diff --git a/libraries/entities/src/EntityItem.h b/libraries/entities/src/EntityItem.h index 80021d3d90..79cecfc1e5 100644 --- a/libraries/entities/src/EntityItem.h +++ b/libraries/entities/src/EntityItem.h @@ -56,6 +56,7 @@ namespace render { #define debugTimeOnly(T) qPrintable(QString("%1").arg(T, 16, 10)) #define debugTreeVector(V) V << "[" << V << " in meters ]" + /// EntityItem class this is the base class for all entity types. It handles the basic properties and functionality available /// to all other entity types. In particular: postion, size, rotation, age, lifetime, velocity, gravity. You can not instantiate /// one directly, instead you must only construct one of it's derived classes with additional features.