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ViveControllerManager: Code review feedback on PR #11422
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@ -708,8 +708,6 @@ controller::Pose ViveControllerManager::InputDevice::addOffsetToPuckPose(const c
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puckPoseIter++;
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puckPoseIter++;
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}
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}
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//auto puckPoseIter = _poseStateMap.find(puckIndex);
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if (puckPoseIter != _validTrackedObjects.end()) {
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if (puckPoseIter != _validTrackedObjects.end()) {
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glm::mat4 postMat; // identity
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glm::mat4 postMat; // identity
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