From f309875069e0060d99df535e6fcf7a5e7cd7af06 Mon Sep 17 00:00:00 2001 From: Craig Hansen-Sturm Date: Sat, 6 Sep 2014 02:50:37 -0700 Subject: [PATCH] formatting/renaming --- interface/src/Audio.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/interface/src/Audio.cpp b/interface/src/Audio.cpp index 3c13d3825d..0d114b7208 100644 --- a/interface/src/Audio.cpp +++ b/interface/src/Audio.cpp @@ -495,10 +495,10 @@ void Audio::handleAudioInput() { QByteArray inputByteArray = _inputDevice->readAll(); - int16_t* inputBuffer = (int16_t*)inputByteArray.data(); + int16_t* inputFrameData = (int16_t*)inputByteArray.data(); const int inputFrameCount = inputByteArray.size() / sizeof(int16_t); - _inputFrameBuffer.copyFrames(1, inputFrameCount, inputBuffer, false /*copy in*/); + _inputFrameBuffer.copyFrames(1, inputFrameCount, inputFrameData, false /*copy in*/); _inputGain.render(_inputFrameBuffer); // input/mic gain+mute @@ -517,7 +517,7 @@ void Audio::handleAudioInput() { _peq.render(_inputFrameBuffer); // 3-band parametric eq } - _inputFrameBuffer.copyFrames(1, inputFrameCount, inputBuffer, true /*copy out*/); + _inputFrameBuffer.copyFrames(1, inputFrameCount, inputFrameData, true /*copy out*/); if (Menu::getInstance()->isOptionChecked(MenuOption::EchoLocalAudio) && !_muted && _audioOutput) { // if this person wants local loopback add that to the locally injected audio