diff --git a/libraries/workload/src/workload/View.cpp b/libraries/workload/src/workload/View.cpp index 4d7e610889..c083e0352c 100644 --- a/libraries/workload/src/workload/View.cpp +++ b/libraries/workload/src/workload/View.cpp @@ -46,7 +46,7 @@ void View::updateRegionsDefault(View& view) { float refFar = 10.0f; float refClose = 2.0f; - for (int i = 0; i < Region::NUM_TRACKED_REGIONS; i++) { + for (int i = 0; i < (int)Region::NUM_TRACKED_REGIONS; i++) { float weight = i + 1.0f; config[i * 2] = refClose; config[i * 2 + 1] = refFar * weight; @@ -56,13 +56,13 @@ void View::updateRegionsDefault(View& view) { } void View::updateRegionsFromBackFronts(View& view) { - for (int i = 0; i < Region::NUM_TRACKED_REGIONS; i++) { + for (int i = 0; i < (int)Region::NUM_TRACKED_REGIONS; i++) { view.regions[i] = evalRegionSphere(view, view.regionBackFronts[i].x, view.regionBackFronts[i].y); } } void View::updateRegionsFromBackFrontDistances(View& view, const float* configDistances) { - for (int i = 0; i < Region::NUM_TRACKED_REGIONS; i++) { + for (int i = 0; i < (int)Region::NUM_TRACKED_REGIONS; i++) { view.regionBackFronts[i] = glm::vec2(configDistances[i * 2], configDistances[i * 2 + 1]); } updateRegionsFromBackFronts(view);