changed files with 3 additions and 3 deletions
|
@ -265,7 +265,7 @@ static const int AVATAR_MIXER_BROADCAST_FRAMES_PER_SECOND = 45;
|
|||
void AvatarMixerSlave::broadcastAvatarData(const SharedNodePointer& node) {
|
||||
quint64 start = usecTimestampNow();
|
||||
|
||||
if (node->getType() == NodeType::Agent && node->getLinkedData() && node->getActiveSocket() && !node->isUpstream()) {
|
||||
if ((node->getType() == NodeType::Agent || node->getType() == NodeType::EntityScriptServer) && node->getLinkedData() && node->getActiveSocket() && !node->isUpstream()) {
|
||||
broadcastAvatarDataToAgent(node);
|
||||
} else if (node->getType() == NodeType::DownstreamAvatarMixer) {
|
||||
broadcastAvatarDataToDownstreamMixer(node);
|
||||
|
|
|
@ -86,8 +86,6 @@ EntityScriptServer::EntityScriptServer(ReceivedMessage& message) : ThreadedAssig
|
|||
this, "handleOctreePacket");
|
||||
packetReceiver.registerListener(PacketType::SelectedAudioFormat, this, "handleSelectedAudioFormat");
|
||||
|
||||
auto avatarHashMap = DependencyManager::set<AvatarHashMap>();
|
||||
|
||||
packetReceiver.registerListener(PacketType::ReloadEntityServerScript, this, "handleReloadEntityServerScriptPacket");
|
||||
packetReceiver.registerListener(PacketType::EntityScriptGetStatus, this, "handleEntityScriptGetStatusPacket");
|
||||
packetReceiver.registerListener(PacketType::EntityServerScriptLog, this, "handleEntityServerScriptLogPacket");
|
||||
|
@ -255,6 +253,7 @@ void EntityScriptServer::handleEntityScriptCallMethodPacket(QSharedPointer<Recei
|
|||
void EntityScriptServer::run() {
|
||||
DependencyManager::set<ScriptEngines>(ScriptEngine::ENTITY_SERVER_SCRIPT);
|
||||
DependencyManager::set<EntityScriptServerServices>();
|
||||
DependencyManager::set<AvatarHashMap>();
|
||||
|
||||
// make sure we request our script once the agent connects to the domain
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
|
@ -448,6 +447,7 @@ void EntityScriptServer::resetEntitiesScriptEngine() {
|
|||
newEngine->globalObject().setProperty("WebSocketServer", webSocketServerConstructorValue);
|
||||
|
||||
newEngine->registerGlobalObject("SoundCache", DependencyManager::get<SoundCacheScriptingInterface>().data());
|
||||
newEngine->registerGlobalObject("AvatarList", DependencyManager::get<AvatarHashMap>().data());
|
||||
|
||||
// connect this script engines printedMessage signal to the global ScriptEngines these various messages
|
||||
auto scriptEngines = DependencyManager::get<ScriptEngines>().data();
|
||||
|
|
Loading…
Reference in a new issue