mirror of
https://github.com/overte-org/overte.git
synced 2025-04-20 18:23:54 +02:00
Merge pull request #2409 from birarda/audio-scaling
add N loudest throttling for audio-scaling
This commit is contained in:
commit
f0d4efbd57
5 changed files with 79 additions and 6 deletions
|
@ -62,7 +62,11 @@ void attachNewBufferToNode(Node *newNode) {
|
|||
}
|
||||
|
||||
AudioMixer::AudioMixer(const QByteArray& packet) :
|
||||
ThreadedAssignment(packet)
|
||||
ThreadedAssignment(packet),
|
||||
_minSourceLoudnessInFrame(1.0f),
|
||||
_maxSourceLoudnessInFrame(0.0f),
|
||||
_loudnessCutoffRatio(0.0f),
|
||||
_minRequiredLoudness(0.0f)
|
||||
{
|
||||
|
||||
}
|
||||
|
@ -350,14 +354,64 @@ void AudioMixer::run() {
|
|||
|
||||
char* clientMixBuffer = new char[NETWORK_BUFFER_LENGTH_BYTES_STEREO
|
||||
+ numBytesForPacketHeaderGivenPacketType(PacketTypeMixedAudio)];
|
||||
|
||||
int usecToSleep = 0;
|
||||
bool isFirstRun = true;
|
||||
|
||||
while (!_isFinished) {
|
||||
|
||||
_minSourceLoudnessInFrame = 1.0f;
|
||||
_maxSourceLoudnessInFrame = 0.0f;
|
||||
|
||||
foreach (const SharedNodePointer& node, nodeList->getNodeHash()) {
|
||||
if (node->getLinkedData()) {
|
||||
((AudioMixerClientData*) node->getLinkedData())->checkBuffersBeforeFrameSend(JITTER_BUFFER_SAMPLES);
|
||||
((AudioMixerClientData*) node->getLinkedData())->checkBuffersBeforeFrameSend(JITTER_BUFFER_SAMPLES,
|
||||
_minSourceLoudnessInFrame,
|
||||
_maxSourceLoudnessInFrame);
|
||||
}
|
||||
}
|
||||
|
||||
if (!isFirstRun) {
|
||||
const float STRUGGLE_TRIGGER_SLEEP_PERCENTAGE_THRESHOLD = 0.10;
|
||||
const float BACK_OFF_TRIGGER_SLEEP_PERCENTAGE_THRESHOLD = 0.30;
|
||||
const float CUTOFF_EPSILON = 0.0001;
|
||||
|
||||
float percentageSleep = (usecToSleep / (float) BUFFER_SEND_INTERVAL_USECS);
|
||||
|
||||
float lastCutoffRatio = _loudnessCutoffRatio;
|
||||
bool hasRatioChanged = false;
|
||||
|
||||
if (percentageSleep <= STRUGGLE_TRIGGER_SLEEP_PERCENTAGE_THRESHOLD || usecToSleep < 0) {
|
||||
// we're struggling - change our min required loudness to reduce some load
|
||||
_loudnessCutoffRatio += (1 - _loudnessCutoffRatio) / 2;
|
||||
|
||||
qDebug() << "Mixer is struggling, sleeping" << percentageSleep * 100 << "% of frame time. Old cutoff was"
|
||||
<< lastCutoffRatio << "and is now" << _loudnessCutoffRatio;
|
||||
hasRatioChanged = true;
|
||||
} else if (percentageSleep >= BACK_OFF_TRIGGER_SLEEP_PERCENTAGE_THRESHOLD && _loudnessCutoffRatio != 0) {
|
||||
// we've recovered and can back off the required loudness
|
||||
_loudnessCutoffRatio -= _loudnessCutoffRatio / 2;
|
||||
|
||||
if (_loudnessCutoffRatio < CUTOFF_EPSILON) {
|
||||
_loudnessCutoffRatio = 0;
|
||||
}
|
||||
|
||||
qDebug() << "Mixer is recovering, sleeping" << percentageSleep * 100 << "% of frame time. Old cutoff was"
|
||||
<< lastCutoffRatio << "and is now" << _loudnessCutoffRatio;
|
||||
hasRatioChanged = true;
|
||||
}
|
||||
|
||||
if (hasRatioChanged) {
|
||||
// set out min required loudness from the new ratio
|
||||
_minRequiredLoudness = _loudnessCutoffRatio * (_maxSourceLoudnessInFrame - _minSourceLoudnessInFrame);
|
||||
qDebug() << "Minimum loudness required to be mixed is now" << _minRequiredLoudness;
|
||||
}
|
||||
|
||||
|
||||
|
||||
} else {
|
||||
isFirstRun = false;
|
||||
}
|
||||
|
||||
foreach (const SharedNodePointer& node, nodeList->getNodeHash()) {
|
||||
if (node->getType() == NodeType::Agent && node->getActiveSocket() && node->getLinkedData()
|
||||
|
@ -384,7 +438,7 @@ void AudioMixer::run() {
|
|||
break;
|
||||
}
|
||||
|
||||
int usecToSleep = usecTimestamp(&startTime) + (++nextFrame * BUFFER_SEND_INTERVAL_USECS) - usecTimestampNow();
|
||||
usecToSleep = usecTimestamp(&startTime) + (++nextFrame * BUFFER_SEND_INTERVAL_USECS) - usecTimestampNow();
|
||||
|
||||
if (usecToSleep > 0) {
|
||||
usleep(usecToSleep);
|
||||
|
|
|
@ -37,7 +37,13 @@ private:
|
|||
void prepareMixForListeningNode(Node* node);
|
||||
|
||||
// client samples capacity is larger than what will be sent to optimize mixing
|
||||
int16_t _clientSamples[NETWORK_BUFFER_LENGTH_SAMPLES_STEREO + SAMPLE_PHASE_DELAY_AT_90];
|
||||
// we are MMX adding 4 samples at a time so we need client samples to have an extra 4
|
||||
int16_t _clientSamples[NETWORK_BUFFER_LENGTH_SAMPLES_STEREO + (SAMPLE_PHASE_DELAY_AT_90 * 2)];
|
||||
|
||||
float _minSourceLoudnessInFrame;
|
||||
float _maxSourceLoudnessInFrame;
|
||||
float _loudnessCutoffRatio;
|
||||
float _minRequiredLoudness;
|
||||
};
|
||||
|
||||
#endif /* defined(__hifi__AudioMixer__) */
|
||||
|
|
|
@ -6,6 +6,8 @@
|
|||
// Copyright (c) 2013 HighFidelity, Inc. All rights reserved.
|
||||
//
|
||||
|
||||
#include <QDebug>
|
||||
|
||||
#include <PacketHeaders.h>
|
||||
#include <UUID.h>
|
||||
|
||||
|
@ -82,7 +84,9 @@ int AudioMixerClientData::parseData(const QByteArray& packet) {
|
|||
return 0;
|
||||
}
|
||||
|
||||
void AudioMixerClientData::checkBuffersBeforeFrameSend(int jitterBufferLengthSamples) {
|
||||
void AudioMixerClientData::checkBuffersBeforeFrameSend(int jitterBufferLengthSamples,
|
||||
float& currentMinLoudness,
|
||||
float& currentMaxLoudness) {
|
||||
for (unsigned int i = 0; i < _ringBuffers.size(); i++) {
|
||||
if (_ringBuffers[i]->shouldBeAddedToMix(jitterBufferLengthSamples)) {
|
||||
// this is a ring buffer that is ready to go
|
||||
|
@ -92,6 +96,14 @@ void AudioMixerClientData::checkBuffersBeforeFrameSend(int jitterBufferLengthSam
|
|||
// calculate the average loudness for the next NETWORK_BUFFER_LENGTH_SAMPLES_PER_CHANNEL
|
||||
// that would be mixed in
|
||||
_nextOutputLoudness = _ringBuffers[i]->averageLoudnessForBoundarySamples(NETWORK_BUFFER_LENGTH_SAMPLES_PER_CHANNEL);
|
||||
|
||||
if (_nextOutputLoudness != 0 && _nextOutputLoudness < currentMinLoudness) {
|
||||
currentMinLoudness = _nextOutputLoudness;
|
||||
}
|
||||
|
||||
if (_nextOutputLoudness > currentMaxLoudness) {
|
||||
currentMaxLoudness = _nextOutputLoudness;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -27,7 +27,7 @@ public:
|
|||
float getNextOutputLoudness() const { return _nextOutputLoudness; }
|
||||
|
||||
int parseData(const QByteArray& packet);
|
||||
void checkBuffersBeforeFrameSend(int jitterBufferLengthSamples);
|
||||
void checkBuffersBeforeFrameSend(int jitterBufferLengthSamples, float& currentMinLoudness, float& currentMaxLoudness);
|
||||
void pushBuffersAfterFrameSend();
|
||||
private:
|
||||
std::vector<PositionalAudioRingBuffer*> _ringBuffers;
|
||||
|
|
|
@ -50,6 +50,7 @@ int PositionalAudioRingBuffer::parseData(const QByteArray& packet) {
|
|||
int16_t numSilentSamples;
|
||||
|
||||
memcpy(&numSilentSamples, packet.data() + readBytes, sizeof(int16_t));
|
||||
|
||||
readBytes += sizeof(int16_t);
|
||||
|
||||
addSilentFrame(numSilentSamples);
|
||||
|
|
Loading…
Reference in a new issue