From f0fcfc432c9dbc3bd9870fd24a8523a8a22c24a0 Mon Sep 17 00:00:00 2001 From: Andrew Meadows Date: Tue, 3 Apr 2018 22:16:10 -0700 Subject: [PATCH] fix typo in comment --- libraries/physics/src/EntityMotionState.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libraries/physics/src/EntityMotionState.cpp b/libraries/physics/src/EntityMotionState.cpp index 3ca69080ec..6a25700ce8 100644 --- a/libraries/physics/src/EntityMotionState.cpp +++ b/libraries/physics/src/EntityMotionState.cpp @@ -537,7 +537,7 @@ void EntityMotionState::sendBid(OctreeEditPacketSender* packetSender, uint32_t s EntityItemID id(_entity->getID()); EntityEditPacketSender* entityPacketSender = static_cast(packetSender); entityPacketSender->queueEditEntityMessage(PacketType::EntityPhysics, tree, id, properties); - _entity->setLastBroadcast(now); // ffor debug/physics status icons + _entity->setLastBroadcast(now); // for debug/physics status icons // NOTE: we don't descend to children for ownership bid. Instead, if we win ownership of the parent // then in sendUpdate() we'll walk descendents and send updates for their QueryAACubes if necessary.